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mrlongshen

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  1. Upvote
    mrlongshen reacted to Dastgir in R > PVP & MVP Cash point on killed   
    mobRewardPoints to.mobRewardPoints
  2. Upvote
    mrlongshen reacted to Winterfox in R > PVP & MVP Cash point on killed   
    @@mrlongshen Didn't you see my last post? In http://pastebin.com/BU4kry6p this error shouldn't be there.
  3. Upvote
    mrlongshen reacted to Dastgir in Player bypass GM level   
    Nah, bindatcmd have gm level specification.Just changing to
    bindatcmd("buff",strnpcinfo(0)+"::OnBuff",99,99);
    Would do the job.
  4. Upvote
    mrlongshen reacted to Dastgir in R > PVP & MVP Cash point on killed   
    mapannounce strcharinfo(PC_MAP), strcharinfo(PC_NAME) + " killed " + rid2name(killedrid) + " and earned " + .pvpRewardPoints +" Cash Point" + ((.pvpRewardPoints > 1)? "s" : "") + ".";
     
    To
     
    mapannounce strcharinfo(PC_MAP), strcharinfo(PC_NAME) + " killed " + rid2name(killedrid) + " and earned " + .pvpRewardPoints +" Cash Point" + ((.pvpRewardPoints > 1)? "s" : "") + ".",bc_map;
  5. Upvote
    mrlongshen reacted to Winterfox in R > PVP & MVP Cash point on killed   
    http://pastebin.com/j2LfhEwV
     
    You have to change the .@mobIds array to the ids of the mobs you want to give rewards for, in your case the MVPs. I am sorry for this inconvinience but i couldn't find a solution that can tell if a certain mob id is a mvp. :/
     
    To adjust the amounts of cash points the player gets you can use .mobRewardPoints and pvpRewardPoints, just change it to your needs.
     
    The MVP one will announce it on all maps, the pvp on only on the according map.
  6. Upvote
    mrlongshen reacted to Dastgir in Simple warper goes crazy   
    Change select statement to
    .@select = select( implode( .warps$, ":" ) )-1;
     
    Since select() returns from 1 and array index starts from 0
  7. Upvote
    mrlongshen reacted to Bruno Nogueira in R > num2cardillustnametable   
    here
     
     
    Download data folder here
     
    https://github.com/ROClientSide/Translation
    num2cardillustnametable.txt
  8. Upvote
    mrlongshen reacted to Oxxy in Simple custom aura npc   
    Here it is, bro:
     
    prontera,150,150,6  script  Aura NPC  700,{  mes "[Aura NPC]";  mes "Please choose an aura from the list!";  switch(select("Aura 1:Aura 2:Aura 3:Aura 4: Aura 5: Aura 6")) {      case 1:      next;      mes "[Aura NPC]";      mes "Your Aura was set to #1";      aura 586,-1,-1;      close;            case 2:      next;      mes "[Aura NPC]";      mes "Your Aura was set to #2";      aura 586,362,-1;      close;            case 3:      next;      mes "[Aura NPC]";      mes "Your Aura was set to #3";      aura 586,362,240;      close;            case 4:      next;      mes "[Aura NPC]";      mes "Your Aura was set to #4";      aura 418,-1,-1;      close;            case 5:      next;      mes "[Aura NPC]";      mes "Your Aura was set to #5";      aura 486,-1,-1;      close;            case 6:      next;      mes "[Aura NPC]";      mes "Your Aura was set to #6";      aura 485,-1,-1;      close;  }}
  9. Upvote
    mrlongshen reacted to Kuya Jeo in GM Command   
    @@mrlongshen
     
    just remove the permission in vending.c
     
    FIND THIS :
    /*========================================== * Request a shop's item list *------------------------------------------*/void vending_vendinglistreq(struct map_session_data* sd, unsigned int id) { struct map_session_data* vsd; nullpo_retv(sd); if( (vsd = map->id2sd(id)) == NULL ) return; if( !vsd->state.vending ) return; // not vending if (!pc_can_give_items(sd) || !pc_can_give_items(vsd)) { //check if both GMs are allowed to trade // GM is not allowed to trade clif->message(sd->fd, msg_sd(sd,246)); return; } sd->vended_id = vsd->vender_id; // register vending uid clif->vendinglist(sd, id, vsd->vending);} Remove this line
     
    if (!pc_can_give_items(sd) || !pc_can_give_items(vsd)) { //check if both GMs are allowed to trade // GM is not allowed to trade clif->message(sd->fd, msg_sd(sd,246)); return; }
  10. Upvote
    mrlongshen reacted to Kuya Jeo in Onequip   
    here you go, test it first
     
