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ThyroDree

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Everything posted by ThyroDree

  1. I just found this script on rathena, which i think is cool to have it to. LINK In this script, you have to custom headgear with no sprite id when equip, it will use callfunc from the script to copy other headgear without getting its effect. Just its looks. At this time I have the custom headgear and the script running on Hercules. Which is surprisingly no error, but the problem is when is tried to copy item look. It doesn't show. but the commands works properly. Item_db2.conf (for custom headgear) { Id: 33300 AegisName: "Dyna_Upper" Name: "Dyna Upper" Type: 5 Buy: 10 Def: 0 Loc: 256 Slots: 4 Refine: false Script: <" callfunc "MorphoEquip", 1; "> }, On this attached picture, I commanded to Custom Headgear to look Pink Drooping Cat with ID#5232 (upper#5232)
  2. Anyone can check their Map zone db.conf? Because I was adding mapflag that disaable using Yggberry and Yggseed to a certain map. Added in Map_zone_db.conf { name: "NoPots" disabled_skills: { } disabled_items: { Wing_Of_Fly: true Yggdrasilberry: true Seed_Of_Yggdrasil: true ID607: true ID608: true } } My npc/mapflag/zone.txt guild_vs2 mapflag zone NoPots yet still can use Yggberry and Seed, also tried changing GM to Normal account (they said GM accnt. can bypass.) I'm using latest hercules
  3. Hello, I have a root access for my VPS and got the FluxCP for Hercules and put it in var/www/html/fluxcp and finished editing to make it work When i tried install ip.address/fluxcp It directs me to Debian Default page, also tried change in application.php the 'BaseURI' => '', into 'BaseURI' => 'cp', so It will look like this if i run on web ip.address/cp then says Not Found, The requested URL was not found on this server. What am i missing? I really don't know where I should put the fluxcp folder
  4. How did you fix this? Almost all mobs on my side, When I see mobs around my character they stop moving. I need to get 1 cell away to make then start moving again or to be aggressive. I have my server file uploaded in VPS how can i fix it with last revision?
  5. Hello, Any guide on how can I make custom/clone mob. Before there was Mob_Avail.txt where you can add the original ID,CloneID to copy its sprite. Any guide how to make it now?
  6. This is Fixed, I do reboot the system and re encode the iptables :3
  7. My server start to have this error [Error]: Sent wrong packet id: 0x2711 [Error]: --- failed assertion -------------------------------------------- [Error]: socket.c:2112: '0' in function `socket_validateWfifo' [Error]: ./login-server(+0x1d4ef) [0x5582705414ef] [Error]: ./login-server(+0x312cc) [0x5582705552cc] [Error]: ./login-server(+0x1042c) [0x55827053442c] [Error]: ./login-server(+0xbad3) [0x55827052fad3] [Error]: ./login-server(+0xbf0d) [0x55827052ff0d] [Error]: ./login-server(+0xbb92) [0x55827052fb92] [Error]: ./login-server(+0x30586) [0x558270554586] [Error]: ./login-server(main+0x2fa) [0x55827052b72a] [Error]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7fe3211c72e1] [Error]: ./login-server(_start+0x2a) [0x55827052b90a] [Error]: --- end failed assertion ---------------------------------------- [Error]: Skip wrong packet id: 0x2710 [Error]: --- failed assertion -------------------------------------------- [Error]: socket.c:824: '0' in function `rfifoskip' [Error]: ./login-server(+0x1d4ef) [0x5582705414ef] [Error]: ./login-server(+0x2fe09) [0x558270553e09] [Error]: ./login-server(+0xbf2d) [0x55827052ff2d] [Error]: ./login-server(+0xbb92) [0x55827052fb92] [Error]: ./login-server(+0x30586) [0x558270554586] [Error]: ./login-server(main+0x2fa) [0x55827052b72a] [Error]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7fe3211c72e1] [Error]: ./login-server(_start+0x2a) [0x55827052b90a] [Error]: --- end failed assertion ---------------------------------------- [Error]: Can not connect to login-server. [Error]: The server communication passwords (default s1/p1) are probably invalid. [Error]: Also, please make sure your login db has the correct communication username/passwords and the gender of the account is S. [Error]: The communication passwords are set in /conf/map/map-server.conf and /conf/char/char-server.conf It was all good, then after some reloadscript i did during editing inside the game. When i checked the command lines from PuttySSH i found this line and i cant connect to my servevr now IP and user pass are all correct in char-server, map server
