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Lilystar

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  1. Upvote
    Lilystar got a reaction from zackdreaver in Guide setting up 2013+ Client for Hercules   
    https://github.com/ThemonChan/2014-Ragexe-Client
    As for some of files uploaded there, some binary data are edited.
    It can be understood when compare it in WinMerge.
    Because a part of the binary data end disappears, the file size is different.
     
    When a repair is troublesome.
    2014-April-Client
     
    Reference
    https://rathena.org/board/topic/98690-fix-exe-2014-04-16/?hl=2014-04-16
  2. Upvote
    Lilystar got a reaction from evilpuncker in [Help] I have an error in map server   
    The reference material of the client is put.
    I think that the mistake is found because I do not remember accurately.


    The mistake revises it after discovery.
    After reading well, please decide.
     
    GRAY  = The stable. Some functions cannot be used because it is old. The possibility to be able to contribute to the developer is low.
    BLUE =  Almost stable. Malfunction is sometimes found.
    GREEN =  Basic operation is possible. There is the part which cannot discover.
    RED  =  Experimental stage.
     
    Let's go slowly ...
  3. Upvote
    Lilystar reacted to Yommy in 2014-10-22 Client Download   
    // HEADER_CZ_SHORTCUTKEYBAR_ROTATE = 0xa01,struct PACKET_CZ_SHORTCUTKEYBAR_ROTATE { /* this+0x0 */ short PacketType /* this+0x2 */ char Rotate} should be a fun bit of learning for you
    hint: look in packets.h and clif.c
    at the pHotkey and how it does the clif_parse_hotkey
  4. Upvote
    Lilystar reacted to Garr in Homunculus name and rename   
    void clif_hominfo(struct map_session_data *sd, struct homun_data *hd, int flag) {... // Bit field, bit 0 : rename_flag (1 = already renamed), bit 1 : homunc vaporized (1 = true), bit 2 : homunc dead (1 = true) WBUFB(buf,26)=(battle_config.hom_rename && hd->homunculus.rename_flag ? 0x1 : 0x0) | (hd->homunculus.vaporize == HOM_ST_REST ? 0x2 : 0) | (hd->homunculus.hp > 0 ? 0x4 : 0); WBUFW(buf,27)=hd->homunculus.level;... } The one on 26th offset;
    When battle_config.hom_rename is false, first expression is always false, so it always thinks that homun is NOT YET RENAMED.
    I'd replaced it with
    (battle_config.hom_rename?0:hd->homunculus.rename_flag) And now it works fine.
  5. Upvote
    Lilystar reacted to zackdreaver in Client Translation Project   
    I will fix it in next commit.
     
    Sorry for your inconvenience, but right now i set my focus on renewal translation.
    i hope you understand
  6. Upvote
    Lilystar got a reaction from zackdreaver in 2013-12-30aRagexe unpacked   
    The URL that a developer uploaded in old days remains. Is it necessary ?
     
    I think that's worth trying the latest client.
    In an investigation into Adoption System, I confirmed that a serious bug of the login was recovered.
     
     
     
     
    Adoption System is not usable from this date.


     
     
    http://herc.ws/board/topic/8023-add-old-message-in-wedding/
    http://herc.ws/board/topic/8147-help-i-have-an-error-in-map-server/
  7. Upvote
    Lilystar reacted to milk in Resource Error :( Help guys   
    Np. There is my basic_interface folder.
    basic_interface.7z
  8. Upvote
    Lilystar reacted to Michi in Client Translation Project   
    This is a new translation client project that Dastgir and Me want to share for Hercules only.
     
    What this Project contain?
     
    - itemInfo.lua with iro/kro translation.
    - Some lua that contain last translation found on the board or made by us.
    - Last accessoryid.lub / accname.lub / jobname.lub / NPCIdentity.lub decompiled.
    - Texture Buttons translate.
    - msgstringtable.txt fully translate.
    - Txt files translate (questid2display.txt, mapnametable.txt etc...)
    - Up-To-Date itemInfo and other files required to run a basic Translated client.
     
    You can help us by opening PR, or just pm Dastgir to get access to the repo...
     
     
    What Client is compatible?
     
    - Client compatible until 2016.
    Link:
     
  9. Upvote
    Lilystar reacted to Dastgir in Client Translation Project   
    I will do it today or tomorrow,
  10. Upvote
    Lilystar got a reaction from Shir0 in Client Help!   
    Please check langtype in clientinfo.
    When the language is Korea, the help command seems to be executed by the automatically.
     
     
  11. Upvote
    Lilystar got a reaction from Alexandria in [Help] I have an error in map server   
    The reference material of the client is put.
    I think that the mistake is found because I do not remember accurately.


    The mistake revises it after discovery.
    After reading well, please decide.
     
