Soul1992
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Everything posted by Soul1992
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need a check if all users are on the same map. abyss_01,22,36,1 script Quest Helper#25 112,{ if(FuriousFerus >= 1 && Acidus >= 22 && Novus >= 35) goto l_allkills; mes "[Helper]"; mes "You have to kill:"; mes "You have "+FuriousFerus+"/1 Furious Ferus..."; mes "You have "+Acidus+"/22 Acidus..."; mes "You have "+Novus+"/35 Novus"; next; menu "^00FF00Quest Accept^0000FF",L_AbyssLakequest; L_AbyssLakequest: mes "[Helper]"; mes "Do you want to accept the Quest?"; next; menu "Yes",L_AbyssLakekill,"No.....",L_No; L_AbyssLakekill: mes "[Helper]"; mes "You can now begin to Kill the Monsters !!"; set AbyssLakekill,0; close; l_allkills: getitem,5531,1; close; OnNPCKillEvent: if(AbyssLakekill) end; if(killedrid == 2832) // = Furious Ferus { addrid( 2, 0, getcharid(1) ); if(AbyssLakekill) end; if ( hp == 0 ) end; set FuriousFerus,FuriousFerus + 1; if (FuriousFerus < 1) { dispbottom "You killed "+FuriousFerus+"/1 Furious Ferus."; } else if(FuriousFerus == 1) { dispbottom "You have killed all Furious Feruss."; } } else if (killedrid == 1716) // = Acidus { addrid( 2, 0, getcharid(1) ); if(AbyssLakekill) end; if ( hp == 0 ) end; set Acidus,Acidus + 1; if (Acidus < 22) { dispbottom "You killed "+Acidus+"/22 Aciduss."; } else if(Acidus == 22) { dispbottom "You have killed all Aciduss."; } } else if (killedrid == 1715) // = Novus { addrid( 2, 0, getcharid(1) ); if(AbyssLakekill) end; if ( hp == 0 ) end; set Novus,Novus + 1; if (Novus < 35) { dispbottom "You killed "+Novus+"/35 Novus."; } else if(Novus == 35) { dispbottom "You have killed all Novuss."; } } end; }
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this is my first attempt. only the annonce on the country does not want to be like I want anthell02,170,165,3 script Warpra Helper#0 112,{ mes "[Warpra Helper]"; mes "You have to kill:"; mes "You have "+VitataKills+"/10 Vitata..."; mes "You have "+AntEggKills+"/55 Ant Egg..."; mes "You have "+FamiliarKills+"/5 Familiar"; next; menu "Unlock Dungeon",L_anthell,"Unlock with Donate Cash ",L_anthellDonate; L_anthell: if(VitataKills >= 10 && AntEggKills >= 55 && FamiliarKills >= 5) goto l_allkills; mes "[Warpra Helper]"; mes "You didn't kill enough monsters!"; close; l_allkills: callfunc "QWS_Dungeon_Warpra",0,"Ant Hell Dungeon"; close; L_anthellDonate: mes "[Warpra Helper]"; mes "You want Donate Cash for Unlocking, it costs you!"; mes "^4527A0Price: 20 Cash Point's^000000"; next; menu "Yes, Unlocking",L_Unlocking,"No.....",L_No; L_Unlocking: if ( #CASHPOINTS < 20) goto l_nocash; #CASHPOINTS -= 20; callfunc "QWS_Dungeon_Warpra",0,"Ant Hell Dungeon"; close; l_nocash: mes "[Warpra Helper]"; mes "You do not have enough Donate Cash"; close; L_No: mes "[Warpra Helper]"; mes "Bye......"; close; OnNPCKillEvent: if(anthell) end; if(killedrid == 1176 && VitataKills < 10) // = Vitata { set VitataKills,VitataKills + 1; dispbottom "You killed "+VitataKills+"/10 Vitata."; if(VitataKills >= 10) dispbottom "You have killed all Vitatas."; } else if (killedrid == 1097 && AntEggKills < 55) // = Ant Egg { set AntEggKills,AntEggKills + 1; dispbottom "You killed "+AntEggKills+"/55 AntEgg."; if(AntEggKills >= 55) dispbottom "You have killed all AntEggs."; }else if (killedrid == 1005 && FamiliarKills < 5) // = Familiar { set FamiliarKills,FamiliarKills + 1; dispbottom "You killed "+FamiliarKills+"/5 Familiar."; if(FamiliarKills >= 5) dispbottom "You have killed all Familiars."; } else if(anthell == 0) { announce "[Warpra]: You have killed every Monster. Come back to me to !",bc_self; set anthell,1; } end; }
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Script: https://pastebin.com/Qhhvgr2a Search abyss_02,274,266,1 I would like to install that you have to kill 3 mobs in all Dungeons before it is Unlocked z.b Kill for abyss_02 kill 2 Detale, Kill 55 Ferus, Kill 30 Penomena
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oh, sry have already repaired it myself
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yes is working
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Hello, Warp to Acces Maps does not do what it should, find the error unfortunately not hope someone finds the problem. https://pastebin.com/b7GTF94F
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wants in the menu point Rache dun, Scaraba Dun etc.
