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Everything posted by evilpuncker
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skilldescript e stateiconinfo do bRO
evilpuncker replied to evilpuncker's topic in Lançamentos de Database
data\luafiles514\lua files\skillinfoz e data\luafiles514\lua files\stateicon -
atualizado
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Como adcionar cores nos nomes dos itens?
evilpuncker replied to K4m4r40's question in Suporte a Database
tem um pouco de informação aqui -
3. misc.conf // Whether or not gaining and loosing of cash points is displayed (Note 1). // Default: no cashshop_show_points: no and the mesage is in messages.conf
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you can try this one
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@@Haru what is the status of the rework branch?
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just change variable names to something different
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the easiest way is to use hercules map zone db ref: http://herc.ws/board/topic/302-introducing-hercules-map-zone-database/?p=58305
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Script: <" #CASHPOINTS += rand(1,10); ">
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id http://pastebin.com/Q4pzeg4P name http://pastebin.com/9wnMuQwj
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@@mrlongshen yeah, if I'm not mistaken, @@Neo added option to remove some features/buttons just check it when diffing your client
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neoprojects\trunk\Support\Luafiles514\Lua Files\Admin
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have you added the required lua files that this patch needs?
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vc ta usando bRO ou kRO? habilita a mensagem de erro na hora de diffar o hexed pra poder ver se é algum arquivo faltando ou algo do tipo
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you basically just need to go to src/config/renewal.h and uncomment //#define DISABLE_RENEWAL and recompile your server
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use hercules with pre-renewal settings
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try downloading latest version of NEMO and diffing it again: https://github.com/MStr3am/NEMO/archive/master.zip
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are you using an updated version of NEMO? and what is your hexed date?
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more info here
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have you recompiled your server after changing mmo.h? is there any error in console?
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something like this
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@@Cretino great dude, can you please make a pull request here?
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Why the emulator is not Object Oriented?
evilpuncker replied to Fou-lu's question in General Server Support
I mean that maybe in that time the "team" that started the project knew most C instead of C++ or something like that, but that are just assumptions from me better someone old talk about it -
Why the emulator is not Object Oriented?
evilpuncker replied to Fou-lu's question in General Server Support
maybe because the language that everyone that started the project back in time, knew better