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goddameit

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Reputation Activity

  1. Upvote
    goddameit got a reaction from jaBote in Increase monster HP on certain Maps   
    mob_spawn
     
    status_calc_mob(md, SCO_FIRST);
     
     
    if( md->bl.m == SPECIAL_MAP_ID ) { md->battle_status.max_hp += 9999999999;} 
  2. Upvote
    goddameit got a reaction from ZelosAvalon in Marking Warper (Ver.2)   
    Preview :

     
    You can click special NPC and put its location to your list,
    so you will be able to use this warper to go to there.
     
     
    How to put special NPC ?
    Open 2_Mark_Stone.txt and add new setting like this :
     
    <map>,<x>,<y>,<facing>%TAB%duplicate(GG_Record_Mark_Main)%TAB%<NPC Name>%TAB%<sprite id> All you need to notice is your npc name must look like this :
    " blablabla#blablabla_uz% " ( % = 1,2,3...9 )
     
    If you set this new npc is _uz2, then you will find it in "2" type when you use warper.
     
    --------------------------------------------------------------------------------------------------------
     
    Download :
    mark_warper_2.rar
  3. Upvote
    goddameit got a reaction from humble in Online Gaming Time   
    Preview: 
    http://goo.gl/GUwpM5

     
    Info: Tell you how long you're online.
     
    Download:
    script - http://pastebin.com/gYVYqgpF
    sql - http://pastebin.com/HTL3wEhz
  4. Upvote
    goddameit got a reaction from buczak in Online Gaming Time   
    Preview: 
    http://goo.gl/GUwpM5

     
    Info: Tell you how long you're online.
     
    Download:
    script - http://pastebin.com/gYVYqgpF
    sql - http://pastebin.com/HTL3wEhz
  5. Upvote
    goddameit got a reaction from Kong in Online Gaming Time   
    Preview: 
    http://goo.gl/GUwpM5

     
    Info: Tell you how long you're online.
     
    Download:
    script - http://pastebin.com/gYVYqgpF
    sql - http://pastebin.com/HTL3wEhz
  6. Upvote
    goddameit got a reaction from Ehwaz in Online Gaming Time   
    Preview: 
    http://goo.gl/GUwpM5

     
    Info: Tell you how long you're online.
     
    Download:
    script - http://pastebin.com/gYVYqgpF
    sql - http://pastebin.com/HTL3wEhz
  7. Upvote
    goddameit got a reaction from Ehwaz in Marking Warper (Ver.2)   
    Preview :

     
    You can click special NPC and put its location to your list,
    so you will be able to use this warper to go to there.
     
     
    How to put special NPC ?
    Open 2_Mark_Stone.txt and add new setting like this :
     
    <map>,<x>,<y>,<facing>%TAB%duplicate(GG_Record_Mark_Main)%TAB%<NPC Name>%TAB%<sprite id> All you need to notice is your npc name must look like this :
    " blablabla#blablabla_uz% " ( % = 1,2,3...9 )
     
    If you set this new npc is _uz2, then you will find it in "2" type when you use warper.
     
    --------------------------------------------------------------------------------------------------------
     
    Download :
    mark_warper_2.rar
  8. Upvote
    goddameit got a reaction from jimboy09232 in BOT   
    File Name: BOT
    File Submitter: goddameit
    File Submitted: 10 Mar 2014
    File Category: Source Modifications
     
    Refer:
    http://rathena.org/board/files/file/2551-autoattack/
    http://rathena.org/board/files/file/2826-autopots/
     
    Preview:
    https://www.facebook.com/photo.php?v=774591642560012
    https://www.facebook.com/fanen.goddameit/posts/774573372561839
    https://www.facebook.com/fanen.goddameit/posts/773655365986973
     
    Info:
    This system will make player auto-attack when they active this SC.
    Player can put some skill and item to their hotkeys for controlling something,
    for example, if I put fly wing to my F1, and it will use it for teleporting.
     
    Hotkeys:
    F1 ---> Fly wing
    F2 ---> Teleport (Skill)
    F3 ~ F7 ---> buff skill for yourself
    F8 ---> Main attacking skill
    F9 ---> Second chosen skill
    Line 2 1st ---> Item for HP (Lower 80%)
    Line 2 2nd ---> Item for SP (Lower 80%)
    http://i.imgur.com/v3rBXjc.jpg
     
    Active:
    sc_start4 SC_BOT,<Duration>,<Use Normal Attack>,0,0,0; Forced End:sc_end SC_BOT; Sample for ONOFF:@boton ---> start @botoff \ @botend ---> end http://pastebin.com/VEpkVF9i 
    PS:
    If everything is right, but BOT still not working, check your SC_BOT definition in db/const.txt and status.h, both must be same value.
     