    OnEquipScript: <" if(readparam(bStr)>=245) { bonus bStr,10; bonus bAgi,10; bonus bDex,10; bonus bAtkRate,5; }   if(readparam(bVit)>=245) { bonus bVit,10; bonus bLuk,10; bonus bDex,10; bonus bMaxHPrate,5; }   if(readparam(bInt)>=245) { bonus bInt,10; bonus bAgi,10; bonus bDex,10; bonus bMatkRate,5; }   if(readparam(bDex)>=245) { bonus bDex,10; bonus bAgi,10; bonus bLuk,10; bonus bLongAtkRate,5; } ">
  11. Upvote
    mrlongshen reacted to Soul1992 in Onequip   
    if(readparam(bStr)>=245){ bonus bStr,10; bonus bDex,10; bonus bAgi,10; bonus2 bAddClass,Class_All,5;} },{},{} if(readparam(bVit)>=245){ bonus bVit,10; bonus bLuk,10; bonus bDex,10; bonus bMaxHPrate,5;} },{},{} if(readparam(bInt)>=245){ bonus bInt,10; bonus bDex,10; bonus bAgi,10; bonus bMatkRate,5;} },{},{} if(readparam(bDex)>=245){ bonus bLuk,10; bonus bDex,10; bonus bAgi,10; bonus bLongAtkRate,5;} },{},{}
  12. Upvote
    mrlongshen reacted to evilpuncker in Zeny bugs in vending   
    this is not ridiculous xD there is an option for it  
     
     
    items.conf
    // Whether to allow buying from vending chars that are at their max. zeny limit. // If set to yes, the rest of the zeny above the char's capacity will disappear. vending_over_max: yes
  13. Upvote
    mrlongshen got a reaction from evilpuncker in Program to auto input text   
    @@Yoh Asakura  I recommended you to use SERVER DATABASE EDITOR by TOKEI BURU ! 
    The tools are awesome, and can be synchronize with all you needed ! Thanks you ! I happy using it BRO ! HAHAHA 
  14. Upvote
    mrlongshen got a reaction from Triedge in Max Vend Price for Specifi Items   
    How you do that ? Mind share ? @@xathenx
  15. Upvote
    mrlongshen reacted to Tokeiburu in GRF Editor   
    For GRF Editor's encryption : http://herc.ws/board/topic/6047-grf-editor/?p=44463
    For SecureGRF : 
    Make your patch GRF, encrypt it SecureGRF, open it with GRF Editor, File > Save as... > anything.thor. Go in Container options > Patch mode > "Merge into GRF".
  16. Upvote
    mrlongshen reacted to Hadeszeus in [Games] Jackpot slot machine   
    Nice. Please update zeny to Zeny. and close to end on cutin part.

    close2;
    cutin "",255;
    end;  <---
  17. Upvote
    mrlongshen reacted to Dastgir in Rebirth System   
    File Name: Rebirth System
    File Submitter: Dastgir
    File Submitted: 05 Apr 2014
    File Category: Utility
     
    It is Rebirth System , which allows to rebirth unlimited times
     
    Some of its features on how it works
    It does not give any Extra StatusPoints(Adjustable via Config)
    Requires Some Item to Rebirth
    Rewards are given when you rebirth with x% chance
    You can Only Rebirth when you are Max Level (3rd,2nd job Configurable Option)
    RebirthSystem Ranking(To know who has Rebirth How many times)
    Master Rebirth System(When you have Rebirthed for x times, You can do Master Rebirth. You can add ItemReward and ItemRequirements, only for MasterRebirth too..)
    GM can reset the Rebirth Rankings(Affects StatusPoint Given)
    Can Force the User to be rebirthed to Novice/High Novice.
    Can Give x status point every Rebirth.
    Can Give y status point every Master Rebirth.
    Can Limit Number of Rebirth/Master Rebirths.
    Can rebirth to Any Jobs(Job Adjustable via Config)

    I made this script because it was requested to me by someone.
     
    Click here to download this file
  18. Upvote
    mrlongshen reacted to Angelmelody in MVP Room Problem   
    set .@num, atoi("""+getarg(0)+""");
     
    change to
     
    set .@num, atoi(getarg(0)+"");
  19. Upvote
    mrlongshen got a reaction from ZelosAvalon in Translate question   
    Please check your iteminfo.
    You should use iteminfo.lub ..
  20. Upvote
    mrlongshen got a reaction from Nebraskka in Funny hercules maintenance.   
    Nothing to write in here. I just want to laugh who make this quote. 
    Haha ! LoL !!
    Is that mister e quote ? ! wakwkawkaw

  21. Upvote
    mrlongshen reacted to Takari in CORA™ CMS   
    CORA™, formerly named as Taka Control Panel, is a FREE and Stand-alone Content Management System for your private ragnarok online websites!

    Easily change the contents of your site by accessing the admin panel. No need to open up a text editor and hassle yourself with the source code.
    You can even change themes or manage widgets in your website with just a few clicks!

    with CORA™ you can:

      Create/Update/Delete news and events with CKEditor Create/Update/Delete pages with CKEditor Easy navigation creation Easy users(players) management Easily Add/Edit/Remove widgets on your website Easily change into different themes ​ Easily manage your cash shop Easily manage your vote links and donate options Easily edit your settings View your characters with ROChargen View guild emblems View player/guild rankings View WoE Schedule View castle status

    Click 
    for a video demonstration of CORA™ back when it was still in early development.
     
