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JulioCF

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  1. Upvote
    JulioCF got a reaction from freezing1 in Remover Tremida do furia interior.   
    Bom. O link esta ruim.
     
    Mas tudo tem seu jeito
     
    Vamos ao WebMachine: http://web.archive.org/web/20110419042432/http://www.eathena.ws/board/index.php?showtopic=249328&st=0&p=1358549entry1358549
     
    Postando:
    Since some people were asking for this... this hex patch removes all visual shake effects, which happen when casting Heaven's Drive, Explosion Spirits and similar skills.

    Requirements:
    This patch is cross-client compatible, tested with 2009-06-17Sakexe (oh, this one is exactly 1 year old now), 2010-03-24cRagexeRE and 2010-06-16RagexeRE so it should work with all known RE clients since then, up to 2010-08-11bRagexeRE. If you happen to need it on an older client, where it does not work, post the desired client version.

    Known issues:
    None.

    Hex:
    2010-08-18aRagexeRE ~ ?:CODE F: D9442404D95904D944240CD9590CD9442408D95908C20C00CCCCCCCCCCCCCCCC8B442404
    R: C20C0090D95904D944240CD9590CD9442408D95908C20C00CCCCCCCCCCCCCCCCC2140090 2009-06-17aSakexe ~ 2010-08-11bRagexeRE:CODE F: 558BEC8B45088B55108941048B450C89510C8941085DC20C0090909090909090558BEC
    R: C20C008B45088B55108941048B450C89510C8941085DC20C0090909090909090C21400 2007-09-04aSakexe ~ 2007-10-17bSakexe:CODE F: C390909090558BEC8B4508568BF1894604
    R: C390909090C214008B4508568BF1894604

    If you are unsure about, how to apply this, read Hexing#Find-Replace_Hexing.

    Credits:
    Ai4rei/Mirei

    Changelog:
    - 1.1 Added hex for VC9-flavored clients.
    - 1.0 Initial release.

    (IMG:http://i.creativecommons.org/l/by-nc/3.0/80x15.png) 
    This work is licensed under a Creative Commons Attribution-Noncommercial 3.0 Unported License. 

    This post has been edited by Ai4rei: Nov 22 2010, 05:02 AM
  2. Upvote
    JulioCF reacted to Cretino in Sistema de Fogueira   
    Aqui está um exemplo básico amigo.
    Está funcionando bem, agora só você fazer suas modificações.
     
     
     
  3. Upvote
    JulioCF reacted to Haru in [2016-08-20] Configuration files converted to libconfig   
    Rationale:
    This changeset updates the syntax of the configuration files, to allow for more flexibility, and get rid of our some times buggy custom parser.
     
    Contents:
    All the txt-based configuration files in the conf folder have been replaced with more modular files that use the libconfig syntax. This allows more expressivity in the configuration syntax (i.e it allows to use arrays/lists/groups, especially in settings such as the starting items for players, or the hash check), but, more importantly, it allows to modularize and cross-reference some settings (for example, to change a database username and password, an user only needs to edit one file now, which is in turn included by the other files).
     
    Impact:
    Users will need to update their custom configuration. A tool that parses the old configuration and suggests appropriate edits, is included.
     
    Details:
    Some highlights about the improvements of the new syntax:
     
    The start items/start point syntax (char-server.conf) is now improved as follows:

