mybitch
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Everything posted by mybitch
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Hi! Is there a program that can convert old aegis npc script files to hercules? I'm planning to remake an old-server where I need some old text that aegis had since I have a copy of it.
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I think I know the answer for the 2nd one. Game Exe is not latest means you checked or your server runs client hash check. Check login-server.conf the last part.
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Don't forget the css
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Visual Studio finding. Hi, how is it again to find something like "GC_DARKCROW" in object browser using visual studio? I somehow forgot the steps to do it. Correct me if I'm wrong please. 1. Open Visual Studio 2. Open Hercules solution 3. Open Object browser 4. Search in the solution - Problem here is that can't find anything Thanks in advance! Or are there any tutorial on how to use object browser to find a code in the solution?
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http://herc.ws/board/topic/1259-r-how-to-manage-multiple-flux-cp-registration/?p=9158 As far from my understanding, you want to have 1 login? Click the link above. Basically, you will be making 2 DB's in your SQL. The main DB is where you will store your "1 LOGIN DB" and with your 1st char and map server DB. while the second one will not be using its login table but will be using the 1st DB. Hard to explain lol.
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Is pre-renewal in hercules stable?
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Is there a way to remove new skills icon in alt + s?
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What's the most stable client to use as of now in hercules?
mybitch replied to mybitch's question in Client-Side Support
formulas? yeah new skills added? nope 2014-02-05b? Where can I get it? http://k3dt.eu/Ragexe/unpacked/ Is michieru (if spelled correctly) the client files you're using? -
What's the most stable client to use as of now in hercules?
mybitch replied to mybitch's question in Client-Side Support
formulas? yeah new skills added? nope 2014-02-05b? Where can I get it? So its safe to say that the maximum support is up to level 150 update? -
What's the most stable client to use as of now in hercules?
mybitch posted a question in Client-Side Support
Good day, What's the most stable client to use as of now? Where can I get that client too? Also is there translations available for it? I was out for a year and just went back just to try ragna again. Hope I could get a response. Search request misleads me and some uses like 2013? Some 2014. So I'm having a hard time what to use. If someone could enlighten me what to use it could be helpful. Thanks in advance! Side question? Are skills already updated? Regards! -
Is there a way I could get aegis files? Like latest episode?
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As kisuka said, you just have to follow the timeline and also have some skills background way back pre-trans. Some skills were changed during the episode changes..
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I followed this post.. Link: Click Me! and it worked but the problem is that it is still using the same database. For example. I have 2 separate database on mysql, Server1 and Server2, the characters being showed are. see picture below.. It shows the same characters. Using Server1 Database. How can I let the chaos one show server2 char/map database? Thanks in advance
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R > How to manage multiple Flux CP - Registration
mybitch replied to BuLaLaKaW's question in Website Support
Did the 2nd option work? -
Hi tried running a multiple server but failed to run it via athena-start Here's what it spit.. Athena Starting... (c) 2003 Athena Project modified by [email protected] checking..../Hercules/login-server does not exist, or can't run. my current is this.. #!/bin/sh# athena starting script by rowla# modified by [email protected] (NL101541) PATH=./:$PATH L_SRV=./Hercules/login-serverC_SRV1=./Hercules/char-serverM_SRV1=./Hercules/map-serverC_SRV2=./trunk/char-serverM_SRV2=./trunk/map-server print_start() {# more << EOFecho "Athena Starting..."echo " (c) 2003 Athena Project"echo " modified by [email protected]"echo ""#echo "Debug informations will appear,"#echo "since this is a test release."#echo ""echo "checking..."#EOF} check_files() { for i in ${L_SRV} ${C_SRV1} ${M_SRV1} ${C_SRV2} ${M_SRV2} do if [ ! -f ./$i ]; then echo "$i does not exist, or can't run." echo "Stop. Check your compile." exit 1; fi done # more << EOFecho "Check complete."echo "Looks good, a nice Athena!"#EOF} case $1 in 'start') print_start check_files exec ./${L_SRV}& echo $! > .${L_SRV}.pid exec ./${C_SRV1}& echo $! > .${C_SRV1}.pid exec ./${M_SRV1}& echo $! > .${M_SRV1}.pid exec ./${C_SRV2}& echo $! > .${C_SRV2}.pid exec ./${M_SRV2}& echo $! > .${M_SRV2}.pid echo "Now Started Athena.";; 'stop') for i in .${L_SRV}.pid .${C_SRV1}.pid .${M_SRV1}.pid .${C_SRV2}.pid .${M_SRV2}.pid do if [ -e ./$i ]; then kill $(cat $i) rm $i fi done;; 'restart') $0 stop $0 start;; *) echo "Usage: athena-start { start | stop | restart }";;esac How to set the path correctly? Thanks in advance!