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hello I would like to add a 2nd Warp to Dungeons, for renewal quest dungeon. hope me can someone help there . https://github.com/HerculesWS/Hercules/blob/master/npc/custom/etc/quest_warper.txt
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conf/battle/skill.conf search // Grandcross Settings or gx_allhit
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https://rathena.org/board/user/20454-functor/
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How to convert all .SPR files into .BMP?
Soul1992 replied to nexuscoringa's question in Client-Side Support
Actor http://ratemyserver.net/index.php?page=download_tool http://herc.ws/board/files/file/170-act-editor/ -
here is recolord Baseball Cap https://rathena.org/board/files/file/2800-item-recolor-collection/
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use Google..... https://code.google.com/p/ragnarok-online/downloads/detail?name=porn.grf
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use pls Google.... http://www.lmdfdg.at/?q=rathena+break+the+seal+quest
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Command @noks can use but not working
Soul1992 replied to Dark8008's question in General Server Support
noks is only normal mobs. for add mvps src/map/mob.c Find and remove this: if( md->db->mexp || md->master_id )return false; // MVP, Slaves mobs ignores KS and ksprotection: 100000 is 100sec noks aktive, 3600000 is 1h -
I want to make a command @bghappy 20 <- 20% bonus
Soul1992 replied to eKoh's question in Script Support
- script bghappy_1 -1,{ OnInit:bindatcmd "bghappy",strnpcinfo(3)+"::OnBghappy", 40,99; end; OnBghappy:if (@bghappy) {set @bghappy, 0;setbattleflag "bg_reward_rates",100; // Normal Ratessetbattleflag "bg_ranked_mode",0; dispbottom "Battlegrounds +20% mode is OFF.";end;} else {set @bghappy, 1;setbattleflag "bg_reward_rates",120; // +20% Reward Ratessetbattleflag "bg_ranked_mode",1;dispbottom "Battlegrounds +20% mode is ON.";end;}} -
I have not hardcoded in client, i Seeking a guide for this. or a Tool , Plugin etc.
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i search a Guide for add New Effect to the Effect List,with new .str so that I can use in-game @effect 968 etc. z.b 968. New Effect969. New Effect2970. New Effect3etc. I hope someone can help me
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i Seeking a Guide for make .str files, I hope someone can help me
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https://rathena.org/board/topic/82355-delay-for-putting-onoff-equip/
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I want that the 1.1 is an announce, but that gettime is not working. the announce comes every day..... - script Manager -1,{OnClock1500:if((gettime(6)==1) && (gettime(8)==1)) goto L_Januar; if((gettime(6)==2) && (gettime(8)==1)) goto L_Februar;// ========================================================================================================================// Januar// ========================================================================================================================L_Januar:announce "Januar!",bc_blue|bc_all;end; // ======================================================================================================================== // Februar // ======================================================================================================================== L_Februar: announce "Februar!",bc_blue|bc_all; end; }
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https://rathena.org/board/files/file/3112-custom-collection-102-items/ https://rathena.org/board/files/category/8-wings/ https://rathena.org/board/files/category/6-headgears/
