PunkBuster
Members-
Content Count
216 -
Joined
-
Last visited
Content Type
Profiles
Forums
Downloads
Staff Applications
Calendar
Everything posted by PunkBuster
-
Lots of the card preffix and suffix are incorrect on my client. Which .lua files has this information so I can fix it?
-
So atcommands.conf has the synonyms. With this, I don't think I'll have much problems anymore. Thanks for the info.
-
Not sure if this is the correct section. Please move if I am wrong. Map server is returning several errors. See the picture I attached to the post. What's wrong? Those commands exist, so why is it returning those errors? groups: ({ id: 0 /* group 0 is the default group for every new account */ name: "Player" level: 0 inherit: ( /*empty list*/ ) commands: { time:true date:true pettalk:true autoloot:true alootid:true mobinfo:true monsterinfo:true exp:true iteminfo:true whodrops:true me:true showexp:true changegm:true changeleader:true main:true commands:true noask:true request:true homtalk:true hominfo:true homstats:true alootid :true rates:true refresh:true uptime:true autoloottype:true whereis:true me:true } permissions: { /* without this basic permissions regular players could not trade or party */ can_trade: true can_party: true }},{ id: 1 name: "Beta Tester" inherit: ( "Player" ) /* can do everything Players can and more */ level: 1 commands: { warp: true go:true item:true monster:true heal:true alive:true refine:true blvl:[true,false] jlvl:[true,false] jobchange: [true,false] changesex: [true,false] jump:true go:true jumpto:true recall:true tonpc:true kill:true repairall:true delitem:true allskills:true } permissions: { }},{ id: 40 name: "Sub GM" inherit: ( "Player" ) level: 40 commands: { mount:true newmount:true save:true load:true memo:true alive:true mail:true where:true return:true help:true help2:true version:true tonpc:true go:true jump:true storage:true gstorage:true who:true whois:true identify:true users:true monsterignore:true size:true hide:true skilltree:true itemcheck:true idsearch:true recall:true trade:true battleignore:true jumpto:true who:true who2:true who3:true whomap:true localbroadcast:true mute:true unmute:true follow:true disguise:true undisguise:true heal:true option:true speed:true effect:true killmonster2:true kick:true unjail:true jail:true kill:true warp:true whomap2:true whomap3:true broadcast:true cleanmap:true itemlist:true cartlist:true } log_commands: true permissions: { join_chat: true kick_chat: true hide_session: true who_display_aid: true hack_info: true any_warp: true view_hpmeter: true }},{ id: 50 name: "Event GM Trainee" inherit: ( "Sub GM" ) level: 50 commands: { dropall:true storeall:true killable:true spawn:true monster:true repairall:true pvpon:true pvpoff:true partyrecall:true charkillable:true raisemap:true misceffect:true storagelist:true } log_commands: true permissions: { join_chat: true kick_chat: true hide_session: true who_display_aid: true hack_info: true any_warp: true view_hpmeter: true }},{ id: 60 name: "Game Master" inherit: ( "Event GM Trainee" ) level: 60 commands: { questskill:true lostskill:true skillid:true ban:true unban:true reset:true fakename:true } log_commands: true permissions: { join_chat: true kick_chat: true hide_session: true who_display_aid: true hack_info: true any_warp: true view_hpmeter: true }},{ id: 70 name: "Event GM" inherit: ( "Game Master" ) level: 70 commands: { monstersmall:true monsterbig:true gvgon:true gvgoff:true guildrecall:true gpvpoff:true gpvpon:true doommap:true skillsoff:true skillson:true item:true } log_commands: true permissions: { join_chat: true kick_chat: true hide_session: true who_display_aid: true hack_info: true any_warp: true view_hpmeter: true }},{ id: 80 name: "High GM" inherit: ( "Event GM" ) level: 80 commands: { marry:true divorce:true produce:true item2:true agitstart:true agitend:true guildlvlup:true hatch:true makeegg:true delitem:true petrename:true pethungry:true petfriendly:true homlvl:true homevolve:true makehomunc:true homhungry:true homfriendly:true feelreset:true blvl:true jlevel:true allskill:true stpoint:true spoint:true statsall:true str:true agi:true dex:true int:true vit:true luk:true skreset:true streset:true stats:true unblock:true block:true email:true zeny:true cash:true points:true refine:true useskill:true jobchange:true job:true } log_commands: true permissions: { join_chat: true kick_chat: true hide_session: true who_display_aid: true hack_info: true any_warp: true view_hpmeter: true }},{ id: 99 name: "Admin" level: 99 inherit: () commands: { /* not necessary due to all_commands: true */ } log_commands: true permissions: { can_trade: true can_party: true all_skill: false all_equipment: false skill_unconditional: false use_check: true use_changemaptype: true all_commands: true hchsys_admin: true }}) I also can't give @die or @main to my players. I've no idea what I am doing wrong here. Sem título.bmp
-
All of those skills have restrictions on what skills they work with. Plagiarism + Preserve: Only 1st and 2nd class skills. No Rebirth or 3rd class. Reproduce: Any skill except Transcendant skills. Shadow Spell: Extended and Transcendant skills cannot be auto-casted. I'd like to learn how to bypass those limitations so that: -Plagiarism can copy Trans skills, but still no 3rd class skills; -Reproduce able to copy Trans skills; -Shadow Spell able to autocast any skill copied.
