Toshiro
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Toshiro reacted to Tio Akima in ADD new Signboard - chat/shop/icon/etc
Hi, I'm TioAkima.
Small tutorial to help add the new fucking SIGNBOARDs that are available to new clients.
If I'm not mistaken, it's for client's 2016+
For those who do not know, I'm talking about these new chat/shop on the NPC:
They are cool and leave the server with a nice face. <3
it is quite simple.
Go in your data folder, and in your LUA files (luafiles514)
search for file signboardlist.lub
data\luafiles514\lua files\signboardlist.lub Now let's understand how this file works to add a SIGNBOARD (cute little window with icon) like this:
The structure of the file is as follows:
{" prontera", 150, 193, 5, IT_BMP, "유저인터페이스\\information\\over_kafra.bmp", " KAFRA Tools ","#0x00FFFFFF"} {
"prontera", = map name
150, = x
193, = y
5, = height you want the window (can be zero if you want)
IT_SIGNBOARD, = window type
"유저인터페이스\\information\\over_kafra.bmp", = here is the directory where your icon is
"KAFRA Tools", = chat name
"#0x00FFFFFF" = letter color
},
Just add another line following this format. Remembering that the last window does not have the comma in the end ... It is good to pay attention to this.
Now to add icons in this other way>
The format is very similar, but it has some minimal difference ... And it's also in the same file.
It's pretty much the same thing, but one or the other function argument changes.
The structure is this:
{"prontera", 150, 193, 1, IT_BMP, "유저인터페이스\\information\\over_kafra.bmp"}, {
"prontera", = map name
150, = x
193, = y
1, = height you want the icon (can be zero if you want)
IT_BMP, = Only place the icon (without the window)
"유저인터페이스\\information\\over_kafra.bmp" = here is the directory where your icon is
},
READY!
Note that for this, you do not put the name of the chat nor the color of the letter! (you do not have these two arguments, okay?) ..
That's it .. I hope it helps anyone who wants to put these windows.
att,
Tio akima
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Toshiro got a reaction from jTynne in Thor Volcano Dungeon 3 - Black hidden area
- script InitConfig -1,{OnInit: setcell "thor_v03",1,1,3,105,cell_walkable,0; killmonsterall "thor_v03";} That's what I used on my server in the past. The killmonsterall call is necessarry, because monsters might have already been loaded before this particular script was loaded.
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Toshiro got a reaction from Zirius in Seriously, where do you host your server?
While OVH offers great servers, their default/business plans are quite expensive and probably kind of overkill for private servers. You should also checkout their Kimsufi and So-you-Start plans as well. I had a dedicated server like the KS-4 (Kimsufi) in the past (just with less RAM) and I can't remember experiencing any problems with around 600 users in peak time.
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Toshiro reacted to Angelmelody in Crash Dump for Windows?
add it back?
http://trac.rathena.org/changeset/16203/rathena
http://trac.rathena.org/changeset/16204/rathena
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Toshiro reacted to kisuka in Authors of Athena
Athena has been passed along from team to team through the ages: from Athena, to AthenaMods, to eAthena, to 3CeAM, to rAthena, and now Hercules. With each new development team that acquires the project, a little bit more is done to improve the overall project that is Athena.
There have been countless people involved with this project through many years. Many of them have put in countless hours, and contributed thousands of lines of code (some of which still exists to this day).
Athena would not be where it is today without the help of these amazing developers. Because of this, I'm adding in this AUTHORS file to give tribute and credit to the amazing people which have made this project possible.
Thank you to everyone who has helped in the development of Athena. You are amazing, skilled, and your work will live on through the years to come. This project is yours, and has lasted over 10 years thanks to the dedication and support you have put in.
View AUTHORS List
If you know any past developers which have contributed to Athena and aren't on the list, please submit a pull request
To any development teams that are maintaining their own forks of Athena, please include this AUTHORS file in your own repos, give credit to all these amazing people.
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Toshiro reacted to Yommy in Navigation Script Commands
It does not require any server modification
just make an npc show the text, like
mes "go to <NAVI>[Hat Maker]<INFO>izlude,131,148,</INFO></NAVI> to make hats";
the [Hat Maker] will be clickable in the client and make a navigation to the npc.
also it works with the browser too
mes "You can <URL>Google<INFO>http://www.google.com/</INFO></URL> anything";
clicking Google will open the browser
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A quick scan shows this <URL> and <NAVI> first appeared in 2011-10-10aRagexe.exe.
so any clients after that should work