    // Old syntax // Start point, Map name followed by coordinates (x,y) start_point_re: iz_int,97,90 start_point_pre: new_1-1,53,111 // Starting items for new characters // Format is: id1,quantity1,stackable1,idN,quantityN,stackableN // stackable: // 0 - Not stackable (weapon, armor, egg, pet armor) // 1 - Stackable start_items: 1201,1,0,2301,1,0 // Starting zeny for new characters start_zeny: 0 // New syntax player: { new: { // Start point (Renewal) start_point_re: { map: "iz_int" x: 97 y: 90 } // Start point (Pre-Renewal) start_point_pre: { map: "new_1-1" x: 53 y: 111 } // Starting items for new characters //{ // id: Item id // amount: Item amount // loc: Item position, same as in item_db if you want the item to be equipped, otherwise 0 (optional) // stackable: Is stackable? (not stackable item types: weapon, armor, egg, pet armor) //}, start_items: ( { id: 1201 // Knife amount: 1 loc: 2 stackable: false }, { id: 2301 // Cotton_Shirt amount: 1 loc: 16 stackable: false }, ) // Starting zeny zeny: 0 } The new format is certainly more verbose, but it's much easier to understand (and allows for new fields, see for example the 'loc' optional field of the starting items. 
    Another important feature is the 'global configuration' mechanism. There are files in conf/global/, that are included by all three (login, char, map) default configurations. For example, to globally edit the sql connection parameters for all three servers, an user can simply edit the configuration in conf/global/sql_connection.conf:
    sql_connection: { // [INTER] You can specify the codepage to use in your mySQL tables here. // (Note that this feature requires MySQL 4.1+) //default_codepage: "" // [LOGIN] Is `userid` in account_db case sensitive? //case_sensitive: false // For IPs, ideally under linux, you want to use localhost instead of 127.0.0.1. // Under windows, you want to use 127.0.0.1. If you see a message like // "Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2)" // and you have localhost, switch it to 127.0.0.1 db_hostname: "127.0.0.1" db_port: 3306 db_username: "ragnarok" db_password: "ragnarok" db_database: "ragnarok" //codepage:"" } In order to migrate the old configuration to the new format, a helper tool is provided in tools/configconverter.pl. The script will parse any existing config files with the old format, and suggest the corresponding new format. The user will need to manually paste the suggestions in the appropriate configuration file (we decided not to automate this, so that the settings are validated by a human, rather than blindly copied over). The helper tool is smart enough to understand which settings were left to their default setting in the old configuration file, and ignore them, only printing the relevant information. % perl tools/configconverter.pl =============== Hercules Configuration Migration Helper =============== = _ _ _ = = | | | | | | = = | |_| | ___ _ __ ___ _ _| | ___ ___ = = | _ |/ _ \ '__/ __| | | | |/ _ \/ __| = = | | | | __/ | | (__| |_| | | __/\__ \ = = \_| |_/\___|_| \___|\__,_|_|\___||___/ = ======================================================================= This tool will assist you through the migration of the old (txt-based) configuration files to the new (libconfig-based) format. Please follow the displayed instructions. ======================================================================= Checking conf/char-server.conf... Ok Checking conf/import/char_conf.txt... Old file is still present 1 non-default settings found. Please review and migrate the settings as described, then delete the file 'conf/import/char_conf.txt', as it is no longer used by Hercules. - Found setting: 'pincode_enabled'. Please manually move the setting to 'char-server.conf' as in the following example: char_configuration: { pincode: { enabled: false } } Checking conf/inter-server.conf... Ok Checking conf/import/inter_conf.txt... Old file is still present 0 non-default settings found. The file 'conf/import/inter_conf.txt' is no longer used by Hercules and can be deleted. Checking conf/login-server.conf... Ok Checking conf/import/login_conf.txt... Old file is still present 0 non-default settings found. The file 'conf/import/login_conf.txt' is no longer used by Hercules and can be deleted. Checking conf/map-server.conf... Ok Checking conf/import/map_conf.txt... Old file is still present 0 non-default settings found. The file 'conf/import/map_conf.txt' is no longer used by Hercules and can be deleted. Checking conf/logs.conf... Ok Checking conf/import/log_conf.txt... Old file is still present 0 non-default settings found. The file 'conf/import/log_conf.txt' is no longer used by Hercules and can be deleted. Checking conf/script.conf... Ok Checking conf/import/script_conf.txt... Old file is still present 0 non-default settings found. The file 'conf/import/script_conf.txt' is no longer used by Hercules and can be deleted. Checking conf/packet.conf... Ok Checking conf/import/packet_conf.txt... Old file is still present 0 non-default settings found. The file 'conf/import/packet_conf.txt' is no longer used by Hercules and can be deleted. Checking conf/battle.conf... Ok Checking conf/battle/battle.conf... Ok Checking conf/battle/client.conf... Ok Checking conf/battle/drops.conf... Ok Checking conf/battle/exp.conf... Ok Checking conf/battle/gm.conf... Ok Checking conf/battle/guild.conf... Ok Checking conf/battle/battleground.conf... Ok Checking conf/battle/items.conf... Ok Checking conf/battle/monster.conf... Ok Checking conf/battle/party.conf... Ok Checking conf/battle/pet.conf... Ok Checking conf/battle/homunc.conf... Ok Checking conf/battle/player.conf... Ok Checking conf/battle/skill.conf... Ok Checking conf/battle/status.conf... Ok Checking conf/battle/feature.conf... Ok Checking conf/battle/misc.conf... Ok Checking conf/import/battle_conf.txt... Old file is still present 0 non-default settings found. The file 'conf/import/battle_conf.txt' is no longer used by Hercules and can be deleted. Merge Date:Sat, 20 Aug 2016 16:27:11 +0300
     
