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Echoes

This errors on map-server.bat D:

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Hello!
I was updating my Hercules when suddendly got this errors on my map-server.bat, and don't know how to solve them D:
 

tion* 2016:                 if(BaseJob==Job_Wizard) bonus bMatk,15;* 2015:                 else if(BaseJob==Job_Sage) bonus bMatk,10;* 2014:                 bonus bMatk,(getrefine()*5);  2013:                 .@val = min(BaseLevel/10, 12);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~^* 2012:                 if (.@val > 2) bonus bMatk,((.@val-2)*5);* 2011:[Error]: script error in file 're/item_db.conf' item ID 2168    parse_line: need ';'  2168:  if (getrefine()>5) bonus2 bSubEle,Ele_Neutral,min(getrefine(),12)-5;        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^[Error]: script error in file 're/item_db.conf' item ID 2474    parse_line: need ';'* 2476:* 2475:                 bonus bMaxSP,40;  2474:                 bonus bAgi,-7+min(getequiprefinerycnt(EQI_SHOES),8);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^* 2473:[Error]: script error in file 're/item_db.conf' item ID 2543    parse_callfunc: not enough arguments, expected ','* 2545:* 2544:                 bonus bMdef,3;  2543:                 bonus3 bAutoSpellWhenHit,AL_HEAL,max(getskilllv(AL_HEAL),1),20;        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^* 2542:[Error]: script error in file 're/item_db.conf' item ID 2568    parse_line: need ';'* 2570:* 2569:                 bonus bFlee,5;  2568:                 .@val = max(getskilllv(AB_ORATIO), 2);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^* 2567:                 bonus5 bAutoSpellWhenHit,AB_ORATIO,.@val,30,BF_WEAPON,0;* 2566:                 bonus5 bAutoSpellWhenHit,AB_ORATIO,.@val,40,BF_MAGIC,0;* 2565:[Error]: script error in file 're/item_db.conf' item ID 4371    parse_line: need ';'* 4373:* 4372:                 bonus bLuk,getrefine()-5;  4371:                 bonus bCritical,min(getrefine(),10);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^* 4370:[Error]: script error in file 're/item_db.conf' item ID 4404    parse_line: need ';'* 4405:  4404:                 bonus bMagicDamageReturn,min(getrefine(),10)*2;        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^* 4403:                 if(BaseClass==Job_Mage) bonus bMdef,3;* 4402:[Error]: script error in file 're/item_db.conf' item ID 5774    parse_line: need ';'* 5777:                 bonus bStr,2;* 5776:                 bonus2 bAddMonsterDropItem,574,500;* 5775:                 bonus2 bAddItemHealRate,574,5;  5774:                 .@rate = min(getrefine(),10);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^* 5773:                 bonus bMaxHPrate,.@rate;* 5772:                 bonus bMaxSPrate,.@rate;* 5771:                 bonus3 bAutoSpellWhenHit,AL_INCAGI,.@rate,10;[Error]: script error in file 're/item_db.conf' item ID 13036    parse_callfunc: not enough arguments, expected ','*13039:                 bonus3 bAutoSpell,PR_LEXDIVINA,1,20;*13038:                 bonus bUnbreakableWeapon,0;*13037:                 if(getrefine()>5) { 13036:                         bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*13035:                         bonus2 bIgnoreDefRate,RC_DemiHuman,5;*13034:                 }*13033:                 if(getrefine()>8) bonus4 bAutoSpellOnSkill,RG_RAID,NPC_WIDEBLEEDING,1,250;[Error]: script error in file 're/item_db.conf' item ID 13076    parse_line: expect command, missing function name or calling undeclared function*13079:*13078:                 bonus bBaseAtk,(getrefine()*5);*13077:                 bonus bMatk,(getrefine()*2); 13076:                 .@val = min(BaseLevel/10, 12);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*13075:                 if (.@val > 2) bonus bBaseAtk,((.@val-2)*5);*13074:[Error]: script error in file 're/item_db.conf' item ID 13105    parse_callfunc: not enough arguments, expected ','*13108:                 bonus2 bIgnoreDefRate,RC_DemiHuman,20;*13107:                 bonus bUnbreakableWeapon,0;*13106:                 if(getrefine()>5) { 13105:                         bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*13104:                         bonus2 bIgnoreDefRate,RC_DemiHuman,5;*13103:                 }*13102:                 if(getrefine()>8) {[Error]: script error in file 're/item_db.conf' item ID 13170    parse_callfunc: not enough arguments, expected ','*13173:                 bonus2 bSkillAtk,GS_TRIPLEACTION,30;*13172:                 bonus bUnbreakableWeapon,0;*13171:                 if(getrefine()>5) { 13170:                         bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*13169:                         bonus2 bIgnoreDefRate,RC_DemiHuman,5;*13168:                 }*13167:                 if(getrefine()>8) {[Error]: script error in file 're/item_db.conf' item ID 13171    parse_callfunc: not enough arguments, expected ','*13174:                 bonus2 bSkillAtk,GS_TRIPLEACTION,30;*13173:                 bonus bUnbreakableWeapon,0;*13172:                 