themon
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Everything posted by themon
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Sometimes, it's easier to wait for someone with more experience provide a solution. However, the easy way isn't always the best way; keep asking questions that will help you learn and I'm sure you'll find as many answers as are able to be given. When I first started out in the *Athena community, I was much like many of our users (and still am, at times); always asking questions, looking for solutions. I came here in January 2013, to learn and share my knowledge; I think you've got a similar mindset, and that's great. And for the record, just call me Mumbles; I no longer use the handle "Via". d: great by your message it makes me feel to help other again. and again thanks to ossi giving me link of 2014-01-15eRagexe client. all I need is packet data. this is what happen to the 2014 client I diff using Nemo. my first run of this client it run until character select. so I add wanttoconnect packet data. second run I get progress and got pass the character select and loading to the game. there I see the new map features all in ascii character. but when I try to move or click npc nothing happen. map server error missing packet 0xC900, 23 bytes. no progress since then. maybe someone can shed some light to help make progress. thanks in advance
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thanks ossi this is okey for now i guest. is this different with the one you can get using yommy old xdiffgen
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its in the msgstring.txt just search the one you want to change
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confbattleexp.conf multi_level_up: yes
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yes if you mean the buttons you can change it. just create your own buttons and overwrite the one in your existing grf or just create an new custom grf files and include it. just like what I did in the two new cash shop button
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great then will the clean undiff 2014 client and packet data be also available for us member too to download. whe is the release date? If you havent notice even though I don't know much of this stuff i'm still trying to figure out and even though Im not that expert Im trying to answer question and that is just the little thing I can contribute to hercules community. I just want to thank all the people who help me like Via(Mumbles) and Mhalicot your the best. maybe I will just be like the other member from now on just wait for someone to release something new and I will just stop trying to contribute to the community like the others
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Good job guys! @ossi can you also provide a copy of clean undiff 2014 ragexe client and packet data for us to download thanks in advance
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requesting for custom npc that can make equiptable indistructable
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then how did ossi get it running
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What 2014 Ragexe.exe client is now available to be diff with Nemo Patcher?
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if that's the case let me change the question Is there a clean and working 2014 ragexe.exe client that can be diff by Nemo patcher?
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I there a way of merging two different client ex. merge 2013-12-23cRagexe.exe and 2014-01-15eRagexe.exe or just get the new features of 2014-01-15eRagexe.exe and add it on 2013-12-23cRagexe.exe or the other way around 2013-12-23cRagexe.exe features or function that is now missing in 2014-01-15eRagexe.exe can be added
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try to back up your server first before updating to be sure
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[cbox]item_db: ( /****************************************************************************** ************* Entry structure ************************************************ ****************************************************************************** { // =================== Mandatory fields =============================== Id: ID (int) AegisName: "Aegis_Name" (string, optional if Inherit: true) Name: "Item Name" (string, optional if Inherit: true) // =================== Optional fields ================================ Type: Item Type (int, defaults to 3 = etc item) Buy: Buy Price (int, defaults to Sell * 2) Sell: Sell Price (int, defaults to Buy / 2) Weight: Item Weight (int, defaults to 0) Atk: Attack (int, defaults to 0) Matk: Magical Attack (int, defaults to 0, ignored in pre-re) Def: Defense (int, defaults to 0) Range: Attack Range (int, defaults to 0) Slots: Slots (int, defaults to 0) Job: Job mask (int, defaults to all jobs = 0xFFFFFFFF) Upper: Upper mask (int, defaults to any = 0x3f) Gender: Gender (int, defaults to both = 2) Loc: Equip location (int, required value for equipment) WeaponLv: Weapon Level (int, defaults to 0) EquipLv: Equip required level (int, defaults to 0) EquipLv: [min, max] (alternative syntax with min / max level) Refine: Refineable (boolean, defaults to true) View: View ID (int, defaults to 0) BindOnEquip: true/false (boolean, defaults to false) Script: <" Script (it can be multi-line) "> OnEquipScript: <" OnEquip Script (can also be multi-line) "> OnUnequipScript: <" OnUnequip Script (can also be multi-line) "> // =================== Optional fields (item_db2 only) ================ Inherit: true/false (boolean, if true, inherit the values that weren't specified, from item_db.conf, else override it and use default values) }, ******************************************************************************/ { Id: 15000 AegisName: "FishingBox" Name: "FishingBox" Type: 0 Buy: 50 Weight: 70 Script: <" getitem 15000,1; callfunc "Fishing_Box_Menu"; "> }, { Id: 15001 AegisName: "Fish_" Name: "Hook Level-1" Type: 3 Buy: 6 Weight: 10 }, { Id: 15002 AegisName: "Fish_" Name: "Line Level-1" Type: 3 Buy: 6 Weight: 10 }, { Id: 15003 AegisName: "Rotten_Fish" Name: "Rotten Fish" Type: 3 Buy: 6 Weight: 10 }, { Id: 15004 AegisName: "Fish_" Name: "Fishing Rod" Type: 4 Buy: 10 Weight: 10 Atk: 10 Range: 1 Loc: 34 Refine: false }, { Id: 15005 AegisName: "Manual_" Name: "Fishing Manual" Type: 0 Buy: 50 Weight: 70 Script: <" getitem 15005,1; callfunc "Fishing_Manual"; "> }, )[/cbox]
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Congrats! Haru and congrats to us Pr3p for having them as our dev team
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so this is also the same problem when my attack speed is greater than 199. my attack is slower. thanks Mhalicot
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apat na pu dalawa
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sige na nga! good job naman
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Chemical Protection Scrolls [ Support ] [ Suggest ]
themon replied to ThyroDree's question in Script Support
try to put this in your item_db2.conf [cbox]{ Id: 13543 AegisName: "CP_Helm_Scroll_Box" Name: "Chemical Protection Helm Scroll Box" Type: 18 Buy: 20 Upper: 63 Script: <" getitem 14517,10; "> }, { Id: 13544 AegisName: "CP_Shield_Scroll_Box" Name: "Chemical Protection Shield Scroll Box" Type: 18 Buy: 20 Upper: 63 Script: <" getitem 14518,10; "> }, { Id: 13545 AegisName: "CP_Armor_Scroll_Box" Name: "Chemical Protection Armor Scroll Box" Type: 18 Buy: 20 Upper: 63 Script: <" getitem 14519,10; "> }, { Id: 13546 AegisName: "CP_Weapon_Scroll_Box" Name: "Chemical Protection Weapon Scroll Box" Type: 18 Buy: 20 Upper: 63 Script: <" getitem 14520,10; "> }, [/cbox] -
http://upaste.me/9cd410072d49faa6c please make an array version cause I want to make this like the real keno lottery http://www.pcso.gov.ph/keno.html try to play the real thing so you will know the rules of the game http://kenophilippines.com/demo.html
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cuarenta y uno
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what you mean by first sentence??for contributing, you can open a pull request, method is same as you do for hercules, just instead of their url, use our url. Like this so we can know the last update