Mhalicot 392 Posted October 11, 2013 (edited) ~ Originally script by Rebel, Zephyrus [rAthena]. ~ Hindi ko pag aari ang script na ito, ginawa ko lang itong tugma sa Hercules. Kung sakaling magustuhan nyo, pindutin lamang ang bilang pasasalamat. ~ [Original Topic] http://goo.gl/YU1Z7o ~ 100% compatible in (revision 12624) ~ Requested by karazu //= Pwede nang ma convert ang headgear // (on Top, Mid or Low) na maging costume item. // Mawawala ang refine(+) or card kung meron man. //= Ibabalik ang ginawang custume headgear // (on Top, Mid or Low) sa orihinal na gamit. // hindi nito ibabalik ang refine(+) or card kung meron man. ~ Download: http://herc.ws/board/files/file/51-costume-system/ ~ Maraming salamat sa pag suporta. Bigyan ng rate ang download kung gumana. Note: Inilagay ko sya sa Download para makita rin ng iba kung sakaling matabunan ang topic na to. Salamat sa pang unawa. Edited October 11, 2013 by sevenzz23 5 lakasmonk123, cJei, ShankS and 2 others reacted to this Share this post Link to post Share on other sites
karazu 33 Posted October 12, 2013 Thank you very much for this, my only problem is how to apply the patches?tried copy pasting them but i got error in compiling! 1 Jezu reacted to this Share this post Link to post Share on other sites
Mhalicot 392 Posted October 12, 2013 No prob. I really appreciate it if you click wala ka bang tortoise.. gamitin mo tortoise sa pat apply ng patch xD Share this post Link to post Share on other sites
karazu 33 Posted October 12, 2013 meron akong tortoise I just dont know how to use it heheh! Share this post Link to post Share on other sites
karazu 33 Posted October 21, 2013 No prob. I really appreciate it if you click wala ka bang tortoise.. gamitin mo tortoise sa pat apply ng patch xD Bro its not working with the latest revision. theirs and error. SCRIPT.C --- script.c+++ script.c@@ -17297,6 +17297,52 @@ return true; }++/*==========================================+ * Costume Items+ *------------------------------------------*/+BUILDIN(costume)+{+ int i = -1, num, ep;+ TBL_PC *sd;++ num = script_getnum(st,2); // Equip Slot+ sd = script->rid2sd(st);++ if( sd == NULL )+ return 0;+ if( num > 0 && num <= ARRAYLENGTH(script->equip) )+ i = pc->checkequip(sd, script->equip[num - 1]);+ if( i < 0 )+ return 0;+ ep = sd->status.inventory[i].equip;+ if( !(ep&EQP_HEAD_LOW) && !(ep&EQP_HEAD_MID) && !(ep&EQP_HEAD_TOP) )+ return 0;++ logs->pick_pc(sd, LOG_TYPE_SCRIPT, -1, &sd->status.inventory[i],sd->inventory_data[i]);+ pc->unequipitem(sd,i,2);+ clif->delitem(sd,i,1,3);+ // --------------------------------------------------------------------+ sd->status.inventory[i].refine = 0;+ sd->status.inventory[i].attribute = 0;+ sd->status.inventory[i].card[0] = CARD0_CREATE;+ sd->status.inventory[i].card[1] = 0;+ sd->status.inventory[i].card[2] = GetWord(battle_config.reserved_costume_id, 0);+ sd->status.inventory[i].card[3] = GetWord(battle_config.reserved_costume_id, 1);++ if( ep&EQP_HEAD_TOP ) { ep &= ~EQP_HEAD_TOP; ep |= EQP_COSTUME_HEAD_TOP; }+ if( ep&EQP_HEAD_LOW ) { ep &= ~EQP_HEAD_LOW; ep |= EQP_COSTUME_HEAD_LOW; }+ if( ep&EQP_HEAD_MID ) { ep &= ~EQP_HEAD_MID; ep |= EQP_COSTUME_HEAD_MID; }+ // --------------------------------------------------------------------+ logs->pick_pc(sd, LOG_TYPE_SCRIPT, 1, &sd->status.inventory[i],sd->inventory_data[i]);++ clif->additem(sd,i,1,0);+ pc->equipitem(sd,i,ep);+ clif->misceffect(&sd->bl,3);++ return 0;+}+ // declarations that were supposed to be exported from npc_chat.c #ifdef PCRE_SUPPORT BUILDIN(defpattern); Share this post Link to post Share on other sites
