How can I enable the antagonism system, so members of rival guilds (set by Guild leaders, maybe 3 foes maximum) can attack each other anytime, anywhere (except in towns). The main difference with Global PvP (PK server type) is that if someone is un-guilded or member of a guild not flagged as 'FoE' then this person cannot attack/be attacked.
Hello you guys.
Edited by MysteriousHow can I enable the antagonism system, so members of rival guilds (set by Guild leaders, maybe 3 foes maximum) can attack each other anytime, anywhere (except in towns). The main difference with Global PvP (PK server type) is that if someone is un-guilded or member of a guild not flagged as 'FoE' then this person cannot attack/be attacked.
Thank you.
fixed code
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