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AnnieRuru

Run Or Die event ( aka. Poring Bomb )

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ok another script that should deserve in the script release section

... after having countless fix in script request ...

 

Download: 2.3a

script

Make sure your hercules server is compile after 2015-11-15

 

ok what this event do ...

Run ! or you gonna DIE !

this event will keep spawning Bomb Poring and BOOM and KABOOM every player they came across

until the last player who are still alive on the map will be declare winner

 

this should be a simple script ...

hope you guys know how to edit by your own ...

 

 

 

 

original topic in eathena

it was just a simple script request ... however it went popular for some reason

 

 

 

Archive

 

2.0

http://upaste.me/56ce2179350e8185c

- new scripting syntax

- remove the loop, use OnPCDieEvent instead

 

 

suddenly I remember in the past someone told me that

if you go in with cloaking and hiding, you still cloaking/hiding

after some test this is not true, noskill mapflag seems to counter that already

 

 

2.1

script

- fix the script gives the reward to the 2nd last person who DIED !! Not to the winner !! OMG !!

- fix the script sometimes the event doesn't end

--- because if the previous round winner logout during 5 sec, the script terminated without resetting variables

 

2.2

script

- add a gm level setting to bypass the registration

 

2.3

script

- use the new queue iterator script commands

 

2.3a

script

- just a minor edit to stop outdated server using this script

 

Edited by AnnieRuru

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sry I just reread the script again and found a SERIOUS bug

 

version 2.1

- fix the script gives the reward to the 2nd last person who DIED !! Not to the winner !! OMG !!

- fix the script sometimes the event doesn't end

--- because if the previous round winner logout during 5 sec, the script terminated without resetting variables

Edited by AnnieRuru

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1. restart the server

2. remove the file at npc/aviro/event/bombring.txt

3. rename the `runordie` npc

 

pick either one should fix your problem

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Hello @@AnnieRuru I tried the script 2.1, with gm account and non - gm, my non gm account already died, but still the poring bomb keeps spawning iv been running for almost 2 mins alone.. I don't know why? i didn't change anything. 

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maybe you use gm account to register, and then teleport out ?

almost all event script made by me doesn't have this protection

 

so make sure only use non-gm account to run this event, and use gm to @warp in

 

once haru's queue iterator script commands out, then its SQO_OnMapChange can prevent this from happening

 

 

EDIT: nvm, maybe just add a few lines 1st, doesn't hurt I guess ?

release 2.2

Edited by AnnieRuru

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maybe you use gm account to register, and then teleport out ?

almost all event script made by me doesn't have this protection

 

so make sure only use non-gm account to run this event, and use gm to @warp in

 

once haru's queue iterator script commands out, then its SQO_OnMapChange can prevent this from happening

 

 

EDIT: nvm, maybe just add a few lines 1st, doesn't hurt I guess ?

release 2.2

hehehe.. thanks @@AnnieRuru,

 

Btw how to restrict those players with dragons and gryphons?

NPC will not allow those mounts inside

Edited by MikZ

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@@MikZ

http://herc.ws/board/topic/11153-movespeed-mapflag/

 

ok I made the movespeed mapflag (actually I did this for a customer few days ago hahaha)

so just add

guild_vs5   mapflag   movespeed   150
at your script

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hello @@AnnieRuru

 

is it possible to make this event allowed for novice lvl 1 only?

 

because i've seen a lot of people in 255/120 who can survive on bomb poring.

Edited by xlaws27

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because i've seen a lot of people in 255/120 who can survive on bomb poring.

1. change your bomb poring hp to maximum maxhp avaiable

the npc_selfdestruction will kill itself with its hp available, so increasing its hp should deal more damage

 

2. disallow players to use healing items in this map

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