    Related Pull Requests:
    - #1399 - https://github.com/HerculesWS/Hercules/pull/1399 - Ported the configuration to libconfig format [Haru]
     
    Related Commits:
    6be7aab - https://github.com/HerculesWS/Hercules/commit/6be7aab - Mon, 15 Feb 2016 16:19:38 +0100 Renamed some char and inter server variables [Haru]
    c84a447 - https://github.com/HerculesWS/Hercules/commit/c84a447 - Sun, 6 Sep 2015 18:08:14 +0200 Ported char-server.conf to libconfig [Haru]
    9783ce1 - https://github.com/HerculesWS/Hercules/commit/9783ce1 - Sun, 6 Sep 2015 17:58:28 +0200 HPM Hooks Update [Haru]
    ea9ceb1 - https://github.com/HerculesWS/Hercules/commit/ea9ceb1 - Mon, 7 Sep 2015 01:42:31 +0200 Ported inter-server.conf to libconfig [Haru]
    3c84a4d - https://github.com/HerculesWS/Hercules/commit/3c84a4d - Mon, 7 Sep 2015 01:39:50 +0200 HPM Hooks Update [Haru]
    f56264d - https://github.com/HerculesWS/Hercules/commit/f56264d - Thu, 11 Feb 2016 00:41:54 +0100 Ported login-server.conf to libconfig [Haru]
    9d70a6f - https://github.com/HerculesWS/Hercules/commit/9d70a6f - Sun, 21 Feb 2016 01:02:00 +0100 HPM Hooks Update [Haru]
    85d1088 - https://github.com/HerculesWS/Hercules/commit/85d1088 - Thu, 11 Feb 2016 13:28:18 +0100 Ported map-server.conf to libconfig [Haru]
    e370cc4 - https://github.com/HerculesWS/Hercules/commit/e370cc4 - Thu, 11 Feb 2016 13:39:49 +0100 HPM Hooks Update [Haru]
    86dde24 - https://github.com/HerculesWS/Hercules/commit/86dde24 - Thu, 11 Feb 2016 15:15:33 +0100 Improved map list loading [Haru]
    654bfa0 - https://github.com/HerculesWS/Hercules/commit/654bfa0 - Thu, 11 Feb 2016 15:29:27 +0100 HPM Hooks Update [Haru]
    dc2130b - https://github.com/HerculesWS/Hercules/commit/dc2130b - Sat, 19 Jul 2014 18:17:59 +0200 Updated Travis script to work with the new configuration files [Haru]
    5b983fc - https://github.com/HerculesWS/Hercules/commit/5b983fc - Thu, 11 Feb 2016 16:35:08 +0100 Ported npc config to libconfig [Haru]
    998b48e - https://github.com/HerculesWS/Hercules/commit/998b48e - Thu, 11 Feb 2016 16:38:26 +0100 HPM Hooks Update [Haru]
    1746627 - https://github.com/HerculesWS/Hercules/commit/1746627 - Thu, 11 Feb 2016 18:53:58 +0100 Ported logs.conf to libconfig [Haru]
    3f85b17 - https://github.com/HerculesWS/Hercules/commit/3f85b17 - Thu, 11 Feb 2016 18:57:33 +0100 HPM Hooks Update [Haru]
    aa3a3f4 - https://github.com/HerculesWS/Hercules/commit/aa3a3f4 - Fri, 12 Feb 2016 12:43:14 +0100 Ported script.conf to libconfig [Haru]
