-
Content Count
218 -
Joined
-
Last visited
-
Days Won
8
Content Type
Profiles
Forums
Downloads
Staff Applications
Calendar
Everything posted by ZelosAvalon
-
i got this error when try to install fluxcp: some1 can help me ? I found the erro i missing my sql tables i need to reinstall it, but idk how to do it, some1 can help me ?
-
A bug I've never seen: Character Vanishes in Login Screen
ZelosAvalon posted a question in Source Support
i make an server and working fine but when i create my character he vanishes, and when i try to make another character with the same name says the name already exists, and in mysql tables, I have checked my sql tables and he's in char table! he exists, but doesn't appears. someone had a problem like this, and knows how to fix it ? -
i ask for host give me free access to ssh, cuz i need it to work! It's an essential tool! ty @@Dastgir now working!
-
but i haven't access to SSH =/ host can't provide it! about it: isn't my host is a cliente host
-
guys i need help, i bought a host with RLCP ( Ragnarok Life Control Painel ) , they have a installer for all emulators, like ( hercules, rathane, brathena, cronus ) every time when i try to install Hercules the RLCP can't copile this, why? some1 knows what i need to do ? can help me ? i got this error: CC npc_chat.c CC party.c CC path.c CC pc.c CC pc_groups.c CC pet.c CC quest.c CC script.c CC searchstore.c CC skill.c CC status.c CC storage.c CC trade.c CC unit.c CC vending.c LD map-server obj_sql/HPMmap.o: In function `HPM_shared_symbols': /home/rlcp35gf/emulador/src/map/../common/HPMSymbols.inc.h:401: undefined reference to `npc_chat' /home/rlcp35gf/emulador/src/map/../common/HPMSymbols.inc.h:422: undefined reference to `libpcre' collect2: ld returned 1 exit status make[1]: *** [../../map-server] Error 1 make[1]: Leaving directory `/home/rlcp35gf/emulador/src/map' make: *** [map_sql] Error 2 the host can't give me the SSH access so i can't check for bugs in putty or mRemote as I had wont to do =/
-
Someone could explain to a simple tutorial on how to install the sales system? the old tutorial on how to install is broken, I'm very interested in adding this system in my server, but I had no success so far and saw that others are also having the same problem as the @@Asheraf no1 answered him! a little help would be appreciated! this is the old post about this system: LINK i found it on net LINK, but idk where i need to add it and copile to work!
-
wonderful work @@Dastgir *-* can't w8 for it! (y)
-
is like monsters skill, you can fix it on NPC at prt_in.
-
unfortunately I didn't work, I'm trying to finish an NPC that when you fail an action his weapon will be broken. I tried that way, but nothing happens!
-
i use 2014-10-22 working now, but one item just one item deal me Gravity error any time i atk a monster, and re-do the sprite ( my sprites i make it with photoshop and grf_editor ) all other weapons work just one with purple collor give me a error ( maybe an error cuz the color like the bg color from transparent items in ragnarok db ) now working fine, just one weapon give me an error! i'm now in home now, i'll post later for you!
-
I looked, but didn't quite understand how this works, so for my NPC break my weapon, I have to put anythink like: sc_start NPC_WEAPONBREAKER, 0,0,5000; i dont know who this works, can give me an example, cuz isn't a normal skill, i'ts a weaponbreaker skill, and i dont know if it work like the other skills.
-
was just an example, I would like the NPC break my weapon, as this skill, what should I do ?
-
how to use NPC_WEAPONBRAKER in a NPC for example: else if ((.@f_rand > 35) && (.@rhea_ran < 40)) { specialeffect 1; message strcharinfo(0), "your item broke!" NPC_WEAPONBRAKER???? ( How to use it on this script ? ) } any1 can help me please?
-
i'll do it and test, ty!
-
when I start my server with mob_db.conf, my emulator fills errors! just work with mob_db.txt how can i chance my emulator to read mob_db.conf instead mob_db.txt?
-
é possível quando eu atacar um monstro ele ir mudando de aparência? por exemplo eu estiver minerando a pilha de pedras iria diminuindo até que acabasse, eu criei vários sprites de uma mina eu porem não sei como colocar pra quando eu atacar ir diminuindo, é possível ? tipo NPC tem 100 de HP e recebe 1 de dano a cada 10 de dano o Sprite mudaria para um outro menor até sumiu quando ficar com zero de HP e enquanto eu estou atacando droparia aleatoriamente items do NPC eles dropariam no chão. se alguém me ajudar eu posto o script final do meu sistema de mineração vai ficar show de bola, vai ter skill para minerar, maestria em minérios etc...