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Whenever I use the skill no summon appears, just that the plant bottle is decreased? Where in the part of source could I check or fix it? Note: I'm using old version of Hercules. Tried looking at skill.c and skill.h input but when comparing to old and new hercules they're almost the same except for some "->" inputs. What are the other alternatives? Thanks for the help
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How to solution-ize this? Now I know it's not triggered. The problem here is that the event doesn't stop even if no one is already inside the map.
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How to end this event if no one has successfully hunted the real poring? //=========== PORING CATCHER MADE ==============//=== BY: SHOGS-GFX and RAGNAROK DEVELOPERS ====//= Please Report if you encounter some errors =//===== https://www.facebook.com/ShogsGfx ======//==============================================//==FUNCTIONS===================================/* GM Can start the event manualy GM Can also stop the event manualyHOW: just PM this npc (npc:pcatch)The Next Guide Will Be Given by the Manager *///======= PLEASE DO NOT REMOVE CREDITS =========//==============================================//== MORE UPDATES TO COME FOR BETTER FUNCTION ==//===== https://www.facebook.com/ShogsGfx ======//============================================== //====LEVEL OF GM CAN CONTROL THE EVENT========= - script GMCONTROL -1,{OnInit:set $gmcontrol,60;end; }//---------------END OF SETUP------------------- //================ON WHISPER=========================- script pcatch -1,{ //====LEVEL OF GM CAN CONTROL THE EVENT=========//OnInit://set $gmcontrol,60;//end;//---------------END OF SETUP------------------- OnWhisperGlobal:if(getgmlevel() >= $gmcontrol) {mes "^3399FF[Poring Catcher]^000000"; mes "Hello GameMaster!";mes "What do you want to do?";switch(select("Start Event:Stop Event:Nothing")){ case 1: { next; mes "^3399FF[Poring Catcher]^000000"; mes "Please confirm by typing START."; input .@confirm$; if (.@confirm$ == "START") { donpcevent "Announcer2::OnGMStart"; close; } mes "Confirmation failed"; close; break; } case 2: { next; mes "^3399FF[Poring Catcher]^000000"; mes "Please confirm by typing STOP."; input .@confirm$; if (.@confirm$ == "STOP") { donpcevent "Announcer2::OnGMStop"; close; } mes "Confirmation failed"; close; break; } case 3: { next; mes "^3399FF[Poring Catcher]^000000"; mes "Good bye"; close; } }}} //====================ANNOUNCER====================== - script Announcer2 -1,{ OnInit: disablenpc "Poring Banker"; //disablenpc "PoringCatcher"; //bindatcmd("event","Announcer2::OnPcatch");end; /*OnPcatch: if($@pcatch != 1){message strcharinfo(0),"Poring Catcher Event has not started yet."; end;} if($@pcatchstart == 1){message strcharinfo(0),"Poring Catcher Event has already started."; end;} mes "[Event Warper]"; mes "Would you like to go to the event?"; switch(select("Yes:No")){ case 1: next; mes "[Event Warper]"; mes "Good luck!"; warp "poring_c01",103,99; close; case 2: close; }end;*/ OnGMStart: killmonster "poring_c01.gat","All"; set $@pcatch,1; announce "Event Manager : A Gamemaster started a Poring Catcher Event now.",0; sleep 3000; announce "Event Manager : If you want to join, type @event and choose Poring Catcher Event.",0; //enablenpc "PoringCatcher"; sleep 2000; announce "Event Manager : Prize: will be 100 Cash Points and an Event Point",0; sleep 2000; announce "Event Manager : The warper is going to close in one minute.",0; sleep 60000; announce "Event Manager : The warper has closed.",0; //disablenpc "PoringCatcher"; if(getmapusers("poring_c01") == 