-
I've no experience making plugins, though I believe this command should be very simple to make. What I want is a @command that broadcasts a message+play an alarm sound from inside the .GRF. Needs to have both global and local map variations, in 3 colors(red, blue, yellow). @balarmr (red global) @balarmb (blue global) @balarmy (yellow global) @blalarmr (red local) @blalarmb (blue local) @blalarmy (yellow local)
-
weapon_damage_rate magic_damage_rate misc_damage_rate long_damage_rate short_damage_rate What exactly includes each of those? Magic is easy enough to guess, but which skills are considered misc? What exactly is weapon_damage_rate? Also, does any of the @reload commands can be used to reload this file? Or do I have to restart the server everytime?
-
It's a Gibberish .lub file. I could convert a .lua to .lub, but I don't know how to read a .lub into .lua.
-
Which file do I need to edit in order to change the Ninja, Kagerou, and Oboro skills to their japanese names?
-
Bypassing limitations with Hunter/Sniper/Ranger traps.
PunkBuster replied to PunkBuster's question in Database Support
Worked perfectly. Thanks. -
Bypassing limitations with Hunter/Sniper/Ranger traps.
PunkBuster posted a question in Database Support
I'd like to allow hunter class players to place traps directly beneath players. Usually, attempting to do so results in a skill fail. How do I circunvent this? -
I'll make another topic, after all. Thanks for the help.
-
I wanted to know how to bypass the limitation that does not allow traps to be placed directly beneath players and monsters. I posted it on the first post on this thread, but nobody replied to this.
-
Worked perfectly. Thank you so much. The only issue left is how to allow traps to be placed beneath players. I know some servers allow this, so it shouldn't be too difficult.
-
I am seeing both the Warg and the Falcon, but I cannot mount and unmout when I have the falcon. That's the only issue, everything else works fine.
-
I know, what I am asking if there's a way to bypass this limitation. I figure this would require a src modification.
-
When I am with a Falcon, I cannot use Warg Ride. If I get a Falcon while I am Warg Riding, I cannot unmount from it. How to circunvent this issue? By the way, when I get a Falcon while riding, it gives me the hunter falcon sprite, not the Ranger one.
-
Less clothing for the women and more buff for the men. I approve of this change.
-
Still modying for classes, need help with Rangers this time. Is it possible to allow Rangers to use the Warg and the Falcon at the same time? If so, please tell me now. Also, I want to know how to bypass the limitation for setting traps beneath players and monsters. I want all Hunter classes to be able to set traps beneath monsters and players without limitations.
-
Didn't work for me, either.
-
No, you got that wrong. What I need is to modify it so it will use either the accelerator or my custom item. Not consuming either.
-
I also tried that one, no luck.
-
I am making a few items that replace the mechanic catalysts. I have some doubts. How can I make the MADO skills that require items(such as Acceleration, Flame Launcher, and Suicidal Destruction) use 2 items? I tested using Acceleration. I tried this: 2262,0,0,20:40:60,0,0,0,99,0,0,mado,0,6146,1,2800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration# I changed it to: 2262,0,0,20:40:60,0,0,0,99,0,0,mado,0,6146,1,2800:28024,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration# The custom item I want to make it work with is 28024. It's supposed to replace the need for an Accelerator. Using it like this didn't work. I can replace it completely, however, I want the skill to work with either item. How can I do this? My second doubt is: How and where can I fiddle with the FAWs? My server is mod-rate, and I need to buff the FAWs so they'd be useful in actual combat. Finally, how can I make it possible to use Blacksmith/Whitesmith skills with the MADO? I want the buffs to be available, but not Cart Termination and the other Damage skills. Thanks in advance.
-
changes to skill_cast_db not taking effect
PunkBuster replied to PunkBuster's question in Database Support
Still no change. Nothing I change in this file seems to have an effect. *Edit* I found the fix for this issue. I tried to remove the skill_cast_db and it gave me no errors. I realized that it was reading the skill_cast_db from my pre-re folder because I had set for skills to use pre-renewal cast mechanics(despite being a renewal server otherwise). -
changes to skill_cast_db not taking effect
PunkBuster replied to PunkBuster's question in Database Support
Ne result. I still can't spam 100spear. The 3 second delay is still there. -
I am trying to make a server with very little delays and cooldowns. I set delay_rate to 10% in the battle.conf, but I am also giving 3rd jobs skills and some others lower cooldowns manualy. For my test, I wanted 100spears to be spammable, but when I changed the values on skill_cast_db inside my dbre folder, nothing changed. What I did was: //-- RK_HUNDREDSPEAR2004,1000:900:800:700:600:500:400:300:200:100,500,0,0,0,3000,-1 to: //-- RK_HUNDREDSPEAR2004,1000:900:800:700:600:500:400:300:200:100,500,0,0,0,100,-1 Yet nothing happened. Am I missing something? I tried fiddling with some swordsman skills, too. I wanted to give endure 1 second reuse time, but didn't work either. As a test, I attempted to give Provoke a 10 second reuse time, and it didn't work as well. What am I doing wrong?