if(getrefine()>5) { 13171:                         bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),10)-4,2);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*13170:                         bonus2 bIgnoreDefRate,RC_DemiHuman,5;*13169:                 }*13168:                 if(getrefine()>8) {[Error]: script error in file 're/item_db.conf' item ID 13171    parse_callfunc: not enough arguments, expected ','*13174:                 bonus2 bSkillAtk,GS_TRIPLEACTION,30;*13173:                 bonus bUnbreakableWeapon,0;*13172:                 if(getrefine()>5) { 13171:                         bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),10)-4,2);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*13170:                         bonus2 bIgnoreDefRate,RC_DemiHuman,5;*13169:                 }*13168:                 if(getrefine()>8) {[Error]: script error in file 're/item_db.conf' item ID 13173    parse_callfunc: not enough arguments, expected ','*13176:                 bonus2 bSkillAtk,GS_TRIPLEACTION,30;*13175:                 bonus bUnbreakableWeapon,0;*13174:                 if(getrefine()>5) { 13173:                         bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),10)-4,2);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*13172:                         bonus2 bIgnoreDefRate,RC_DemiHuman,5;*13171:                 }*13170:                 if(getrefine()>8) {[Error]: script error in file 're/item_db.conf' item ID 13300    parse_callfunc: not enough arguments, expected ','*13303:                 autobonus "{ bonus2 bSkillAtk,NJ_HUUMA,100; bonus2 bSkillAtk,NJ_ISSEN,100; }",50,10000;*13302:                 bonus bUnbreakableWeapon,0;*13301:                 if(getrefine()>5) { 13300:                         bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-3,2);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*13299:                         bonus2 bIgnoreDefRate,RC_DemiHuman,5;*13298:                 }*13297:                 if(getrefine()>8) {[Error]: script error in file 're/item_db.conf' item ID 13311    parse_callfunc: not enough arguments, expected ','*13314:*13313:                 bonus bMatk,50;*13312:                 bonus bAtkEle,Ele_Water; 13311:                 bonus3 bAutoSpell,NJ_HYOUSYOURAKU,max(getskilllv(NJ_HYOUSYOURAKU),1),30;        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*13310:[Error]: script error in file 're/item_db.conf' item ID 13312    parse_callfunc: not enough arguments, expected ','*13315:*13314:                 bonus bMatk,50;*13313:                 bonus bAtkEle,Ele_Wind; 13312:                 bonus3 bAutoSpell,NJ_RAIGEKISAI,max(getskilllv(NJ_RAIGEKISAI),1),30;        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*13311:[Error]: script error in file 're/item_db.conf' item ID 13411    parse_callfunc: not enough arguments, expected ','*13414:                 bonus2 bIgnoreDefRate,RC_DemiHuman,20;*13413:                 bonus bUnbreakableWeapon,0;*13412:                 if(getrefine()>5) { 13411:                         bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*13410:                         bonus2 bIgnoreDefRate,RC_DemiHuman,5;*13409:                 }*13408:                 if(getrefine()>6) bonus bAspdRate,5;[Error]: script error in file 're/item_db.conf' item ID 15036    parse_callfunc: not enough arguments, expected ','*15038:*15037:                 bonus bLuk,3; 15036:                 bonus3 bAutoSpell,ASC_METEORASSAULT,max(getskilllv(ASC_METEORASSAULT),1),20;        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*15035:[Error]: script error in file 're/item_db.conf' item ID 15039    parse_line: need ';'*15040: 15039:                 .@rate = min(getrefine(), 10);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*15038:                 bonus bHit,.@rate;*15037:                 bonus bFlee,.@rate;*15036:[Error]: script error in file 're/item_db.conf' item ID 16015    parse_line: need ';'*16017:*16016:                 bonus bAtkEle,Ele_Dark; 16015:                 bonus3 bAutoSpell,WL_HELLINFERNO,1,max(getrefine(),1)*20;        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*16014:[Error]: script error in file 're/item_db.conf' item ID 16020    parse_line: expect command, missing function name or calling undeclared function*16023:*16022:                 bonus bUnbreakableWeapon,0;*16021:                 bonus bBaseAtk,(getrefine()*5); 16020:                 .@val = min(BaseLevel/10, 12);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*16019:                 if (.@val > 2) bonus bBaseAtk,((.@val-2)*5);*16018:[Error]: script error in file 're/item_db.conf' item ID 18112    parse_line: expect command, missing function name or calling undeclared function*18115:                 if(BaseJob==Job_Hunter && Upper!=2) bonus bBaseAtk,10;*18114:                 bonus bBaseAtk,(getrefine()*3);*18113:                 bonus bLongAtkRate,getrefine(); 18112:                 .@val = max(BaseLevel/10, 12);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*18111:                 if (.@val > 2) bonus bBaseAtk,((.@val-2)*5);*18110:

