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OmarAcero

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Everything posted by OmarAcero

  1. @dwlrma maybe you need to pather your exe again, NEMO LAST VERSION. (you can use these patches). I recommend that you delete all your tables and reinstall the DBs and download the last version of the emulator. Note: Do not edit the ports that come by default. Note: First check this forum, because with that date the clients use sclientinfo.xml
  2. Some weeks ago he changed the way to add maps in Hercules... You have to read the following forum HERE
  3. @Dastgir Thank you very much brother, the console error is no longer displayed. I can ask you another question, please, now apparently the script works, I can start an invasion, but I have a problem with the monsters. When the invasion begins the monsters appear, but they are instantly destroyed. I do not understand why, I'm stuck. - Could you please guide me? Maybe something I need to edit ... - Original Files: HERE
  4. for to the new revisions hercules almost does not modify the source, it only adds new lines that should not affect the implementations that you have been able to do, in this case you would have to back put your mods where they belong and if they worked previously it should follow working well.
  5. You must update your emulator to the last revision. Here
  6. hmmmm do you need a system and data folders of the client date... Here and lua files. Files client 2012-04-10
  7. Hello friends, good day, Can someone with a good heart help me with this console error please?, I'm stuck there. The script only requires editing: -In ./src/map/map.h, configure the following text line to avoid reaching the event queue limit: Attached this is the example script for hercules: The_Invasor.txt Note1: GMs can enter to the Control Panel whispering to NPC:invasor . The Control Panel allows GMs to start a new custom invasion event or end the current one. Example: [NPC:invasor] [ open ] , whispear open or start to npc:invasor. Note2: At the end I will share the script without errors for all.
  8. It is the same the only difference in that the clients Zero have a new button of cash in the left part where the most small buttons: y el exe RE just have the cash shop on the upper right side of the map... Basically that's it. For the Zero customers of April onwards, nemo4144 is patching them with the old login window, and thus avoid errors due to GRF updates with the users in general.
  9. @milkshake You can share your plugin edited ExtendedVend.c to test it?
  10. @gusjungsza You are right! ... Does anyone know if it is possible to make the NPC work, without needing to place a point at the end of each response?
  11. That is a problem of the plugin, it is not working correctly with the hercules emulator in its latest versions. I achieved install it without errors but I could not make it work well in game.
  12. That is the problem that the npc does not give console errors, but when I try it, I can not make the npc to receive the alternatives that the users give when they guess the amount of porings. maybe I did not express myself well.
  13. Hello friends, good day, Could someone tell me if this script is working or if anything missing to work? Note: the emulator don´t show errors in the map, but I can not make the npc to receive the alternatives that the users give when they guess the amount of porings. Thanks! Monster_Counting_Game Monster_Counting_Game.txt
  14. what guide are you using to implement ExtendedVending?!
  15. Are you looking for something like this? : Here , Here2, Here3
  16. OmarAcero

    Nemo patcher

    @4144 @Asheraf Thanks for your time, Very interesting the today topic and I hope that other people will serve them. I did not really know about the sakary and primary configuration types, they are basic issues but at the same time very old.
  17. OmarAcero

    Nemo patcher

    I have updated my grf, and I am use this configuration for both files, clientinfo and sclientinfo: - This server selection windows not active when I use clientinfo.xml. It only shows when I use sclientinfo: HERE
  18. OmarAcero

    Nemo patcher

    @4144 No, brother, the error is of the .xml files, the client of April only reading sclientinfo.xml, If you have the sclientinfo file in your data folder shows that error, but nevertheless, allows you to enter the server normally. If I delete the sclientinfo and use again "clientinfo" the error disappears but it does not allow me to enter the server. i am testing with: 2018-04-04cRagexeRE Note: this only happens with the client of the month of April 2018-04-04cRagexeRE.log
  19. OmarAcero

    Nemo patcher

    @4144 Brother, i found problems when wanting to patch the April client....I do not understand if it is for a patch but now the client reads both clientinfo and sclientinfo, but that is not the problem, the detail is that it only allows me to login to the server "if I have both xml files inside of the data folder and this make me to exit this error window: HERE Now if I remove the file sclientinfo I do not get any error but it does not allow me to login to the server: HERE NOTE: I believe that from the date of April the clients now is reading only sclientinfo.xml
  20. You just have to update folder system and your iteminfo.lua or lub and try with these patches: Note: Load Custom lua file instead of iteminfo*.lub (Recommended) <--- you have to place the name of your file iteminfo.lub(lua) or itemInfo_Sak.lub(lua) the one you are using...
  21. OmarAcero

    Nemo patcher

    I understand, we'll have to wait for the next update.
  22. OmarAcero

    Nemo patcher

    Something strange happened to me, I downloaded the new version of nemo4144 and now I get this error when wanting to patch the new client: HERE, It does not open the character window. And the most tragic news is that I delete all my exe's zero. u,u!... Note: Attached Log patches 2018-03-21aRagexe.log
  23. OmarAcero

    Nemo patcher

    @4144 you know why you can't enable the option : "Disable Packet Encryptation" for Zero Clients? I get this error: Here I am testing this last client with your commit Note: Only Work when disabled the option " packet_obfuscation: 0 " in client.conf . The problem is that all clients can login
  24. You make a test raising your HIT, something similar was happening to me with the skills of area of the summoner.
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