    8ecf562 - https://github.com/HerculesWS/Hercules/commit/8ecf562 - Fri, 12 Feb 2016 12:49:19 +0100 HPM Hooks Update [Haru]
    445a68f - https://github.com/HerculesWS/Hercules/commit/445a68f - Sun, 14 Feb 2016 01:00:00 +0100 Removed unnecessary typedefs in socket.c [Haru]
    a8ca27d - https://github.com/HerculesWS/Hercules/commit/a8ca27d - Sun, 14 Feb 2016 01:09:21 +0100 Changed access_allow and access_deny to VECTORs [Haru]
    c0e59c8 - https://github.com/HerculesWS/Hercules/commit/c0e59c8 - Fri, 12 Feb 2016 16:17:30 +0100 Ported socket.conf (was packet.conf) to libconfig [Haru]
    6cdb1e5 - https://github.com/HerculesWS/Hercules/commit/6cdb1e5 - Sat, 13 Feb 2016 15:38:23 +0100 Ported battle.conf to libconfig [Haru]
    67a84ce - https://github.com/HerculesWS/Hercules/commit/67a84ce - Sun, 17 Apr 2016 03:10:29 +0200 HPM Hooks Update [Haru]
    4e5b040 - https://github.com/HerculesWS/Hercules/commit/4e5b040 - Tue, 2 Aug 2016 01:35:41 +0200 Added option to make plugin-defined battle config entries optional [Haru]
    9e02b4e - https://github.com/HerculesWS/Hercules/commit/9e02b4e - Sat, 20 Aug 2016 15:18:14 +0200 Updated references to the old config in the documentation [Haru]
    af77eec - https://github.com/HerculesWS/Hercules/commit/af77eec - Sat, 20 Aug 2016 16:27:11 +0300 Merge pull request #1399 from HerculesWS/settings_libconfig [Andrei Karas]
     
     
    Trivia
    This change was started by our fellow developer Panikon back in 2014, and never completed until recently (September 2015, February 2016, April 2016, August 2016), when I restarted working on it.
  4. Upvote
    JulioCF reacted to Ridley in [Release] The (data) GRF Project   
    Offering 2 versions of the grf now. Scroll down for more info. Both data.grf do NOT require rdata.grf.
     
    Option 1: (clean standard kRO GRF)
    Download OneDrive
     The grf is up-to-date 2018-12-22. Its cleaned up, and optimized. A Lot of invalid content is removed or merged. The size is 1,40gb (1.503.844.793 bytes) compared to the original 2.13gb (2.291.252.926)
    Works perfect with all current pre-renewal and/or renewal content (rdata.grf is not needed). You still need the content of the Translation Project in order to use this.
    All cutins in this grf are reduced by 35%
    Note: This is pure kro data.grf and does not contain any jro/iro/whatever files
     

      
    Option 2: GRF with the content of all official servers
    Download Mediafire
    Download OneDrive
    Download Mega
     
