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Hello , I have the problem about Clones created through all methods (clone, slaveclone, evilclone) 1. Clones are not using any skills. How can this be fixed? 2. How to increase ASPD them? 3. How to fix player and clone hit clone with 1 point?
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Hello Community, This is the official topic for my plugin collection. Here's the changes: Initial: * @hatless (hide at will your headgear) Added later: bonus bLastStand (allow player to survive killing blow at a given chance) bonus bCopycat (allow player to auto-cast the last skill used on him back to the caster) bonus bAtkEmoticon (allow player to automatically use emoticon when attacking, being attacked or both) @mobalive (simplification of mobsearch that only shows if mob is alive or dead) bonus bAreaSkill (y% chance for skill (skill_id) n to be AoE in y*y cells) bonus bHealAttack (gives the player the ability to cast healing attacks on enemies regardless of undead element, causing damage) bonus bSCDamage (Increase damage on enemy inflicted with status effect n by x%.) bonus bSCExchange (This bonus gives the player a chance to instead of being inflicted by a status (SC_BLIND, SC_FREEZE, etc) to a new one.) bonus bDeathKeepBuffs (Allow for status to remain when player is killed.) bonus bAvoidTrap (N% chance to avoid activating a trap when stepping on it.) bonus bNoAreaMagic (Reduce area target magic damage in n%.) bonus bNoSingleMagic (Reduce single target magic damage in n%.) bonus bElementDamage (Increase player damage of element n by x%) Repository: https://github.com/yanpitangui/HPM-Plugins I plan to add more conversions from Epoque Expansion Pack as plugins. Thanks.
- 7 replies
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- expansion-pack
- epoque
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Version 1.7
415 downloads
//-------------------------------------------------------------------------------------------// * @whosell - List who is vending the item (amount, price, and location). * revamped by VoidLess, original by zephyrus_cr * Converted into a Plugin by ossi0110 //-------------------------------------------------------------------------------------------// Here is the @whosell Plugin tested with Linux and VS2010 Current the Plugin is setted to show a Minimap Dot where the Vendor is Located , if you dont want this just change this line change it to 0 bool flag = 1; // place dot on the minimap? can be used ingame with , @whosell ITEMID/ITEM_NAME for more info on how to to use HPM visit Here have fun , ossi0110 -
how to put an stack option for the charm plugins.. example: Maximum charm is 10 and if i have more than 10 the effect will not work
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Version 1.0
34 downloads
Hercules Plugin bonus3 bAtkEnemyStat Description: Will increase Damage by z% if Enemy Stat is >= y Repo Link: https://github.com/Normynator/Ragnarok/blob/master/HPM-Plugins/bonustargetstats/bonustargetstats.c Credits: Senpai Dastgir, for giving me inspiration How to install? https://github.com/HerculesWS/Hercules/wiki/Hercules-Plugin-Manager How to use? Format: STR = 1 AGI = 2 VIT = 3 INT = 4 DEX = 5 LUK = 6 bonus3 bAtkEnemyStat, x, y, z; x = Stat y = Stat enemy must have z = damage increase (10 = 10%); e.g: bonus3 bAtkEnemyStat, 3, 50, 10; Increase Damage by 10% if enemy vit >= 50. -
Version 1.0
58 downloads
With this plugin you be able to set required Zeny and/or Items to players be able to send messages on channels. The idea came from this post, thank you @blaze. How to configure channels: // FIXME: make a better way to add fee on channels (directly on channels.conf) const struct { char name[HCS_NAME_LENGTH]; int zeny; int nameid; int amount; } channels_fee[] = { // -- Add channels with fee like the example: {"name", zeny, item id, item count}; {"main" , 1000, 0 , 0}, // #main - 1000z and no item }; Find 'channels_fee[]' declaration, and add an element just like the example. If you find any bugs please report them! Hope you enjoy it.- 1 review
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- channel system
- channel