Mhalicot 392 Posted October 22, 2013 its okay, just open the file and rearrange the script. you can do it manually. Share this post Link to post Share on other sites
nikki1200 1 Posted November 3, 2013 (edited) how to update manually? Edited November 3, 2013 by nikki1200 Share this post Link to post Share on other sites
Mhalicot 392 Posted November 3, 2013 Copy/paste re-arrange.. delete + sign at the beginning.. Share this post Link to post Share on other sites
karazu 33 Posted November 4, 2013 (edited) - unsigned short equip_pos[EQI_MAX]={EQP_ACC_L,EQP_ACC_R,EQP_SHOES,EQP_GARMENT,EQP_HEAD_LOW,EQP_HEAD_MID,EQP_HEAD_TOP,EQP_ARMOR,EQP_HAND_L,EQP_HAND_R,EQP_COSTUME_HEAD_TOP,EQP_COSTUME_HEAD_MID,EQP_COSTUME_HEAD_LOW,EQP_COSTUME_GARMENT,EQP_AMMO};+// unsigned short equip_pos[EQI_MAX]={EQP_ACC_L,EQP_ACC_R,EQP_SHOES,EQP_GARMENT,EQP_HEAD_LOW,EQP_HEAD_MID,EQP_HEAD_TOP,EQP_ARMOR,EQP_HAND_L,EQP_HAND_R,EQP_COSTUME_HEAD_TOP,EQP_COSTUME_HEAD_MID,EQP_COSTUME_HEAD_LOW,EQP_COSTUME_GARMENT,EQP_AMMO};+ unsigned short equip_pos[EQI_MAX]={EQP_ACC_L,EQP_ACC_R,EQP_SHOES,EQP_GARMENT,EQP_HEAD_LOW,EQP_HEAD_MID,EQP_HEAD_TOP,EQP_ARMOR,EQP_HAND_L,EQP_HAND_R,EQP_AMMO,EQP_COSTUME_HEAD_TOP,EQP_COSTUME_HEAD_MID,EQP_COSTUME_HEAD_LOW,EQP_COSTUME_GARMENT};+ it says remove - unsigned short equip_pos[EQI_MAX]={EQP_ACC_L,EQP_ACC_R,EQP_SHOES,EQP_GARMENT,EQP_HEAD_LOW,EQP_HEAD_MID,EQP_HEAD_TOP,EQP_ARMOR,EQP_HAND_L,EQP_HAND_R,EQP_COSTUME_HEAD_TOP,EQP_COSTUME_HEAD_MID,EQP_COSTUME_HEAD_LOW,EQP_COSTUME_GARMENT,EQP_AMMO}; but but in the latest revision it you cannot find it any more because this is the new one unsigned int equip_pos[EQI_MAX]={EQP_ACC_L,EQP_ACC_R,EQP_SHOES,EQP_GARMENT,EQP_HEAD_LOW,EQP_HEAD_MID,EQP_HEAD_TOP,EQP_ARMOR,EQP_HAND_L,EQP_HAND_R,EQP_COSTUME_HEAD_TOP,EQP_COSTUME_HEAD_MID,EQP_COSTUME_HEAD_LOW,EQP_COSTUME_GARMENT,EQP_AMMO, EQP_SHADOW_ARMOR, EQP_SHADOW_WEAPON, EQP_SHADOW_SHIELD, EQP_SHADOW_SHOES, EQP_SHADOW_ACC_R, EQP_SHADOW_ACC_L }; How to edit it? since its not same anymore? EDIT: Its in the LATEST revision. Edited November 4, 2013 by karazu Share this post Link to post Share on other sites
Mhalicot 392 Posted November 4, 2013 please edit it on Notepad++ thnx Share this post Link to post Share on other sites
karazu 33 Posted November 4, 2013 (edited) please edit it on Notepad++ thnx Yes i did, since I am editing it manuall., but what will happen to the Shadow system if I will remove it? EDIT unsigned int equip_pos[EQI_MAX]={EQP_ACC_L,EQP_ACC_R,EQP_SHOES,EQP_GARMENT,EQP_HEAD_LOW,EQP_HEAD_MID,EQP_HEAD_TOP,EQP_ARMOR,EQP_HAND_L,EQP_HAND_R,EQP_COSTUME_HEAD_TOP,EQP_COSTUME_HEAD_MID,EQP_COSTUME_HEAD_LOW,EQP_COSTUME_GARMENT,EQP_AMMO, EQP_SHADOW_ARMOR, EQP_SHADOW_WEAPON, EQP_SHADOW_SHIELD, EQP_SHADOW_SHOES, EQP_SHADOW_ACC_R, EQP_SHADOW_ACC_L }; EDIT: I will add them also manually? Edited November 4, 2013 by karazu Share this post Link to post Share on other sites
Mhalicot 392 Posted November 4, 2013 yes add it manually.. Share this post Link to post Share on other sites
karazu 33 Posted November 4, 2013 +// unsigned short equip_pos[EQI_MAX]={EQP_ACC_L,EQP_ACC_R,EQP_SHOES,EQP_GARMENT,EQP_HEAD_LOW,EQP_HEAD_MID,EQP_HEAD_TOP,EQP_ARMOR,EQP_HAND_L,EQP_HAND_R,EQP_COSTUME_HEAD_TOP,EQP_COSTUME_HEAD_MID,EQP_COSTUME_HEAD_LOW,EQP_COSTUME_GARMENT,EQP_AMMO};+ unsigned short equip_pos[EQI_MAX]={EQP_ACC_L,EQP_ACC_R,EQP_SHOES,EQP_GARMENT,EQP_HEAD_LOW,EQP_HEAD_MID,EQP_HEAD_TOP,EQP_ARMOR,EQP_HAND_L,EQP_HAND_R,EQP_AMMO,EQP_COSTUME_HEAD_TOP,EQP_COSTUME_HEAD_MID,EQP_COSTUME_HEAD_LOW,EQP_COSTUME_GARMENT,EQP_SHADOW_ARMOR, EQP_SHADOW_WEAPON, EQP_SHADOW_SHIELD, EQP_SHADOW_SHOES, EQP_SHADOW_ACC_R, EQP_SHADOW_ACC_L };}; is this the correct one? Share this post Link to post Share on other sites
