Triedge
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Posts posted by Triedge
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I would edit the countdown of SC_effects.
reviewing the code I have seen that the counter is the file:
"SI_POSTDELAY"
in status.h show:
SI_POSTDELAY = 46,
en lua files show:
EFST_POSTDELAY = 46,
EFST_GDSKILL_POSTDELAY = 175,
EFST_HALLUCINATIONWALK_POSTDELAY = 335,
But I find nothing in stateiconimginfo.lub
So not edit that file to achieve certain changes.
More than anything, I want to change the color or the way it displays the duration.
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Using rAthena?...I can not make it work.
Currently I'm trying to add it to SRC manually.
Nop.
Hercules.
Implemented manually! Finish!
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I can not make it work.
Currently I'm trying to add it to SRC manually. -
this work in the last revision?
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@@Dastgir used client 2015-05-13aRagexe.exe
temp bug fix with:
void clif_quest_send_list(struct map_session_data *sd){ int fd = sd->fd; int i;/*#if PACKETVER >= 20141022 int info_len = 15; int len = sd->avail_quests*info_len+8; WFIFOHEAD(fd,len); WFIFOW(fd, 0) = 0x97a;#else*/ int info_len = 5; int len = sd->avail_quests*info_len+8; WFIFOHEAD(fd,len); WFIFOW(fd, 0) = 0x2b1;//#endif WFIFOW(fd, 2) = len; WFIFOL(fd, 4) = sd->avail_quests; for (i = 0; i < sd->avail_quests; i++) { #if PACKETVER >= 20141022 struct quest_db *qi = quest->db(sd->quest_log[i].quest_id); #endif WFIFOL(fd, i*info_len+8) = sd->quest_log[i].quest_id; WFIFOB(fd, i*info_len+12) = sd->quest_log[i].state; #if PACKETVER >= 20141022 WFIFOL(fd, i*info_len+13) = sd->quest_log[i].time - qi->time; WFIFOL(fd, i*info_len+17) = sd->quest_log[i].time; WFIFOW(fd, i*info_len+21) = qi->objectives_count; #endif } WFIFOSET(fd, len);}
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Crash client when you have 2 active quest.
Example:
prontera,162,183,4 script Test 850,{mes "select";next;switch(select("Option 3255:Option 3261:Option 9032")){ case 1: setquest 3255; break; case 2: setquest 3261; break; case 3: setquest 9032; break;}close;
Select 2 o more Quest.
close Client.
enter again to game.
Select Character with 2 or more quest active.
CRASH!
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This work, but the window is very small. Is it possible to open the window to a predetermined size?
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@@Triedge It should work now. There was one thing i missed out when I made the patch usable for 2015 Clients. I have added it in now.
Work very well :3
Thx.
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Packet First Key Encryption
Packet Second Key EncryptionPacket Third Key Encryption
Work in 2015-05-13aRagexe.exe?
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Bugs in las revision.
-Ignore Missing Files(no work, no can patch)
-Only First/Seond Login Background(No work)
I can confirm ~
and Enforce Official Login still black login screen tested on 2015-05-13aRagexe
I do not use 'Enforce Official Login'.
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Bugs in las revision.
-Ignore Missing Files(no work, no can patch)
-Only First/Seond Login Background(No work)
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I like the bar of HP of monsters.
My only problem is that the bar is always displayed.Originally only monstraba HP bar if the monster takes damage, now HP is permanent bar, the bar showing all monsters on the screen.
use / monsterhp effectively removes HP bar, but I want it to look the bar HP if the monster takes damage.
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no understand...
what limit?
