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OverLord

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Everything posted by OverLord

  1. Thx. Waiting for version CORA™ v0.9.4 BETA link download.
  2. No Crash, No erro MSG... any... I click in start and Thor no open my client. RootURL='http://www.playrok.com/patch/' RemoteConfigFile='main.ini' TimeOut=0 StatusFile='server.dat' DefaultGRF='pkdata.grf' ClientEXE='playrok.exe' ClientParameter='-1sak1' My Ragexe is 2014-10-22 will be compatibility problems?
  3. Status Tab != Equipment Tab, how i add one Interface Shortcut for "Status" Tab, in old client is "Alt + A"... Its possible i add this feature ? And "Off topic" ... =X How i change the "www.ragnarok.co.kr" for my custom?
  4. Quest2display fixed in this path? I will do it today or tomorrow, Thx Dear
  5. Quest2display fixed in this path?
  6. Thx!!! Bug Fixed! You file solved all bugs!!!
  7. Left a small mistake, but at least the page opens now. Thx!!! view.php
  8. view.php<?phpif (!defined('FLUX_ROOT')) exit;$start_date = new DateTime( "@{$dbResult->db_timestamp}" );$this->loginRequired();$title = Flux::message('AccountViewTitle'); I add your recommended code... but not work... I try too $start_date = new DateTime(); $start_date->setTimestamp($dbResult->db_timestamp); Critical Error An error was encountered during the lifetime of the application. This could be due to a variety of problems, such as a bug in the application. However, normally it is caused by misconfiguration. Exception Details Error: Exception Message: DateTime::__construct(): Failed to parse time string (@) at position 0 (@): Unexpected character File: /home/playragnarok/public_html/modules/account/view.php:4 File Line Function/Method /home/playragnarok/public_html/modules/account/view.php 4 DateTime::__construct() /home/playragnarok/public_html/lib/Flux/Template.php 337 include() /home/playragnarok/public_html/lib/Flux/Dispatcher.php 168 Flux_Template::render() /home/playragnarok/public_html/index.php 176 Flux_Dispatcher::dispatch() Exception Trace As String #0 /home/playragnarok/public_html/modules/account/view.php(4): DateTime->__construct('@') #1 /home/playragnarok/public_html/lib/Flux/Template.php(337): include('/home/playragna...') #2 /home/playragnarok/public_html/lib/Flux/Dispatcher.php(168): Flux_Template->render() #3 /home/playragnarok/public_html/index.php(176): Flux_Dispatcher->dispatch(Array) #4 {main}
  9. I Really like this CP! Gratz... Still waiting for the MD5
  10. login with coraadmin account go to settings and change the Emulator there! You're probally running hercules or Rathena and it configure to eathena. thx!!!
  11. My php.ini dont have format... ; Specify how datetime and datetim4 columns are returned ; On => Returns data converted to SQL server settings ; Off => Returns values as YYYY-MM-DD hh:mm:ss mssql.datetimecmtnvert = Off i try On and Off... dont work but my old FluxCP Work no problem, i update and get this error ...
