Jump to content

Samuel

Members
  • Content Count

    397
  • Joined

  • Last visited

  • Days Won

    20

Reputation Activity

  1. Like
    Samuel reacted to Neo-Mind in Successor to NEMO [WIP] - Need UI Suggestions   
    Probably not xD.
    Anyways, I am working on development of a new patcher as a successor to the original aka NEMO. 

    Initially, I was planning to just release the source for NEMO but is quite outdated.
    So I decided to just start off fresh utilizing concepts from the original along with new ideas (Already have some implemented, which I will explain later)

    Also this time, I will be keeping it open source. I will publish to Github once there is a solid foundation.
     
    I am building it using the latest version of Qt (5.15) and utilizing QML for creating the GUI. I want to give it a more modern appearance, however, I am a "novice" on this front. So I am inviting suggestions for the UI from the talented individuals here.

     
  2. Upvote
    Samuel got a reaction from estoudegreve in Tiny browser popup from itemlink   
    @@mrlongshen
     
    try this, <URL>google<INFO>https://www.google.com/,1024,768</INFO></URL>
  3. Upvote
    Samuel got a reaction from Like it~* in Custom @command   
    Hello everyone!
     
    Saw this feature in RagEmu so I adapted their code and turned it into a plugin.
     
    With this plugin enabled, custom commands that were created using bindcmd will be shown when you use @command depending on the gm level the account has if that custom command is available for his level.
     
    Enjoy!
     
    Credits to: RagEmu
     
    Link
  4. Upvote
    Samuel got a reaction from Nebraskka in PartyBuff Plugin   
    Hello everyone!
     
    Updated Annie's plugin and applied Functor's bug fix.

    With this plugin, it will display party member's special buffs in party list (Alt+Z)
    Buffs are:
    Look like
    [BAFS+]Player name
     
    See original : Topic
     
    Enjoy!
     
    Plugin Link
  5. Upvote
    Samuel got a reaction from Otonii in Map Announce   
    Hello Everyone!
     
    Just saw this source when browsing the web. Although I believe there is already a script that utilizes this, I tried to convert it into a plugin (for self study purposes)
     
    What does this plugin do?
     
    Known bug: At login, the announcement is twice.. Still finding a way to correct it though..
     
    Enjoy!
     
    mapannounce.zip
  6. Upvote
    Samuel got a reaction from bWolfie in Hello Everyone!   
    Back again..
     
    My laptop gave up on me.. now it's working again..
     
    most of the time, i'm just peeking through mobile phone..
     
    Well will try to help as soon as I can.. 
     
    Will setup my test server again..
  7. Upvote
    Samuel got a reaction from Legend in Hello Everyone!   
    Back again..
     
    My laptop gave up on me.. now it's working again..
     
    most of the time, i'm just peeking through mobile phone..
     
    Well will try to help as soon as I can.. 
     
    Will setup my test server again..
  8. Upvote
    Samuel got a reaction from Easycore in Map Announce   
    Hello Everyone!
     
    Just saw this source when browsing the web. Although I believe there is already a script that utilizes this, I tried to convert it into a plugin (for self study purposes)
     
    What does this plugin do?
     
    Known bug: At login, the announcement is twice.. Still finding a way to correct it though..
     
    Enjoy!
     
    mapannounce.zip
  9. Upvote
    Samuel got a reaction from Ridley in Map Announce   
    Hello Everyone!
     
    Just saw this source when browsing the web. Although I believe there is already a script that utilizes this, I tried to convert it into a plugin (for self study purposes)
     
    What does this plugin do?
     
    Known bug: At login, the announcement is twice.. Still finding a way to correct it though..
     
    Enjoy!
     
    mapannounce.zip
  10. Upvote
    Samuel got a reaction from xlaws27 in Map Announce   
    Hello Everyone!
     
    Just saw this source when browsing the web. Although I believe there is already a script that utilizes this, I tried to convert it into a plugin (for self study purposes)
     
    What does this plugin do?
     
    Known bug: At login, the announcement is twice.. Still finding a way to correct it though..
     
    Enjoy!
     
    mapannounce.zip
  11. Upvote
    Samuel got a reaction from bWolfie in Map Announce   
    Hello Everyone!
     
    Just saw this source when browsing the web. Although I believe there is already a script that utilizes this, I tried to convert it into a plugin (for self study purposes)
     
    What does this plugin do?
     
    Known bug: At login, the announcement is twice.. Still finding a way to correct it though..
     
    Enjoy!
     
    mapannounce.zip
  12. Upvote
    Samuel got a reaction from Legend in Map Announce   
    Hello Everyone!
     
    Just saw this source when browsing the web. Although I believe there is already a script that utilizes this, I tried to convert it into a plugin (for self study purposes)
     
    What does this plugin do?
     
    Known bug: At login, the announcement is twice.. Still finding a way to correct it though..
     
