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Posts posted by caspe
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No dump create upon crash
same issue which tedexx has provided
same like this no error on map-server
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Thanks for the errors.
6) Will take some more time as I free up. Does everything work as intended after though? i.e. is the player that reconnected able to re-join and participate in BGs?
Well, player disconnected from battleground map and send to saved location,yes player is able to join again.
What about map crash error? currently occur on hitting Bossnia middle flag and rush Emperium.. (this error not occur on first release)
Suggestion:
1. There is no announcement for recruiting players for battle ground only once when some one apply, after that no announcement.
2. There should be command for change battleground mode, like CTF to Deathmatch or just command for switch battleground mode.
Thanks...
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Tested with
Hercules (pre-re): a20d06809f0c2ab15442744fba16ee90e3fb0bec
hBG: 5e772f578ee97abd769e6469c4ba0a4cb6176ac4
I can't reproduce the crash upon hitting emperium.
Map crash error happen while hitting Bossnia flag and Rush emp, but Eye of storm flag does not produce any crash on hitting..
Here are some error
1. After end of every match
2. After killing player in death match each time (this happen every time when player is killed in Death match BG)
3. same error when @stopbg command used while bg is running
4. it seems bg stats does not store how much stone and flag captured, also total kills, death does not store
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I'm recently testing with latest Hercules, if i find anything i will post here thanks..
@bgstop maps-server error
All emps move: easy to fix, not really a problem.
The real problem is that the map-server is crashing whenever I hit any emp (see imgs below). No errors on map/login/char servers, juts stops. Maybe a untreated exception.
(sorry for the portuguese window. Its just illustrative. Its the same "program has stopped working" window.)
Same Error, tested with latest Hercules....
Mostly this error occur because of "battleground statistics" implement.
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How is it botcheck?
it just simply runs whomap2
and server with 100+ players, this would be completely useless? isn't it?
yes true, i though something which detect bots.
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Isn't the moving Emperium thing customizable in the mob_db2?
CanMove: true/false
Aggressive: true/false
CanAttack: true/false
Yes Emperium is monster, but i think battleground should use the same Emperium which is used for WOE.
@Smoke the mod_db u provided where monster 2107 is fallenbishop but its uses Emperium spirit in mob_avail.
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Bug in rush battleground,
1. Emperium moving and auto attacking players, and i think Emperium HP is too high..
2. Debug mapindex Error while BG start and RespawnPoin error after killing Emperium...
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2+ month old...
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also add item_db for skulls,
here are few error after battleground over,
and where to edit reward option?
Here are some suggestions :
1. @leader command to change leader of team.
2. Healer and Repair NPC in Battleground maps.
3. Auto Soul Link to Stalker and Linker.
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OK dll problem solved, previously i used solution configuration to release, after change to debug i'm able to generate dll file, but here is another problem occurs..
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Hello after attempting several times to run this plugin i got following error..
failed to load 'plugins/hBG.dll'
But, after compile i got other dll files, like sample.dll and HPMHooking dll files...
just not able to generate hBG.dll file
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Great this is one of the awesome plugin, looks like the long wait is going to end soon, waiting for stable version and improvements.
Thank you @Smokexyz .
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I need any kind of script or modification to make Lk and Sniper able to survive in pvp room, any kind of help would be great.
There should be chances when dispel LK and sniper like 30% using lvl 5 dispel (like full strip chances).
Thank You..... -
@@Dastgir hello i have same problem when i enabled packet_obfuscation with 2012 04 10a client
but i can connect when i use 2014 10 22b client i want to enable packet_obfuscation feature with 2012 04 10a client but i got clif_parse error please help me
Hercules Battlegrounds
in PvP, WoE, GvG, & Battleground Releases
Posted · Edited by caspe
is this right one?
file is src/common/HPM.c