Mhalicot
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Content Count
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Joined
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Last visited
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Days Won
37
Reputation Activity
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Mhalicot got a reaction from karazu in @identifyall do not exist
okay for your inconvenience I will revise it for you..
if its work dont forget to hit >>
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Mhalicot got a reaction from jaBote in Help emblem not working!! BUMP
The emblem must be in .bmp format and 24x24 px size..
and make a new folder inside your RO folder and name it "Emblem"
then your done..
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Mhalicot reacted to themon in [Request] Complete Mob Sprite
try getting the old data.grf here
http://ratemyserver.net/index.php?page=download_kROLinks
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Mhalicot reacted to themon in [Translation] I don't know if this info could help?
I hope this could help translating msgstringtable.txt and other files that need to be translated to English !!
this is how you can manually translate msgstringtable and other to english
for my example lets use the msgstringtable.txt
step 1: open msgstringtable.txt
step 2: search for the Cp1252 text you want to translate
ex. ¼ö·®°»½ÅÀÌ ÇÊ¿äÇÕ´Ï´Ù# <-- copy this Cp1252 text format
step 3: download and extract RoUnicode.zip
step 4: create a new folder and inside that new folder create new untitled.txt file
step 5: rename the untitled.txt and paste the Cp1252 text format that you copied and use it as the new filename of untitled.txt
step 6: open RoUnicode.jar and search for the new folder you created and the press "To Korean"
¼ö·®°»½ÅÀÌ ÇÊ¿äÇÕ´Ï´Ù# <-- Cp1252 text format will change to 수량갱신이 필요합니다# <-- Korean text
step 7: highlight and rename 수량갱신이 필요합니다# but just copy the new korean file name
step 8: go to http://translate.google.com/ and paste the korean file name that you copy earlier "수량갱신이 필요합니다#"
step 9: translate from Korean to English
수량갱신이 필요합니다# <-- Korean text
Quantity update is required # <-- English Text
step 10: copy the English Text and overwrite the Cp1252 text inside the msgstringtable.txt
step 11: repeat step 2 till you translate all Cp1252 text to English Text and then save
RoUnicode.zip
msgstringtable Themon.txt
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Mhalicot got a reaction from karazu in Costume System
Your welcome, I really appreciate your if you make vote/rate on it
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Mhalicot got a reaction from karazu in Anyone how to add this one?
as you requested
http://herc.ws/board/topic/2462-costume-system-v1/
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Mhalicot got a reaction from LEE in need guyak pudding solution
insted use this SC_MOVHASTE_INFINITY You have only two options. is either HORSE or INFINITY You have only two options. is either HORSE or INFINITY After applying SC_MOVHASTE_INFINITY in my guyak_pudding itemdb then try it to my server, I don't receive any error after the icon disappear. -
Mhalicot got a reaction from Judas in Need Client Support Here
Client 2013, and yes 3rd job skills are implemented.
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Mhalicot got a reaction from XIxJEALOUSxIX in Help Inventory Size
Download this msgstringtable.txt of mine.
Please Mark "ANSWERED" if it solved your problem
The reason is, there is a missing text in line 1749. I've seen this solution somewhere else in this forum, I can't remember where.
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Mhalicot got a reaction from Slowpoker in R> Rebbelion Jobchanger
Search for :
if (Class == Job_Ninja) setarray .@exp[0],.@j1,70;
Replace with
if (Class == Job_Ninja || Class == Job_Gunslinger) setarray .@exp[0],.@j1,70; Then save
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Mhalicot reacted to jaBote in Is it possible?
I don't like myself the EVERY hit part, but you could try this as your item script:
{ if(getmapflag(strcharinfo(3),mf_pvp) || getmapflag(strcharinfo(3),mf_gvg)) { bonus bSPVanishRate,1000,4; } } That is supposed to do that, in every hit in PvP or GvG (this includes WoE), target's SP will be reduced by 4% (this effect won't work on things such as @duel on a non-pvp map for example). If you want to reduce 4% SP with each hit regardless of where (remember monsters usually have 0 SP, they cast without SP restrictions), just make its script like this:
{ bonus bSPVanishRate,1000,4; }
P.S.: Documentation says that for this bonus, 1000 means 100% (of hits in this particular case), but I'm not completely sure since in other things 100% is 10000. This is just matter of trial and error I think.
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Mhalicot got a reaction from Yommy in Help Inventory Size
Download this msgstringtable.txt of mine.
Please Mark "ANSWERED" if it solved your problem
The reason is, there is a missing text in line 1749. I've seen this solution somewhere else in this forum, I can't remember where.
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Mhalicot got a reaction from Droppedpjk in Where do I start? EDIT:(Authentication of account 1 refused)
The difference is you are creating account that is not starting with the account number 2000000
Only server account can start at number 1
Please try to analyse the screenshot that I gave to you, and see the big difference between the account ID and server ID
-- Edit ----
If you want to solve your problem properly
1. Delete map/char and login.conf
2. Update your Hercules. download the latest map/char and login.conf
3. Edit map/char and login.conf "NOTE: Uncomment only the IP needed.
3.a. Temporary do not touch/replace
"// Server Communication username and password.
userid: s1 passwd: p1 " Just leave it in their default. 4. Edit your SQL and delete all the schema and re-open it again 5. Run your server and create your account. do not create using SQL just create using the command in Login Client
"Username : username_M for male, _F for female. then password" 6. Login and start playing. -
Mhalicot got a reaction from Droppedpjk in Where do I start? EDIT:(Authentication of account 1 refused)
At last, I figured out what your problem is.
Check this out, this is my login img
The thing is you are trying to login using your server account and password
..You need to create a new Account. That could solve your problem
The first Authentication is for the server side. the second is for the character account.
GoodLuck
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Mhalicot got a reaction from madtoyz in 2013 Ragexe and Diff (Up to date 2013-08-07)
just extract it using grf extractor then when you've done to edit, Add and repack..
for more info click >> Custom_Items