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PunkBuster

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Posts posted by PunkBuster


  1. One of my players encountered a problem while getting married. Something about the marriage process went wrong and now she's permamently stuck on the Wedding Dress.

     

    She's been online for hours and the sprite won't revert back to it's original form.

     

    What can I do to force-revert her back to player sprite?


  2. My server is a maxlvl 255 one, so I need to make my MvPs stronger. Increasing their ATK is easy because the mob_db2.sql has an atk field, but giving them HIT and MATK wasn't possible like this. i've given them DEX and INT instead, but that had the nasty side-effect of making magic nearly-useless against MvPs.

     

    Is there a way to directly boost the MATK and HIT rate of monsters, despite them not having fields on the database?


  3. Not sure if this is the right section, but here goes:

     

    I've played Kagerou class extensively on iRO, and thanks to that I can tell that the way Kagerou skills are working on my server is far from what it should be. I know it's a work in progress, but maybe this input will help whoever is working on it to make it work properly.

     

    My SVN is 13043 (2013-11-07).

     

    The charmpapers' boost is just wrong. They're not giving nearly as much boost as they should be. The Earth Charm, for instance, should give 15% weaponATK for every charm, but it's only giving like 1% or so.

     

    Illusion Shock causes everyone on screen to error and crash.

     

    Kunai Splash like to, for some reason, not consume any kunais sometimes. One moment it's working properly, and the next it isn't.

     

    Lightening Jolt and Throw Fuuma Shuriken are broken(Ninja Skills). When I use them, they do nothing. When I spam it, it hits once in a while, but otherwise it does nothing most of the time.

     

    Illusion Bewitch should swap locations of the people who use it, but currently it just warps the Kage to the same cell as the target and does nothing to the target.

     

    Have most recent revisions fixed those issues? Or perhaps it was lack of information?


  4. I haven't edited the elemental system. That request I made to remove the summoning stones, I undid that and still get crashes. As for what's happening in game, I cannot track what happens that does it.

     

    During my Beta Testing, it never happened. When I opened the server and players started doing their things, it started happening.


  5. My server has been crashing randomly. I had trouble setting up GDB, but once I did I got the following report from it:

     

    Program received SIGSEGV, Segmentation fault.0x000000000042b142 in clif_elemental_updatestatus (sd=0x9c53db0, type=05) at clif.c:16351

     

    My clif.c has the following:

     

    void clif_elemental_updatestatus(struct map_session_data *sd, int type) {	struct elemental_data *ed;	struct status_data *estatus;	int fd;	if( sd == NULL || (ed = sd->ed) == NULL )		return;	fd = sd->fd;	estatus = &ed->battle_status;	WFIFOHEAD(fd,8);	WFIFOW(fd,0) = 0x81e;	WFIFOW(fd,2) = type;	switch( type ) {		case SP_HP:			WFIFOL(fd,4) = estatus->hp;			break;		case SP_MAXHP:			WFIFOL(fd,4) = estatus->max_hp;			break;		case SP_SP:			WFIFOL(fd,4) = estatus->sp;			break;		case SP_MAXSP:			WFIFOL(fd,4) = estatus->max_sp;			break;	}	WFIFOSET(fd,8);}

    [line 16531 is the one with the "WFIFOHEAD(fd,8);".]

     

    I haven't edited this part of the src, so i've no idea what could be wrong.


  6. I've been testing this server for several months, I had no problem. Yesterday I converted my old player's DB from eAthena to Hercules. After that, I started having the trouble.

     

    The client I am using is the latest from here:

     

    http://herc.ws/board/topic/2556-2013-08-07-full-client-download/

     

    My Hercules SVN is recent, though I am not sure which one it is(how do I check?).

     

    I've no idea what causes the crashes. I have people online(running a pre-server launch test) and then I get the error randomly. My best guesses is that something bad with the database I copied or the many src edits I made. Check my recent posts to see all the ones I've asked for(I didn't make any by myself).


  7. I got this error on my map server:

     

    [Error]: Server received crash signal! Attempting to save all online characters! Segmentation fault (core dumped)

     

    A little bit of search, and it seems like I need to use something called GDB mode to debug this error. I looked at the guide on our wiki but it simply doesn't work for me. I can't find those diles, and I don't understand how to set this up.

     

    Do I have to set up the GDB before or after I start the map server? Where does the file dump to? How do I open it?

     

    In other words, I don't understand anything at all.

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