  12. Ok... after create, my fluxcp monster db no crash, but no monsters.... and "My Account" got new error: Critical ErrorAn error was encountered during the lifetime of the application. This could be due to a variety of problems, such as a bug in the application. However, normally it is caused by misconfiguration. Exception DetailsError: Exception Message: DateTime::__construct(): Failed to parse time string (@) at position 0 (@): Unexpected character File: /home/playragnarok/public_html/modules/account/view.php:69 File Line Function/Method /home/playragnarok/public_html/modules/account/view.php 69 DateTime::__construct() /home/playragnarok/public_html/lib/Flux/Template.php 337 include() /home/playragnarok/public_html/lib/Flux/Dispatcher.php 168 Flux_Template::render() /home/playragnarok/public_html/index.php 176 Flux_Dispatcher::dispatch() Exception Trace As String#0 /home/playragnarok/public_html/modules/account/view.php(69): DateTime->__construct('@') #1 /home/playragnarok/public_html/lib/Flux/Template.php(337): include('/home/playragna...') #2 /home/playragnarok/public_html/lib/Flux/Dispatcher.php(168): Flux_Template->render() #3 /home/playragnarok/public_html/index.php(176): Flux_Dispatcher->dispatch(Array) #4 {main} If u like see www.playrok.com
  13. All times i try acces "My Account" menu, i got this error... Critical Error An error was encountered during the lifetime of the application. This could be due to a variety of problems, such as a bug in the application. However, normally it is caused by misconfiguration. Exception Details Error: Flux_Error Message: Failed to import/replace rows from table 'playragn_chaos.item_db2_re' File: /home/playragnarok/public_html/lib/Flux/TemporaryTable.php:230 File Line Function/Method /home/playragnarok/public_html/lib/Flux/TemporaryTable.php 81 Flux_TemporaryTable::raise() /home/playragnarok/public_html/modules/account/view.php 16 Flux_TemporaryTable::__construct() /home/playragnarok/public_html/lib/Flux/Template.php 337 include() /home/playragnarok/public_html/lib/Flux/Dispatcher.php 168 Flux_Template::render() /home/playragnarok/public_html/index.php 176 Flux_Dispatcher::dispatch() Exception Trace As String #0 /home/playragnarok/public_html/lib/Flux/TemporaryTable.php(81): Flux_TemporaryTable::raise('Failed to impor...') #1 /home/playragnarok/public_html/modules/account/view.php(16): Flux_TemporaryTable->__construct(Object(Flux_Connection), 'playragn_chaos....', Array) #2 /home/playragnarok/public_html/lib/Flux/Template.php(337): include('/home/playragna...') #3 /home/playragnarok/public_html/lib/Flux/Dispatcher.php(168): Flux_Template->render() #4 /home/playragnarok/public_html/index.php(176): Flux_Dispatcher->dispatch(Array) #5 {main} And this erro how i acess Monster Data Base Critical ErrorAn error was encountered during the lifetime of the application. This could be due to a variety of problems, such as a bug in the application. However, normally it is caused by misconfiguration. Exception DetailsError: Flux_Error Message: Failed to import/replace rows from table 'playragn_chaos.mob_db2_re' File: /home/playragnarok/public_html/modules/monster/index.php:197 File Line Function/Method /home/playragnarok/public_html/lib/Flux/Template.php 337 include() /home/playragnarok/public_html/lib/Flux/Dispatcher.php 168 Flux_Template::render() /home/playragnarok/public_html/index.php 176 Flux_Dispatcher::dispatch() Exception Trace As String#0 /home/playragnarok/public_html/lib/Flux/Template.php(337): include() #1 /home/playragnarok/public_html/lib/Flux/Dispatcher.php(168): Flux_Template->render() #2 /home/playragnarok/public_html/index.php(176): Flux_Dispatcher->dispatch(Array) #3 {main}
  14. if i try login a user... get this error... A Database Error Occurred Error Number: 1054 Unknown column 'level' in 'field list' SELECT `login`.`account_id`, `userid`, `sex`, `email`, `level` AS group_id, `state`, `unban_time`, `profile_id`, `fname`, `lname`, `birthday`, `donate_points`, `vote_points` FROM (`login`) JOIN `tcp_profile` ON `tcp_profile`.`account_id` = `login`.`account_id` Filename: /home/playragnarok/application/models/maccount.php Line Number: 42
  15. Work!! But you have suggestion for Job Exp Boost?
  16. If I do that, the VIP players could not use Battle Manuals or other items that give buffs with these same constants. Have any other way to make this change EXP, JOB and DROP?
  17. In some post here in the forum, I read that it was recommended to use the new constants to update the NPC "VIP System," used the following. sc_start SC_CASH_PLUSEXP,(( prmm - gettimetick(2) ) * 1000 ),200; sc_start SC_CASH_PLUSONLYJOBEXP,(( prmm - gettimetick(2) ) * 1000 ),200; sc_start SC_CASH_RECEIVEITEM,(( prmm - gettimetick(2) ) * 1000 ),200; However I make available battle manuals on my server, and if I use the above commands, the VIP players do not use the "BM" because they use the same bonus, and they do not have "stack"... How can I produce the effect of the constants above for VIP Players, without disturbing the use of the manuals?
  18. Qual o erro que aparece no servidor?
  19. Please, help me... If i have RouletteBronze Coins, the system 100% Work. But i have Silver or Gold Coins and no Bronze... the system dont work... And a little unstable, sometimes I click the button, the client closes.
