Jump to content
  • 0
Sign in to follow this  
Slicer

Add custom weapon hexed 2013

Question

Hi guys, well I wonder if someone could tell me how do I add weapons to custons hexed 2013, I have included only for the custom sprites and have the directories, I'm just not knowing how to add the following files, or where I have to add.

 

I've edited the following files but it did not work, I get the gun, equipo but when I attack, it does not appear:

 

 

idnum2itemdesctable.txtidnum2itemdisplaynametable.txtidnum2itemresnametable.txtnum2itemdesctable.txtnum2itemdisplaynametable.txtnum2itemresnametable.txt 

 

 

 

I already thank you very much whoever can help me.

Share this post


Link to post
Share on other sites

6 answers to this question

Recommended Posts

  • 0

newer clients use iteminfo.lub to gather info for new items

Edited by evilpuncker

Share this post


Link to post
Share on other sites
  • 0

for more information: > Hercules Custom Item Wiki

 

for ViewID's

 

 

 

View: For normal items, defines a replacement view-sprite for the item (eg:
      Making apples look like apple juice). The special case are weapons
      and ammo where this value indicates the weapon-class of the item.
 
For weapons, the types are:
0: bare fist
1: Daggers
2: One-handed swords
3: Two-handed swords
4: One-handed spears
5: Two-handed spears
6: One-handed axes
7: Two-handed axes
8: Maces
9: Unused
10: Staves
11: Bows
12: Knuckles
13: Musical Instruments
14: Whips
15: Books
16: Katars
17: Revolvers
18: Rifles
19: Gatling guns
20: Shotguns
21: Grenade launchers
22: Fuuma Shurikens

 

 

Edited by sevenzz23

Share this post


Link to post
Share on other sites
  • 0

for more information: > Hercules Custom Item Wiki

 

for ViewID's

 

 

 

View: For normal items, defines a replacement view-sprite for the item (eg:
      Making apples look like apple juice). The special case are weapons
      and ammo where this value indicates the weapon-class of the item.
 
For weapons, the types are:
0: bare fist
1: Daggers
2: One-handed swords
3: Two-handed swords
4: One-handed spears
5: Two-handed spears
6: One-handed axes
7: Two-handed axes
8: Maces
9: Unused
10: Staves
11: Bows
12: Knuckles
13: Musical Instruments
14: Whips
15: Books
16: Katars
17: Revolvers
18: Rifles
19: Gatling guns
20: Shotguns
21: Grenade launchers
22: Fuuma Shurikens

 

 

 

for more information: > Hercules Custom Item Wiki

 

for ViewID's

 

 

 

View: For normal items, defines a replacement view-sprite for the item (eg:
      Making apples look like apple juice). The special case are weapons
      and ammo where this value indicates the weapon-class of the item.
 
For weapons, the types are:
0: bare fist
1: Daggers
2: One-handed swords
3: Two-handed swords
4: One-handed spears
5: Two-handed spears
6: One-handed axes
7: Two-handed axes
8: Maces
9: Unused
10: Staves
11: Bows
12: Knuckles
13: Musical Instruments
14: Whips
15: Books
16: Katars
17: Revolvers
18: Rifles
19: Gatling guns
20: Shotguns
21: Grenade launchers
22: Fuuma Shurikens

 

 

 

 

and how do I get the player to view the item when he attacks? using these ids view the player to see a standard item, but how do I get it to see the sprite of the item?

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.