    For New Version Hercules Users :
    path->search is updated and it needs block_list now, so just add it by yourself.
    http://herc.ws/board/topic/4821-bot/?p=67769
     
    Update:
    Click here to download this file
  9. Upvote
    goddameit got a reaction from dyas95 in BOT   
    File Name: BOT
    File Submitter: goddameit
    File Submitted: 10 Mar 2014
    File Category: Source Modifications
     
    Refer:
    http://rathena.org/board/files/file/2551-autoattack/
    http://rathena.org/board/files/file/2826-autopots/
     
    Preview:
    https://www.facebook.com/photo.php?v=774591642560012
    https://www.facebook.com/fanen.goddameit/posts/774573372561839
    https://www.facebook.com/fanen.goddameit/posts/773655365986973
     
    Info:
    This system will make player auto-attack when they active this SC.
    Player can put some skill and item to their hotkeys for controlling something,
    for example, if I put fly wing to my F1, and it will use it for teleporting.
     
    Hotkeys:
    F1 ---> Fly wing
    F2 ---> Teleport (Skill)
    F3 ~ F7 ---> buff skill for yourself
    F8 ---> Main attacking skill
    F9 ---> Second chosen skill
    Line 2 1st ---> Item for HP (Lower 80%)
    Line 2 2nd ---> Item for SP (Lower 80%)
    http://i.imgur.com/v3rBXjc.jpg
     
    Active:
    sc_start4 SC_BOT,<Duration>,<Use Normal Attack>,0,0,0; Forced End:sc_end SC_BOT; Sample for ONOFF:@boton ---> start @botoff \ @botend ---> end http://pastebin.com/VEpkVF9i 
    PS:
    If everything is right, but BOT still not working, check your SC_BOT definition in db/const.txt and status.h, both must be same value.
     
    For New Version Hercules Users :
    path->search is updated and it needs block_list now, so just add it by yourself.
    http://herc.ws/board/topic/4821-bot/?p=67769
     
    Update:
    Click here to download this file
  10. Upvote
    goddameit got a reaction from keripikotaku in BOT   
    File Name: BOT
    File Submitter: goddameit
    File Submitted: 10 Mar 2014
    File Category: Source Modifications
     
    Refer:
    http://rathena.org/board/files/file/2551-autoattack/
    http://rathena.org/board/files/file/2826-autopots/
     
    Preview:
    https://www.facebook.com/photo.php?v=774591642560012
    https://www.facebook.com/fanen.goddameit/posts/774573372561839
    https://www.facebook.com/fanen.goddameit/posts/773655365986973
     
    Info:
    This system will make player auto-attack when they active this SC.
    Player can put some skill and item to their hotkeys for controlling something,
    for example, if I put fly wing to my F1, and it will use it for teleporting.
     
    Hotkeys:
    F1 ---> Fly wing
    F2 ---> Teleport (Skill)
    F3 ~ F7 ---> buff skill for yourself
    F8 ---> Main attacking skill
    F9 ---> Second chosen skill
    Line 2 1st ---> Item for HP (Lower 80%)
    Line 2 2nd ---> Item for SP (Lower 80%)
    http://i.imgur.com/v3rBXjc.jpg
     
    Active:
    sc_start4 SC_BOT,<Duration>,<Use Normal Attack>,0,0,0; Forced End:sc_end SC_BOT; Sample for ONOFF:@boton ---> start @botoff \ @botend ---> end http://pastebin.com/VEpkVF9i 
    PS:
    If everything is right, but BOT still not working, check your SC_BOT definition in db/const.txt and status.h, both must be same value.
     
    For New Version Hercules Users :
    path->search is updated and it needs block_list now, so just add it by yourself.
    http://herc.ws/board/topic/4821-bot/?p=67769
     
    Update:
    Click here to download this file
  11. Upvote
    goddameit got a reaction from JulioCF in BOT   
    File Name: BOT
    File Submitter: goddameit
    File Submitted: 10 Mar 2014
    File Category: Source Modifications
     
    Refer:
    http://rathena.org/board/files/file/2551-autoattack/
    http://rathena.org/board/files/file/2826-autopots/
     
    Preview:
    https://www.facebook.com/photo.php?v=774591642560012
    https://www.facebook.com/fanen.goddameit/posts/774573372561839
    https://www.facebook.com/fanen.goddameit/posts/773655365986973
     
    Info:
    This system will make player auto-attack when they active this SC.
    Player can put some skill and item to their hotkeys for controlling something,
    for example, if I put fly wing to my F1, and it will use it for teleporting.
     
