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Content Count
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Last visited
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Days Won
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Reputation Activity
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goddameit got a reaction from jaBote in Increase monster HP on certain Maps
mob_spawn
status_calc_mob(md, SCO_FIRST);
if( md->bl.m == SPECIAL_MAP_ID ) { md->battle_status.max_hp += 9999999999;} -
goddameit got a reaction from ZelosAvalon in Marking Warper (Ver.2)
Preview :
You can click special NPC and put its location to your list,
so you will be able to use this warper to go to there.
How to put special NPC ?
Open 2_Mark_Stone.txt and add new setting like this :
<map>,<x>,<y>,<facing>%TAB%duplicate(GG_Record_Mark_Main)%TAB%<NPC Name>%TAB%<sprite id> All you need to notice is your npc name must look like this :
" blablabla#blablabla_uz% " ( % = 1,2,3...9 )
If you set this new npc is _uz2, then you will find it in "2" type when you use warper.
--------------------------------------------------------------------------------------------------------
Download :
mark_warper_2.rar
-
goddameit got a reaction from humble in Online Gaming Time
Preview:
http://goo.gl/GUwpM5
Info: Tell you how long you're online.
Download:
script - http://pastebin.com/gYVYqgpF
sql - http://pastebin.com/HTL3wEhz
-
goddameit got a reaction from buczak in Online Gaming Time
Preview:
http://goo.gl/GUwpM5
Info: Tell you how long you're online.
Download:
script - http://pastebin.com/gYVYqgpF
sql - http://pastebin.com/HTL3wEhz
-
goddameit got a reaction from Kong in Online Gaming Time
Preview:
http://goo.gl/GUwpM5
Info: Tell you how long you're online.
Download:
script - http://pastebin.com/gYVYqgpF
sql - http://pastebin.com/HTL3wEhz
-
goddameit got a reaction from Ehwaz in Online Gaming Time
Preview:
http://goo.gl/GUwpM5
Info: Tell you how long you're online.
Download:
script - http://pastebin.com/gYVYqgpF
sql - http://pastebin.com/HTL3wEhz
-
goddameit got a reaction from Ehwaz in Marking Warper (Ver.2)
Preview :
You can click special NPC and put its location to your list,
so you will be able to use this warper to go to there.
How to put special NPC ?
Open 2_Mark_Stone.txt and add new setting like this :
<map>,<x>,<y>,<facing>%TAB%duplicate(GG_Record_Mark_Main)%TAB%<NPC Name>%TAB%<sprite id> All you need to notice is your npc name must look like this :
" blablabla#blablabla_uz% " ( % = 1,2,3...9 )
If you set this new npc is _uz2, then you will find it in "2" type when you use warper.
--------------------------------------------------------------------------------------------------------
Download :
mark_warper_2.rar
-
goddameit got a reaction from jimboy09232 in BOT
File Name: BOT
File Submitter: goddameit
File Submitted: 10 Mar 2014
File Category: Source Modifications
Refer:
http://rathena.org/board/files/file/2551-autoattack/
http://rathena.org/board/files/file/2826-autopots/
Preview:
https://www.facebook.com/photo.php?v=774591642560012
https://www.facebook.com/fanen.goddameit/posts/774573372561839
https://www.facebook.com/fanen.goddameit/posts/773655365986973
Info:
This system will make player auto-attack when they active this SC.
Player can put some skill and item to their hotkeys for controlling something,
for example, if I put fly wing to my F1, and it will use it for teleporting.
Hotkeys:
F1 ---> Fly wing
F2 ---> Teleport (Skill)
F3 ~ F7 ---> buff skill for yourself
F8 ---> Main attacking skill
F9 ---> Second chosen skill
Line 2 1st ---> Item for HP (Lower 80%)
Line 2 2nd ---> Item for SP (Lower 80%)
http://i.imgur.com/v3rBXjc.jpg
Active:
sc_start4 SC_BOT,<Duration>,<Use Normal Attack>,0,0,0; Forced End:sc_end SC_BOT; Sample for ONOFF:@boton ---> start @botoff \ @botend ---> end http://pastebin.com/VEpkVF9i
PS:
If everything is right, but BOT still not working, check your SC_BOT definition in db/const.txt and status.h, both must be same value.
For New Version Hercules Users :
path->search is updated and it needs block_list now, so just add it by yourself.
http://herc.ws/board/topic/4821-bot/?p=67769
Update:
Click here to download this file -
goddameit got a reaction from dyas95 in BOT
File Name: BOT
File Submitter: goddameit
File Submitted: 10 Mar 2014
File Category: Source Modifications
Refer:
http://rathena.org/board/files/file/2551-autoattack/
http://rathena.org/board/files/file/2826-autopots/
Preview:
https://www.facebook.com/photo.php?v=774591642560012
https://www.facebook.com/fanen.goddameit/posts/774573372561839
https://www.facebook.com/fanen.goddameit/posts/773655365986973
Info:
This system will make player auto-attack when they active this SC.
Player can put some skill and item to their hotkeys for controlling something,
for example, if I put fly wing to my F1, and it will use it for teleporting.