  8. Example: Stalker copied a skill from a Wizard Player [Storm Gust Level 10], and went to farm from monster but forgot to use preserve skill. On my suggestion even stalker forgot the preserve skill, it will not copy the skill from monster and lose the storm gust level 10. (Normally he/she will lose the Storm Gust Skill, and gets the skill from monster once he/she got hit) In short, Stalker can only copy skills from player-player not player-monster. Assassin EDP Skill // To: case SU_ARCLOUSEDASH: clif->skill_nodamage(src, bl, skill_id, skill_lv, sc_start(src, bl, type, 100, skill_lv, skill->get_time(skill_id, skill_lv))); if (sd != NULL && (skill_id == LK_BERSERK || skill_id == MO_EXPLOSIONSPIRITS)) status_change_end(src, SC_DPOISON, INVALID_TIMER); break; Made this and tried to the test server, the EDP skill is not cancelled. (see attached file) Modify skill_add_heal_rate in conf/map/battle/skill.conf. It only set which skill will be affected by HealPower, I mean on this is, capping the healpower to 100%, example: bacsojin card give 30% heal power, even Player equip 4 bacsojin cards it will only read 100% heal power instead of 120%. In src/map/status.c have a look at these functions: status_base_matk_min() status_base_matk_max() Tried to search this lines, I cant find it on status.c On this, I wanted to make look like this Bonus to minimum MATK every 5 INT Bonus to maximum MATK every 7 INT I have a question, I just want to clarify does. SCB_MDEF - Hard Defense? (Equipment Status Defense) SCB_MDEF2 - Soft Defense? (Int status defense)
  9. Hello, Anyone willing to help with my little project. Stalker - cannot copy skill from monster when got attacked Stalker - Reject Sword will also work on Spear, and Axe Weapons (Original effect work only for Sword, Dagger) Assassin X - Enchant Deadly Poison will be cancelled (Specifically), if used Fury/Berserk. Sniper - Blitz Beat will not miss/affected by Pneuma & Reverse Tatami SKILLS Healing Skill max. limit or cap will be 100%. Having 101% or 150% Increase Effectiveness of Healing Skill will be limit to 100% only. True Sight Skill (Sniper)I cannot find the source code to modify. Checked battle.c/h skill.c/.h, and status.c Mind Breaker (MATK Buff), Deluge(HP Buff), Violent Gale (Flee Buff), and Volcano (Attack Buff) I can't also find their source code. STATS Where can I modify / edit minimum & maximum MATK Formulas (Derives Player Base Level, Status INT) Where can I modify the MATKModifier, the Original Calculation for MATK = (StatusMATK + WeaponMATK + EquipMATK) × MATKModifier, I wanted to make MATK = StatusMATK * MATKModifier (means even I have equipment with high MATK, It wont affected by MATKModifier It really helps me learn and understand sources by the help of others, cuz Im really trying to analyze, how it works. Above this are the things I can't seem to find or maybe requires additional source codes which is im not yet very good at. So, thank you in advance! Be Safe from COVID 19. 👩‍⚕️ 😷
  10. If i wanted on all race, #ifdef RENEWAL sd->race_tolerance[RC_ALL] = max(sd->race_tolerance[RC_ALL], 50); #else sd->subrace[RC_ALL] = max(sd->subrace[RC_ALL], 50); #endif this will make max resist for all Race only 50% right? EDIT: Doesn;t work with RC_ALL (added each one of Race, excluding RC_NonDemiHuman,RC_NonPlayer,RC_DemiPlayer,RC_NonDemiPlayer,RC_All which gives me problem compiling when those are included.) Also, im currently using Pre Renewal, does this work also on pre renewal if compiled?
