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Yoh Asakura

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Everything posted by Yoh Asakura

  1. It's working now. Thank you, Pixel.
  2. Thank you. This file must be in client data? @edit Anyway, still not working.
  3. OptionInfo.lua checked Mp3des.asi? Where this should be? Which bit rate and sample rate must be? What do you mean by right fomat? It's a .mp3...
  4. Hello, I would like to use music in some maps. I tried to add in my client at mp3nametable.txt but it didin't work. I have the BGM folder in my RO folder with the musics.mp3 format. I also would like to put music in the login intro. In the old emulators it worked just to put at mp3nametable as 01.mp3 Anyone could help?
  5. Hello, Could anyone update this tutorial for Hercules Emulator? I tried to follow this guide of how to add a new mapflag but the ones I want (NoStorage and NoGuildStorage) are not working. Kind Regards, Yoh.
  6. Sorry, but it was no big deal. I just had edited the mob_db lines. I had removed the card of some mobs in mob_db.txt. I just had to put it back to work again.
  7. http://herc.ws/board/topic/8202-plugin-collections/
  8. -No advertising non-approved Paid Services- Mysterious
  9. When I had 1GB Ram I also couldn't compile it. So Dastgir told me the following (and it worked): ------------------ Install / Update GCC wget http://people.centos.org/tru/devtools-2/devtools-2.repo -O /etc/yum.repos.d/devtools-2.repo yum install devtoolset-2-gcc devtoolset-2-gcc-c++ ----------------- ## gcc4.8 default ### SSH scl enable devtoolset-2 bash *Ps: Always use the command 'scl enable devtoolset-2 bash' before you compile your plugins
  10. What error?? No error appears. I have three plugins: afk, autoattack and storeit, and when I do 'make plugins' only the afk and autoattack appears on SSH. @Edit And about the afk plugins, appears a warning: 'no newline at end of the file'
  11. @Edit: @Dastgir, I don't know why but when I try to compile the plugins, only the 'storeit' is not being compiled.
  12. I don't know why but my Avast is detecting this ragexe as Win32:Malware-gen. Not only this version of ragexe, but others too... My friend Dastgir told me it's a false positive. He uses AVG and AVG does not detect it. But the problem is that many of my friends use Avast, and their Avast also detects as virus. I already sent to avast telling it's a false positive but they did nothing.
  13. @Dastgir Could you update the 'storeit' plugin? http://herc.ws/board/files/file/63-storeit/
  14. The Unbollox has no button...that's why I don't know what to do with it. And why would the grf work if it's already in my grf....What's the difference to make another one?
  15. Hello, I used to have a custom weapon in my oldserver and it used to work very well, but now that I update all, I can't see the sprite of the custom weapon. I think I know the reason. I have some files with the sprite, but the name...the data just does not recognize this kind of name. Let me explain: Names like: ¾Ç¼¼»ç¸®, ¾ÆÀÌÅÛ...(the data recognizes) Names like: 인간족,헌터 (that seems korean to me...anyway, the data does not recognize). And the files I have are with this name... 궁수_남_1740.act 궁수_남_1740.spr 궁수_여_1740.act 궁수_여_1740.spr 헌터_남_1740.act 헌터_남_1740.spr 헌터_여_1740.act 헌터_여_1740.spr So how I am suppose to translate this?
  16. Dastgir is helping me also....But now I got this error http://postimg.org/image/9zadum8nb/ @Solved - Dastgir Help Inset this line at the top of autoattack.c #include "../common/timer.h" And when we try to compile, first type this on SSH: scl enable devtoolset-2 bash Then "make plugins"
  17. shutdown every service you have and use every ram for compiling in the old day i have face it, and rebooting the vps do me the favor befor compiling try it in that time i have 512 Ram for my vps How to do that?
  18. I have 1GB of RAM... It's just a VPS server for testing...Soon I will get a better one.
  19. Here: http://herc.ws/board/files/file/57-atcommand-afk/ Dastgir told me that it's because of the RAM. He said I don't have enough RAM to compile the plugins...
  20. Recompile only the plugins or the emulator? If only recompile the plugins, how to do it? If you mean when I recompile the emulator I don't get any error.
  21. When I used the command "make plugins" I got some erros...
  22. I tried to add the "@afk" plugin...I use linux system, so I just put the afk.c at src/plugins and recompile... But when I turn on the emulator I get the warning "HPM: fail to load plugin, skipping..."
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