    GRAY  = The stable. Some functions cannot be used because it is old. The possibility to be able to contribute to the developer is low.
    BLUE =  Almost stable. Malfunction is sometimes found.
    GREEN =  Basic operation is possible. There is the part which cannot discover.
    RED  =  Experimental stage.
     
    Let's go slowly ...
  12. Upvote
    Lilystar got a reaction from Neneka in [Help] I have an error in map server   
    The reference material of the client is put.
    I think that the mistake is found because I do not remember accurately.


    The mistake revises it after discovery.
    After reading well, please decide.
     
    GRAY  = The stable. Some functions cannot be used because it is old. The possibility to be able to contribute to the developer is low.
    BLUE =  Almost stable. Malfunction is sometimes found.
    GREEN =  Basic operation is possible. There is the part which cannot discover.
    RED  =  Experimental stage.
     
    Let's go slowly ...
  13. Upvote
    Lilystar got a reaction from Neneka in Can't drop any item from inventory at all   
    Please try.
    A peculiar character of the European language was deleted.
    I = Inventory ?
    E = Equip
    O = Other
    F = Favorite ?
     
     
    msgstringtable.txt
  14. Upvote
    Lilystar got a reaction from Alexandria in Split pre renewal   
    https://rathena.org/board/topic/98924-pre-renewal-or-renewal/
     
    I have wanted to distribute an emulator in pre-system and re-system.
    The reason. I thought that became easy to confirm a source by dividing it.
    But, the client is always renewed. It is certain to become double work.
     
    It will be a cause to become complicated to be different in a system by a country ?
    kRO = RE SYSTEM + Original Quest (Unconfirmed)
    iRO = PRE Server & RE Server + Original Quest (Unconfirmed)
    jRO = RR SYSTEM + Original Quest
    It does not know information on other countries.
     
    By the way, the title of the topic that create is seen, the date of the client is various.
    I intended to make a questionnaire about the date of the client whom you used, but did not know a method.
     
    http://www.auriga-dynamo.ivory.ne.jp/questionary/001/enq.cgi
  15. Upvote
    Lilystar got a reaction from Neneka in [Help]Navigation error   
    Data of "krpri" seem to be read.
    However, the data cannot be used if it does not correct.
     
    Please transplant the data of "Krsak" to "Krpri" by the overwrite method.
     
    It copies onto the different location and it renames it.
    navi_mob_krsak.lub → navi_mob_krpri.lub
     
    Arranged so as to overwrite the original location.
    navi_mob_krpri.lub → navi_mob_krpri.lub
     
    This is a guess.
    A red part should be corresponding to the server side.
     
     
  16. Upvote
    Lilystar got a reaction from Neneka in [Help]Navigation error   
    Are you using this data?
    https://github.com/ROClientSide/Translation/tree/master/Data/luafiles514/lua%20files/navigation
     
    Please note this file. Content is different.
    navi_mob_krpri.lub & navi_mob_krsak.lub
     
    navi_mob_krpri.lub

     
     
    navi_mob_krsak.lub (The compatible data are these.)

     
     
    The file read by "Servertype" of "Clientinfo.xml" is decided.
     
    I'm sorry. Because my memory was not accurate, it edited it.
    The work of renaming and the replacement, etc. might be necessary.
     
    Ragexe = filename_krpri.lub
    RagexeRE = filename_krsak.lub
     
    Because I do not understand movement of jRO, I do not support Japanese with this file.
    http://herc.ws/board/topic/7896-new-3rd-job-clothes/#entry47524
  17. Upvote
    Lilystar reacted to jaBote in Reset NPC   
    Maybe this untested NPC edit could help you do that? I took a different approach than Happy's because I think it's a bit cleaner this way:
     
