Skyline 23 Posted February 23, 2015 It would be nice to have a Rebirth Ranking for Websites.you can do it yourself depending upon your site.just make site query the server's sql, and get value of the required variables and char_id from char_reg_num_db, once you have char id , get its name from char table and output the name and value table. (Sorry, on mobile now..) Hey Dastgir, how about rebirthing trans classes? like gunslinger, soul linker, star gladiator? What about it? I believe it works for any class. It doesn't work on Gunslingers, Soul Linker and Star Gladiators. This is my setup, what do you think should I change? Quote Share this post Link to post Share on other sites
Yoh Asakura 9 Posted February 23, 2015 Don't know. Actually I never tried to reset with Guns, Soul Linker or Star Gladiators. Have you tried to change the 'job_rebirth' to 'EAJL_2' ? Quote Share this post Link to post Share on other sites
Skyline 23 Posted February 24, 2015 Don't know. Actually I never tried to reset with Guns, Soul Linker or Star Gladiators. Have you tried to change the 'job_rebirth' to 'EAJL_2' ? Yeah that was my default parameter but still doesn't work. Quote Share this post Link to post Share on other sites
Yoh Asakura 9 Posted February 27, 2015 (edited) Have you tried to put EAJL_UPPER? Ps: You must set TransJob to 0 since these classes (Soul Linker, Guns and Star Gladiator) are not Trans. Edited February 27, 2015 by Yoh Asakura Quote Share this post Link to post Share on other sites
Petey Pablo 0 Posted March 9, 2015 (edited) Something wrong with the current version of your script. Im using latest rev of hercules. Please fix [Error]: script_add_str: detected possible use of wrong case in a script. Found'.Reward', probably meant to be '.reward' (in 'npc/custom/woe_controller.txt'). Edited March 9, 2015 by Viollently Happy Quote Share this post Link to post Share on other sites
Dastgir 1246 Posted March 9, 2015 Something wrong with the current version of your script. Im using latest rev of hercules. Please fix [Error]: script_add_str: detected possible use of wrong case in a script. Found'.Reward', probably meant to be '.reward' (in 'npc/custom/woe_controller.txt'). That reports of woe_controller.txt which uses .Reward, but should have used .reward Quote Share this post Link to post Share on other sites
mrlongshen 22 Posted April 6, 2015 @@Dastgir Thanks alot ! Will use it on my server Quote Share this post Link to post Share on other sites
musikyru 0 Posted April 7, 2015 can i ask about this script if set the configuration into this setarray .MaxRebirth[0],5,1; //Maximum Number of Normal Rebirth/Master Rebirth.(0=Unlimited) .ResetJob = 3; //0=Don't Change Job, Just Reset Level,1=Reset Job to Novice/Novice_High depending upon the job, 2=Force Reset to Novice, 3=Force Reset to Novice_High .MasterRebirth = 5; //Number of rebirths require to do Master Rebirth. (0 to disable) what is the total stats point i can get?i meet all the 5times normal and 1 time master? is 300*5+200 or 300*5+200+300*5 for loop of rebirth sorry for noob question.im confused with this script. the script is very nice..thnx for this +1 for you sir Quote Share this post Link to post Share on other sites
Dastgir 1246 Posted April 14, 2015 can i ask about this script if set the configuration into this setarray .MaxRebirth[0],5,1; //Maximum Number of Normal Rebirth/Master Rebirth.(0=Unlimited) .ResetJob = 3; //0=Don't Change Job, Just Reset Level,1=Reset Job to Novice/Novice_High depending upon the job, 2=Force Reset to Novice, 3=Force Reset to Novice_High .MasterRebirth = 5; //Number of rebirths require to do Master Rebirth. (0 to disable) what is the total stats point i can get?i meet all the 5times normal and 1 time master? is 300*5+200 or 300*5+200+300*5 for loop of rebirth sorry for noob question.im confused with this script. the script is very nice..thnx for this +1 for you sir It depends on .StatusN = 300; //Status Point to Give at Every Normal Rebirth. .StatusM = (.StatusN * .MasterRebirth) + 200; //Status Point to Give at Every Master Rebirth. (Don't Change initial part) If that's unaltered. and if you did 5 normal and 1 master, then your status point = ( ( ( 300*5 )+200 )*1 ) + ( 300 * 5) = 3200 Status Points Script Updated to v1.3 now can rebirth any job by setting setarray .add_jobs[0],Job_Gunslinger, //Additional Jobs, who can rebirth Job_Soul_Linker, Job_Star_Gladiator, Job_Taekwon; @@Skyline xD 2 Yoh Asakura and Skyline reacted to this Quote Share this post Link to post Share on other sites