    This GRF contains all official files. Its cleaned up, and optimized. A Lot of invalid content is removed or merged. The size is 1,43gb (1.536.478.834 bytes)
    The grf is up-to-date 2016-08-04.
    Please throw a PM on me if this GRF is missing something! I want this to be the most complete one of all
    Small summarize
    more than 200 additional maps more than 700 additional items more than 60 additional NPC's more than 130 additionalmobs more than 900 additional cutins
     
    Instructions:
    1. Download the data.7z
    2. Extract it
    3. Put both (grf + dll) into your RO folder
     
    Changelog: Fixed Rock Ridge Illustrations use wrong Magenta (200, 238, 120 instead of 200, 240, 120) Removed chunk  
    Option 3: Episode 13.2 Pre-Renewal GRF
    This one is 775 MB (812.914.794 Bytes) and great for all kind of pre-re servers.
    Download OneDrive

    All rights and credits belong to Gravity
     
    Note: you can still encrypt your grf with SecureGRF or Tokei's GRF Editor - just use another name than cps.dll for it.
    updated thread 2019-01-13
  5. Upvote
    JulioCF reacted to Mystery in Midgard-Community   
    Introducing - Pre-Renewal Database
    I've been working constantly on this pre-renewal database. The idea behind this database is to cater to the Pre-Renewal users. The only thing that will be Renewal in this database is when you use the Skill Search, you will be getting the Third Job Skills as well. I believe those who are still in love with Pre-Renewal might want a database just based on that, pre-renewal and not renewal. There is really no point on this database being both Pre-Renewal and Renewal when really, Divine-Pride has Renewal covered.
     
    Please keep in mind that this database is still in BETA mode. When browsing the database, there could be some bugs you encounter. The database is still going through some design changes so don't freight if you see something out of place.
     
    Features
    Database is integrated - connected to the forums & homepage. Items and Monster DatabaseSeparated by Episodes Spawns & Maps DatabaseSeparated by Episodes Skill Search NPC Search (including their map location, name, NPC ID, etc.) Various Calculators (EDP, Cooking, Refiner, etc.) Different Databases (i.e. Potions, Arrows, Converters, Elements, etc.) Sprite Viewer and more!
  6. Upvote
    JulioCF reacted to Fou-lu in Imagens da interface   
    Impossível vc ter procurado no Hexed, pois ele está em binário. E o que você quer fazer só é possível editando o Hexed.
  7. Upvote
    JulioCF reacted to evilpuncker in Dúvida - Day/Night e Travar giro de cameras em interiores   
    pro 2 q eu me lembre é no arquivo indoorrswtable.txt só por seus mapas lá
  8. Upvote
    JulioCF reacted to K4m4r40 in Dúvida - Weemapcache / V.Studio / map_cache   
    Eu consegui resolver o problema de atualização do map_cache.

    Testei de todas as formas:
     
    Todas funcionaram depois que consegui enviar os arquivos via ssh para testar.

    A melhor ferramenta na minha opinião foi o Weemapache:

    É bem parecido com o sistema de edição grfs, muito bom o programa.
     
    Meu problema era que no caminho do diretório aonde eu estava salvando os mapas e as grfs,
    ele tinha um @ no nome da pasta impossibilitando a transferência pelo ssh.

    Obrigado desde já JulioCF.