    //===== Hercules Script ======================================//= Reset NPC//===== By: ==================================================//= Hercules Dev Team//===== Current Version: =====================================//= 1.3//===== Description: =========================================//= Resets skills, stats, or both.//===== Additional Comments: =================================//= 1.0 First Version//= 1.1 Optimized for the greater good. [Kisuka]//= 1.2 Cleaning [Euphy]//= 1.3 All statuses removed upon skill reset. [Euphy]//===== Custom Additions: ====================================//= 1.3a Custom reset limits. Modernized syntax [jaBote]//============================================================prontera,150,193,4 script Reset Girl 4_F_TELEPORTER,{ .@ResetStat = 5000; // Zeny for stat reset .@ResetSkill = 5000; // Zeny for skill reset .@ResetBoth = 9000; // Zeny for resetting both together .@MaxReset = 3; // Max amount of resets. Must be positive. mes "[Reset Girl]"; mes "I am the Reset Girl."; if (.@MaxReset) { mes "You can reset your character up to " + .@MaxReset + " times."; if (ResetCount >= .@MaxReset) { mes "Sorry, you've already used all of your available resets."; close; } mes "You've already used this service for " + ResetCount + " time(s)."; } mes "Reset Stats: "+ .@ResetStat +"z"; mes "Reset Skills: "+ .@ResetSkill +"z"; mes "Reset Both: "+ .@ResetBoth +"z"; mes "Please select the service you want:"; next; switch(select("^FF3355Reset Skills:Reset Stats:Reset Both^000000:Cancel")) { case 1: mes "[Reset Girl]"; if (Zeny < .@ResetSkill) { mes "Sorry, you don't have enough Zeny."; close; } if (.@MaxReset) ResetCount++; Zeny -= .@ResetSkill; sc_end SC_ALL; resetskill; mes "There you go!"; close; case 2: mes "[Reset Girl]"; if (Zeny < .@ResetStat) { mes "Sorry, you don't have enough Zeny."; close; } if (.@MaxReset) ResetCount++; Zeny -= .@ResetStat; resetstatus; mes "There you go!"; close; case 3: mes "[Reset Girl]"; if (Zeny < .@ResetBoth) { mes "Sorry, you don't have enough Zeny."; close; } if (.@MaxReset) ResetCount++; Zeny -= .@ResetBoth; sc_end SC_ALL; resetskill; resetstatus; mes "There you go!"; close; case 4: close; }}
  18. Upvote
    Lilystar got a reaction from Neneka in Split pre renewal   
    https://rathena.org/board/topic/98924-pre-renewal-or-renewal/
     
    I have wanted to distribute an emulator in pre-system and re-system.
    The reason. I thought that became easy to confirm a source by dividing it.
    But, the client is always renewed. It is certain to become double work.
     
    It will be a cause to become complicated to be different in a system by a country ?
    kRO = RE SYSTEM + Original Quest (Unconfirmed)
    iRO = PRE Server & RE Server + Original Quest (Unconfirmed)
    jRO = RR SYSTEM + Original Quest
    It does not know information on other countries.
     
    By the way, the title of the topic that create is seen, the date of the client is various.
    I intended to make a questionnaire about the date of the client whom you used, but did not know a method.
     
    http://www.auriga-dynamo.ivory.ne.jp/questionary/001/enq.cgi
  19. Upvote
    Lilystar got a reaction from Neneka in [Help]I got a null in quest journal   
    I'm sorry in the content that does not understand easily.
     

  20. Upvote
    Lilystar reacted to Dastgir in Split pre renewal   
    Been discussed a lot of time, What if there's new feature on client, that needs to be added to pre-re ones too(I.e double work)
     
    IMO, having ability to change from re to pre-re is nice, rather than downloading new emu,then applying own changes,etc.
  21. Upvote
    Lilystar got a reaction from Neneka in [Help]I got a null in quest journal   
    Cause of client freeze I understand in case 2.
     
    File "msgstringtable.txt"
     
     
     
    But, client freeze happens with one kind among three kinds of emulators which I use when I do this change.
    It hesitates whether to reflect in SVN.

  22. Upvote
    Lilystar got a reaction from Alexandria in [Help]My inventory is too long.   
    If the date of the client is 2013-08-07 ~ 2013-08-14, you will need a dedicated data.
    The reason is that the order of a part of message has been replaced.
     
    When Japanese can be understood, my SVN becomes a hint.
    https://subversion.assembla.com/svn/translation-j/msgstringtable/txt_j/
     
    Please compare an applicable date and other dates in WinMerge.
    If there is an acquaintance having high English level, the English support may be possible ...
     
     
     
     
     

    Please apply the both patch.
    Read msgstringtable.txt (Recommended)
    Use Plain Text Descriptions (Recommended)
  23. Upvote
    Lilystar got a reaction from Alexandria in [Help]My inventory is too long.   
    Text in the game,
    "Clientinfo.xml" & "Character code of text" & "Language of image",
    everything is matched and it is displayed normally.
     
    If you want to construct in English, please select the one of the procedure.
    1. English msgstringtable is edited by manually.
    2. Change the date of the client.
     
    If you constructing in Japanese, send messages in a different way.

     
  24. Upvote
    Lilystar got a reaction from Alexandria in [Help]I got a null in quest journal   
    Cause of client freeze I understand in case 2.
     
    File "msgstringtable.txt"
     
     
     
    But, client freeze happens with one kind among three kinds of emulators which I use when I do this change.
    It hesitates whether to reflect in SVN.

  25. Upvote
    Lilystar reacted to Neneka in [Help]I got a null in quest journal   
    I have some error to report.
     
    When I click the quest to view the quest detail  the game is hang and the game close 
     
    btw the first quest and the second were working fine but, I got the error in the quest ID 7122
     
     

     

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