-
Content Count
2178 -
Joined
-
Last visited
-
Days Won
66
Posts posted by evilpuncker
-
-
-
2 hours ago, AnnieRuru said:only the DD are not necessary and you are good to go
you mean the day? I don't get it xD now its confused me, btw this is the script I'm using:
//set_attendance_requirement(); allow the player to get the attendance function script set_attendance_requirement { setd "#Attendance_" + gettime(DT_YYYYMMDD),true; return; } //get_attendance_requirement(); return true if the requirement already met function script get_attendance_requirement { return getd("#Attendance_" + gettime(DT_YYYYMMDD)); } - script DailyLogin -1,{ OnPCLoginEvent: if (Baselevel < 75) { dispbottom "You must be at least level 75 before you qualify for Daily Attendance."; end; } if (get_attendance_requirement()) { dispbottom "You already got the attendance today."; end; } if (#DailyReward > gettimetick(2)) { dispbottom .n$+": You can't currently receive the Daily Reward, you still have to wait "+callfunc("Time2Str", #DailyReward); dispbottom .n$+": After this, visit the Attendance NPC in Prontera."; end; } set #DailyReward,0; dispbottom .n$+": Stay active for "+( (.rew_login%3600 == 0)?.rew_login/3600+" Hour(s)":.rew_login/60+" Minute(s)")+" to receive the Daily Reward."; dispbottom .n$+": Then talk to the Attendance NPC in Prontera."; attachnpctimer; initnpctimer; end; OnTimer60000: // Every Minute stopnpctimer; set #daily,#daily + 60; if(#daily == .rew_login) { set #daily,0; set #DailyReward,Daily + 1; dispbottom .n$+": You can now receive your Daily Reward. Please visit the Attendance NPC in Prontera.",.bc_self; end; } attachnpctimer; initnpctimer; end; OnInit: set .n$, "[Attendance]"; set .rew_time, 72000; // Timer until next Reward in seconds // How long does someone have to stay online to recieve the reward in seconds // Default: 3600 = 1 Hour // Minimum: 60 = 1 Minute, because the Timer checks every Minute set .rew_login, 3600; end; } prontera,147,175,6 script Attendance Checker 888,{ if (Baselevel < 75) { dispbottom "You must be at least level 75 to get your daily attendance bonus."; end; } if (get_attendance_requirement()) { mes "You already got the attendance today."; end; } mes .n$; mes "Welcome, "+strcharinfo(0)+"!"; if (!#DailyReward) { mes "I'm sorry, but you can't recieve your Daily Reward yet. You still have to wait for "+callfunc("Time2Str",(getvariableofnpc(.rew_login,"DailyLogin")-#daily)+gettimetick(2)); next; mes "Talk to me when the timer is finished."; close; } mes "Your attendance has been verified. Click at the arrow button below your Alt+V."; set_attendance_requirement(); set #DailyReward,gettimetick(2) + .rew_time; set Daily,#DailyReward; set #DailyReward,0; next; mes "Press Alt+V and click Attendance Check"; next; mes "Then click the prize of the day. Your item will be sent via RODex."; next; mes "Check your RODex mail to get your item."; close; }
-
52 minutes ago, AnnieRuru said:btw remember the attendance system are bind to each character in the account
they changed it on https://github.com/HerculesWS/Hercules/commit/0b86f2b46bcace0967a04fbc3d85a4c9e3df3c32 (finally!) now its account based, thank you for the plugin!
-
Hello everyone, I'm trying to add the attendance system requirement to hercules, and there is a small code that need to be added to the clif_parse_attendance_reward_request function, I managed to fix a few errors but there is still some that I wasn't able to fix, the code is the following:
char attendance_requirement[NAME_LENGTH]; sprintf(attendance_requirement, "#Attendance_%d", date_get(DT_YYYYMMDD)); if (!pc_readaccountreg2str(sd, attendance_requirement)) { clif->msgtable_color(sd, "You don't meet the requirement.", COLOR_RED); return; }
the errors:
-
hey @AnnieRuru this is a nice script, the most complete one that I found, I have only one question and a few suggestions if you plan to do any update to it:
question:
- how do I change the class check so I could show the body style menu to a few more classes (soul linker and star gladiator)
suggestions:
- add a setting to block cloth color change if you have a body style > than 0 (people using custom palettes will love this because body style palette is different than current one)
- make the npc change the color only if the user chose option: "I want this color", otherwise just make it show the colors but if user close the npc or exit, revert to original color
- arrange the menu dynamically so if I select the Previous option, it will become the first menu option so I can browse the colors backward easily, until I select Next again
not so useful suggestion, but kinda a dream:
- option to save/load style set (cloth, hair color and hair style), just like those npc that save builds, saving them with an account variable so for example you could save a style that you liked and then instead of having to browse between everything again in another char, you just talk with npc and load that same style you saved before
-
thank you so much! going to test it right now
-
welcome back annie ❤️ hope you stay longer (but we are kinda dead ) and I have a suggestion if you looking to release anything: a mapflag to prevent pet tamming 😁
-
hi @Rytech is it possible, for example, to add new bodystyles? lets say, add 4th jobs clothes as bodystyle 2? what is the folder structure?
-
-
what is a fault? I just downloaded it with no error (using method 1)
-
-
6 hours ago, meruem said:I dont know if this is a correct section to post this?
But is hercules DEAD?
No one is answering anymore on discord / scripts section/ db section/ client section and other section that I posted for the past 3-4 weeks.Im just new to hercules I dont know what happened but is there some kind of anything that happened on the forums why no one is posting and answering anymore?
Please enlighten me.Well, the entire (private) ragnarok scene has been like this for years already, people are coming and going all the time
-
-
-
that is kinda obvious, the old theme is cached in your browser, you need to clear its cache, usually pressing CTRL+F5
-
I'm so glad to see that the project is still going on!
-
this is awesome
-
glad to see that it is still being active, just used it to patch my 2015 kRO til now and it still great!
-
-
I saw this thread recently so I opened up an issue and have started working on updating FluxCP to use Google reCaptcha V2.
that is nice
-
just remove them from the script and you are good
-
-
-
Class check trouble
in Source Support
Posted
Okay, I'm with a kind of a newbie issue, wanted to edit the pc_has_second_costume to include soul linker and star gladiator too, but its not working, seems my logic is failed
same with my script:
.@choose = select( "Hair Style", "Hair Color", "Cloth Color", (!(eaclass() & EAJL_THIRD) || BaseJob == Job_SuperNovice || Class != Job_Star_Gladiator || Class != Job_Soul_Linker )? "": _("Body Style") ) -1;
btw why don't we have an official has_second_costume script command though, so we don't need to repeat code