Kaori
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Everything posted by Kaori
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bonus2 bSPDrainValue,30,1;
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data/luafiles514/lua files/signboardlist.lub
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@disguise any, sprite won't follow coordinate when moving.
Kaori replied to callyyprain's question in General Server Support
That's a bug reported here you can try montransform script cmd instead -
Hello sir it doesnt work. Thanks but i only want it in the script not in global. ok replace OnEnd: ...... end; with OnEnd: if (@qe[7]) { if ( @qe[1] & EQP_HEAD_TOP ) { set .@itemid, getequipid(EQI_HEAD_TOP); if (.@itemid > 0 ) set .@look, getiteminfo(.@itemid,11); changelook LOOK_HEAD_TOP, .@look; } if ( @qe[1] & EQP_HEAD_MID && !(@qe[1]&EQP_HEAD_TOP)) { set .@itemid, getequipid(EQI_HEAD_MID); if (.@itemid > 0 ) set .@look, getiteminfo(.@itemid,11); changelook LOOK_HEAD_MID, .@look; } if ( @qe[1] & EQP_HEAD_LOW && !(@qe[1]&(EQP_HEAD_TOP|EQP_HEAD_MID)) ) { set .@itemid, getequipid(EQI_HEAD_LOW); if (.@itemid > 0 ) set .@look, getiteminfo(.@itemid,11); changelook LOOK_HEAD_LOW, .@look; } if ( @qe[1] & EQP_COSTUME_HEAD_TOP) { set .@itemid, getequipid(EQI_COSTUME_HEAD_TOP); if (.@itemid > 0 ) set .@look, getiteminfo(.@itemid,11); changelook LOOK_HEAD_TOP, .@look; } if ( @qe[1] & EQP_COSTUME_HEAD_MID && !(@qe[1]&(EQP_HEAD_TOP|EQP_COSTUME_HEAD_TOP))) { set .@itemid, getequipid(EQI_COSTUME_HEAD_MID); if (.@itemid > 0 ) set .@look, getiteminfo(.@itemid,11); changelook LOOK_HEAD_MID, .@look; } if ( @qe[1] & EQP_COSTUME_HEAD_LOW && !(@qe[1]&(EQP_HEAD_TOP|EQP_COSTUME_HEAD_TOP|EQP_HEAD_MID|EQP_COSTUME_HEAD_MID)) ) { set .@itemid, getequipid(EQI_COSTUME_HEAD_LOW); if (.@itemid > 0 ) set .@look, getiteminfo(.@itemid,11); changelook LOOK_HEAD_BOTTOM, .@look; } if ( @qe[1]&EQP_GARMENT ) { set .@itemid, getequipid(EQI_GARMENT); if (.@itemid > 0 ) set .@look, getiteminfo(.@itemid,11); changelook LOOK_ROBE, .@look; } if ( @qe[1] & EQP_COSTUME_GARMENT) { set .@itemid, getequipid(EQI_COSTUME_GARMENT); if (.@itemid > 0 ) set .@look, getiteminfo(.@itemid,11); changelook LOOK_ROBE, .@look; } } deletearray @qe; end;
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Hercules/conf/map/battle/items.conf item_enabled_npc: true -> false
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Not only item_db.conf but also these below files should be updated item_group.conf item_chain.conf item_combo_db.txt npc/re/merchants/shops.txt and other scripts....
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Its no need to use bot, if u r vmware player ,u can easily bypass the ip and mac adress checking
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[Showcase] loong's Sprites(updata.09.21!)
Kaori replied to loong's topic in Spriting & Palette Showcase
yeah~ an elusive humor style Please keep your replies in English. google translation? https://translate.google.com/?q=%E9%BE%8D+%E8%B1%A1+%E8%88%AC%E8%8B%A5+%E5%8A%9F&ie=UTF-8&sl=zh-TW&tl=en&sa=X&ei=ck2EU7nUD8XvkAXckYHoCA -
[Showcase] loong's Sprites(updata.09.21!)
Kaori replied to loong's topic in Spriting & Palette Showcase
龍相般若功 ↓ 龍象般若功 -
read this thread and update your item_db.conf http://herc.ws/board/tracker/issue-8190-hunter-bow-bow-bugs-in-the-update/
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Error algunos items despues de actualizar
Kaori replied to darknis's question in Soporte y peticiones sobre Scripts/Bases de Datos
Y las lanzas no permiten usar sus respectivos skills :/ Actualizo, los arcos disparan sin flechas y cualquiera pega 99999999 http://herc.ws/board/tracker/issue-8190-hunter-bow-bow-bugs-in-the-update/ -
src/common/mmo.h MAX_LEVEL was moved to here
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I cant see any photo