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mybitch

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Everything posted by mybitch

  1. By adding sp_changeslot, sp_rename in the status.h and const. I did it by visual c++ finding for its thing.
  2. How to disable rental items in woe map? such as prt_castle, prtg_cas01? Thanks!
  3. Found it and needs to add the sp_ inputs in src code. Didn't try to recompile it yet. Later though!
  4. I believe you're looking for this then o_O https://github.com/HerculesWS/Hercules/commit/889a866e92a6c50f8a085e9c99001a9373830f44 This was a while ago though.. xD yeah also the rename change there was also an update for it. That was implemented long ago. You should have that working o_O Yes it was updated in my SVN how come when I used the item_db entry. The rename and slotchange doesn't work? Instead it only goes to the global reg value as CharRename. It doesn't update in the char entries. Are you sure after "right clicking" the character on the login screen nothing happens? can't even right click it
  5. Read carefully I'm using a very very very old SVN. Didn't update the latest revision because of some conflicts in pre-renewal. With it, this item posted below 12786,Change_Slot_Card,Character Position Change Coupon,2,,,,,,,,0xFFFFFFFF,7,2,,,,,,{ set SlotChange, SlotChange + 1; },{},{}12790,Change_Name_Card,Name Change Coupon,2,,,,,,,,0xFFFFFFFF,7,2,,,,,,{ set CharRename, CharRename + 1; },{},{} I have this update https://github.com/HerculesWS/Hercules/commit/889a866e92a6c50f8a085e9c99001a9373830f44 already but after using the item it just updates my global_reg_value doesn't update the value in char sql .. the "rename" and "slotchange" How to fix it? Thanks!
  6. I believe you're looking for this then o_O https://github.com/HerculesWS/Hercules/commit/889a866e92a6c50f8a085e9c99001a9373830f44 This was a while ago though.. xD yeah also the rename change there was also an update for it. That was implemented long ago. You should have that working o_O Yes it was updated in my SVN how come when I used the item_db entry. The rename and slotchange doesn't work? Instead it only goes to the global reg value as CharRename. It doesn't update in the char entries.
  7. I believe you're looking for this then o_O https://github.com/HerculesWS/Hercules/commit/889a866e92a6c50f8a085e9c99001a9373830f44 This was a while ago though.. xD yeah also the rename change there was also an update for it.
  8. What do you mean by "Character Name change"? o_O this item_db entry 12786,Change_Slot_Card,Character Position Change Coupon,2,,,,,,,,0xFFFFFFFF,7,2,,,,,,{ set SlotChange, SlotChange + 1; },{},{}12790,Change_Name_Card,Name Change Coupon,2,,,,,,,,0xFFFFFFFF,7,2,,,,,,{ set CharRename, CharRename + 1; },{},{} It was updated a long time before and couldn't track of it. I don't wanna update the recent svn since I only use pre renewal hercules. Mind if you can lead me the way?
  9. I'm using a very old revision of hercules without the renewal updates and also without the character change name update. If possible can I ask what revision did the character change name update was placed? I want to update it manually. Thanks for it!
  10. +1 for this Discount: 50 or Discount: day,%
  11. Example guild_vs3. Should I use *enablewaitingroomevent {"<NPC object name>"}; ? or *waitingroom "<chatroom name>",<limit>{,<event label>,<trigger>,<required zeny>,<min lvl>,<max lvl>};
  12. Requesting an anti-bot script that is compatible with hercules! Thanks! A script that will give checks to players who stays in a map for quite a long time.
  13. Where can I set mapflags? I noticed that in the latest revision there's no such thing as mapflag folder in conf files. Anyone can guide me? Thanks in advance!
  14. What client is this available?
  15. done and working smooth. Thanks!
  16. Does this work in pre-renewal? Do I need to edit lua files here? Thanks!
  17. Great! How about the skill.c entry for SC?
  18. I've this modification in source that will overlap the StatusIconChangeTable[SC_JEXPBOOST] = SI_CASH_PLUSONLYJOBEXP; that is being used in my premium system. But due to the recent updates it has become not compatible with the src files.. Can someone apply this to the new source? Thanks! Attached in this post is the modification that I did! Thanks again! premium2.patch
  19. @rathena they have a mapflag "mf_noitemconsumption" But here in Hercu I think we dont have -- -- Possible via src mod. I see. Anyways just the warper with full heal how to do it? mapname,x,y,4 script PvP Warper 438,{percentheal 100,100;warp "guild_vs3",0,0;end;} Thanks! How to add this.. If players logout from the map and they reconnect their HP will be drained to 10%
  20. @rathena they have a mapflag "mf_noitemconsumption" But here in Hercu I think we dont have -- -- Possible via src mod. I see. Anyways just the warper with full heal how to do it?
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