I'm sure there are more errors above.

 

How to solve them :c?

 

Thank you

 

__

EDIT

__

 

Btw, I had to replace those to make my emulator to update.

asd_zps93b9c26e.jpg

Edited by Echoes

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Hello!

I was updating my Hercules when suddendly got this errors on my map-server.bat, and don't know how to solve them D:

 

 

tion* 2016:                 if(BaseJob==Job_Wizard) bonus bMatk,15;* 2015:                 else if(BaseJob==Job_Sage) bonus bMatk,10;* 2014:                 bonus bMatk,(getrefine()*5);  2013:                 .@val = min(BaseLevel/10, 12);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~^* 2012:                 if (.@val > 2) bonus bMatk,((.@val-2)*5);* 2011:[Error]: script error in file 're/item_db.conf' item ID 2168    parse_line: need ';'  2168:  if (getrefine()>5) bonus2 bSubEle,Ele_Neutral,min(getrefine(),12)-5;        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^[Error]: script error in file 're/item_db.conf' item ID 2474    parse_line: need ';'* 2476:* 2475:                 bonus bMaxSP,40;  2474:                 bonus bAgi,-7+min(getequiprefinerycnt(EQI_SHOES),8);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^* 2473:[Error]: script error in file 're/item_db.conf' item ID 2543    parse_callfunc: not enough arguments, expected ','* 2545:* 2544:                 bonus bMdef,3;  2543:                 bonus3 bAutoSpellWhenHit,AL_HEAL,max(getskilllv(AL_HEAL),1),20;        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^* 2542:[Error]: script error in file 're/item_db.conf' item ID 2568    parse_line: need ';'* 2570:* 2569:                 bonus bFlee,5;  2568:                 .@val = max(getskilllv(AB_ORATIO), 2);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^* 2567:                 bonus5 bAutoSpellWhenHit,AB_ORATIO,.@val,30,BF_WEAPON,0;* 2566:                 bonus5 bAutoSpellWhenHit,AB_ORATIO,.@val,40,BF_MAGIC,0;* 2565:[Error]: script error in file 're/item_db.conf' item ID 4371    parse_line: need ';'* 4373:* 4372:                 bonus bLuk,getrefine()-5;  4371:                 bonus bCritical,min(getrefine(),10);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^* 4370:[Error]: script error in file 're/item_db.conf' item ID 4404    parse_line: need ';'* 4405:  4404:                 bonus bMagicDamageReturn,min(getrefine(),10)*2;        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^* 4403:                 if(BaseClass==Job_Mage) bonus bMdef,3;* 4402:[Error]: script error in file 're/item_db.conf' item ID 5774    parse_line: need ';'* 5777:                 bonus bStr,2;* 5776:                 bonus2 bAddMonsterDropItem,574,500;* 5775:                 bonus2 bAddItemHealRate,574,5;  5774:                 .@rate = min(getrefine(),10);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^* 5773:                 bonus bMaxHPrate,.@rate;* 5772:                 bonus bMaxSPrate,.@rate;* 5771:                 bonus3 bAutoSpellWhenHit,AL_INCAGI,.@rate,10;[Error]: script error in file 're/item_db.conf' item ID 13036    parse_callfunc: not enough arguments, expected ','*13039:                 bonus3 bAutoSpell,PR_LEXDIVINA,1,20;*13038:                 bonus bUnbreakableWeapon,0;*13037:                 if(getrefine()>5) { 13036:                         bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*13035:                         bonus2 bIgnoreDefRate,RC_DemiHuman,5;*13034:                 }*13033:                 if(getrefine()>8) bonus4 bAutoSpellOnSkill,RG_RAID,NPC_WIDEBLEEDING,1,250;[Error]: script error in file 're/item_db.conf' item ID 13076    parse_line: expect command, missing function name or calling undeclared function*13079:*13078:                 bonus bBaseAtk,(getrefine()*5);*13077:                 bonus bMatk,(getrefine()*2); 13076:                 .