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Neo-Mind

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Posts posted by Neo-Mind


  1. Like i have mentioned in the patch. the icon file should contain one image of 32x32 size  & 8bpp depth. the patch simply replaces the existing icon image with the one from the icon and Gravity apparently likes to keep almost everything in the 8bit depth.

     

    Anakid's icon pack are all 32 bit icons which is why it did not work.

     

    N.B. To make 32 bit icons work is a headache hence i chose not to go through that path (atleast not for now).


  2. looks pretty good. I did notice just a few things:

    1) Rc_Player is just regular players right? why mvp monsters?

    2) Is there a need to calculate the Refine rate * percentage value?. I would suggest to show it as "Increase Rapid Shower Damage by 2% of refine rate"


  3. Well In IRC, the said H.E.R.C. is completed but he is hesitant to release it in its current state (meaning he wants to make it even better before release?)

    :D yea maybe it might spook us out at Halloween rawr


  4. garment sprites are implemented differently in the client. They have the option of being shown behind the character (with the help of some lua files to inform which frames should be behind).

    If you try to use them as a headgear it will come in front obviously. So yes like Uzieal said if you want it to displayed in the back for a headgear the sprite itself will have to trimmed.


  5. where we put this custom iteminfo.lub? in the system folder? please enlighten me. XD

     

    You should patch your client with the path of your custom file relative to your RO folder (Typically you place the file in the System folder and patch the client with System/<filename>.lub)

     

    Similarly the path of your base file (the one you specify in the dofile function) will also be relative to your RO folder (Like the other one this one is also placed typically in the System folder).

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