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if(readparam(bStr)>=245){ bonus bStr,10; bonus bDex,10; bonus bAgi,10; bonus2 bAddClass,Class_All,5;} },{},{} if(readparam(bVit)>=245){ bonus bVit,10; bonus bLuk,10; bonus bDex,10; bonus bMaxHPrate,5;} },{},{} if(readparam(bInt)>=245){ bonus bInt,10; bonus bDex,10; bonus bAgi,10; bonus bMatkRate,5;} },{},{} if(readparam(bDex)>=245){ bonus bLuk,10; bonus bDex,10; bonus bAgi,10; bonus bLongAtkRate,5;} },{},{}
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//===== By: ==================================================//= EL Dragon//===== Current Version: =====================================//= 1.00//===== Compatible With: =====================================//= rAthena SVN//============================================================- script killboss -1,{OnInit: bindatcmd "killboss",strnpcinfo(3)+"::OnAtCommand", 20,100; end;OnAtCommand: killmonsterall "abbey02"; // Fallen Bishop Hibram killmonsterall "abbey03"; // Beelzebub killmonsterall "abyss_03"; // Detale killmonsterall "ama_dun03"; // Samurai Specter killmonsterall "anthell02"; // Maya killmonsterall "ayo_dun02"; // Lady Tanee killmonsterall "beach_dun"; // Tao Gunka killmonsterall "ein_dun02"; // RSX-0806 killmonsterall "gef_dun01"; // Dracula killmonsterall "gef_dun02"; // Doppelganger killmonsterall "gef_fild02"; // Orc Hero killmonsterall "gef_fild10"; // Orc Lord killmonsterall "gef_fild14"; // Orc Hero killmonsterall "gl_chyard"; // Dark Lord killmonsterall "gld_dun01"; // Eddga killmonsterall "gld_dun02"; // Doppelganger killmonsterall "gld_dun03"; // Maya killmonsterall "gld_dun04"; // Dark Lord killmonsterall "gon_dun03"; // Evil Snake Lord killmonsterall "ice_dun03"; // Ktullanux killmonsterall "in_sphinx5"; // Pharaoh killmonsterall "jupe_core"; // Vesper killmonsterall "kh_dun02"; // Kiel D-01 killmonsterall "lhz_dun02"; // Egnigem Cenia killmonsterall "lhz_dun03"; // Assassin Cross Eremes, High Priest Margaretha, High Wizard Kathryne, Lord Knight Seyren, Sniper Cecil, Whitesmith Howard killmonsterall "lou_dun03"; // White Lady killmonsterall "mjolnir_04"; // Mistress killmonsterall "moc_fild17"; // Phreeoni killmonsterall "moc_pryd04"; // Osiris killmonsterall "moc_pryd06"; // Amon Ra killmonsterall "mosk_dun03"; // Zmey Gorynych killmonsterall "niflheim"; // Lord of Death killmonsterall "odin_tem03"; // Valkyrie Randgris killmonsterall "pay_dun04"; // Moonlight Flower killmonsterall "pay_fild11"; // Eddga killmonsterall "prt_maze03"; // Baphomet killmonsterall "prt_sewb4"; // Golden Thief Bug killmonsterall "ra_fild02"; // Atroce killmonsterall "ra_fild03"; // Atroce killmonsterall "ra_fild04"; // Atroce killmonsterall "ra_san05"; // Gloom Under Night killmonsterall "thor_v03"; // Ifrit killmonsterall "treasure02"; // Drake killmonsterall "tur_dun04"; // Turtle General killmonsterall "ve_fild01"; // Atroce killmonsterall "ve_fild02"; // Atroce killmonsterall "xmas_dun02"; // Stormy Knight killmonsterall "xmas_fild01"; // Garm message strcharinfo(0)," boss maps have been cleared."; end;}
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open /db/item_db2.txt make a new item - 25500,Custom_Box,Custom Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem groupranditem(IG_whatever),1; },{},{} next step is open /db/const.txt Find IG_Advanced_Weapons_Box 61 below add this IG_whatever 63 //IG_whatever must be same in the item_db2.txt script command next step open ra/db/item_group_db.txt import: db/item_whatever.txt - put this next step make a new script named item_whatever.txt - place this in /db/ next step open item_whatever.txt - in /db/item_whatever.txt //Explanation 63 - is the number you input in const.txt // - 1111 - this is the itemID // - 9 - this is the rate 63,1111,9 63,<Item ID>,<Rate> next step open src/map/itemdb.h find this part #define MAX_ITEMGROUP #62 the number is 62 where in const.txt the max group number is 62 - but you add another item group.. - just add + 1 in 62 so make it #define MAX_ITEMGROUP #63