  20. Very thx the lucky roullet system... i loved
  21. Help Please! After Last Update i got this error! I have test with this pack http://herc.ws/board/topic/3768-2013-12-23-full-client-download/ and dont get any Quest Translate Problem... Plese... How i fix this BUG in the Quest Log?
  22. thx! I update your script and I saved a lot of time.
  23. Following the mistakes that happened in the latest version of Hercules! Remembering that they did not occur in the last version I used, are compatibility issues with the latest version because of mounting and something else I did not understand. [Error]: script error in file 'npc/custom/playrok/jobs/2e/KO_battle.txt' line 30 column 16 parse_simpleexpr: unmatched ')' 27: mes "Looks like you've taken care of the target. Hmm."; 28: next; 29: mes "[Guide Gion]";* 30: if (ismounting()){ ~~~~~~~~~~~~~~~~~~~~~~^ 31: mes "Please get down from the frog"; 32: cutin "",255; 33: close;[Error]: script error in file 'npc/custom/playrok/jobs/2e/KO_knowledge.txt' line 20 column 17 parse_simpleexpr: unmatched ')' 17: { 18: if (BaseJob!=Job_Ninja){ 19: for (.i=5131; .i<5147; .i++ ){* 20: if (checkquest(.i) != -1){erasequest .i;} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^ 21: } 22: mes "[Cougar]"; 23: mes "Sorry, Your family is not same as ours, is there somethingwrong?";[Error]: script error in file 'npc/custom/playrok/jobs/2e/KO_main.txt' line 60 column 17 parse_simpleexpr: unmatched ')' 57: close; 58: }else if (BaseJob!=Job_Ninja){ 59: for (.i=5131; .i<5147; .i++ ){* 60: if (checkquest(.i) != -1){erasequest .i;} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^ 61: } 62: job_kagero = 0; 63: warp "amatsu",147,136;[Error]: script error in file 'npc/custom/playrok/jobs/2e/KO_main.txt' line 109column 17 parse_simpleexpr: unmatched ')' 106: function KO_IB; function KO_QS; 107: if (BaseJob != Job_Ninja && job_kagero>0){ 108: for (.i=5131; .i<5147; .i++ ){* 109: if (checkquest(.i) != -1){erasequest .i;} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^ 110: } 111: job_kagero = 0; 112: mes "[Cougar]";[Error]: script error in file 'npc/custom/playrok/jobs/2e/KO_survival.txt' line214 column 16 parse_simpleexpr: unmatched ')' 211: OnTouch: 212: mes "There are tiny letters on the sign."; 213: next;* 214: if (checkquest(5137)==1 && checkquest(5140)==-1){ ~~~~~~~~~~~~~~~~~~~~~~^ 215: while (select("Read the description.:Start the test.")==1){ 216: mes "The Test of Survival starts from here and you use ^FD0260100 Life Points (LP)^000000 and roll dice to advance forward through the test."; 217: next;[Error]: script error in file 'npc/custom/playrok/jobs/2e/KO_survival.txt' line343 column 16 parse_simpleexpr: unmatched ')' 340: callfunc("KO_DL",5); 341: 342: OnTouch:* 343: if (checkquest(5141,PLAYTIME) == 0){ ~~~~~~~~~~~~~~~~~~~~~~^ 344: mes "You are cursed and cannot move to any other block for 2 minutes."; 345: close; 346: }[Error]: script error in file 'npc/custom/playrok/jobs/2e/KO_survival.txt' line509 column 16 parse_simpleexpr: unmatched ')' 506: callfunc("KO_DL",14); 507: 508: OnTouch:* 509: if (checkquest(5141,PLAYTIME) == 0){ ~~~~~~~~~~~~~~~~~~~~~~^ 510: mes "You are cursed and cannot move to any other block for 2 minutes."; 511: close; 512: }[Error]: script error in file 'npc/custom/playrok/jobs/2e/KO_survival.txt' line540 column 16 parse_simpleexpr: unmatched ')' 537: callfunc("KO_DL",15); 538: 539: OnTouch:* 540: if (checkquest(5141,PLAYTIME) == 0){ ~~~~~~~~~~~~~~~~~~~~~~^ 