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Add custom weapon hexed 2013

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Hi guys, well I wonder if someone could tell me how do I add weapons to custons hexed 2013, I have included only for the custom sprites and have the directories, I'm just not knowing how to add the following files, or where I have to add.

 

I've edited the following files but it did not work, I get the gun, equipo but when I attack, it does not appear:

 

 

idnum2itemdesctable.txtidnum2itemdisplaynametable.txtidnum2itemresnametable.txtnum2itemdesctable.txtnum2itemdisplaynametable.txtnum2itemresnametable.txt 

 

 

 

I already thank you very much whoever can help me.

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6 answers to this question

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newer clients use iteminfo.lub to gather info for new items

Edited by evilpuncker

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for more information: > Hercules Custom Item Wiki

 

for ViewID's

 

 

 

View: For normal items, defines a replacement view-sprite for the item (eg:
      Making apples look like apple juice). The special case are weapons
      and ammo where this value indicates the weapon-class of the item.
 
For weapons, the types are:
0: bare fist
1: Daggers
2: One-handed swords
3: Two-handed swords
4: One-handed spears
5: Two-handed spears
6: One-handed axes
7: Two-handed axes
8: Maces
9: Unused
10: Staves
11: Bows
12: Knuckles
13: Musical Instruments
14: Whips
15: Books
16: Katars
17: Revolvers
18: Rifles
19: Gatling guns
20: Shotguns
21: Grenade launchers
22: Fuuma Shurikens

 

 

Edited by sevenzz23

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for more information: > Hercules Custom Item Wiki

 

for ViewID's

 

 

 

View: For normal items, defines a replacement view-sprite for the item (eg:
      Making apples look like apple juice). The special case are weapons
      and ammo where this value indicates the weapon-class of the item.
 
For weapons, the types are:
0: bare fist
1: Daggers
2: One-handed swords
3: Two-handed swords
4: One-handed spears
5: Two-handed spears
6: One-handed axes
7: Two-handed axes
8: Maces
9: Unused
10: Staves
11: Bows
12: Knuckles
13: Musical Instruments
14: Whips
15: Books
16: Katars
17: Revolvers
18: Rifles
19: Gatling guns
20: Shotguns
21: Grenade launchers
22: Fuuma Shurikens

 

 

 

for more information: > Hercules Custom Item Wiki

 

for ViewID's

 

 

 

View: For normal items, defines a replacement view-sprite for the item (eg:
      Making apples look like apple juice). The special case are weapons
      and ammo where this value indicates the weapon-class of the item.
 
For weapons, the types are:
0: bare fist
1: Daggers
2: One-handed swords
3: Two-handed swords
4: One-handed spears
5: Two-handed spears
6: One-handed axes
7: Two-handed axes
8: Maces
9: Unused
10: Staves
11: Bows
12: Knuckles
13: Musical Instruments
14: Whips
15: Books
16: Katars
17: Revolvers
18: Rifles
19: Gatling guns
20: Shotguns
21: Grenade launchers
22: Fuuma Shurikens

 

 

 

 

and how do I get the player to view the item when he attacks? using these ids view the player to see a standard item, but how do I get it to see the sprite of the item?

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