Jump to content

fxfreitas

Members
  • Content Count

    306
  • Joined

  • Last visited

  • Days Won

    19

Everything posted by fxfreitas

  1. Ghost are resistents for neutral (a level 3 ghost do not recieve neutral damage). http://http://irowiki.org/wiki/Element http://http://irowiki.org/wiki/Cart_Cannon *Pseudo-Elemental Means Even if elemental, Ghost Property treats damage as Neutral. The only Way to hit a ghost monster with the Cart Cannon is Using a Ghost Cannon Ball (because ammo element inflict effect on them)
  2. Updated kRO data.grf and a jRO data.grf (because japaneses npcs aren't in korean data, merge kRO data with jRO data) And a ragexe with 10000+ NPC id support.
  3. White but shaded or pure esquisite white? Just asking, if have a shading maybe this is intentional.
  4. Will extract when in home, but maybe someone will share first
  5. They have a _1 in the end of the name, just rename to oficial name and put in right folder, because they're in costume_1 folder.
  6. Download and Update kRO, install the client translation, add your own grf, put the diffed ragre and try to run
  7. Ehrr... http://herc.ws/board/topic/11679-latest-kro-fullclient11-01-2016/ ?? To update you kRO (if your region is not blocked) you run the rsu patcher, if you region is blocked you'll need a VPN to open the ragnarok system updater with a Korean IP.
  8. If is a crash, the map or the npc sprite or even one texture is missing, To use these "new kRO Contents" Its really recommended a fully updated kRO for client.
  9. To fix this warn change the view ID of each NPC sprite in instance to the aegis name (sprite name)
  10. Many of NPCs look like jobs, if you really want to make the npc exactly like a Priest player or a specific character, you'll need to make the spr and act file for yourself (NPCs files are easy to make). Check the sprite List: http://nn.ai4rei.net/dev/npclist/?qq=0 Alcolytes/Priests: 10039 10060 696 677 616 630 641 590 596
  11. Works exactly as endless tower, but you go the inverse direction (not 1f, 2f, but, b1, b2, b3...), MVP's are not same from Endless tower (i.e edgga, dracula, boitata, etc).
  12. Yes but he can change the element according the situation. i.e The monster is fire element, the enemy attack him with water attacks, then he chnage to water element to reduce the damage. You can made the skill to activate with a low chance. If the attacker still attacking him, a low chance make he change the element after a ammount of damage. You can do he change the element at 100% when reach a set ammount of life (in %). Like a BBS or sage's skill Change "element". 2 elements is not possible in a clean hercules.
  13. that skills Change the element of the monster maybe you can use this http://www.divine-pride.net/database/skill?Name=change+to&Page=1 161 - Random Element 162 - Water 163 - Earth 164 - Fire 165 - Wind 167 - Holy 168 - Shadow 169 - Ghost 348 - Undead No Poison? Maybe the ID 166 but no skill added .-.
  14. THX for reply. But now i cant fixed them. I report to : https://github.com/HerculesWS/Hercules/issues/1122 ,need someone help me!! Man just go to monster spawn file and remove te last ",1" from the boss monster
  15. Mechanic sprite out Here the mechanic sprite (sorry for my delay): Mechanic ALT.zip @edit: @@evilpuncker Fixed rsrsrs
  16. Depois da expansão pra nv 175, a aura parou de aparecer pros nv 150 (não pergunte porque, não faço ideia), e de acordo com o que eu li é um fenômeno que já foi reportado, mas ainda está sem solução.
  17. Did they give copyright to Gravity? Probally Watching the video sometimes, in the last part we can see "2016-春"... This means 2016 Spring, right?
  18. Hey @kami-shi You can answer these members prays? And she has a service thread (paid, free? Ask her): http://herc.ws/board/topic/449-kamishis-palette-services-give-your-server-fresh-colors/
  19. sorry but only jRO oficial palettes are compatible (Its like the cash mounts, not have compatible pallete pack yet)
  20. I just checked the NPC script of the monster spawn and found the problem, see any diference in these 2 spawns? gld2_ald,0,0,0,0 boss_monster Gioia 2251,1,28800000,600000,1,1 gld2_ald,0,0,0,0 monster Elvira 2252,1,1800000,600000,1 Check mob_db structure: http://herc.ws/wiki/Custom_Mobs#Spawn_Points <map name>,<x1>,<y1>,<x2>,<y2>%TAB%monster%TAB%<monster name>%TAB%<mob id>,<amount>,<delay1>,<delay2>,<event>{,<mob size>,<mob ai>} Need to report in bugtracker e.e
  21. You're right this specific pack aren't in our donwload section. A good option for who want a light hair pack.
  22. These new hairstyles are pretty old rsrsrs
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.