    Hotkeys:
    F1 ---> Fly wing
    F2 ---> Teleport (Skill)
    F3 ~ F7 ---> buff skill for yourself
    F8 ---> Main attacking skill
    F9 ---> Second chosen skill
    Line 2 1st ---> Item for HP (Lower 80%)
    Line 2 2nd ---> Item for SP (Lower 80%)
    http://i.imgur.com/v3rBXjc.jpg
     
    Active:
    sc_start4 SC_BOT,<Duration>,<Use Normal Attack>,0,0,0; Forced End:sc_end SC_BOT; Sample for ONOFF:@boton ---> start @botoff \ @botend ---> end http://pastebin.com/VEpkVF9i 
    PS:
    If everything is right, but BOT still not working, check your SC_BOT definition in db/const.txt and status.h, both must be same value.
     
    For New Version Hercules Users :
    path->search is updated and it needs block_list now, so just add it by yourself.
    http://herc.ws/board/topic/4821-bot/?p=67769
     
    Update:
    Click here to download this file
  12. Upvote
    goddameit got a reaction from paecantalup in BOT   
    File Name: BOT
    File Submitter: goddameit
    File Submitted: 10 Mar 2014
    File Category: Source Modifications
     
    Refer:
    http://rathena.org/board/files/file/2551-autoattack/
    http://rathena.org/board/files/file/2826-autopots/
     
    Preview:
    https://www.facebook.com/photo.php?v=774591642560012
    https://www.facebook.com/fanen.goddameit/posts/774573372561839
    https://www.facebook.com/fanen.goddameit/posts/773655365986973
     
    Info:
    This system will make player auto-attack when they active this SC.
    Player can put some skill and item to their hotkeys for controlling something,
    for example, if I put fly wing to my F1, and it will use it for teleporting.
     
    Hotkeys:
    F1 ---> Fly wing
    F2 ---> Teleport (Skill)
    F3 ~ F7 ---> buff skill for yourself
    F8 ---> Main attacking skill
    F9 ---> Second chosen skill
    Line 2 1st ---> Item for HP (Lower 80%)
    Line 2 2nd ---> Item for SP (Lower 80%)
    http://i.imgur.com/v3rBXjc.jpg
     
    Active:
    sc_start4 SC_BOT,<Duration>,<Use Normal Attack>,0,0,0; Forced End:sc_end SC_BOT; Sample for ONOFF:@boton ---> start @botoff \ @botend ---> end http://pastebin.com/VEpkVF9i 
    PS:
    If everything is right, but BOT still not working, check your SC_BOT definition in db/const.txt and status.h, both must be same value.
     
    For New Version Hercules Users :
    path->search is updated and it needs block_list now, so just add it by yourself.
    http://herc.ws/board/topic/4821-bot/?p=67769
     
    Update:
    Click here to download this file
  13. Upvote
    goddameit got a reaction from Noturn in BOT   
    File Name: BOT
    File Submitter: goddameit
    File Submitted: 10 Mar 2014
    File Category: Source Modifications
     
    Refer:
    http://rathena.org/board/files/file/2551-autoattack/
    http://rathena.org/board/files/file/2826-autopots/
     
    Preview:
    https://www.facebook.com/photo.php?v=774591642560012
    https://www.facebook.com/fanen.goddameit/posts/774573372561839
    https://www.facebook.com/fanen.goddameit/posts/773655365986973
     
    Info:
    This system will make player auto-attack when they active this SC.
    Player can put some skill and item to their hotkeys for controlling something,
    for example, if I put fly wing to my F1, and it will use it for teleporting.
     
    Hotkeys:
    F1 ---> Fly wing
    F2 ---> Teleport (Skill)
    F3 ~ F7 ---> buff skill for yourself
    F8 ---> Main attacking skill
    F9 ---> Second chosen skill
    Line 2 1st ---> Item for HP (Lower 80%)
    Line 2 2nd ---> Item for SP (Lower 80%)
    http://i.imgur.com/v3rBXjc.jpg
     
    Active:
    sc_start4 SC_BOT,<Duration>,<Use Normal Attack>,0,0,0; Forced End:sc_end SC_BOT; Sample for ONOFF:@boton ---> start @botoff \ @botend ---> end http://pastebin.com/VEpkVF9i 
    PS:
    If everything is right, but BOT still not working, check your SC_BOT definition in db/const.txt and status.h, both must be same value.
     
