- Mariel
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Everything posted by - Mariel
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Solved by Dastgir. sscan_f can't be recognized by the OS.
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No it's okay. I think I'll just pay malufett to fix it. Thank you!
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you need to include 'stdio.h' still no luck using revision 16772
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+1. Cheers to those who can't afford harmony. Lol.
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I think he just do it because he likes it and it makes him happy. Thank you Dastgir!
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Just wait for Dastgir's project. <3 You can donate to give a helping hand to him. [WIP]ExtendedBG
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Oh it's a typo. I mean autopots.c Is it errors or Warning? if, warning only you can ignore it.. check if it successfully build.. Error in building the plugin. Save as above, the only difference is that trunk folder is replaced by Hercules folder.
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Oh it's a typo. I mean autopots.c
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I don't know what to do. Thanks anyway! Update first your hercules and let me know if still have problem. I already did a fresh install of hercules using 'git clone https[color=rgb(102,102,0);:[/color]//github.com/HerculesWS/Hercules.git ~/Hercules'] then git pull then ./configure then make clean pasted in src/plugins autopots.so edited makefile.in then make plugins still the same errors
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I don't know what to do. Thanks anyway!
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still the same weird. sorry can't help its working my latest SVN.. is your server updated? I'll try pulling a new hercules and try make plugins. If you upload autopots.so, will my server load that plugin ?
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More power to you Mhalicot. :> Thanks in advance.
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Any one who knows how to fix this ? Thanks in advance. Edit : I tried using the fresh latest revision, and make plugins. Still the same error.
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I just saw this in your signature. Omg. <3 Amazing!
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Problem setting up a Hercules server
- Mariel replied to BattleGrounds's question in General Server Support
inter-server.conf should look like this -
Problem setting up a Hercules server
- Mariel replied to BattleGrounds's question in General Server Support
Can you download notepad++ and repost the pictures here. -
Knockback and @storage is still enabled in gvg maps. Also mvp cards are also enabled. Solved. Line 186.
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Cant reproduce. Make sure you are using version 4.1 Im using 4.1 now this
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party vs party (blue team v.s. red team)
- Mariel replied to Takumirai's topic in PvP, WoE, GvG, & Battleground Releases
Can there be a queue system for this ? I mean change the registration type. Make it a waiting room and select randomly. Example. Two people are waiting outside. Then round 1 ends. Those two will be warped to each respected team. -
Can someone modify the KVM and make it three rounds ? And also queue system would be appreciated.
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Thank you. Did I violate any specific rule ? invek,109,184,5 script Armor Enchant 430,{mes "Which Armor you want to Enchant?";mes "Make sure there is no Card/Rune in it.";next;switch(select("Non Slotted Armor.:Slotted Armor.:High Grade Armor.:Maybe next time.")) { case 1: setarray .EquipID[0],2307,2309,2314,2316,2321,2325,2327,2328,2330,2332,2334,2335,2341,2344,2346,2348,2350,2337,2386,2394,2395,2396; break; case 2: setarray .EquipID[0],2311,2318,2319,2320,2308,2310,2315,2317,2322,2324,2326,2331,2333,2336,2342,2345,2347,2349,2351; break; case 3: setarray .EquipID[0],2364,2365,2391,2374,2375,2376,2377,2378,2379,2380,2381,2382,2387,2388,2389,2390; break; case 4: mes "[Armor Enchanter]"; mes "Please come back when you have any interest in enchanting your armor."; close; }for( set .@i,0; .@i < getarraysize( .EquipID ); set .@i,.@i + 1 ){set .@EquipMenu$,.@EquipMenu$ + getitemname( .EquipID[.@i] )+( !getitemslots(.EquipID[.@i])?"":"["+getitemslots(.EquipID[.@i])+"]" )+":";}set .@Equip,select( .@EquipMenu$ ) - 1;if( !countitem( .EquipID[.@Equip] ) || countitem( 7227 ) < 5 ){mes "You didnt have this Equipment with you or you didnt have enough of 5 "+getitemname( 7227 );close;}mes "Equipment : ^FF0000"+getitemname( .EquipID[.@Equip] )+"^000000";switch( select( "Strength:Intelligent:Dexterity:Agility:Vitality:Luck" )){case 1: setarray .RuneID[0],4700,4701,4702; break;case 2: setarray .RuneID[0],4710,4711,4712; break;case 3: setarray .RuneID[0],4720,4721,4722; break;case 4: setarray .RuneID[0],4730,4731,4732; break;case 5: setarray .RuneID[0],4740,4741,4742; break;case 6: setarray .RuneID[0],4750,4751,4752; break;}for( set .@i,0; .@i < getarraysize( .RuneID ); set .@i,.@i + 1 ){set .@RuneMenu$,.@RuneMenu$ + getitemname( .RuneID[.@i] )+":";}set .@Rune,select( .@RuneMenu$ ) - 1;mes "Rune : ^FF0000"+getitemname( .RuneID[.@Rune] )+"^000000";mes "Cost : ^FF0000"+( 5 )+"^000000 TCG";if( countitem( .RuneID[.@Rune] ) < 1 ){mes "You didnt have the said orb.";close;}next;if( select("Confirm:Cancel") == 1 ){getitem2 .EquipID[.@Equip],1,1,0,0,0,0,0,.RuneID[.@Rune];delitem .EquipID[.@Equip],1;delitem 7227,5;delitem (.RuneID[.@Rune]),1;mes "Done.";mes "^0000FF"+getitemname( .EquipID[.@Equip] )+"^000000";mes "Enchanted with ^FF0000"+getitemname( .RuneID[.@Rune] )+"^000000";close;}} Solved