short description
There are 3 different generations of laboratory monsters:
1. Egnigem, Wickebine, Laurell, Errende, Josephina, Kavach, Armeyer
2. Seyren, Eremes, Kathryne, Margaretha, Cecil, Howard
3. Randel, Gertie, Celia, Chen, Trentini, Alphoccio, Flamel I collect them, correct mistakes, add every possible class to each monster,
recolor them in 3 official color sets and improve their aura.
As a basis, I took the logic of the first implemented sprites at lhz_dun01-03
If you compare the following kRO sprites with corrections in the changelog you will notice
that the logic has ceased to be respected and the sprites do not even have sounds!
[DONE]
1st classes
2nd class
advanced class
3rd class
3rd japan edition class
4th class
previous versions of some classes
custom extended classes
The total number of sprites in the pack: ~170 classes (including different types of weapons) x 3 color sets x 2 different auras = ~1020 sprites
changelog:
(!) Below are the non-clean gifs recorded using GifCam.exe over the Act Editor (!)
So these can brake or accelerate and do not serve as an accurate image. These gifs are added just for reference
For clarity, the background of the laboratory is taken, and the sprites are shown in transparent blue 969F9EE7 and with improved aura
Seyren Windsor
Eremes Guile
Kathryne Keyron
Margaretha Sorin
Cecil Damon
Howard Alt-Eisen
Randel Lawrence
Gertie Wie
Celia Alde
Chen Lio
Trentini Ilaria
Alphoccio Basil
Flamel Emure
Egnigem Chenia
Wickebine Tres
Laurell Weinder
Errende Ebecee
Josephina
Kavach Icarus
Armeyer Dinze