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Everything posted by fxfreitas
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Just checked and he is in the list (I take all screenshots again to make sure) Numer #64 like in Preview.
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@@Aeromesi I'll update the link. @edit: Updated, lol can't change the topic title, some moderator can do this for me? [showcase + DL] 69 Hairstyles. It isn't 69 anymore rsrsrs. Fixed Color compability of male head 68 and 69, added more 3 heads.
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You need to add the SPR Name in const.txt (server side) if use a free ID (i.e.: 19998) and, if necessary, increase the id limit in source.
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How do you feel about your free releases/RO content?
fxfreitas replied to Aeromesi's topic in General Discussion
Don't compare the download count with comment count, many of downloads are made with randoms, people without any sense of server creation, and leechers, only true members comment, report bugs (if exists) and drop sugestions. I don't download scrips because It isn't my focus. -
Out of the projects, taking a bit of fun:
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The thread owner made a simple tutorial Here: https://rathena.org/board/topic/86152-custom-job-custom-shield-patches/ Just read it and try to apply in your server
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Will that be updated as you add more? Thanks a bunch. Yes this pack is under construction, and any update will be posted.
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Oh I missed it, I'm not posted here rsrsrs: http://herc.ws/board/topic/10746-showcase-dl-69-hairstyles/ Now it posted here too.
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UPDATED, NOW HAVE 72 HEADS UPDATED, NOW HAVE 84 HEADS !!!!! Here a Compiliation of basic customs Hairs from Ragnarok Online, This include the 29 oficial heads. All of these heads aren't made be me, with exception of #68, #69, #70 and #71 male heads and female #70 and #71 heads, this pack cames from internet and a bit of search, the authors put the credit on Spr files... But who diferent on that pack? - Repeated Heads Removed; - Missaligned Heads Fixed; (like #48 and #61) - 6 Unique Heads. - Now this pack is mixed with smokim pack (from cronus) - No Female Heads in Male pack, with exception of classic #43 I'm Still Working On this Pack to change female heads into male heads (like #43, #55, #56 etc - Male Hairstyles), to make all heads in Oficial Collors (1~7 to work with them), To Increase this into 100 Hairstyles Pack. Preview: DOWNLOAD: 84 Heads.zip Mirror 4Shared Mirror MediaFire
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You need to replace a original one (like the GM Sprite) or try to use the custom job patch (here somewere exists a download link with tutorial)
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Continuing with hair Pack: Fixing the male head #67 based in atual compiliation: Sprite stricture remains, but the quality of shading is increased alot, now it will be compatible with the standard hair colors
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Two monster bugs. Which codes are responsible for this?
fxfreitas replied to Helena's question in Source Support
The first is a issue of new emulators: The sprite won't disappear, the monster stay in stand animation with 0% HP, refreshing the client (@refresh) his just disappear. The second I never see before, mybe because of transition from hercules as well. Wait really? how often does the first issue occur to you? for me like once every 30 killed monsters. With me is more "rare", depends of how much information the server need to process at same time (example: during the endless tower, the players kill mobs spamming skills and etc, some few monster don't disapear when dies) -
Two monster bugs. Which codes are responsible for this?
fxfreitas replied to Helena's question in Source Support
The first is a issue of new emulators: The sprite won't disappear, the monster stay in stand animation with 0% HP, refreshing the client (@refresh) his just disappear. The second I never see before, mybe because of transition from hercules as well. -
Well, the skill RL_SLUGSHOT the accuracy depends of distance, try to make something like it.
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data>texture>À¯ÀúÀÎÅÍÆäÀ̽º>collection>youritem.bmp - Check if the name match with the lua file one.
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Maybe Missing Collection Sprite, the sprite need to have the same name than iventrory sprite.
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Problema con Custom Item, se ven como Unknown Item.
fxfreitas replied to Kusan's question in Soporte al Servidor
System>Iteminfo.lub (Iteminfo.lua) -
I remember in the past when need to change description of items have to use idnum2itemdesctable.txt file, now why have to use iteminfo.lua/lub ? Please help, i want to use old type !Well itemInfo is read only if you have client >= 2012-04-18.You cant make it read old format. (And ahh) new format is much better than previous. Only 2012-04-18 or lower clients use the x-ray method, newer clients don't read it anymore, if you want the new client features, just learn the new method (very very very very very better than old one.)
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i need a client with Roulette and able to use new prontera map
fxfreitas replied to Angela's question in Client-Side Requests
In one of threads (I don't remember if is here or in rathena) have the new prontera fix (but you need to erase and readd prontera in mapcache and move few NPC's to correct positions. Found It: http://www.mediafire.com/download/7hcz6u9vl4vjhb4/newprontera.grf Replace your prontera for this one (or just add in your data folder/youro.grf) -
Iteminfo.lub or Iteminfo.lua (You need to add description of items and sprite/ilustration name in this file.)
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New Hairstyles
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Accname & AccessoryID, Help me please. :(
fxfreitas replied to eurays's question in Client-Side Support
First Error: In first line of the flie the "{" is missing (after the table name) Or you forgot to close the "}" in last table line Second Eror: Not realized it yet. -
They're changed t he spriters of project (first ab is from old staff, second are made be new one), see the first screen show only little changes in standard sprites and the second show reformed sprites with a totally new look Yes they can be costumes, but we don't take any news for now. Update, Gungho released some Artworks of the alt costumes: See in Ziu's Blog http://ziu-ro.blogspot.com.br/ Running to update my jRO and see if have any new e.e
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Repeat the same sentence 999 times of how to do "anything new or undiscovered yet on game" for many players
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Fixed the old Gordon Sprite: FInished: