Hadeszeus
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Everything posted by Hadeszeus
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Mace reduced ASPD down to almost nothing
Hadeszeus replied to Hadeszeus's question in General Server Support
yes i did i just need we're should I look to fix this? i have the logs of updates... -
Mace reduced ASPD down to almost nothing
Hadeszeus replied to Hadeszeus's question in General Server Support
It is more serious problem.. Some items like Mace_, Evil Bone wand, Gakung, Axe, when equipped ASPD drop to 0. looks like -150aspd penalty when i try to put bonus bAspd,0; script the problem is fixed. What do you think is causing this? -
I have this problem on my server when wearing MACE any mace ASPD drop from 170 down to 2 where should I look ??
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What I need is different item and amount per place. 1. First Place - 501,1; 2. Second Place - 502,2; 3 Third Place - 503,3 so and so forth. help pls.
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/* ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ / / / /__ / / / / /__ /__ / : /:: /:: /:| _|_ /:: /:: /:: /:: /:| _|_ /:/ _/_ /:: /::__ /:::__ /:/:__ /::|/__ /:/:__ /:/:__ /:::__ /:/:__ /::|/__ /:/_/__ /::__ /://__/ ::/ / : /__/ /|::/ / :/:/ / : /__/ ;:::/ / :/:/ / /|::/ / :/:/ / ::/__/ /__/ :/ / :__ |:/ / ::/ / :__ |:/__/ ::/ / |:/ / ::/ / ::/ / /__/ /__/ /__/ /__/ /__/ |__| /__/ /__/ /__/ /__/ *----------------------------------------- eAthena Script ---------------------------------------------* * Maximum Level Announce * *----------------------------------------------- By: --------------------------------------------------* * TecnoCronus * *----------------------------------------- Current Version: -------------------------------------------* * 1.0 * *----------------------------------------- Compatible With: -------------------------------------------* * rAthena * * eAthena * *------------------------------------------- Description: ---------------------------------------------* * A NPC that announce the 10th firsts persons who got the maximum level * *----------------------------------------- Additional Comments: ---------------------------------------* * It give a item as reward, the item ids of reward are keeped at $@Glob_Array_Item array * * The index of array will be get randomly. * *-------------------------------------------- Changelog -----------------------------------------------* *- https://xp-dev.com/trac/TC_Scripts/log/tecnocronus_scripts/scripts/EN/MaxLvLAnnouncer.txt * *------------------------------------------------------------------------------------------------------*/- script MaxLvLAn -1,{ end; OnPCBaseLvUpEvent: if($numMaxLevel == 20) disablenpc "MaxLvLAn"; else if (BaseLevel==.MaxLvl) { // Check if the player for some reason, reached to Maximum level again if(Rew > 0) end; // Keep the player name on array setarray $Rank$[$numMaxLevel], strcharinfo(0); announce strcharinfo(0)+", you are the "+.places$[$numMaxLevel]+" person to reach the level "+.MaxLvl+", you will receive a reward",0; //give prize set @Rnd_Item, rand(0,(getarraysize(.Global_Array_Item)-1)); getitem .Global_Array_Item[@Rnd_Item],15; // set this variable, to don't take rewards again set Rew, 1; // Keep the last array index set $numMaxLevel,$numMaxLevel+1; if($numMaxLevel == 19) // Should be 9 now because the array index start in 0 (Thanks to ToastOfDoom) disablenpc "MaxLvLAn"; } end; OnInit: // Set here the maximum level of your server set .MaxLvl, 175; // Array with the item id rewards setarray .Global_Array_Item[0],30500; //array lookup for place names setarray .places$[0], "First", "Second", "Third", "Fourth", "Fifth", "Sixth", "Seventh", "Eighth", "Ninth", "Tenth","Eleven","Twelfth","Thirteenth","Forthteenth","Fifteenth","Sixteenth","Seventeenth","Eighteenth","Nineteenth","Twentieth"; if(!$numMaxLevel) set $numMaxLevel, 0;}prontera,146,165,6 script MaxLvLRank 718,{ mes "[Constantin]"; mes "Hello, I'm Constantin, I'm the person"; mes "Who have access to all the Rune Midgard Registries"; mes "Are you interested in something ?"; if(select("I want see the Top Level Ranking: No, Nothing.")==1) { mes "This rank shows the first 10 people who reached the"; mes "Maximum Level."; next; mes "[Constantin]"; if($Rank$ != "") { mes "No one reached the maximum level yet"; close; } for(set @i, 0; @i < getarraysize( $Rank$ ); set @i, @i + 1) mes @i+"º"+$Rank$[@i]+"."; } else { mes "Ok, no problems."; } close;} Can you help me change the reward items based on ranking instead of giving random items and also the amount should be base on ranking also. Please anyone.. I really need this CREDITS TO http://rathena.org/board/topic/81218-maximum-level-announcer/
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yes and the game is running properly with crashing or errors.. packet_obfuscation = 2 This happens after this line [info]: Connecting to the Map DB Server.... [status]: connect success! (Map Server Connection) [info]: : Connecting to the Log Database trincli0173 At 10.0.1.2...[status]: [sql]: Successfully 'connected' to Database '*******'.[status]: Loading maps (using db/re/map_cache.dat as map cache)...[info]: Successfully loaded '888' maps.[status]: Done reading '62' command aliases in 'conf/atcommand.conf'.[color=#ff0000][Error]: Packet Error: packet 0x7036 is greater than the maximum allowed (0xf00), skipping...[/color][status]: Done reading '4' channels in 'conf/channels.conf'.[status]: Done reading '8310' entries in 're/item_db.conf'.[status]: Done reading '1718' entries in 'item_db2.conf'.[status]: Done reading '201' entries in 'item_combo_db'.[status]: Done reading '53' entries in 'db/re/item_group.conf'.