    Enjoy!
     
    mapannounce.zip
  13. Upvote
    Samuel got a reaction from bWolfie in Need help to make script disbale skill "Call homunculus" in event map!!!   
    try this plugin
  14. Upvote
    Samuel got a reaction from Quazi in Nohomunc Mapflag   
    Hello everyone!
     
    Just saw this topic and just gave a try to make a mapflag plugin for it..
     
    //===== Description: =========================================
    //= Disable Homunculus in a certain map
    //===== Usage: ===============================================
    //= alberta <tab> mapflag <tab> nohomunc
    //============================================================
     
    Plugin Link
  15. Upvote
    Samuel got a reaction from evilpuncker in Nohomunc Mapflag   
    Hello everyone!
     
    Just saw this topic and just gave a try to make a mapflag plugin for it..
     
    //===== Description: =========================================
    //= Disable Homunculus in a certain map
    //===== Usage: ===============================================
    //= alberta <tab> mapflag <tab> nohomunc
    //============================================================
     
    Plugin Link
  16. Upvote
    Samuel got a reaction from Legend in Nohomunc Mapflag   
    Hello everyone!
     
    Just saw this topic and just gave a try to make a mapflag plugin for it..
     
    //===== Description: =========================================
    //= Disable Homunculus in a certain map
    //===== Usage: ===============================================
    //= alberta <tab> mapflag <tab> nohomunc
    //============================================================
     
    Plugin Link
  17. Upvote
    Samuel got a reaction from bWolfie in Nohomunc Mapflag   
    Hello everyone!
     
    Just saw this topic and just gave a try to make a mapflag plugin for it..
     
    //===== Description: =========================================
    //= Disable Homunculus in a certain map
    //===== Usage: ===============================================
    //= alberta <tab> mapflag <tab> nohomunc
    //============================================================
     
    Plugin Link
  18. Upvote
    Samuel got a reaction from Legend in Custom @command   
    Hello everyone!
     
    Saw this feature in RagEmu so I adapted their code and turned it into a plugin.
     
    With this plugin enabled, custom commands that were created using bindcmd will be shown when you use @command depending on the gm level the account has if that custom command is available for his level.
     
    Enjoy!
     
    Credits to: RagEmu
     
    Link
  19. Upvote
    Samuel got a reaction from Sephus in Custom @command   
    Hello everyone!
     
    Saw this feature in RagEmu so I adapted their code and turned it into a plugin.
     
    With this plugin enabled, custom commands that were created using bindcmd will be shown when you use @command depending on the gm level the account has if that custom command is available for his level.
     
    Enjoy!
     
    Credits to: RagEmu
     
    Link
  20. Upvote
    Samuel got a reaction from Nihad in PartyBuff Plugin   
    Hello everyone!
     
    Updated Annie's plugin and applied Functor's bug fix.

    With this plugin, it will display party member's special buffs in party list (Alt+Z)
    Buffs are:
    Look like
    [BAFS+]Player name
     
    See original : Topic
     
    Enjoy!
     
    Plugin Link
  21. Upvote
    Samuel got a reaction from Legend in PartyBuff Plugin   
    Hello everyone!
     
    Updated Annie's plugin and applied Functor's bug fix.

    With this plugin, it will display party member's special buffs in party list (Alt+Z)
    Buffs are:
    Look like
    [BAFS+]Player name
     
    See original : Topic
     
    Enjoy!
     
    Plugin Link
  22. Upvote
    Samuel got a reaction from bWolfie in PartyBuff Plugin   
    Hello everyone!
     
    Updated Annie's plugin and applied Functor's bug fix.

    With this plugin, it will display party member's special buffs in party list (Alt+Z)
    Buffs are:
    Look like
    [BAFS+]Player name
     
    See original : Topic
     
    Enjoy!
     
    Plugin Link
  23. Upvote
    Samuel got a reaction from bWolfie in Custom @command   
    Hello everyone!
     
    Saw this feature in RagEmu so I adapted their code and turned it into a plugin.
     
    With this plugin enabled, custom commands that were created using bindcmd will be shown when you use @command depending on the gm level the account has if that custom command is available for his level.
     
    Enjoy!
     
    Credits to: RagEmu
     
    Link
  24. Upvote
    Samuel got a reaction from evilpuncker in PartyBuff Plugin   
    Hello everyone!
     
    Updated Annie's plugin and applied Functor's bug fix.

    With this plugin, it will display party member's special buffs in party list (Alt+Z)
    Buffs are:
    Look like
    [BAFS+]Player name
     
    See original : Topic
     
    Enjoy!
     
    Plugin Link
  25. Upvote
    Samuel got a reaction from Ridley in Custom @command   
    Hello everyone!
     
    Saw this feature in RagEmu so I adapted their code and turned it into a plugin.
     
    With this plugin enabled, custom commands that were created using bindcmd will be shown when you use @command depending on the gm level the account has if that custom command is available for his level.
     
    Enjoy!
     
    Credits to: RagEmu
     
    Link
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.