    For New Version Hercules Users :
    path->search is updated and it needs block_list now, so just add it by yourself.
    http://herc.ws/board/topic/4821-bot/?p=67769
     
    Update:
    Click here to download this file
  14. Upvote
    goddameit got a reaction from dhaisuke in BOT   
    File Name: BOT
    File Submitter: goddameit
    File Submitted: 10 Mar 2014
    File Category: Source Modifications
     
    Refer:
    http://rathena.org/board/files/file/2551-autoattack/
    http://rathena.org/board/files/file/2826-autopots/
     
    Preview:
    https://www.facebook.com/photo.php?v=774591642560012
    https://www.facebook.com/fanen.goddameit/posts/774573372561839
    https://www.facebook.com/fanen.goddameit/posts/773655365986973
     
    Info:
    This system will make player auto-attack when they active this SC.
    Player can put some skill and item to their hotkeys for controlling something,
    for example, if I put fly wing to my F1, and it will use it for teleporting.
     
    Hotkeys:
    F1 ---> Fly wing
    F2 ---> Teleport (Skill)
    F3 ~ F7 ---> buff skill for yourself
    F8 ---> Main attacking skill
    F9 ---> Second chosen skill
    Line 2 1st ---> Item for HP (Lower 80%)
    Line 2 2nd ---> Item for SP (Lower 80%)
    http://i.imgur.com/v3rBXjc.jpg
     
    Active:
    sc_start4 SC_BOT,<Duration>,<Use Normal Attack>,0,0,0; Forced End:sc_end SC_BOT; Sample for ONOFF:@boton ---> start @botoff \ @botend ---> end http://pastebin.com/VEpkVF9i 
    PS:
    If everything is right, but BOT still not working, check your SC_BOT definition in db/const.txt and status.h, both must be same value.
     
    For New Version Hercules Users :
    path->search is updated and it needs block_list now, so just add it by yourself.
    http://herc.ws/board/topic/4821-bot/?p=67769
     
    Update:
    Click here to download this file
  15. Upvote
    goddameit got a reaction from Lanz in BOT   
    File Name: BOT
    File Submitter: goddameit
    File Submitted: 10 Mar 2014
    File Category: Source Modifications
     
    Refer:
    http://rathena.org/board/files/file/2551-autoattack/
    http://rathena.org/board/files/file/2826-autopots/
     
    Preview:
    https://www.facebook.com/photo.php?v=774591642560012
    https://www.facebook.com/fanen.goddameit/posts/774573372561839
    https://www.facebook.com/fanen.goddameit/posts/773655365986973
     
    Info:
    This system will make player auto-attack when they active this SC.
    Player can put some skill and item to their hotkeys for controlling something,
    for example, if I put fly wing to my F1, and it will use it for teleporting.
     
    Hotkeys:
    F1 ---> Fly wing
    F2 ---> Teleport (Skill)
    F3 ~ F7 ---> buff skill for yourself
    F8 ---> Main attacking skill
    F9 ---> Second chosen skill
    Line 2 1st ---> Item for HP (Lower 80%)
    Line 2 2nd ---> Item for SP (Lower 80%)
    http://i.imgur.com/v3rBXjc.jpg
     
    Active:
    sc_start4 SC_BOT,<Duration>,<Use Normal Attack>,0,0,0; Forced End:sc_end SC_BOT; Sample for ONOFF:@boton ---> start @botoff \ @botend ---> end http://pastebin.com/VEpkVF9i 
    PS:
    If everything is right, but BOT still not working, check your SC_BOT definition in db/const.txt and status.h, both must be same value.
     
    For New Version Hercules Users :
    path->search is updated and it needs block_list now, so just add it by yourself.
    http://herc.ws/board/topic/4821-bot/?p=67769
     
    Update:
    Click here to download this file
  16. Upvote
    goddameit got a reaction from BuLaLaKaW in BOT   
    File Name: BOT
    File Submitter: goddameit
    File Submitted: 10 Mar 2014
    File Category: Source Modifications
     
    Refer:
    http://rathena.org/board/files/file/2551-autoattack/
    http://rathena.org/board/files/file/2826-autopots/
     
    Preview:
    https://www.facebook.com/photo.php?v=774591642560012
    https://www.facebook.com/fanen.goddameit/posts/774573372561839
    https://www.facebook.com/fanen.goddameit/posts/773655365986973
     
    Info:
    This system will make player auto-attack when they active this SC.
    Player can put some skill and item to their hotkeys for controlling something,
    for example, if I put fly wing to my F1, and it will use it for teleporting.
     