541: mes "You are cursed and cannot move to any other block for 2 minutes."; 542: close; 543: }[Error]: script error in file 'npc/custom/playrok/jobs/2e/KO_survival.txt' line706 column 16 parse_simpleexpr: unmatched ')' 703: callfunc("KO_DL",25); 704: 705: OnTouch:* 706: if (checkquest(5141,PLAYTIME) == 0){ ~~~~~~~~~~~~~~~~~~~~~~^ 707: mes "Cannot move because you are cursed."; 708: close; 709: }[Error]: script error in file 'npc/custom/playrok/jobs/2e/KO_survival.txt' line837 column 16 parse_simpleexpr: unmatched ')' 834: callfunc("KO_DL",31); 835: 836: OnTouch:* 837: if (checkquest(5141,PLAYTIME) == 0){ ~~~~~~~~~~~~~~~~~~~~~~^ 838: mes "You are cursed and cannot move to any other block for 2 minutes."; 839: close; 840: }[Error]: script error in file 'npc/custom/playrok/jobs/2e/KO_survival.txt' line1045 column 16 parse_simpleexpr: unmatched ')' 1042: callfunc("KO_DL",40); 1043: 1044: OnTouch:* 1045: if (checkquest(5137)!=1 || checkquest(5140) != 1){ ~~~~~~~~~~~~~~~~~~~~~~^ 1046: mes "You should not be here"; 1047: close2; 1048: warp "amatsu",147,136;[Error]: script error in file 'npc/custom/playrok/jobs/2e/KO_weaponry.txt' line38 column 17 parse_simpleexpr: unmatched ')' 35: { 36: if (BaseJob!=Job_Ninja){ 37: for (.i=5131; .i<5147; .i++ ){* 38: if (checkquest(.i) != -1){erasequest .i;} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^ 39: } 40: mes "[Red Leopard Joe]"; 41: mes "Sorry, Your family is not same as ours, is there somethingwrong?";[Error]: script error in file 'npc/custom/playrok/jobs/2e/KO_weaponry.txt' line373 column 15 parse_simpleexpr: unmatched ')' 372: {* 373: if (checkquest(5138)==1 && checkquest(5142)==1 && checkquest(5143)==-1 && checkquest(5144)==-1 && checkquest(5145)==-1 ){ ~~~~~~~~~~~~~~^ 374: function KO_WR; function KO_WC; function KO_PF; 375: @percent = 0; KO_OPT = 0; @wtype = 0; @temp = 0; @grind = 0; 376: mes "Tool to create weapons.";[Error]: script error in file 'npc/custom/playrok/jobs/2e/KO_weaponry.txt' line505 column 16 parse_simpleexpr: unmatched ')' 504: {* 505: if (checkquest(5138)==1 && checkquest(5142)==-1 && (checkquest(5143)==1 || checkquest(5144)==1) && checkquest(5145)==1){ ~~~~~~~~~~~~~~~~~~~~~~^ 506: } 507: else{ 508: mes "This tool helps you refine your weapons automatically. However you won't need this just now.";
  24. This does not work. I think the problem is that "after" the original script, has the "duplicate" command. What should try to clone the NPC, which is already disabled and generates this error. For just test the command on a NPC that does not have the "duplicate" and not getting this error. Sorry bad english....
  25. I'm customizing the apprentice field. I used the following code to disable the NPC that I modified. The NPC who created work and the old are apparently disabled. But is showing this error message when I start the emulator ... Is there a best mode to do this so as not to appear this message? - script Disable -1,{ OnInit: disablenpc "Sprakki#newbe05"; disablenpc "Brade#newbe02"; disablenpc "Brade#newbe04"; disablenpc "Chocolat#newbe06"; end; } [Error]: npc_enable: Attempted to hide a non-existing NPC 'Sprakki#newbe05' (fla g=0). [Error]: npc_enable: Attempted to hide a non-existing NPC 'Brade#newbe02' (flag= 0). [Error]: npc_enable: Attempted to hide a non-existing NPC 'Brade#newbe04' (flag= 0). [Error]: npc_enable: Attempted to hide a non-existing NPC 'Chocolat#newbe06' (fl ag=0).
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