Jump to content
  • 0
Sign in to follow this  
KhnKhymKh

PVP Mode if MVP is alive

Question

I found this snippet of code on rAthena that when an MVP spawns on his natural map, the pvp mode goes on, when the mvp dies, off.

 

 if( md->state.boss ) {
	map_setmapflag(bl->m, MF_PVP, true);
}

 

I'm having a source error with "map_setmapflag(bl->m, MF_PVP, true);"

Tried using "map->list[m].flag.pvp", and "map->list[m].flag.nopvp;" (when turning it off)

 

Can anyone tell me the correct way to do it?

Share this post


Link to post
Share on other sites

6 answers to this question

Recommended Posts

  • 0

if still need i have this and created for herc.

Edited by cookie-rae

Share this post


Link to post
Share on other sites
  • 0

This is good idea. Would be great to have it on hercules.

Edited by gantz

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.