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View File Channel Fee Plugin With this plugin you be able to set required Zeny and/or Items to players be able to send messages on channels. The idea came from this post, thank you @blaze. How to configure channels: // FIXME: make a better way to add fee on channels (directly on channels.conf) const struct { char name[HCS_NAME_LENGTH]; int zeny; int nameid; int amount; } channels_fee[] = { // -- Add channels with fee like the example: {"name", zeny, item id, item count}; {"main" , 1000, 0 , 0}, // #main - 1000z and no item }; Find 'channels_fee[]' declaration, and add an element just like the example. If you find any bugs please report them! Hope you enjoy it. Submitter Murilo BiO' Submitted 02/04/17 Category Plugins
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- channel system
- channel
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Hi guys. I'm having this error after adding hBG.c plugin from http://herc.ws/board/topic/14083-hercules-battlegrounds/ . Hoping for some help please. Thanks in advance! In file included from hBG.c:44: ../plugins/HPMHooking.h:25: error: nested redefinition of 'enum HPluginHookType' ../plugins/HPMHooking.h:25: error: redeclaration of 'enum HPluginHookType' ../plugins/HPMHooking.h:26: error: redeclaration of enumerator 'HOOK_TYPE_PRE' ../common/HPMi.h:75: note: previous definition of 'HOOK_TYPE_PRE' was here ../plugins/HPMHooking.h:27: error: redeclaration of enumerator 'HOOK_TYPE_POST' ../common/HPMi.h:76: note: previous definition of 'HOOK_TYPE_POST' was here In file included from hBG.c:44: ../plugins/HPMHooking.h:46:42: error: HPMHooking/HPMHooking.Defs.inc: No such file or directory ../plugins/HPMHooking.h:48:1: warning: "addHookPre" redefined In file included from ../common/hercules.h:35, from hBG.c:15: ../common/HPMi.h:110:1: warning: this is the location of the previous definition In file included from hBG.c:44: ../plugins/HPMHooking.h:53:1: warning: "addHookPost" redefined In file included from ../common/hercules.h:35, from hBG.c:15: ../common/HPMi.h:111:1: warning: this is the location of the previous definition In file included from hBG.c:44: ../plugins/HPMHooking.h:60:1: warning: "hookStop" redefined In file included from ../common/hercules.h:35, from hBG.c:15: ../common/HPMi.h:114:1: warning: this is the location of the previous definition In file included from hBG.c:44: ../plugins/HPMHooking.h:61:1: warning: "hookStopped" redefined In file included from ../common/hercules.h:35, from hBG.c:15: ../common/HPMi.h:115:1: warning: this is the location of the previous definition hBG.c: In function 'hBG_send_guild_member_list': hBG.c:599: error: 'struct mmo_charstatus' has no member named 'class' hBG.c: In function 'hBG_add_rank_points': hBG.c:1559: error: too few arguments to function 'clif->disp_message' hBG.c:1560: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c:1564: error: too few arguments to function 'clif->disp_message' hBG.c:1565: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c: In function 'npc_parse_unknown_mapflag_pre': hBG.c:3202: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c: In function 'clif_charnameupdate_pre': hBG.c:3236: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c: In function 'skill_check_condition_castbegin_pre': hBG.c:3247: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c: In function 'skillnotok_pre': hBG.c:3255: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c: In function 'skill_castend_nodamage_id_pre': hBG.c:3304: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c: In function 'status_get_guild_id_pre': hBG.c:3325: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c: In function 'status_get_emblem_id_pre': hBG.c:3345: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c: In function 'bg_team_leave_pre': hBG.c:3364: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c: In function 'guild_isallied_pre': hBG.c:3404: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c: In function 'plugin_init': hBG.c:3593: error: 'HPMHOOK_pre_npc_parse_unknown_mapflag' undeclared (first use in this function) hBG.c:3593: error: (Each undeclared identifier is reported only once hBG.c:3593: error: for each function it appears in.) hBG.c:3593: error: expected ')' before numeric constant hBG.c:3593: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c:3593: warning: left-hand operand of comma expression has no effect hBG.c:3594: error: 'HPMHOOK_pre_clif_charnameupdate' undeclared (first use in this function) hBG.c:3594: error: expected ')' before