  11. Thank you @Kenpachi will try this, sorry for reviving old topics :(
  12. How can I put CAP Resistance to a Certain Race? Example instead of 100% resist, i will only cap it to 50% even he/she has equipment with 100% resist. Same goes to Reflect Change (Physical and Magical Reflect) to cap the limit only 50% For Skill Delay, how can I set a general after cast delay cap to 50% (even he/she has equipment with 100% after cast delay, only 50% will apply due to capping.) On my test server with Edit High Level and stat, I find some job became OP. That's why i think of capping makes it balance to other jobs.
  13. bump? just to revive, is its possible to set general after cast delay cap? like example he said, capping the after cast delay of all skills. Even wearing multiple kiel cards
  14. Hello, Anyone uses CentOS 8 to run your server? Is it stable to use? I recently purchased a VPS with CentOS 8 (OVH). But I've struggle looking for latest guide. Also looking guide for installing PHPMYADMIN(for SQL edits), and GNOME Desktop for CentOS 8. Thank you.
  15. Do you have guides to run it on debian 9?
  16. I don't know if this is client problem, It says PRIu64? Experience Gained Base: "PRIu64" (0.00%) Job "PRIu64" (200.00%) Anyone can help me fix this? I cant find where to fix this problem
  17. Thank you, I found a guide for Installing Hercules on Debian. https://github.com/HerculesWS/Hercules/wiki/Installation-(Debian) is this still applicable? May I know what makes you choose Debian instead of CentOS as your personal?
  18. Good day, Anyone could help me which OS is better? CentOS? If CentOS, the higher version is the better? Planning to purchase from OVH, OS are - CentOS 8, Debian 10, Ubuntu 19.10, and ArchLinux. (I only listed the highest versions) On my previous setup, if i remember I use CentOS and followed the guide https://herc.ws/wiki/Installation_(CentOS)
  19. getting this error [Error]: script:op_2: invalid data for operator C_LOR [Debug]: Data: number value=0 [Debug]: Data: string value="06guild_01" [Debug]: Source (NPC): FAKE_NPC (invisible/not on a map) tried to put if ( strcharinfo(PC_MAP) == "prontera" || "06guild_01" || "morocc" ) {
  20. Hello, I wanno know if its possible to reduce the Guild capacity on Live Server.. Currently my server max capacity is 36, then I wanted to change it to 15 Members Maximum Capacity... Thank yyou~
  21. Does it have skills?/ when equipped?
  22. This is my script for 3rd Class Item Suit { Id: 30745 AegisName: "Costume_3rdClass" Name: "3rd Class Costume" Type: 5 Buy: 1 Weight: 10 Job: { All: true Novice: false } Loc: 16 Script: <" changebase roclass(eaclass()|EAJL_THIRD); "> OnUnequipScript: <" changebase Class; "> }, It will work but If you equip it to your character, It has 3rd Job Skils to.. I just wanted to have a Appearance of 3rd job :3
  23. Hello, anyone can help me make other GM Level enable to use # command like #delitem, #itembound to players? Only level 99 GM can use # command how can i make it to other GM Levels too? Thank you!!
  24. On the line 2131 on battle.c case SN_SHARPSHOOTING: case MA_SHARPSHOOTING: skillratio += 100 + 50 * skill_lv; if( sd->sc.data[SC_SOULLINK] && sd->sc.data[SC_SOULLINK]->val2 == SL_HUNTER) skillratio *= 1.15; break;
  25. Hello, I found the error after using bt full this came out https://imgur.com/a/HCTDa6s
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