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Neo-Mind

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Posts posted by Neo-Mind


  1. @@vBrenth its not an error they are just warnings because you don't have any entry in the job_db files for the job ids 4216 - 4229.

    You can ignore those warnings. Or you can use a job id closer to 4215 (But it could clash with any new jobs that Gravity adds in future - Not sure which IDs Summoner class uses but its probably not in the 4k range).


  2. 1. I believe you mean the left side button in the Shop Window. They are inside /data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/basic_interface folder
     
    pj6bxEA.png
     
    2. If i remember correctly the entire line before the input box you highlighted is one string inside msgstringtable (I see you already modified some of it into ROP). For removing the input box it would require some hex modifications - haven't looked into it in detail yet.
     
    EDIT:
     
    3. Ok like @@evilpuncker said, the string is inside messages.conf . Just search for Cash point change messages.


  3. Other than chat color (since there is @fontcolor to modify that) almost all of the Texts are drawn using colors already set inside the exe.

     

    So yeah I would say it would be a good idea to go with what @@Mysterious suggested. I am assuming you are using NEMO for patching -

    Change the "Message" in TranslateClient.txt to  "" and use a MsgBox pic with the word Message already added 


  4. Can you post it in Github issue tracker. I am currently working on 3 other patches. So I might end up forgetting about this one.

     

     

    Im having a issue with the Nemo program. The stuff in the addons menu arnt working. Itl say "blah blah blah has been extracted to output folder". But im checking the folder im outputing to but their's nothing. Also getting errors of unable to create output file for the packet dll.

    Which client is giving the problem? or is it there for all client dates?

     

     

    What is the latest client version supported by this tool ?

    Idea is for it to support all clients 2010 onwards. If you are facing any issue please report it in Github issue tracker.

     

     

    Not sure how many people remember but there used to be 2 patches before - Increase Exp Bar upto 255 & Aura over Lvl 99 and 150.

    I have the required info of how to bring them back with an improvement => Specify different limits for different Jobs.

     

    To do this I see two options :-

       1) Get the Job ID to Limiting value mapping in an input file

            => Pro: No lua call needed. Easier to code.

            => Con: Not configurable once client is patched.

     

       2) Use Lua Functions which gets the Job ID as argument and return the respective Limit.

            => Pro: No repatching of client needed to change the Job ID -> Limit mapping.

            => Con: Lua call overhead everytime you refresh/Level up (not that you would see any difference in performance).

     

    I would like to hear everyone's preference or if anyone has any different ideas.

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