karazu 33 Posted November 4, 2013 Thank you so much Share this post Link to post Share on other sites
cJei 4 Posted January 5, 2014 Thanks this is very helpful bro :3 Share this post Link to post Share on other sites
Mhalicot 392 Posted January 20, 2014 Good News dito, Update version Released! 2 ShankS and cJei reacted to this Share this post Link to post Share on other sites
cJei 4 Posted January 26, 2014 Sige pataasin natin yan hahaha! Share this post Link to post Share on other sites
Mhalicot 392 Posted January 27, 2014 Salamat, pero I decided to make it private nalang hehe tutal may nirelease naman ako na Update version ng Costume System. 1 ShankS reacted to this Share this post Link to post Share on other sites
ShankS 0 Posted October 28, 2014 ~ Originally script by Rebel, Zephyrus [rAthena]. ~ Hindi ko pag aari ang script na ito, ginawa ko lang itong tugma sa Hercules. Kung sakaling magustuhan nyo, pindutin lamang ang bilang pasasalamat. ~ [Original Topic] http://goo.gl/YU1Z7o ~ 100% compatible in (revision 12624) ~ Requested by karazu //= Pwede nang ma convert ang headgear // (on Top, Mid or Low) na maging costume item. // Mawawala ang refine(+) or card kung meron man. //= Ibabalik ang ginawang custume headgear // (on Top, Mid or Low) sa orihinal na gamit. // hindi nito ibabalik ang refine(+) or card kung meron man. ~ Download: http://herc.ws/board/files/file/51-costume-system/ ~ Maraming salamat sa pag suporta. Bigyan ng rate ang download kung gumana. Note: Inilagay ko sya sa Download para makita rin ng iba kung sakaling matabunan ang topic na to. Salamat sa pang unawa. Boss Mhalicot .. Working pa po ba to .. san ko pala ilalagay ung costume system 2.1 ?? thankyou .. Share this post Link to post Share on other sites
Mhalicot 392 Posted October 28, 2014 ~ Originally script by Rebel, Zephyrus [rAthena]. ~ Hindi ko pag aari ang script na ito, ginawa ko lang itong tugma sa Hercules. Kung sakaling magustuhan nyo, pindutin lamang ang bilang pasasalamat. ~ [Original Topic] http://goo.gl/YU1Z7o ~ 100% compatible in (revision 12624) ~ Requested by karazu //= Pwede nang ma convert ang headgear // (on Top, Mid or Low) na maging costume item. // Mawawala ang refine(+) or card kung meron man. //= Ibabalik ang ginawang custume headgear // (on Top, Mid or Low) sa orihinal na gamit. // hindi nito ibabalik ang refine(+) or card kung meron man. ~ Download: http://herc.ws/board/files/file/51-costume-system/ ~ Maraming salamat sa pag suporta. Bigyan ng rate ang download kung gumana. Note: Inilagay ko sya sa Download para makita rin ng iba kung sakaling matabunan ang topic na to. Salamat sa pang unawa. Boss Mhalicot .. Working pa po ba to .. san ko pala ilalagay ung costume system 2.1 ?? thankyou .. Working pa naman to.. pero may available na tayo na Plugins para di mo na galawin ung source file.. check mo dito Custom Item Plugins 1 ShankS reacted to this Share this post Link to post Share on other sites
ShankS 0 Posted October 28, 2014 thankyou sir Mhalicot .. i will try it now .. Share this post Link to post Share on other sites
Mhalicot 392 Posted October 29, 2014 thankyou sir Mhalicot .. i will try it now .. Walang anuman, report mo lang kung may problem.. di ko na kasi nabibisita yan dahil masyadong Busy. Full load ang sched ko Share this post Link to post Share on other sites