AnnieRuru 957 Posted December 5, 2015 this script gets in the way when I editing the wiki, so I have to dispose here ops, I mean, release here Download: script simple script, the npc announce the name of the card it wants if the player having this card, can give to this npc for a reward found this idea from rathena script request 6 Garr, Litro, Jedzkie and 3 others reacted to this Quote Share this post Link to post Share on other sites
Garr 117 Posted December 6, 2015 You have a small typo on line 52, mvpcards -> .mvpcards I can't deny that I get the idea behind this, but I somehow find such event strange. Still, awesome script /no1 1 AnnieRuru reacted to this Quote Share this post Link to post Share on other sites
AnnieRuru 957 Posted December 6, 2015 no wonder I found it strange for never getting type 2 ... I thought it was just low probability fixed Quote Share this post Link to post Share on other sites
mrlongshen 22 Posted December 6, 2015 @@AnnieRuru thanks for this script. I will use it in my server later.. Quote Share this post Link to post Share on other sites
mrlongshen 22 Posted March 22, 2016 This event has bugs, when it annouce, it close too. hahahaha Quote Share this post Link to post Share on other sites
JoyRo 5 Posted August 24, 2016 There is no bug its just 30 seconds befor the event ends.You should change. sleep 30000; // last 30 Seconds Tosleep 900000; // last 15 Minutes This wil make the event last 15 minutes instead of 30 seconds. Quote Share this post Link to post Share on other sites
mrlongshen 22 Posted August 25, 2016 There is no bug its just 30 seconds befor the event ends. You should change. sleep 30000; // last 30 Seconds To sleep 900000; // last 15 Minutes This wil make the event last 15 minutes instead of 30 seconds. ok thanks Quote Share this post Link to post Share on other sites
midaswhisper 1 Posted June 5, 2018 Hi annie. instead of using the sql i want to just manually input the available cards that can be picked by the npc and a declaration in the script for the quantity of cards that the npc needs. How to do that? Quote Share this post Link to post Share on other sites