@val = min(BaseLevel/10, 12);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*13075:                 if (.@val > 2) bonus bBaseAtk,((.@val-2)*5);*13074:[Error]: script error in file 're/item_db.conf' item ID 13105    parse_callfunc: not enough arguments, expected ','*13108:                 bonus2 bIgnoreDefRate,RC_DemiHuman,20;*13107:                 bonus bUnbreakableWeapon,0;*13106:                 if(getrefine()>5) { 13105:                         bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*13104:                         bonus2 bIgnoreDefRate,RC_DemiHuman,5;*13103:                 }*13102:                 if(getrefine()>8) {[Error]: script error in file 're/item_db.conf' item ID 13170    parse_callfunc: not enough arguments, expected ','*13173:                 bonus2 bSkillAtk,GS_TRIPLEACTION,30;*13172:                 bonus bUnbreakableWeapon,0;*13171:                 if(getrefine()>5) { 13170:                         bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*13169:                         bonus2 bIgnoreDefRate,RC_DemiHuman,5;*13168:                 }*13167:                 if(getrefine()>8) {[Error]: script error in file 're/item_db.conf' item ID 13171    parse_callfunc: not enough arguments, expected ','*13174:                 bonus2 bSkillAtk,GS_TRIPLEACTION,30;*13173:                 bonus bUnbreakableWeapon,0;*13172:                 if(getrefine()>5) { 13171:                         bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),10)-4,2);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*13170:                         bonus2 bIgnoreDefRate,RC_DemiHuman,5;*13169:                 }*13168:                 if(getrefine()>8) {[Error]: script error in file 're/item_db.conf' item ID 13171    parse_callfunc: not enough arguments, expected ','*13174:                 bonus2 bSkillAtk,GS_TRIPLEACTION,30;*13173:                 bonus bUnbreakableWeapon,0;*13172:                 if(getrefine()>5) { 13171:                         bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),10)-4,2);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*13170:                         bonus2 bIgnoreDefRate,RC_DemiHuman,5;*13169:                 }*13168:                 if(getrefine()>8) {[Error]: script error in file 're/item_db.conf' item ID 13173    parse_callfunc: not enough arguments, expected ','*13176:                 bonus2 bSkillAtk,GS_TRIPLEACTION,30;*13175:                 bonus bUnbreakableWeapon,0;*13174:                 if(getrefine()>5) { 13173:                         bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),10)-4,2);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*13172:                         bonus2 bIgnoreDefRate,RC_DemiHuman,5;*13171:                 }*13170:                 if(getrefine()>8) {[Error]: script error in file 're/item_db.conf' item ID 13300    parse_callfunc: not enough arguments, expected ','*13303:                 autobonus "{ bonus2 bSkillAtk,NJ_HUUMA,100; bonus2 bSkillAtk,NJ_ISSEN,100; }",50,10000;*13302:                 bonus bUnbreakableWeapon,0;*13301:                 if(getrefine()>5) { 13300:                         bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-3,2);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*13299:                         bonus2 bIgnoreDefRate,RC_DemiHuman,5;*13298:                 }*13297:                 if(getrefine()>8) {[Error]: script error in file 're/item_db.conf' item ID 13311    parse_callfunc: not enough arguments, expected ','*13314:*13313:                 bonus bMatk,50;*13312:                 bonus bAtkEle,Ele_Water; 13311:                 bonus3 bAutoSpell,NJ_HYOUSYOURAKU,max(getskilllv(NJ_HYOUSYOURAKU),1),30;        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*13310:[Error]: script error in file 're/item_db.conf' item ID 13312    