numeric constant hBG.c:3594: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c:3594: warning: left-hand operand of comma expression has no effect hBG.c:3595: error: 'HPMHOOK_pre_status_get_guild_id' undeclared (first use in this function) hBG.c:3595: error: expected ')' before numeric constant hBG.c:3595: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c:3595: warning: left-hand operand of comma expression has no effect hBG.c:3596: error: 'HPMHOOK_pre_status_get_emblem_id' undeclared (first use in this function) hBG.c:3596: error: expected ')' before numeric constant hBG.c:3596: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c:3596: warning: left-hand operand of comma expression has no effect hBG.c:3597: error: 'HPMHOOK_pre_map_quit' undeclared (first use in this function) hBG.c:3597: error: expected ')' before numeric constant hBG.c:3597: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c:3597: warning: left-hand operand of comma expression has no effect hBG.c:3598: error: 'HPMHOOK_pre_guild_isallied' undeclared (first use in this function) hBG.c:3598: error: expected ')' before numeric constant hBG.c:3598: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c:3598: warning: left-hand operand of comma expression has no effect hBG.c:3599: error: 'HPMHOOK_pre_skill_check_condition_castbegin' undeclared (first use in this function) hBG.c:3599: error: expected ')' before numeric constant hBG.c:3599: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c:3599: warning: left-hand operand of comma expression has no effect hBG.c:3600: error: 'HPMHOOK_pre_skill_not_ok' undeclared (first use in this function) hBG.c:3600: error: expected ')' before numeric constant hBG.c:3600: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c:3600: warning: left-hand operand of comma expression has no effect hBG.c:3601: error: 'HPMHOOK_pre_skill_castend_nodamage_id' undeclared (first use in this function) hBG.c:3601: error: expected ')' before numeric constant hBG.c:3601: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c:3601: warning: left-hand operand of comma expression has no effect hBG.c:3602: error: 'HPMHOOK_pre_bg_team_leave' undeclared (first use in this function) hBG.c:3602: error: expected ')' before numeric constant hBG.c:3602: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c:3602: warning: left-hand operand of comma expression has no effect hBG.c:3605: error: 'HPMHOOK_post_clif_pLoadEndAck' undeclared (first use in this function) hBG.c:3605: error: expected ')' before numeric constant hBG.c:3605: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c:3605: warning: left-hand operand of comma expression has no effect hBG.c:3606: error: 'HPMHOOK_post_clif_pUseSkillToId' undeclared (first use in this function) hBG.c:3606: error: expected ')' before numeric constant hBG.c:3606: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c:3606: warning: left-hand operand of comma expression has no effect hBG.c:3607: error: 'HPMHOOK_post_clif_getareachar_pc' undeclared (first use in this function) hBG.c:3607: error: expected ')' before numeric constant hBG.c:3607: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c:3607: warning: left-hand operand of comma expression has no effect hBG.c:3608: error: 'HPMHOOK_post_pc_update_idle_time' undeclared (first use in this function) hBG.c:3608: error: expected ')' before numeric constant hBG.c:3608: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c:3608: warning: left-hand operand of comma expression has no effect hBG.c:3664:89: error: macro "addBattleConf" passed 4 arguments, but takes just 3 hBG.c: In function 'server_preinit': hBG.c:3664: error: 'addBattleConf' undeclared (first use in this function) hBG.c:3665:96: error: macro "addBattleConf" passed 4 arguments, but takes just 3 hBG.c:3666:90: error: macro "addBattleConf" passed 4 arguments, but takes just 3 hBG.c:3667:95: error: macro "addBattleConf" passed 4 arguments, but takes just 3 hBG.c:3668:95: error: macro "addBattleConf" passed 4 arguments, but takes just 3 hBG.c:3669:96: error: macro "addBattleConf" passed 4 arguments, but takes just 3 hBG.c:3670:94: error: macro "addBattleConf" passed 4 arguments, but takes just 3 hBG.c:3671:93: error: macro "addBattleConf" passed 4 arguments, but takes just 3 hBG.c:3672:93: error: macro "addBattleConf" passed 4 arguments, but takes just 3 make[1]: *** [../../plugins/hBG.so] Error 1 make[1]: Leaving directory `/root/trunk/src/plugins' make: *** [plugins] Error 2
