OverLord
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Everything posted by OverLord
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183732882828382 server owners in hercules boards. 65$ donated... Lets go anyone donate 1$?
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Anyway... No more release for this client. R.I.P good client.
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My AV and a lot players get virus warning. But i thinking a false alert... Or not ;p idk what do u mean? virus? xD
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Thx work
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If i use preset system, for @reward 1 nick, or @reward 2 nick, WORK! But after @reward 3 ... dont work o.O, this script from rAthena, anyone help me to fix ? The error ON LINE 74 if (!atoi(.@atcmd_parameters$[0]) || (atoi(.@atcmd_parameters$[0]) - 1) * 2 > .@atcmd_numparameters) { If i remove: || (atoi(.@atcmd_parameters$[0]) - 1) * 2 > .@atcmd_numparameters The script work fine, but i got bug if a GM use ID high of max preset
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Great job! Very thx! I loved!
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RAthena have working skill scripts of rebellion. Its possible use this scripts to make Hercules Version?
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Yommy! Do you have plans to return to work on this project? This client is beautiful! But this still too buggy I hope you come back to update it. My checked Bug List: - Open Vending Freezes the char - Roullete casually crash the client. P.S: I launched a beta with about 10 players. I received many complaints from players, the client after receiving a crash. When trying to log the same character, always crash, but other characters on the account could access without problem. After changing the client for a 2013 version with the characters problems were with normal access. (Some said it was after clicking on the roulette and the same crash the client.)
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Great Ideia! *-* I'm looking forward to the implementation of this! Thank you very much!
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lol ... if we have the feature ... and the ability to manually add items ... I think it is to be used. So I'm leaving the suggestion for this function, because who want to create the items manually, you can use the same resource of official servers.
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I have problem.. Some players lose VIP in less than a day, others do the VIP right time, has an error that can cause this problem? I do not know what can be ... help pls - script VIPServiceLogin -1,{OnPCLoginEvent: if((#VIPSERVICE == 1 && VIP_Lasttime + $VIP_Cooldown > gettimetick(2) && VIP_Lasttime < gettimetick(2)) || (#FREEVIPSERVICE == 1 && VIP_Lasttime + $FREE_VIP_Cooldown > gettimetick(2) && VIP_Lasttime < gettimetick(2))) { dispbottom "Your VIP service is active!"; if (#FREEVIPSERVICE == 1) { set .@last,VIP_Lasttime + $FREE_VIP_Cooldown - gettimetick(2); } if (#VIPSERVICE == 1) { set .@last,VIP_Lasttime + $VIP_Cooldown - gettimetick(2); } set .@days,.@last / 60 / 60 / 24; set .@hours,.@last / 60 / 60 % 24; set .@minutes,.@last / 60 % 60; set .@seconds,.@last % 60; dispbottom "You have: "+.@days+" days "+.@hours+" hours "+.@minutes+" minutes "+.@seconds+" seconds in your VIP service remaining."; ModDrop = 140; ModExp = 140; ModDeath = 0; close; } else { ModDrop = 100; ModExp = 100; ModDeath = 100; set #VIPSERVICE,0; set #FREEVIPSERVICE,0; close; }}moc_para01,24,24,4 script VIP Service#0::vipwarp 109,{ // Configs // // set .itemID, 7608; // Set this number to the VIP ticket // set $FREE_VIP_Cooldown,604800; set $VIP_Cooldown,2592000; // // // 2592000 is the amount of milliseconds in 30 days. // So the VIP ticket will last exactly 30 days. // // When a player logs in on any char on the account, they will get an item / exp drop rate buff. // The buff lasts 24 hours, but it is given every single time they login, so it will never run out until the 30 days are up. // // After giving in a VIP ticket, the player can talk to the NPC to see how much longer they have till the 30 days are over. // // if((#VIPSERVICE == 1 && VIP_Lasttime + $VIP_Cooldown > gettimetick(2) && VIP_Lasttime < gettimetick(2)) || (#FREEVIPSERVICE == 1 && VIP_Lasttime + $FREE_VIP_Cooldown > gettimetick(2) && VIP_Lasttime < gettimetick(2))) { dispbottom "Your VIP service is active!"; if (#FREEVIPSERVICE == 1) { set .@last,VIP_Lasttime + $FREE_VIP_Cooldown - gettimetick(2); } else { set .@last,VIP_Lasttime + $VIP_Cooldown - gettimetick(2); } set .@days,.@last / 60 / 60 / 24; set .@hours,.@last / 60 / 60 % 24; set .@minutes,.@last / 60 % 60; set .@seconds,.@last % 60; mes "You have: "; mes ""+.@days+" days "+.@hours+" hours "+.@minutes+" minutes "+.@seconds+" seconds"; mes "in your VIP service remaining."; next; mes "Would you like Go to VIP Room!?"; switch(select("Yes!:No.:")) { case 1: mes "I hope you enjoy our services!"; next; warp "vip",80,255; end; case 2: mes "Very well, I shall be here if you change your mind."; close; } } mes "Hello!"; mes "Would you like to redeem your VIP Service ticket?"; switch(select("Yes!:No.:")) { case 1: if (countitem(.itemID) > 0) { delitem .itemID,1; set #VIPSERVICE,1; mes "^000099Congrats, you now have VIP service!^000000"; mes "^990000 You must relog for it to take effect.^000000"; set VIP_Lasttime,gettimetick(2); close; } else { mes "You do not have a VIP ticket!"; mes "Come back when you get one."; close; } case 2: mes "Very well, I shall be here if you change your mind."; close; } }prontera,165,168,3 duplicate(vipwarp) VIP Service#1 109
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Yes.... have ... Loc: Equipment location of armor and arrow-type items. Values below can be combined, i. e. 136 would indicate both accessory slots (typical value for accessories). (2^0) 1 = Lower headgear (2^1) 2 = Right hand (2^2) 4 = Mantle (2^3) 8 = Accessory 1 (2^4) 16 = Armor (2^5) 32 = Left hand (2^6) 64 = Shoes (2^7) 128 = Accessory 2 (2^8) 256 = Upper headgear (2^9) 512 = Middle headgear (2^10) 1024 = Costume Top Headgear (2^11) 2048 = Costume Mid Headgear (2^12) 4096 = Costume Low Headgear (2^13) 8192 = Costume Garment/Robe (2^15) 32768 = Arrow (arrow-type items only) (2^16) 65536 = Shadow Armor (2^17) 131072 = Shadow Weapon (2^18) 262144 = Shadow Shield (2^19) 524288 = Shadow Shoes (2^20) 1048576 = Shadow Accessory 2 (2^21) 2097152 = Shadow Accessory 1 http://herc.ws/wiki/Custom_Items ....
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iRO release a Shadow gear combo and need refine for active all gear effecfs. I suggest add function to Refine Shadow gears equiped on char in all refine NPC.
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Since no one looked in the bug tracker, I decided to post here to see if I'm doing something wrong. Details: http://herc.ws/board/tracker/issue-8531-skill-rapid-smiting-bug/
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bump
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Very thx!
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Is there any way to limit the number of mobs in a map and multiply all mobs in the game by 2x?
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Where is stored the commands "/" that is used in the client (active or no)? Example: /nc, /ns, /showname
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Fixed need to diff your client with Use Normal Guild Brackets.
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I try, not work... GuidName dont show in display
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Did I do something wrong? Do not understand why not appear the name of the Guild ... Bug or have to do some extra configuration?
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anyaway i go google! Thx the help!