    Hotkeys:
    F1 ---> Fly wing
    F2 ---> Teleport (Skill)
    F3 ~ F7 ---> buff skill for yourself
    F8 ---> Main attacking skill
    F9 ---> Second chosen skill
    Line 2 1st ---> Item for HP (Lower 80%)
    Line 2 2nd ---> Item for SP (Lower 80%)
    http://i.imgur.com/v3rBXjc.jpg
     
    Active:
    sc_start4 SC_BOT,<Duration>,<Use Normal Attack>,0,0,0; Forced End:sc_end SC_BOT; Sample for ONOFF:@boton ---> start @botoff \ @botend ---> end http://pastebin.com/VEpkVF9i 
    PS:
    If everything is right, but BOT still not working, check your SC_BOT definition in db/const.txt and status.h, both must be same value.
     
    For New Version Hercules Users :
    path->search is updated and it needs block_list now, so just add it by yourself.
    http://herc.ws/board/topic/4821-bot/?p=67769
     
    Update:
    Click here to download this file
  17. Upvote
    goddameit got a reaction from karazu in BOT   
    File Name: BOT
    File Submitter: goddameit
    File Submitted: 10 Mar 2014
    File Category: Source Modifications
     
    Refer:
    http://rathena.org/board/files/file/2551-autoattack/
    http://rathena.org/board/files/file/2826-autopots/
     
    Preview:
    https://www.facebook.com/photo.php?v=774591642560012
    https://www.facebook.com/fanen.goddameit/posts/774573372561839
    https://www.facebook.com/fanen.goddameit/posts/773655365986973
     
    Info:
    This system will make player auto-attack when they active this SC.
    Player can put some skill and item to their hotkeys for controlling something,
    for example, if I put fly wing to my F1, and it will use it for teleporting.
     
    Hotkeys:
    F1 ---> Fly wing
    F2 ---> Teleport (Skill)
    F3 ~ F7 ---> buff skill for yourself
    F8 ---> Main attacking skill
    F9 ---> Second chosen skill
    Line 2 1st ---> Item for HP (Lower 80%)
    Line 2 2nd ---> Item for SP (Lower 80%)
    http://i.imgur.com/v3rBXjc.jpg
     
    Active:
    sc_start4 SC_BOT,<Duration>,<Use Normal Attack>,0,0,0; Forced End:sc_end SC_BOT; Sample for ONOFF:@boton ---> start @botoff \ @botend ---> end http://pastebin.com/VEpkVF9i 
    PS:
    If everything is right, but BOT still not working, check your SC_BOT definition in db/const.txt and status.h, both must be same value.
     
    For New Version Hercules Users :
    path->search is updated and it needs block_list now, so just add it by yourself.
    http://herc.ws/board/topic/4821-bot/?p=67769
     
    Update:
    Click here to download this file
  18. Upvote
    goddameit got a reaction from Prourhildr in BOT   
    File Name: BOT
    File Submitter: goddameit
    File Submitted: 10 Mar 2014
    File Category: Source Modifications
     
    Refer:
    http://rathena.org/board/files/file/2551-autoattack/
    http://rathena.org/board/files/file/2826-autopots/
     
    Preview:
    https://www.facebook.com/photo.php?v=774591642560012
    https://www.facebook.com/fanen.goddameit/posts/774573372561839
    https://www.facebook.com/fanen.goddameit/posts/773655365986973
     
    Info:
    This system will make player auto-attack when they active this SC.
    Player can put some skill and item to their hotkeys for controlling something,
    for example, if I put fly wing to my F1, and it will use it for teleporting.
     
    Hotkeys:
    F1 ---> Fly wing
    F2 ---> Teleport (Skill)
    F3 ~ F7 ---> buff skill for yourself
    F8 ---> Main attacking skill
    F9 ---> Second chosen skill
    Line 2 1st ---> Item for HP (Lower 80%)
    Line 2 2nd ---> Item for SP (Lower 80%)
    http://i.imgur.com/v3rBXjc.jpg
     
    Active:
    sc_start4 SC_BOT,<Duration>,<Use Normal Attack>,0,0,0; Forced End:sc_end SC_BOT; Sample for ONOFF:@boton ---> start @botoff \ @botend ---> end http://pastebin.com/VEpkVF9i 
    PS:
    If everything is right, but BOT still not working, check your SC_BOT definition in db/const.txt and status.h, both must be same value.
     