0) { disablenpc "Poring Banker"; announce "Event Poring Catcher didn't start because there's no players.",0; end; } donpcevent "Poring Banker::OnEnable"; end; OnGMStop: killmonster "poring_c01.gat","All"; announce "A Gamemaster has stopped the Poring Catcher Event",0; mapwarp "poring_c01.gat","prontera.gat",155,173; disablenpc "Poring Banker"; //disablenpc "PoringCatcher"; set $@pcatch,0; end; OnClock0000:OnClock0200:OnClock0400:OnClock0600:OnClock0800:OnClock1000:OnClock1200:OnClock1400:OnClock1600:OnClock1800:OnClock2000:OnClock1157: killmonster "poring_c01.gat","All"; set $@pcatch,1; announce "Event Manager : Poring Catcher Event will start at the moment.",0; sleep 3000; announce "Event Manager : If you want to join, type @event and choose Poring Catcher Event.",0; //enablenpc "PoringCatcher"; sleep 2000; announce "Event Manager : Prize: will be 100 Cash Points and an Event Point",0; sleep 2000; announce "Event Manager : The warper is going to close in one minute.",0; sleep 60000; announce "Event Manager : The warper has been closed.",0; //disablenpc "PoringCatcher"; if(getmapusers("poring_c01") == 0) { disablenpc "Poring Banker"; announce "Event Manager: Poring Catcher Event didn't start because no players found in map.",0; end; } donpcevent "Poring Banker::OnEnable"; end; }//---------All Job Registration----------------------------------------//prontera,155,173,0 warp PoringCatcher 2,2,poring_c01,105,128 //--------------------------------------------------------------------- //---------------------------------------------------------------------- script Poring Banker -1,{ OnEnable:set $@pcatchstart,1;mapannounce "poring_c01","Event Manager: The Poring Catcher Event will start shortly",0;sleep2 10000;mapannounce "poring_c01","Event Manager: I will be summoning 100 porings with different names kill the real poring",0;sleep2 10000;mapannounce "poring_c01","Event Manager: What are we waiting for?..Let's Catch some Porings!!...",0;sleep2 10000;goto L_Start;end;L_Start: if(getmapusers("poring_c01") == 0) goto L_None; if(getmapusers("poring_c01") >= 1) { mapannounce "poring_c01","Event Manager: Get ready at the count of 5 we will start!....",0; sleep2 1000; mapannounce "poring_c01","Event Manager: 5",0; sleep2 1000; mapannounce "poring_c01","Event Manager: 4",0; sleep2 1000; mapannounce "poring_c01","Event Manager: 3",0; sleep2 1000; mapannounce "poring_c01","Event Manager: 2",0; sleep2 1000; mapannounce "poring_c01","Event Manager: 1",0; donpcevent "Poringsummoner::OnSummon"; end; } L_None: announce "Event Manager : Poring Catcher Event has been cancelled due to no participants.",0; set $@pcatch,0; disablenpc "Poring Banker"; killmonster "poring_c01.gat","All"; end;} //==================SUMMONER OF PORINGS ======================- script Poringsummoner -1,{ OnSummon: if(getmapusers("poring_c01") == 0) goto L_2None; monster "poring_c01.gat",0,0,"Poring",1002,1,"poringwin::OnMobKilled"; monster "poring_c01.gat",0,0,"Pouring",1002,10,"poringlose::OnMobKilled"; monster "poring_c01.gat",0,0,"Proing",1002,10,"poringlose::OnMobKilled"; monster "poring_c01.gat",0,0,"Poirng",1002,10,"poringlose::OnMobKilled"; monster "poring_c01.gat",0,0,"Poing",1002,10,"poringlose::OnMobKilled"; monster "poring_c01.gat",0,0,"I'm not a Poring",1002,5,"poringlose::OnMobKilled"; monster "poring_c01.gat",0,0,"Gnirop",1002,1,"poringlose::OnMobKilled"; monster "poring_c01.gat",0,0,"Poring",1113,1,"poringlose::OnMobKilled"; monster "poring_c01.gat",0,0,"Poring",1062,1,"poringlose::OnMobKilled"; monster "poring_c01.gat",0,0,"Por|ng",1002,10,"poringlose::OnMobKilled"; monster "poring_c01.gat",0,0,"Por1ng",1002,10,"poringlose::OnMobKilled"; monster "poring_c01.gat",0,0,"Porong",1002,10,"poringlose::OnMobKilled"; monster "poring_c01.gat",0,0,"P0ring",1002,10,"poringlose::OnMobKilled"; monster "poring_c01.gat",0,0,"P@ring",1002,10,"poringlose::OnMobKilled"; monster "poring_c01.gat",0,0,"Porng",1002,1,"poringlose::OnMobKilled";end; L_2None:set $@pcatch,0;disablenpc "Poring Banker";killmonster "poring_c01.gat","All";end;} //==================REAL PORING FOR WIN======================- script poringwin -1,{ OnMobKilled: killmonster "poring_c01.gat","All"; atcommand "@doommap"; set #CASHPOINTS,#CASHPOINTS+100; set #EVTPOINT,#EVTPOINT+1; announce "Event Manager: We have a winner! well done " + strcharinfo(0) + ".",0; warp "SavePoint",0,0; set $@pcatch,0; end;} //==================DUMY PORINGS FOR LOSERS======================- script poringlose -1,{OnMobKilled: dispbottom "Your out of the game, You did not catch the right Poring !"; percentheal -99,-99; warp "SavePoint",0,0; end;} //==================Mapflags========================poring_c01 mapflag nowarpporing_c01 mapflag nowarptoporing_c01 mapflag noteleportporing_c01 mapflag nosaveporing_c01 mapflag nomemoporing_c01 mapflag nobranchporing_c01 mapflag nolootporing_c01 mapflag noskillporing_c01 mapflag nopenalty here's what I did I tried adding this code if(getmapusers("poring_c01") == 0) goto L_NoWin; at //==================DUMY PORINGS FOR LOSERS======================- script poringlose -1,{OnMobKilled:if(getmapusers("poring_c01") == 0) goto L_NoWin; dispbottom "Your out of the game, You did not catch the right Poring !"; percentheal -99,-99; warp "SavePoint",0,0; end;L_NoWin:set $@pcatch,0;disablenpc "Poring Banker";killmonster "poring_c01.gat","All";end;} unfortunately it didn't worked
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Here's a step on how to change max level open map.h and find #define MAX_LEVEL 150 change 150 to your preference If using pre-renewal go to db/pre-re and if renewal go to db/re find and open exp.txt if you only want to change transcendent class max level (this is only an example) find this //Base - Trans Jobs 99,4001:4002:4003:4004:4005:4006:4007:4008:4009:4010:4011 and change the 1st input the "99" to the level you have set on your map.h Don't forget to recompile
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Like for example, you want to set the maximum time for one player to use @autotrade is for 12 hours. Where will I edit the src file? Thanks in advance!
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Holy shiznit it is! Haha. Old folks doesn't know this one (like me)HAHAHA!
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Requesting this plug-in i've found (not a plug-in actually just a source edit) before but nowhere to be found again. It works like an instant message to someone who pm an afk/brb player. E.G. Let Player A = user of @away Player B = one who will message player A Player A didn't use @away, normal chat will be happening between two players Player A use @away, Player B will receive an automatic message replying that " (input of player) ", yet player A will still be able to receive the message and can reply formally to Player B when he/she goes back. The only difference that Player B has been noticed that Player A was AFK or away from his/her keyboard. Thanks in advance!
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How to properly use array and using it as random?
mybitch replied to mybitch's question in Script Support
Ty! -
Example. setarray .@frate[0],500,600,700,800,900,1000,1100,1200,1300,1400,1500;set $@rate,rand(.@frate); How to use the list of array to be come random for setting $@rate?