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A Database Error OccurredError Number: 1222The used SELECT statements have a different number of columnsSELECT * FROM ((SELECT * FROM (`tcp_shop`) JOIN `item_db2` ON `item_db2`.`id`=`tcp_shop`.`item_id`) UNION (SELECT * FROM (`tcp_shop`) JOIN `item_db_re` ON `item_db_re`.`id`=`tcp_shop`.`item_id`)) a ORDER BY `name_japanese` asc LIMIT 0, 10Filename: F:AppServwwwcorasystemdatabaseDB_driver.phpLine Number: 330
A Database Error OccurredError Number: 1222The used SELECT statements have a different number of columnsSELECT * FROM ((SELECT * FROM (`tcp_shop`) JOIN `item_db2` ON `item_db2`.`id`=`tcp_shop`.`item_id`) UNION (SELECT * FROM (`tcp_shop`) JOIN `item_db_re` ON `item_db_re`.`id`=`tcp_shop`.`item_id`)) a ORDER BY `name_japanese` asc LIMIT 0, 10Filename: F:AppServwwwcorasystemdatabaseDB_driver.phpLine Number: 330
Solved. Just adding Bindonequip to item_db2
In application/controller/shop.php
if(isset($_GET['cat'])) { switch($_GET['cat']) { case 'consume': $cond = array('index'=>'item_db.type','val'=>array(0,2,11,18)); break; case 'head': $cond = array('index'=>'equip_locations','val'=>array(1,256,257,512,513,768,769)); break; case 'weapon': $cond = array('index'=>'item_db.type','val'=>array(5)); break; case 'shield': $cond = array('index'=>'equip_locations','val'=>array(32)); break; case 'armor': $cond = array('index'=>'equip_locations','val'=>array(16)); break; case 'robe': $cond = array('index'=>'equip_locations','val'=>array(4)); break; case 'shoes': $cond = array('index'=>'equip_locations','val'=>array(64)); break; case 'accessories': $cond = array('index'=>'equip_locations','val'=>array(8,128,136)); break; case 'pets': $cond = array('index'=>'item_db.type','val'=>array(7,8)); break; case 'cards': $cond = array('index'=>'item_db.type','val'=>array(6)); break; case 'costumes': $cond = array('index'=>'equip_locations','val'=>array(1024,2048,3072,4096,5120,6144,7168,8192)); case 'misc': $cond = array('index'=>'item_db.type','val'=>array(3,10)); break; } }
Change for:
if(isset($_GET['cat'])) { switch($_GET['cat']) { case 'consume': $cond = array('index'=>'type','val'=>array(0,2,11,18)); break; case 'head': $cond = array('index'=>'equip_locations','val'=>array(1,256,257,512,513,768,769)); break; case 'weapon': $cond = array('index'=>'type','val'=>array(5)); break; case 'shield': $cond = array('index'=>'equip_locations','val'=>array(32)); break; case 'armor': $cond = array('index'=>'equip_locations','val'=>array(16)); break; case 'robe': $cond = array('index'=>'equip_locations','val'=>array(4)); break; case 'shoes': $cond = array('index'=>'equip_locations','val'=>array(64)); break; case 'accessories': $cond = array('index'=>'equip_locations','val'=>array(8,128,136)); break; case 'pets': $cond = array('index'=>'type','val'=>array(7,8)); break; case 'cards': $cond = array('index'=>'type','val'=>array(6)); break; case 'costumes': $cond = array('index'=>'equip_locations','val'=>array(1024,2048,3072,4096,5120,6144,7168,8192)); case 'misc': $cond = array('index'=>'type','val'=>array(3,10)); break; } }
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Eso no ayuda mucho...
Si me dijeran "Paga este servicio, suscribete a tal lugar, contacta a este promotor, etc..." eso si seria ayuda.
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Bueno, bueno... solo explicaron los problemas...
pero la pregunta es... ¿que hacer para tener una buena base de jugadores al iniciar?
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Muchas veces me he topado con esta situacion.
Hay 2 servidores.
Uno le pone su maximo esfuerzo y agrega contenido propio. Inicia su servidor y... no pasa de 20 usuarios.
El 2° servidor, solo bajo el emulador, cambio los rates y activo los npc custom por default.... y el primer dia de apertura supera los 300 online.
¿Que tiene que hacer un servidor justo antes de iniciar?
Una campaña publicitaria es buena, pero... ¿Que hay que hacer? ¿A quien recurrir? ¿Existe algo que el 2° servidor haga?
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data.grf es claramente la base de todo el juego.
Mas en cambio, rdata es la data para los servidores Renewal en modo prueba... antes de ser oficialmente implementados en los servidores oficiales
Si llevas tiempo en el Ragnarok, antes existia el sdata.grf
sdara.grf era de Sakray...
Tecnicamente no hay diferencia entre usar data junto con rdata.grf
PERO.... a menos que tu servidor desee tener lo mas actual de Ragnarok y su cliente este al dia, es indispensable tener rdata.grf ya que... normalmente ahi es donde van colocando lo mas nuevo del ragnarok.
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what client support the news maps?
2015-04
DAMN!!!!
Wish it could have some undiff version.
be compatible with nemo or some way to make a diff.
or just help the crownfunding here
I do not understand.
It is to pay a custom client or to help a stable customer for the general public is over?
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Fixed with manual Hex Editor:
Search: iteminfo_Sak.lub
Replace with: iteminfo_Sak.lua
where did you get 2014-04-16aRagexeRE anyway,
there are no RagexeRE on 2013+
like i mention in my post above
@arealoot
in Plugin Releases
Posted
No compile... u_u