parse_callfunc: not enough arguments, expected ','*13315:*13314:                 bonus bMatk,50;*13313:                 bonus bAtkEle,Ele_Wind; 13312:                 bonus3 bAutoSpell,NJ_RAIGEKISAI,max(getskilllv(NJ_RAIGEKISAI),1),30;        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*13311:[Error]: script error in file 're/item_db.conf' item ID 13411    parse_callfunc: not enough arguments, expected ','*13414:                 bonus2 bIgnoreDefRate,RC_DemiHuman,20;*13413:                 bonus bUnbreakableWeapon,0;*13412:                 if(getrefine()>5) { 13411:                         bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*13410:                         bonus2 bIgnoreDefRate,RC_DemiHuman,5;*13409:                 }*13408:                 if(getrefine()>6) bonus bAspdRate,5;[Error]: script error in file 're/item_db.conf' item ID 15036    parse_callfunc: not enough arguments, expected ','*15038:*15037:                 bonus bLuk,3; 15036:                 bonus3 bAutoSpell,ASC_METEORASSAULT,max(getskilllv(ASC_METEORASSAULT),1),20;        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*15035:[Error]: script error in file 're/item_db.conf' item ID 15039    parse_line: need ';'*15040: 15039:                 .@rate = min(getrefine(), 10);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*15038:                 bonus bHit,.@rate;*15037:                 bonus bFlee,.@rate;*15036:[Error]: script error in file 're/item_db.conf' item ID 16015    parse_line: need ';'*16017:*16016:                 bonus bAtkEle,Ele_Dark; 16015:                 bonus3 bAutoSpell,WL_HELLINFERNO,1,max(getrefine(),1)*20;        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*16014:[Error]: script error in file 're/item_db.conf' item ID 16020    parse_line: expect command, missing function name or calling undeclared function*16023:*16022:                 bonus bUnbreakableWeapon,0;*16021:                 bonus bBaseAtk,(getrefine()*5); 16020:                 .@val = min(BaseLevel/10, 12);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*16019:                 if (.@val > 2) bonus bBaseAtk,((.@val-2)*5);*16018:[Error]: script error in file 're/item_db.conf' item ID 18112    parse_line: expect command, missing function name or calling undeclared function*18115:                 if(BaseJob==Job_Hunter && Upper!=2) bonus bBaseAtk,10;*18114:                 bonus bBaseAtk,(getrefine()*3);*18113:                 bonus bLongAtkRate,getrefine(); 18112:                 .@val = max(BaseLevel/10, 12);        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~^*18111:                 if (.@val > 2) bonus bBaseAtk,((.@val-2)*5);*18110:
I'm sure there are more errors above.

 

How to solve them :c?

 

Thank you

 

__

EDIT

__

 

Btw, I had to replace those to make my emulator to update.

asd_zps93b9c26e.jpg

 

 

 

that means cann't find custom fucntion min()

Edited by Angelmelody

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@Angelmelody

 

I can see that, but where I need to go to fix it, don't know why now that error appears when before there was no errors :C

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Now I got a lot of errors trying to recompile D:!

Sadly got MSVisual Studio in spanish :C to post those errors here I think its against the rules. 

Edited by Echoes

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You can copy and paste the errors here if you want, some of us understand them and/or are able to guess what are them or translate by reading the error text.

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Msvc texts are easy to understand/predict

 

(Maybe there's conflict on your source which is preventing you from recompiling)

But the msvc error would explain the exact problem

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