    DOWNLOAD
    Visit our website to download CORA™: http://cora.takaworks.net/
    or you can clone it from github: https://github.com/takari1994/CORA

    Install guide is provided in our website.
     
    SCREENSHOTS
    Screenshot 01 | Screenshot 02 | Screenshot 03 | Screenshot 04 | Screenshot 05 | Screenshot 06 | Screenshot 07
    Screenshot 08 | Screenshot 09 | Screenshot 10 | Screenshot 11 | Screenshot 12 | Screenshot 13 | Screenshot 14
     
    NOTES
    Recent updates requires CORA to use some custom and ready-made scripts such as AnnieRuRu's PVP ladder. All required scripts will be included and placed in the `scripts` folder.
     
    DISCLAIMER
    CORA™ is currently in beta phase and does not provide warranty of any sort, including but not limited to, warranty of quality, performance, usability. You assume all risks associated with using the software.
     
    BUG REPORT & SUGGESTIONS
    Please submit your reports and suggestions as a reply to this thread or by sending an email to [email protected]
    Or if you have quick questions such as "does this support so and so" .. then yes you may ask, but if you need support
    regarding installation and what not, please send me a PM or perhaps I might start a support topic instead.
     
    SUPPORT US
    Also, please support us by liking us on facebook: http://facebook.com/takaworks
    and/or by donating. Any amount will be deeply appreciated.
     
     https--,,--//www.paypalobjects.com/en_US/i/btn/btn_donateCC_LG.gif[/url]]
     
    UPDATE
    CORA™ v0.9.4.2 BETA [Download]
    ​Added a `memory_limit` index in  settings.php to increase/decrease memory allocation. Fixed some database and missing variable errors for eAthena users. Fixed the query in generate_profiles.sql. Potential Fix for the memory leak problem in logs module. Fixed missing images in cash shop checkout page. Fixed item weight in item database search. Fixed checkout spam, which will drain players' credits/vpoints, by disabling the pay button after submitting the form. Fixed ranking widget where a display glitch occurs when selecting the "Display Guild Only" option. Fixed the error in registration/account update where the birthday doesn't apply to the login table. Fixed registration/account update page where users can directly input birthday. Fixed an issue where admin is required to login w/ regular account to update other accounts. Added an option in account settings to allow/disallow username change. Added an option in account settings to allow/disallow birthday change. Added an option in account settings to custom username/password format error message. Added an option in general settings for "Construction Mode" to redirect users (Excluding admin) to a "Under Construction" page when enabled. Added support for item_db_re and item_db2. UPDATE: Admin can now change a player's username and password regardless of the settings. UPDATE: Admin can now change a player's credits and vpoints. Started to implement responsive design for dashboard for mobile content management (not yet finished/ongoing).
    CORA™ v0.9.4 BETA - changelogs
    CORA™ v0.9.3 BETA - changelogs
    CORA™ v0.9.2 BETA - changelogs
    CORA™ v0.9.1 BETA - changelogs
    CORA™ v0.9.0 BETA - changelogs
     
    https--,,--//i.creativecommons.org/l/by-nc-sa/4.0/88x31.png[/url]] CORA™ by Takaworks is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.


  22. Upvote
    mrlongshen reacted to Dastgir in NEMO - Client Patcher   
    Hello Neo,
    There's some bug in NEMO Patcher(maybe caused in last few updates),
    When I use the NEMO Patcher Downloaded on March to diff client(tested on 2014-02-05 and 2013-08-07), it works fine
    but,
    When I use the latest NEMO Patcher to diff the client, the diff is successful, 
    but Client cannot be open, (looks like it initialize the client, then client is closing automatically).Client doesn't show any window, and it just closes.
     
    I used the same Patches for testing on both Patcher(Old NEMO and New NEMO): http://upaste.me/a4dc1305681b64cef
  23. Upvote
    mrlongshen reacted to jaBote in Monster Wiki Version 3 problem   
    [Warning]: script error in file 'npc/custom/monsterwiki.txt' line 14 column 3 parse_syntax: use of deprecated keyword (use 'case' instead).  
    Here's your answer: lowercase it, use 'case' instead of 'Case'.
  24. Upvote
    mrlongshen reacted to evilpuncker in @buff   
    this
  25. Upvote
    mrlongshen reacted to evilpuncker in @buff   
    change:
    bindatcmd "buff", strnpcinfo( 3 )+"::OnBuff";
     
    into:
    bindatcmd("buff",strnpcinfo(0)+"::OnBuff",0,99);
     
     
    and take of that if ( getgroupid() > 40 ) end; check
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