Skyline 23 Posted April 20, 2015 can i ask about this script if set the configuration into this setarray .MaxRebirth[0],5,1; //Maximum Number of Normal Rebirth/Master Rebirth.(0=Unlimited) .ResetJob = 3; //0=Don't Change Job, Just Reset Level,1=Reset Job to Novice/Novice_High depending upon the job, 2=Force Reset to Novice, 3=Force Reset to Novice_High .MasterRebirth = 5; //Number of rebirths require to do Master Rebirth. (0 to disable) what is the total stats point i can get?i meet all the 5times normal and 1 time master? is 300*5+200 or 300*5+200+300*5 for loop of rebirth sorry for noob question.im confused with this script. the script is very nice..thnx for this +1 for you sir It depends on .StatusN = 300; //Status Point to Give at Every Normal Rebirth. .StatusM = (.StatusN * .MasterRebirth) + 200; //Status Point to Give at Every Master Rebirth. (Don't Change initial part) If that's unaltered. and if you did 5 normal and 1 master, then your status point = ( ( ( 300*5 )+200 )*1 ) + ( 300 * 5) = 3200 Status Points Script Updated to v1.3 now can rebirth any job by setting setarray .add_jobs[0],Job_Gunslinger, //Additional Jobs, who can rebirth Job_Soul_Linker, Job_Star_Gladiator, Job_Taekwon; @@Skyline xD *Kneels* Thanks for this Master Dastgir! Quote Share this post Link to post Share on other sites
REKT 10 Posted May 30, 2015 (edited) Good script very unique idea i'm curios on this part: .job_rebirth = EAJL_2; //EAJL_THIRD = Third Job, EAJL_2 = Second Job, (EAJL_2&EAJL_THIRD) = Second and Third job can rebirth. //More Options [EAJL_2_1,EAJL_2_2,EAJL_UPPER,EAJL_BABY] @@Dastgir already set the .job_rebirth = EAJL_2; but i still can't rebirth although i'm already a Paladin (Trans Class) I'm using Pre-Re Thank you for the script. Edited May 30, 2015 by Vlync Quote Share this post Link to post Share on other sites
evilpuncker 503 Posted May 30, 2015 (edited) @@Dastgir what about some optimization to this script? if you put it at github I may give some inputs or here if you prefer Edited May 30, 2015 by evilpuncker Quote Share this post Link to post Share on other sites
REKT 10 Posted May 30, 2015 @@Dastgir what about some optimization to this script? if you put it at github I may give some inputs or here if you prefer do it! Quote Share this post Link to post Share on other sites
Dastgir 1246 Posted May 30, 2015 @@Dastgir what about some optimization to this script? if you put it at github I may give some inputs or here if you prefer You can give it here Just I will take a week to do it, since I am out from a month and assuming to come back soon. Quote Share this post Link to post Share on other sites
REKT 10 Posted May 30, 2015 @@Dastgir what about some optimization to this script? if you put it at github I may give some inputs or here if you prefer You can give it here Just I will take a week to do it, since I am out from a month and assuming to come back soon. @@Dastgir can you please respond my post? Quote Share this post Link to post Share on other sites
Dastgir 1246 Posted May 30, 2015 Good script very unique idea i'm curios on this part: .job_rebirth = EAJL_2; //EAJL_THIRD = Third Job, EAJL_2 = Second Job, (EAJL_2&EAJL_THIRD) = Second and Third job can rebirth. //More Options [EAJL_2_1,EAJL_2_2,EAJL_UPPER,EAJL_BABY]@@Dastgir already set the .job_rebirth = EAJL_2; but i still can't rebirth although i'm already a Paladin (Trans Class)I'm using Pre-Re Thank you for the script. I will have to check it, and this script really needs some optimization. Which will fix some job checking issue. Quote Share this post Link to post Share on other sites
REKT 10 Posted May 30, 2015 Good script very unique idea i'm curios on this part: .job_rebirth = EAJL_2; //EAJL_THIRD = Third Job, EAJL_2 = Second Job, (EAJL_2&EAJL_THIRD) = Second and Third job can rebirth. //More Options [EAJL_2_1,EAJL_2_2,EAJL_UPPER,EAJL_BABY]@@Dastgir already set the .job_rebirth = EAJL_2; but i still can't rebirth although i'm already a Paladin (Trans Class)I'm using Pre-Re Thank you for the script. I will have to check it, and this script really needs some optimization. Which will fix some job checking issue. Okay thank you in advance Quote Share this post Link to post Share on other sites