-
I'm trying to restrict some maps in the NPC Warper, so you can get them only if you do the quest for example: Amatsu 8135 ID from Quest "Fox Expelled" Last part of the Amatsu Dungeon Access Quest this is the line of ama_dun in the npc: Warper D2: if( questprogress(8135)!=2 ) { message strcharinfo(0), "You are not authorized to enter this map."; close; }else{ setarray @c[2],175,186,236,184,188,204; Disp("Amatsu Dungeon",1,3); Pick("ama_dun"); }
-
How can i configure two sprites in one item ?
ZelosAvalon replied to ZelosAvalon's question in Source Requests
thanks i'll do it! -
i have two sprites one for the movements and other for action atk, how can i configure to use atk action sprite when I attack a monster?
-
Já fiz tudo que esta sendo explicado aqui: http://herc.ws/wiki/Custom_weapons porem quando eu equipo a arma meu jogo da um erro e trava, não aparece mensagem nenhuma só trava! Estou adicionando um sabre de luz do Star Wars eu tenho os sprites todos, porem acho que é algum erro no local ou diretorio que tenho q colocar, pois eu tenho um sprite para aparecer que fica em: \data\sprite\¾ÆÀÌÅÛ estou usando o https://rathena.org/board/files/file/2494-ra-sprite-name-gen/ para criar os nomes para separação de sexo, mas ainda assim esta dando erro, será que pode ser o ID do view? ele weapontable.lub WEAPONTYPE_Blue_Lightsaber = 132, [Weapon_IDs.WEAPONTYPE_Blue_Lightsaber] = "_Blue_Lightsaber", ( O nome do meu sprite é Blue_Lightsaber sem _ antes do Blue tem algum problema? ) itemInfo.lub coloquei o ClassNum = 132 que é o do WEAPONTYPE [8100] = { unidentifiedDisplayName = "Lightsaber", unidentifiedResourceName = "Saber_Handle", unidentifiedDescriptionName = { "Unknown Item, can be identified by ^6A5ACDMagnifier^000000." }, identifiedDisplayName = "Blue Lightsaber", identifiedResourceName = "Blue _Lightsaber", identifiedDescriptionName = { "^000088Rental Item^000000", "Saber Sacred.", "Increases damage against Undead monster by 40%.", "Class: ^777777One-Hand Sword^000000", "Attack: ^777777160^000000", "Weight: ^7777770^000000", "Weapon Level: ^7777773^000000", "Jobs: ^777777Swordman Class, Merchant Class, Rogue Class^000000" }, slotCount = 0, ClassNum = 132 }, item_db2.txt View é o mesmo do WEAPONTYPE ? { Id: 8100 AegisName: "Blue_Lightsaber" Name: "Blue Lightsaber" Type: 4 Buy: 49000 Weight: 1000 Atk: 115 Range: 1 Slots: 2 Job: 0x000654E2 Loc: 2 WeaponLv: 3 EquipLv: 27 View: 132 }, e tenho outros sprites diferentes que são as animações de quando o personagem ataca, alguém pode me ajudar? me explicar como faço para adicionar uma custom weapon sem dar erro ? nunca parei para ver sobre isso, sei adicionar custom items, mobs, maps, npcs scripts etc... ,mas custom weapon nunca adicionei, ficarei grato com alguma ajuda!
-
i already made the custom weapons ,but the spr don't work, idk why, can you help me ?
-
i use client 2014-10-22b and still dont work
-
[Suggestion] New Time Line showing Added and Non Added stuffs
ZelosAvalon replied to ZelosAvalon's topic in Suggestions
ty soo much! -
I'm following this time line to try add some stuffs in my server by myself, but idk where we are? what we have implemented in Hercules so far, and what wasn't? i really want to know maybe i can help somehow! I would like a different way to show us what was implemented. any area in the forum, where we can go and see what we have implemented. in a simple and easy way for everyone to have access. I don't know, maybe we have it and I just don't know where to look.
-
i need to add a custom weapon, what should I do for the sprite appear when i equip the item ? some1 can help me with Guide about "custom weapon", "custom job" and "custom skill"? I'll need it for my new custom job!