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vykimo

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Everything posted by vykimo

  1. Oh yes, if some drawer could do that, it would be awesome!
  2. Hi all, Here my latest preview video of one of my stuff : Video animation In Game If you noticed in the video, the main advantage of my mod is that you can continue talking with the NPC while watching the video !! Please, give me feedbacks ! If you like my stuff, don't forget to follow my profile to get informed of new RO stuff I post on forum !
  3. vykimo

    Hancock Jump

    yes !! Absolutely and that's why this is awesome, you'll see all the npc players and monsters across your path way. But they will not see you instead.
  4. vykimo

    Hancock Jump

    Hello, Here my latest mod : Hancock Jump! (for those who don't know, it's like this It's a teleportation skill (like fly wing) but with fresh look : no refreshing and sfx. Here a small video to understand: Please give me feedbacks !
  5. Gravity announced his own RO web client : It's still ugly but refreshing ragnarok, and that's always cool ! Here all the re-adaptation of Ragnarok from Gravity :
  6. So my hercules is corrupted. Thanks for this
  7. Hi, How about this : https://rathena.org/board/topic/106099-instance-mode-expansion on official hercules repository? This is really usefull.
  8. v586 save map in the correct format. 620 don't. You can have black and missing texture in game with the last version
  9. Can you explain me please if this is better than 6.20 v1.0 please? im using that and it really have some problems with texture selection and others little things. Actually I think v.2 is not enough complete.
  10. 586 is actually the best version of BrowEdit. But in few times, BrowEdit 2 will get better but for now it's uncomplete.
  11. Why too scaly ? I think it's a personal question. For me it's the best size like normal mounts (unless for instance marc)
  12. Here my latest showcase : a new job sprite !! This is a fish mount to survive when you are in deep water... You can use it everywhere there is a deep water (it detects water cell from gat tiles) Give me some review !
  13. Hello, I need to find npc_id to store it in sd->progressbar.npc_id =?; I think it's like an unique id stored in this field. What kind of function can give me one unique? I see that st = script->alloc_state(ev->nd->u.scr.script, ev->pos, sd->bl.id, ev->nd->bl.id); in npc.c. Then what I understand that's I need to allocate a bl? Please give me some advices.
  14. Do you have the function ? Or you want to write it. In the second case, you can forget your idea for now.
  15. vykimo

    About Water Cell

    Thanks for your answer, i'll try right now. Edit: seems to work way better. Question : The mapcache generator from hercules automatically detect when a walkable cell is under water and consider it as water cell? Answer : After tests, yes. It automatically detect it ! No need to re-edit all your gat tiles. Nice
  16. Hello, Why checkcell for water tell me that i'm on water (Gat Type 3) if i'm on gat type 0 (walkable)? Need some explaination, I use WeCacheMap
  17. Client + server mod : 2014-10-22bRagexe
  18. Hello, After my Voice Mod and Jumping in RO, here my latest Mod : Rain Mod By Vykimo There is looongtime I searched to recreate a rain in RO (I think it is really missing for roleplaying). After many tests, I found a result rather great, and I think it can be mingled into a kind of rain... Here a preview (press HD to see the rain) : Give me some comments!
  19. Yes, we saw on our db duplicate unique_id... Don't know how it happens.
  20. Problem with tour graphic card. Type your GC on google with the keyword ragnarok to find more results.
  21. I was in bad mood and sorry if I was a bit aggresive But what I meant is that changes like this are totally invisible for players and you have to understand that players' community of Ragnarok Online is decreasing years by years. Today it reached its worse point ever. Hercules is actually the best emulator for stability and exactness with official content : I work on hercules everyday and I thank dev every single day for the cleanliness of source code. NOW, official content takes very long time to come and you probably will understand that Ragnarok is nothing without players, thus hercules too. And I care most about Ragnarok pServ/Hercules' community than using constants instead of integers. That's all I wanted to say just before.
  22. Useless. 'Kay, Thx, Bye. Prepare some usefull shit for player rather than disturbing script developpers...
  23. Hope to see it quickly in Hercules
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