Dogpatch 7 Posted June 7, 2015 Good script very unique idea i'm curios on this part: .job_rebirth = EAJL_2; //EAJL_THIRD = Third Job, EAJL_2 = Second Job, (EAJL_2&EAJL_THIRD) = Second and Third job can rebirth. //More Options [EAJL_2_1,EAJL_2_2,EAJL_UPPER,EAJL_BABY]@@Dastgir already set the .job_rebirth = EAJL_2; but i still can't rebirth although i'm already a Paladin (Trans Class)I'm using Pre-Re Thank you for the script. I will have to check it, and this script really needs some optimization. Which will fix some job checking issue. Okay thank you in advance I had the same problem so I improvised. A little work but since I already made it, you can just copy paste it. Replace .job_rebirth = EAJL_2; With .job_rebirth = 4060 | 4008 | 4061 | 4010 | 4063 | 4009 | 4062 | 4012 | 4064 | 4011 | 4065 | 4013 | 4073 | 4015 | 4074 | 4017 | 4077 | 4016 | 4075 | 4020 | 4076 | 4021 | 4078 | 4019 | 4079 | 4018 | 23 | 4030 | 4031 | 4032 | 4033 | 4034 | 4035 | 4037 | 4038 | 4039 | 4040 | 4041 | 4042 | 4043 | Job_Gunslinger | Job_Soul_Linker | Job_Star_Gladiator | Job_Ninja | Job_Taekwon; Then find setarray .add_jobs[0] And replace with setarray .add_jobs[0], 4060, 4008, 4061, 4010, 4063, 4009, 4062, 4012, 4064, 4011, 4065, 4013, 4073, 4015, 4074, 4017, 4077, 4016, 4075, 4020, 4076, 4021, 4078, 4019, 4079, 4018, 23, 4030, 4031, 4032, 4033, 4034, 4035, 4037, 4038, 4039, 4040, 4041, 4042, 4043, Job_Gunslinger, Job_Soul_Linker, Job_Star_Gladiator, Job_Ninja, Job_Taekwon; Only 3rd jobs and Baby 3rd Jobs are missing there. Hope that helps. You can just remove or add the JobID as needed. Quote Share this post Link to post Share on other sites
Shatowolf 9 Posted August 4, 2015 Good day, If you reset status or use Reset NPC, the bonus status points will be gone or back to normal. Hope @Dastgir fix it hehehe Quote Share this post Link to post Share on other sites
Dogpatch 7 Posted August 5, 2015 Add this line after the "reset" command on your reset NPC. StatusPoint = StatusPoint + (getvariableofnpc(.StatusM,"Rebirth_NPC_Name_Here") * master_rebirth) + (getvariableofnpc(.StatusN,"Rebirth_NPC_Name_Here") * rebirth_no); Quote Share this post Link to post Share on other sites
Shatowolf 9 Posted August 5, 2015 (edited) Add this line after the "reset" command on your reset NPC. StatusPoint = StatusPoint + (getvariableofnpc(.StatusM,"Rebirth_NPC_Name_Here") * master_rebirth) + (getvariableofnpc(.StatusN,"Rebirth_NPC_Name_Here") * rebirth_no); I pmed you mate. thanks @Dastgir : pmed you too. thanks Edited August 6, 2015 by Shatotech Quote Share this post Link to post Share on other sites
Shatowolf 9 Posted August 6, 2015 (edited) Add this line after the "reset" command on your reset NPC. StatusPoint = StatusPoint + (getvariableofnpc(.StatusM,"Rebirth_NPC_Name_Here") * master_rebirth) + (getvariableofnpc(.StatusN,"Rebirth_NPC_Name_Here") * rebirth_no); Hi mate, There's a bug, if i select "Reset Skills" may stat points increase, every time i select that Reset Skills, unlimted points. any fix on that? UPDATED : FIXED StatusPoint = StatusPoint + (getvariableofnpc(.StatusM,"Rebirth_NPC_Name_Here") * master_rebirth) + (getvariableofnpc(.StatusN,"Rebirth_NPC_Name_Here") * rebirth_no); thanks to @Dogpatch Edited August 6, 2015 by Shatotech Quote Share this post Link to post Share on other sites
Dastgir 1246 Posted August 6, 2015 Dogpatch fix would work, Since that's the way I increase stat every Rebirth too. And is required to do every reset or something like that. Since server don't save this extra stat points, and we have to add manually.. I will better add a reset npc to Rebirth npc itself, so there won't be further complaint about it. Quote Share this post Link to post Share on other sites
Shatowolf 9 Posted August 6, 2015 Dogpatch fix would work, Since that's the way I increase stat every Rebirth too. And is required to do every reset or something like that. Since server don't save this extra stat points, and we have to add manually.. I will better add a reset npc to Rebirth npc itself, so there won't be further complaint about it. That would be nice. I'll just wait for it. Thanks again! Quote Share this post Link to post Share on other sites
REKT 10 Posted August 17, 2015 Can anyone can update this with the fix one? Quote Share this post Link to post Share on other sites