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Soul1992

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Everything posted by Soul1992

  1. need a check if all users are on the same map. abyss_01,22,36,1 script Quest Helper#25 112,{ if(FuriousFerus >= 1 && Acidus >= 22 && Novus >= 35) goto l_allkills; mes "[Helper]"; mes "You have to kill:"; mes "You have "+FuriousFerus+"/1 Furious Ferus..."; mes "You have "+Acidus+"/22 Acidus..."; mes "You have "+Novus+"/35 Novus"; next; menu "^00FF00Quest Accept^0000FF",L_AbyssLakequest; L_AbyssLakequest: mes "[Helper]"; mes "Do you want to accept the Quest?"; next; menu "Yes",L_AbyssLakekill,"No.....",L_No; L_AbyssLakekill: mes "[Helper]"; mes "You can now begin to Kill the Monsters !!"; set AbyssLakekill,0; close; l_allkills: getitem,5531,1; close; OnNPCKillEvent: if(AbyssLakekill) end; if(killedrid == 2832) // = Furious Ferus { addrid( 2, 0, getcharid(1) ); if(AbyssLakekill) end; if ( hp == 0 ) end; set FuriousFerus,FuriousFerus + 1; if (FuriousFerus < 1) { dispbottom "You killed "+FuriousFerus+"/1 Furious Ferus."; } else if(FuriousFerus == 1) { dispbottom "You have killed all Furious Feruss."; } } else if (killedrid == 1716) // = Acidus { addrid( 2, 0, getcharid(1) ); if(AbyssLakekill) end; if ( hp == 0 ) end; set Acidus,Acidus + 1; if (Acidus < 22) { dispbottom "You killed "+Acidus+"/22 Aciduss."; } else if(Acidus == 22) { dispbottom "You have killed all Aciduss."; } } else if (killedrid == 1715) // = Novus { addrid( 2, 0, getcharid(1) ); if(AbyssLakekill) end; if ( hp == 0 ) end; set Novus,Novus + 1; if (Novus < 35) { dispbottom "You killed "+Novus+"/35 Novus."; } else if(Novus == 35) { dispbottom "You have killed all Novuss."; } } end; }
  2. this is my first attempt. only the annonce on the country does not want to be like I want anthell02,170,165,3 script Warpra Helper#0 112,{ mes "[Warpra Helper]"; mes "You have to kill:"; mes "You have "+VitataKills+"/10 Vitata..."; mes "You have "+AntEggKills+"/55 Ant Egg..."; mes "You have "+FamiliarKills+"/5 Familiar"; next; menu "Unlock Dungeon",L_anthell,"Unlock with Donate Cash ",L_anthellDonate; L_anthell: if(VitataKills >= 10 && AntEggKills >= 55 && FamiliarKills >= 5) goto l_allkills; mes "[Warpra Helper]"; mes "You didn't kill enough monsters!"; close; l_allkills: callfunc "QWS_Dungeon_Warpra",0,"Ant Hell Dungeon"; close; L_anthellDonate: mes "[Warpra Helper]"; mes "You want Donate Cash for Unlocking, it costs you!"; mes "^4527A0Price: 20 Cash Point's^000000"; next; menu "Yes, Unlocking",L_Unlocking,"No.....",L_No; L_Unlocking: if ( #CASHPOINTS < 20) goto l_nocash; #CASHPOINTS -= 20; callfunc "QWS_Dungeon_Warpra",0,"Ant Hell Dungeon"; close; l_nocash: mes "[Warpra Helper]"; mes "You do not have enough Donate Cash"; close; L_No: mes "[Warpra Helper]"; mes "Bye......"; close; OnNPCKillEvent: if(anthell) end; if(killedrid == 1176 && VitataKills < 10) // = Vitata { set VitataKills,VitataKills + 1; dispbottom "You killed "+VitataKills+"/10 Vitata."; if(VitataKills >= 10) dispbottom "You have killed all Vitatas."; } else if (killedrid == 1097 && AntEggKills < 55) // = Ant Egg { set AntEggKills,AntEggKills + 1; dispbottom "You killed "+AntEggKills+"/55 AntEgg."; if(AntEggKills >= 55) dispbottom "You have killed all AntEggs."; }else if (killedrid == 1005 && FamiliarKills < 5) // = Familiar { set FamiliarKills,FamiliarKills + 1; dispbottom "You killed "+FamiliarKills+"/5 Familiar."; if(FamiliarKills >= 5) dispbottom "You have killed all Familiars."; } else if(anthell == 0) { announce "[Warpra]: You have killed every Monster. Come back to me to !",bc_self; set anthell,1; } end; }
  3. Script: https://pastebin.com/Qhhvgr2a Search abyss_02,274,266,1 I would like to install that you have to kill 3 mobs in all Dungeons before it is Unlocked z.b Kill for abyss_02 kill 2 Detale, Kill 55 Ferus, Kill 30 Penomena
  4. oh, sry have already repaired it myself
  5. Hello, Warp to Acces Maps does not do what it should, find the error unfortunately not hope someone finds the problem. https://pastebin.com/b7GTF94F
  6. wants in the menu point Rache dun, Scaraba Dun etc.
  7. hello I would like to add a 2nd Warp to Dungeons, for renewal quest dungeon. hope me can someone help there . https://github.com/HerculesWS/Hercules/blob/master/npc/custom/etc/quest_warper.txt
  8. conf/battle/skill.conf search // Grandcross Settings or gx_allhit
  9. https://rathena.org/board/user/20454-functor/
  10. Actor http://ratemyserver.net/index.php?page=download_tool http://herc.ws/board/files/file/170-act-editor/
  11. here is recolord Baseball Cap https://rathena.org/board/files/file/2800-item-recolor-collection/
  12. use Google..... https://code.google.com/p/ragnarok-online/downloads/detail?name=porn.grf
  13. use pls Google.... http://www.lmdfdg.at/?q=rathena+break+the+seal+quest
  14. noks is only normal mobs. for add mvps src/map/mob.c Find and remove this: if( md->db->mexp || md->master_id )return false; // MVP, Slaves mobs ignores KS and ksprotection: 100000 is 100sec noks aktive, 3600000 is 1h
  15. - script bghappy_1 -1,{ OnInit:bindatcmd "bghappy",strnpcinfo(3)+"::OnBghappy", 40,99; end; OnBghappy:if (@bghappy) {set @bghappy, 0;setbattleflag "bg_reward_rates",100; // Normal Ratessetbattleflag "bg_ranked_mode",0; dispbottom "Battlegrounds +20% mode is OFF.";end;} else {set @bghappy, 1;setbattleflag "bg_reward_rates",120; // +20% Reward Ratessetbattleflag "bg_ranked_mode",1;dispbottom "Battlegrounds +20% mode is ON.";end;}}
  16. I have not hardcoded in client, i Seeking a guide for this. or a Tool , Plugin etc.
  17. i search a Guide for add New Effect to the Effect List,with new .str so that I can use in-game @effect 968 etc. z.b 968. New Effect969. New Effect2970. New Effect3etc. I hope someone can help me
  18. i Seeking a Guide for make .str files, I hope someone can help me
  19. https://rathena.org/board/topic/82355-delay-for-putting-onoff-equip/
  20. Soul1992