    For New Version Hercules Users :
    path->search is updated and it needs block_list now, so just add it by yourself.
    http://herc.ws/board/topic/4821-bot/?p=67769
     
    Update:
    Click here to download this file
  19. Upvote
    goddameit got a reaction from evilpuncker in Marking Warper (Ver.2)   
    Preview :

     
    You can click special NPC and put its location to your list,
    so you will be able to use this warper to go to there.
     
     
    How to put special NPC ?
    Open 2_Mark_Stone.txt and add new setting like this :
     
    <map>,<x>,<y>,<facing>%TAB%duplicate(GG_Record_Mark_Main)%TAB%<NPC Name>%TAB%<sprite id> All you need to notice is your npc name must look like this :
    " blablabla#blablabla_uz% " ( % = 1,2,3...9 )
     
    If you set this new npc is _uz2, then you will find it in "2" type when you use warper.
     
    --------------------------------------------------------------------------------------------------------
     
    Download :
    mark_warper_2.rar
  20. Upvote
    goddameit got a reaction from Hadeszeus in Marking Warper (Ver.2)   
    Preview :

     
    You can click special NPC and put its location to your list,
    so you will be able to use this warper to go to there.
     
     
    How to put special NPC ?
    Open 2_Mark_Stone.txt and add new setting like this :
     
    <map>,<x>,<y>,<facing>%TAB%duplicate(GG_Record_Mark_Main)%TAB%<NPC Name>%TAB%<sprite id> All you need to notice is your npc name must look like this :
    " blablabla#blablabla_uz% " ( % = 1,2,3...9 )
     
    If you set this new npc is _uz2, then you will find it in "2" type when you use warper.
     
    --------------------------------------------------------------------------------------------------------
     
    Download :
    mark_warper_2.rar
  21. Upvote
    goddameit got a reaction from x13th in Change Critical Damage on Emperium from 1 to 2   
    Request from x13th
     

     
    battle.c.patch
  22. Upvote
    goddameit got a reaction from karazu in change critical damage on emperium from 1 to 2   
    http://herc.ws/board/topic/4119-change-critical-damage-on-emperium-from-1-to-2/
  23. Upvote
    goddameit got a reaction from Hadeszeus in Dedicated NPC [v.3]   
    Add what you want at here
    http://i.imgur.com/w9SetVJ.png
  24. Upvote
    goddameit got a reaction from Mumbles in Dedicated NPC [v.3]   
    Preview :
     
    http://bit.ly/Z0ECZx
     
    Introduction :
     
    You can hire this npc, it will follow you and give you buff.
     
    Download :
     
    dedicated_npc_3.txt
     
    More NPC :
     
    First add new npc like this:
    ,,,duplicate(DedicatedNPCMain)Add new name define into .npc_name$setarray .npc_name$[0],"Dedicated Poring AAA","Dedicated Poring BBB","Dedicated Poring CCC"; Time Set : 
    60 seconds
    set getvariableofnpc(.npc_time[@id_use],"DedicatedNPCTimer"),gettimetick(2)+60; Update : 
    2014/02/27 : http://herc.ws/board/topic/4107-dedicated-npc-v2/?p=27298
     
    http://rathena.org/board/topic/74607-dedicated-npc-v2/?p=244414
     
    2014/01/24 : Rewrite timer and npc runner.
     
    Edit :
     
    No repairall? >> reply
  25. Upvote
    goddameit got a reaction from Hadeszeus in Dedicated NPC [v.3]   
    Preview :
     
    http://bit.ly/Z0ECZx
     
    Introduction :
     
    You can hire this npc, it will follow you and give you buff.
     
    Download :
     
    dedicated_npc_3.txt
     
    More NPC :
     
    First add new npc like this:
    ,,,duplicate(DedicatedNPCMain)Add new name define into .npc_name$setarray .npc_name$[0],"Dedicated Poring AAA","Dedicated Poring BBB","Dedicated Poring CCC"; Time Set : 
    60 seconds
    set getvariableofnpc(.npc_time[@id_use],"DedicatedNPCTimer"),gettimetick(2)+60; Update : 
    2014/02/27 : http://herc.ws/board/topic/4107-dedicated-npc-v2/?p=27298
     
    http://rathena.org/board/topic/74607-dedicated-npc-v2/?p=244414
     
    2014/01/24 : Rewrite timer and npc runner.
     
    Edit :
     
    No repairall? >> reply
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