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Dogpatch

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Dogpatch last won the day on May 13 2020

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About Dogpatch

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  • Gender
    Male
  • Location:
    Hell™
  • Emulator
    Hercules

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  1. Add this line after the "reset" command on your reset NPC. StatusPoint = StatusPoint + (getvariableofnpc(.StatusM,"Rebirth_NPC_Name_Here") * master_rebirth) + (getvariableofnpc(.StatusN,"Rebirth_NPC_Name_Here") * rebirth_no);
  2. Whenever I open the skill tree I get this message It doesn't crash the client or anything but it's kinda annoying since everytime I open the skill tree it pops up. This is the 1st time I've seen it and have no idea what it is. Anyone have an idea? My guess is lua error but I haven't touched the lua files in almost 2 months. Changes I did before the error popped up: Re-diffed client but the only diff I added was to enable "spaces" when creating a guild. I also tried putting back my old client and the same error pops up. Thanks in advance. Update: Found out the same error pops up when opening a trade window Update #2: Fixed. It was a problem with the custom DLLs since my GRF is encrypted. Re-did the GRF encryption and it's fixed.
  3. Change shop ID and a little hint // Dummy shop data -- copy as needed.//============================================================- shop qshop1 -1,909:-1- shop qshop2 -1,909:-1- shop qshop3 -1,909:-1- shop qshop4 -1,909:-1- shop qshop5 -1,909:-1
  4. Dogpatch

    GVG damage

    Yup. That's the one.
  5. To not duplicate replace callfunc "qshop"; with what ever you want to name your shop. e.g "newqshop"; To use pvppoints, replace setarray .Points$[0],"#CASHPOINTS","Cash Points"; with setarray .Points$[0],"#PvPPoints","PvP Points"; To use the points in the shop, read this line: Quest items -- do NOT use a reward item more than once!// Add(<shop ID>,<reward ID>,<reward amount>,// <Zeny cost>,<point cost>,// <required item ID>,<required item amount>{,...}); example: Add(1,20622,1,2000000000,999,20078,5,7227,150,673,60,969,500,20145,2,670,20); where 999 is the #PvPPoints
  6. Yeah mine was just a quick fix and never really had the time to edit it. Thanks for optimizing it. I'll use the version you made.
  7. No source mods needed. Already posted a script for it which includes all the MVP cards in Pre-RE.
  8. But that controls all drops. There are items that are useless that drop at a 0.01% chance so it will be included in the announcement. I use this for MVP cards. http://pastebin.com/QqwPbean
  9. Wow that is one messy script. Here. No more errors but I haven't tested it on a server. http://pastebin.com/BhKxufFh
  10. With the hairstyles while creating a new char, that's beyond my knowledge. I've never really tried messing around with it as all my servers have stylists in game.
  11. What client version are you guys using? Re-diff your client with Nemo to increase the hairstyle number that your client is able to read.
  12. You can use @@Emistry multi-shop and configure it to use the PvP variable.
  13. http://herc.ws/board/topic/302-introducing-hercules-map-zone-database/ If you have any trouble, post again and we'll help you out.
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