    gettime help

    I want that the 1.1 is an announce, but that gettime is not working. the announce comes every day..... - script Manager -1,{OnClock1500:if((gettime(6)==1) && (gettime(8)==1)) goto L_Januar; if((gettime(6)==2) && (gettime(8)==1)) goto L_Februar;// ========================================================================================================================// Januar// ========================================================================================================================L_Januar:announce "Januar!",bc_blue|bc_all;end; // ======================================================================================================================== // Februar // ======================================================================================================================== L_Februar: announce "Februar!",bc_blue|bc_all; end; }
  21. https://rathena.org/board/files/file/3112-custom-collection-102-items/ https://rathena.org/board/files/category/8-wings/ https://rathena.org/board/files/category/6-headgears/
  22. Soul1992

    Onequip

    if(readparam(bStr)>=245){ bonus bStr,10; bonus bDex,10; bonus bAgi,10; bonus2 bAddClass,Class_All,5;} },{},{} if(readparam(bVit)>=245){ bonus bVit,10; bonus bLuk,10; bonus bDex,10; bonus bMaxHPrate,5;} },{},{} if(readparam(bInt)>=245){ bonus bInt,10; bonus bDex,10; bonus bAgi,10; bonus bMatkRate,5;} },{},{} if(readparam(bDex)>=245){ bonus bLuk,10; bonus bDex,10; bonus bAgi,10; bonus bLongAtkRate,5;} },{},{}
  23. //===== By: ==================================================//= EL Dragon//===== Current Version: =====================================//= 1.00//===== Compatible With: =====================================//= rAthena SVN//============================================================- script killboss -1,{OnInit: bindatcmd "killboss",strnpcinfo(3)+"::OnAtCommand", 20,100; end;OnAtCommand: killmonsterall "abbey02"; // Fallen Bishop Hibram killmonsterall "abbey03"; // Beelzebub killmonsterall "abyss_03"; // Detale killmonsterall "ama_dun03"; // Samurai Specter killmonsterall "anthell02"; // Maya killmonsterall "ayo_dun02"; // Lady Tanee killmonsterall "beach_dun"; // Tao Gunka killmonsterall "ein_dun02"; // RSX-0806 killmonsterall "gef_dun01"; // Dracula killmonsterall "gef_dun02"; // Doppelganger killmonsterall "gef_fild02"; // Orc Hero killmonsterall "gef_fild10"; // Orc Lord killmonsterall "gef_fild14"; // Orc Hero killmonsterall "gl_chyard"; // Dark Lord killmonsterall "gld_dun01"; // Eddga killmonsterall "gld_dun02"; // Doppelganger killmonsterall "gld_dun03"; // Maya killmonsterall "gld_dun04"; // Dark Lord killmonsterall "gon_dun03"; // Evil Snake Lord killmonsterall "ice_dun03"; // Ktullanux killmonsterall "in_sphinx5"; // Pharaoh killmonsterall "jupe_core"; // Vesper killmonsterall "kh_dun02"; // Kiel D-01 killmonsterall "lhz_dun02"; // Egnigem Cenia killmonsterall "lhz_dun03"; // Assassin Cross Eremes, High Priest Margaretha, High Wizard Kathryne, Lord Knight Seyren, Sniper Cecil, Whitesmith Howard killmonsterall "lou_dun03"; // White Lady killmonsterall "mjolnir_04"; // Mistress killmonsterall "moc_fild17"; // Phreeoni killmonsterall "moc_pryd04"; // Osiris killmonsterall "moc_pryd06"; // Amon Ra killmonsterall "mosk_dun03"; // Zmey Gorynych killmonsterall "niflheim"; // Lord of Death killmonsterall "odin_tem03"; // Valkyrie Randgris killmonsterall "pay_dun04"; // Moonlight Flower killmonsterall "pay_fild11"; // Eddga killmonsterall "prt_maze03"; // Baphomet killmonsterall "prt_sewb4"; // Golden Thief Bug killmonsterall "ra_fild02"; // Atroce killmonsterall "ra_fild03"; // Atroce killmonsterall "ra_fild04"; // Atroce killmonsterall "ra_san05"; // Gloom Under Night killmonsterall "thor_v03"; // Ifrit killmonsterall "treasure02"; // Drake killmonsterall "tur_dun04"; // Turtle General killmonsterall "ve_fild01"; // Atroce killmonsterall "ve_fild02"; // Atroce killmonsterall "xmas_dun02"; // Stormy Knight killmonsterall "xmas_fild01"; // Garm message strcharinfo(0)," boss maps have been cleared."; end;}
  24. open /db/item_db2.txt make a new item - 25500,Custom_Box,Custom Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem groupranditem(IG_whatever),1; },{},{} next step is open /db/const.txt Find IG_Advanced_Weapons_Box 61 below add this IG_whatever 63 //IG_whatever must be same in the item_db2.txt script command next step open ra/db/item_group_db.txt import: db/item_whatever.txt - put this next step make a new script named item_whatever.txt - place this in /db/ next step open item_whatever.txt - in /db/item_whatever.txt //Explanation 63 - is the number you input in const.txt // - 1111 - this is the itemID // - 9 - this is the rate 63,1111,9 63,<Item ID>,<Rate> next step open src/map/itemdb.h find this part #define MAX_ITEMGROUP #62 the number is 62 where in const.txt the max group number is 62 - but you add another item group.. - just add + 1 in 62 so make it #define MAX_ITEMGROUP #63
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