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It look exactly like that. I recompile and run the server twice still got the error. Can you explain why im getting that error? I tried to revert back to 20140115 client and i got the same error.. what error should I expect or security issue if i dont fix the issue?
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7036 = 28726 f00 = 3840 the maximum packet limit is 0xF00 , but the packet received is 0x7036(much larger than the limit) @evilpuncker here it is @evilpuncker here it is http://pastebin.com/3PTK3HTR @Dast i dont understand what the cause. I know what is your error.. in this part. //Uncomment the following line if your client is ragexeRE instead of ragexe (required because of conflicting packets in ragexe vs ragexeRE). //#define ENABLE_PACKETVER_RE //#ifdef ENABLE_PACKETVER_RE // #define PACKETVER_RE // #undef ENABLE_PACKETVER_RE //#endif // DISABLE_PACKETVER_RE remove the "//" from #ifdef upto #endif I uncomment number 3 to 6 and still the same packet error.
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I can only use 1, 2 ,3 Cloth color for kagerou and oboro the rest looks like this
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7036 = 28726 f00 = 3840 the maximum packet limit is 0xF00 , but the packet received is 0x7036(much larger than the limit) @evilpuncker here it is @evilpuncker here it is http://pastebin.com/3PTK3HTR @Dast i dont understand what the cause.
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[Error]: Packet Error: packet 0x7036 is greater than the maximum allowed (0xf00), skipping... anyone knows?
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I just wanna say thank you for this.
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First of all Thank you so much! That missing part at #23 thread you posted solved the problem. However, I got this new problem huhuhu /sob I @item 38000 then drop this item and pick it up relogin and BOOM duplicate items. When you loop you will get so much of that item. You know how to fix this? I USED THIS PATCH https://github.com/ragnaBR/Hercules/commit/c7a9ce03fddef370bec96f9d137051a4932ae00c THEN ADD YOUR NUMBER #23 PATCH (http://herc.ws/board/topic/5261-itemdb-can-support-items-with-32k-id/) THIS IS MY SETTING #define MAX_ITEMDB 0x10000 // 65K array entries in array (the rest goes to the db) //If you define MAX_ITEMDB over 65k arrays entries (item ids), you have to define the flag bellow AND apply the sql patch patch_itemdb_over65k.sql located insed of sql forlder to your database. //#define ITEMDB_OVER65K MY SQL UPDATE
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What's the most stable client to use as of now in hercules?
Hadeszeus replied to mybitch's question in Client-Side Support
Can someone give working packet keys for this client? Coz according to this http://www.robrowser.com/prototype/packet-keys/ It is broken? -
What's the most stable client to use as of now in hercules?
Hadeszeus replied to mybitch's question in Client-Side Support
yes, and have more features =) Bro, What are the stuff that I need to change on CLIENT side files? I'm currently using 2014-01-15 client. Thank you! -
I follow everthing on this patch https://github.com/ragnaBR/Hercules/commit/c7a9ce03fddef370bec96f9d137051a4932ae00c But still my items starting 33100 are gone once I relogin, it is weird since the item id are recorded in database. Do you think it is a client side issue?
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I have problem related to ITEM ID LIMIT ON CLIENT SIDE. Originally item id limit is only 32k+ but following some guide here i was able to increase item id to 70k+ on SERVER SIDE. But when I add any item above 32k (for example 33000 id). I can generate @item 33000 in game. I can see the sprite completely client didn't crash or whatsoever. However, once I relog in. That Item 33000 is gone. How to resolve this?
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Ano po ba magandang Security Shield for Hercules?
Hadeszeus replied to Happy's topic in Ragnarok Mo? Pag usapan natin
Bumalik na pala I.G.. Problem lang talga sa I.G ANTI VIRUS eh nadedetect as threat while yung ibang players hindi alam pano mag exclude or exclusion ng ragna related files. -
do you have a copy of this somewhere in your vps pls? I cant access mediafire here at work.
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Just wondering, where's one of the best scripter in town, none other than AnnieRuru.
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Buying Store problem when close and on buy
Hadeszeus replied to Hadeszeus's question in General Server Support
BUMP -
Player stuck up if someone won and you're in the middle of typing in input field. how to fix that?
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If the packet is so well modified in the bot application, then Yes. and if they have knowledge to modify the bot program(as pf sending mac address,) they can even send fake mac address. IS this something already exist on bots nowadays?
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just thinking if bot application has an option to send last mac?