    Segue umas prints dos mapas que estão pegando aqui:








  9. Upvote
    JulioCF reacted to Mystery in Midgard-Community   
    Just uploading a new MC banner for siggys and stuff:
     
    \
     
    http://i.imgur.com/Yzz8eio.png
  10. Upvote
    JulioCF got a reaction from elinhopp in Quest só uma vez   
    https://github.com/HerculesWS/Hercules/blob/master/doc/script_commands.txt
     
    bom estudo.
  11. Upvote
    JulioCF reacted to evilpuncker in Editar calculos no status.c [renewall] - Help   
    matk
     
    batk
     
    esquiva perfeita
     
    acho q esses ai são os q eu sei (posso estar errado kk)
  12. Upvote
    JulioCF reacted to ρixєℓ in Equipamento mudar tamanho   
    Pode utilizar esses comandos:
     
     
        Exemplo:   Script: <" if(isequipped(2303) && isequipped (2305)){ atcommand "@size 1";   } "> }   Ou seja, se o cara estiver equipando um Gibão e uma Túnica ao equipar o item com script acima ele fica pequeno, basta seguir o exemplo e fazer os outros, é bem simples.
  13. Upvote
    JulioCF reacted to Emistry in Ragnarok Online - Virtual Reality   
    Part 2


  14. Upvote
    JulioCF reacted to Emistry in Ragnarok Online - Virtual Reality   
  15. Upvote
    JulioCF reacted to Myks in Data   
    Olá julio, de seu post tirei uma conclusão.
     
    Eu atualmente tenho o ragna do BRO e o IRO aqui, parece que o IRO é mais Atualizado que o bRO (Como sempre), Se eu descompactar a grf do BRO, e a do IRO, e pegar as duas, no caso, fazer um merge, e não substituir os arquivos do BRO e somente deixar com que os arquivos do iRO que não tem no bRO sejam adicionados a essa data, fará com que eu faça uma data mais completa? Ou eu estou falando merda e só preciso fazer um compare da do BRO e a do IRO e tirar a do IRO e adicionar a data do servidor, fazendo assim que uma complete a outra? O maior desafio que eu vejo aqui é achar uma data compatível com um Hexed, vejo que o mais "estável" no momento é o 2014-10-22b e que eu ja uso o mesmo e está funcionando, porém sempre tem algo faltando... se não é item é descrição e eu sei que uma coisa leva a outra no final das contas.
     
    Uma dúvida é, como eu posso ver que minha data é compatível com o hexed? Já procurei aqui no fórum e não achei, sei que posso ter feito uma pesquisa não tão profunda sobre o assunto, porém, como você é uma pessoa que indica o caminho, eu o seguirei para que possa aprender mais sobre isso...
     
    Abraços e já agradeço só pela leitura do meu problema.
  16. Upvote
    JulioCF reacted to IndieRO in Rebellion Skills   
    hercules didn't support rebellion job until now
  17. Upvote
    JulioCF reacted to evilpuncker in Emulador/Hexed   
    n lembro se o hercules usa a nova ou a antiga izlude, portanto vc deve estar usando o bRO, sugiro q pegue a izlude nova do kRO pra ficar td certo
  18. Upvote
    JulioCF reacted to ρixєℓ in Emulador/Hexed   
    Opa, basta pesquisar que você acha.
     
    http://herc.ws/board/topic/12187-chão-de-izlude-bugado/?p=70975
  19. Upvote
    JulioCF reacted to Fou-lu in Harmony Shield / Gepard / Hashield   
    Julio sou o Fou-lu do NeoRagnarok e estou pensando seriamente em sair do Harmony e passar pra algum shield novo que está em desenvolvimento como o Gepard. O Harmony está sem atualização desde 2013 e não tem nada que mostre que o projeto voltará, por este motivo dele está desatualizado você não pode utilizar hexeds acima de 2012-04-10 pq o sistema não aceita.
     
    Não pretendo o HaShield pq já foi anunciado a descontinuação dele e estou saindo do Harmony pelo fato de está descontinuado. E venho pesquisando sobre o Gepard Shield e o Husky Shield.
     
    Gepard Shield:
     
    O Gepard é mais famoso, ou pelo menos mais conhecido aqui no ocidente. Já pude testar ele em servidores que possuem este shield e realmente o Bot passa por ele. Mas é aquilo que já falaram, qualquer shield é possível passar Bot e tbm existe vários tipos de Bot.
     