- 9 replies
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- hbg.c
- battleground
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(and 4 more)
Tagged with:
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bonus3 bAtkEnemyStat View File Hercules Plugin bonus3 bAtkEnemyStat Description: Will increase Damage by z% if Enemy Stat is >= y Repo Link: https://github.com/Normynator/Ragnarok/blob/master/HPM-Plugins/bonustargetstats/bonustargetstats.c Credits: Senpai Dastgir, for giving me inspiration How to install? https://github.com/HerculesWS/Hercules/wiki/Hercules-Plugin-Manager How to use? Format: STR = 1 AGI = 2 VIT = 3 INT = 4 DEX = 5 LUK = 6 bonus3 bAtkEnemyStat, x, y, z; x = Stat y = Stat enemy must have z = damage increase (10 = 10%); e.g: bonus3 bAtkEnemyStat, 3, 50, 10; Increase Damage by 10% if enemy vit >= 50. Submitter Normynator Submitted 01/11/17 Category Plugins
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Rationale: This is part of a larger source cleanup project. Following the code style guidelines we decided to adopt (linux kernel guidelines), typedefs should be avoided except where necessary. At the same time, we noticed that we have far too many explicit casts through the code, that might easily hide a coding error (for example a variable that changed type), so we're going to try and remove as many of those as possible as well. Contents: The various TBL_* typedefs are completely unnecessary (they're only needed for internal use by the BL_CAST() macro). As such, they shouldn't be used through the code, so they have been deprecated (they're not marked as deprecated yet, due to technical reasons, but you can assume they are). Taking the chance, the BL_CAST() macro was changed to a family of macros (BL_CAST, BL_CCAST, BL_UCAST, BL_UCCAST), each with different behavior and purpose: - BL_CAST(): Casts its argument to the specified type, after ensuring the block list was of the correct type. The argument must be non-constant, and it may be evaluated more than once (i.e. unsafe to use with mapit->next(x)) - BL_CCAST(): Same as BL_CAST, but it takes a const block list pointer, and returns a const object. - BL_UCAST(): Casts its argument to the specified type, without verifying the source block list (it is the caller's care to do that). The argument is guaranteed to be evaluated only once, making it suitable to be used with mapit->next(x) or similar functions. - BL_UCCAST(): Same as BL_UCAST(), but takes a const block list pointer, and returns a const object. Impact: Custom code may stop compiling until the appropriate changes are made. Changes are easy/trivial (mostly doable as a find and replace) Details: Any use of the TBL_* typedefs must be replaced with the corresponding struct: - TBL_PC -> struct map_session_data - TBL_NPC -> struct npc_data - TBL_MOB -> struct mob_data - TBL_ITEM -> struct flooritem_data - TBL_CHAT -> struct chat_data - TBL_SKILL -> struct skill_unit - TBL_PET -> struct pet_data - TBL_HOM -> struct homun_data - TBL_MER -> struct mercenary_data - TBL_ELEM -> struct elemental_data Any explicit casts of a struct block_list to any of the above types, should be replaced with the most appropriate BL_CAST() variant (as described above). Merge Date: Wed, 6 Jan 2016 17:36:33 +0300 Related Pull Requests: - #1034 - https://github.com/HerculesWS/Hercules/pull/1034 - Changed all TBL_* to the appropriate structs [Haru] - #1024 - https://github.com/HerculesWS/Hercules/pull/1024 - Change all TBL_* to actual struct to follow unix kernel syntax [hemagx] Related Commits: - b69f7b8 - https://github.com/HerculesWS/Hercules/commit/b69f7b8 - Sat, 26 Dec 2015 11:17:14 +0200 Change all TBL_PC to struct map_session_data as per style guidelines [hemagx] - 1249dc2 - https://github.com/HerculesWS/Hercules/commit/1249dc2 - Sat, 26 Dec 2015 11:17:14 +0200 Change all TBL_MOB to struct mob_data as per strly guidelines [hemagx] - 3364658 - https://github.com/HerculesWS/Hercules/commit/3364658 - Sat, 26 Dec 2015 11:17:14 +0200 Change all TBL_HOM to struct homun_data as per style guidelines [hemagx] - 00c95f6 - https://github.com/HerculesWS/Hercules/commit/00c95f6 - Sat, 26 Dec 2015 11:17:14 +0200 Change all TBL_MER to struct mercenary_data as per style guidelines [hemagx] - b040c61 - https://github.com/HerculesWS/Hercules/commit/b040c61 - Sat, 26 Dec 2015 11:17:14 +0200 Change all TBL_SKILL to struct skill_data as per style guidelines [hemagx] - 829ebdd - https://github.com/HerculesWS/Hercules/commit/829ebdd - Sat, 26 Dec 2015 11:17:14 +0200 Change all TBL_PET to struct pet_data as per style guidelines [hemagx] - 1f71f41 - https://github.com/HerculesWS/Hercules/commit/1f71f41 - Sat, 26 Dec 2015 11:17:14 +0200 Change all TBL_ELEM to struct elemental_data as per style guidelines [hemagx] - 3007a37 - https://github.com/HerculesWS/Hercules/commit/3007a37 - Sat, 26 Dec 2015 11:17:14 +0200 Change all TBL_NPC to struct npc_data as per style guidelines [hemagx] - a1b0dae - https://github.com/HerculesWS/Hercules/commit/a1b0dae - Sun, 27 Dec 2015 17:35:25 +0100 Introduced the BL_UCAST() macro as an alternative to explicit casts [Haru] - aa574e3 - https://github.com/HerculesWS/Hercules/commit/aa574e3 - Mon, 28 Dec 2015 15:14:22 +0100 Added const variants of BL_CAST/BL_UCAST: BL_CCAST/BL_UCCAST [Haru] - b3c722e - https://github.com/HerculesWS/Hercules/commit/b3c722e - Sun, 27 Dec 2015 18:17:24 +0100 Replaced some explicit casts with BL_UCAST/BL_UCCAST [Haru] - f878d5e - https://github.com/HerculesWS/Hercules/commit/f878d5e - Mon, 28 Dec 2015 00:16:39 +0100 Replaced some explicit casts with BL_UCAST/BL_UCCAST [Haru] - 2055585 - https://github.com/HerculesWS/Hercules/commit/2055585 - Mon, 28 Dec 2015 00:24:24 +0100 Replaced some map->id2sd calls with the proper map->id2XX function [Haru] - 5db8be9 - https://github.com/HerculesWS/Hercules/commit/5db8be9 - Mon, 28 Dec 2015 02:05:09 +0100 Moved status_get_homXXX macros to status.c [Haru] - 0e05c1e - https://github.com/HerculesWS/Hercules/commit/0e05c1e - Mon, 28 Dec 2015 15:13:02 +0100 Replaced some explicit casts with BL_UCAST [Haru] - e3eac13 - https://github.com/HerculesWS/Hercules/commit/e3eac13 - Mon, 28 Dec 2015 15:41:36 +0100 Replaced the remaining explicit casts with BL_CAST/BL_UCAST [Haru] - d5199ce - https://github.com/HerculesWS/Hercules/commit/d5199ce - Wed, 6 Jan 2016 17:36:33 +0300 Merge pull request #1034 from HerculesWS/bl_cast [Andrei Karas] - f0fb759 - https://github.com/HerculesWS/Hercules/commit/f0fb759 - Wed, 6 Jan 2016 15:37:16 +0100 HPM Hooks Update [Hercules.ws] - 0772dd0 - https://github.com/HerculesWS/Hercules/commit/0772dd0 - Wed, 6 Jan 2016 23:56:48 +0300 Fix null pointer access after previous commits. [Andrei Karas] - 2af2132 - https://github.com/HerculesWS/Hercules/commit/2af2132 - Fri, 8 Jan 2016 16:51:59 +0100 Fixed a mapserver crash (too small allocation) [Haru] Trivia: While many of the changes here would have been possible with find and replace, I decided to review each and every of them (the actual replacement was mostly done with a vim macro, but not fully automated so I could see what the code was, and possibly do additional cleanup by hand), in order to review up some old, wrong code. It turned out that we were casting things that we didn't need to cast, or using wrong map->bl2XX() functions in several places. It costed some hours of work, but it was definitely worth it.
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File Name: Emo.c File Submitter: samsudin File Submitted: 24 Oct 2015 File Category: Plugins -This is just atcommand emo, i just learn and try to convert it into plugin -Original code by OnPlay Usage: @emo <1-81> Click here to download this file
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Well, hello everyone! It's been a while Been busy in real life and now I'm back and learning all the changes that has been made and now I'm focusing on scripting and making plugins again. So I have encountered a problem now with regards to plugin. I have added battleconf settings into the plugin which is loaded perfectly. The problem is, the value can't be detected by the script command getbattleflag Although setbattleflag command can affect the custom battle_conf setting I have made with the plugin. Thanks!
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Error compiling plugins with the latest revision of Hercules. I tried to adapt but I did not succeed Plugin addrid: Image of error: Ps: It worked before
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I want change the size of the bar of the script http://herc.ws/board/files/file/94-visible-monsters-hp/ only on boss someone can help me?