    Obs: Tive contato com o dono e tive retorno dele dizendo que o projeto é pra longo prazo e que ele trabalha para a criação do site e painel de controle dos usuários.
     
    Husky Shield:
     
    O Husky apresenta já um site e segundo ele o sistema do shield está todo pronto (informação do site), mas ainda não encontrei nenhum servidor que utilize ele, talvez ele seja mais famoso lá na Tailândia, pois o desenvolvedor dele é de lá. https://huskyshield.org/
     
    Obs: Tentei contato com o dono por Skype e FaceBook e não tive retorno.
     
     
    Experiência com Harmony:
     
    Quando comecei usar ele já estava descontinuado por final de 2013. Desde então o seu desenvolvedor nunca deu a cara no Fórum interno do Harmony. O ambiente é bem abandonado e vazio e creio eu que ele não vai responder seu contato nunca. Maioria dos Hacks já ultrapassam o Harmony, nunca peguei um bot nele, mas acredito existir sim Bots especiais para ultrapassar ele.
  20. Upvote
    JulioCF reacted to ρixєℓ in Encantamento não aparece o slot   
    Quando se trata de itens desse tipo, você também precisa adicionar as sprites dos itens no arquivo num2itemresnametable.txt da pasta data, caso se trate de clientes 2014+ deve adicionar no item accname.lua na parte do item não identificado, exemplo:
     
    Clients inferior ao 2013.
     
     
    data/num2itemresnametable.txt  
    Adicione em baixo:
     
     
    ID_DO_ITEM#NOME_DA_SPRITE_DO_ITEM#  
    Para clientes 2014+.
     
     
    System/accname.lua  
     

        [20830] = {
            unidentifiedDisplayName = "Essência da Interrupção",         unidentifiedResourceName = "º°ÀÇÈå´À³¦",         unidentifiedDescriptionName = {             "^FFA500Essência que faz com que a conjuração de magias não seja interrompida.^000000",             "^FF0000Encantamento^000000"         },         identifiedDisplayName = "Essência da Interrupção",         identifiedResourceName = "º°ÀÇÈå´À³¦",         identifiedDescriptionName = {             "^FFA500Essência que faz com que a conjuração de magias não seja interrompida.^000000",             "^FF0000Encantamento^000000"         },         slotCount = 0,         ClassNum = 0     },   O item acima é apenas um exemplo de um enchant que eu uso no meu servidor.
  21. Upvote
    JulioCF got a reaction from ljsb in Harmony Shield / Gepard / Hashield   
    Harmony ainda é o menos pior.
  22. Upvote
    JulioCF reacted to evilpuncker in [solved]Thor Patch   
    provavelmente a imagem antiga ainda está no cache do navegador, limpe seu cache e tente novamente (ou mude o nome da imagem no arquivo bg.jpg e no código html para um nome diferente, assim não terá como ele mostrar outra)
  23. Upvote
    JulioCF reacted to evilpuncker in Duplicar NPC   
    sim, veja um exemplo
  24. Upvote
    JulioCF got a reaction from edumander in Data   
    Eu não ligo, não é a primeira vez e nem será a ultima. Minhas respostas não são com soluções prontas, são informações para fazer as pessoas pensarem por sí só e e aprenderem a fazer as coisas e não ficarem dependentes dos demais.
     
    Sobre fazer sua data.
     
    Simples, mas como?
     
    Tem várias datas no fórum, bem como no github, basta fazer a busca.
     
    Não é compatível ou esta desatualizada?
     
    Baixe o servidor oficial, abra a GRF deles(como abrir? busca no fórum/google), substitua os mesmos arquivos e.... pronto.
     
    Simples não?
  25. Upvote
    JulioCF reacted to Racaae in [Episódio 14.3] NPCs gerais   
    sleep/sleep2 will not keep the monster rid, that's why unitwarp don't work.
    You can comment the sleep's to fix it.
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