Hotkeys:
F1 ---> Fly wing
F2 ---> Teleport (Skill)
F3 ~ F7 ---> buff skill for yourself
F8 ---> Main attacking skill
F9 ---> Second chosen skill
Line 2 1st ---> Item for HP (Lower 80%)
Line 2 2nd ---> Item for SP (Lower 80%)
http://i.imgur.com/v3rBXjc.jpg
Active:
sc_start4 SC_BOT,<Duration>,<Use Normal Attack>,0,0,0; Forced End:sc_end SC_BOT; Sample for ONOFF:@boton ---> start @botoff \ @botend ---> end http://pastebin.com/VEpkVF9i
PS:
If everything is right, but BOT still not working, check your SC_BOT definition in db/const.txt and status.h, both must be same value.
For New Version Hercules Users :
path->search is updated and it needs block_list now, so just add it by yourself.
http://herc.ws/board/topic/4821-bot/?p=67769
Update:
Click here to download this file -
goddameit got a reaction from keripikotaku in BOT
File Name: BOT
File Submitter: goddameit
File Submitted: 10 Mar 2014
File Category: Source Modifications
Refer:
http://rathena.org/board/files/file/2551-autoattack/
http://rathena.org/board/files/file/2826-autopots/
Preview:
https://www.facebook.com/photo.php?v=774591642560012
https://www.facebook.com/fanen.goddameit/posts/774573372561839
https://www.facebook.com/fanen.goddameit/posts/773655365986973
Info:
This system will make player auto-attack when they active this SC.
Player can put some skill and item to their hotkeys for controlling something,
for example, if I put fly wing to my F1, and it will use it for teleporting.
Hotkeys:
F1 ---> Fly wing
F2 ---> Teleport (Skill)
F3 ~ F7 ---> buff skill for yourself
F8 ---> Main attacking skill
F9 ---> Second chosen skill
Line 2 1st ---> Item for HP (Lower 80%)
Line 2 2nd ---> Item for SP (Lower 80%)
http://i.imgur.com/v3rBXjc.jpg
Active:
sc_start4 SC_BOT,<Duration>,<Use Normal Attack>,0,0,0; Forced End:sc_end SC_BOT; Sample for ONOFF:@boton ---> start @botoff \ @botend ---> end http://pastebin.com/VEpkVF9i
PS:
If everything is right, but BOT still not working, check your SC_BOT definition in db/const.txt and status.h, both must be same value.
For New Version Hercules Users :
path->search is updated and it needs block_list now, so just add it by yourself.
http://herc.ws/board/topic/4821-bot/?p=67769
Update:
Click here to download this file -
goddameit got a reaction from JulioCF in BOT
File Name: BOT
File Submitter: goddameit
File Submitted: 10 Mar 2014
File Category: Source Modifications
Refer:
http://rathena.org/board/files/file/2551-autoattack/
http://rathena.org/board/files/file/2826-autopots/
Preview:
https://www.facebook.com/photo.php?v=774591642560012
https://www.facebook.com/fanen.goddameit/posts/774573372561839
https://www.facebook.com/fanen.goddameit/posts/773655365986973
Info:
This system will make player auto-attack when they active this SC.
Player can put some skill and item to their hotkeys for controlling something,
for example, if I put fly wing to my F1, and it will use it for teleporting.
Hotkeys:
F1 ---> Fly wing
F2 ---> Teleport (Skill)
F3 ~ F7 ---> buff skill for yourself
F8 ---> Main attacking skill
F9 ---> Second chosen skill
Line 2 1st ---> Item for HP (Lower 80%)
Line 2 2nd ---> Item for SP (Lower 80%)
http://i.imgur.com/v3rBXjc.jpg
Active:
sc_start4 SC_BOT,<Duration>,<Use Normal Attack>,0,0,0; Forced End:sc_end SC_BOT; Sample for ONOFF:@boton ---> start @botoff \ @botend ---> end http://pastebin.com/VEpkVF9i
PS:
If everything is right, but BOT still not working, check your SC_BOT definition in db/const.txt and status.h, both must be same value.
For New Version Hercules Users :
path->search is updated and it needs block_list now, so just add it by yourself.
http://herc.ws/board/topic/4821-bot/?p=67769
Update:
Click here to download this file -
goddameit got a reaction from paecantalup in BOT
File Name: BOT
File Submitter: goddameit
File Submitted: 10 Mar 2014
File Category: Source Modifications
Refer:
http://rathena.org/board/files/file/2551-autoattack/
http://rathena.org/board/files/file/2826-autopots/
Preview:
https://www.facebook.com/photo.php?v=774591642560012
https://www.facebook.com/fanen.goddameit/posts/774573372561839
https://www.facebook.com/fanen.goddameit/posts/773655365986973
Info:
This system will make player auto-attack when they active this SC.
Player can put some skill and item to their hotkeys for controlling something,
for example, if I put fly wing to my F1, and it will use it for teleporting.
Hotkeys:
F1 ---> Fly wing
F2 ---> Teleport (Skill)
F3 ~ F7 ---> buff skill for yourself
F8 ---> Main attacking skill
F9 ---> Second chosen skill
Line 2 1st ---> Item for HP (Lower 80%)
Line 2 2nd ---> Item for SP (Lower 80%)
http://i.imgur.com/v3rBXjc.jpg
Active:
sc_start4 SC_BOT,<Duration>,<Use Normal Attack>,0,0,0; Forced End:sc_end SC_BOT; Sample for ONOFF:@boton ---> start @botoff \ @botend ---> end http://pastebin.com/VEpkVF9i
PS:
If everything is right, but BOT still not working, check your SC_BOT definition in db/const.txt and status.h, both must be same value.
For New Version Hercules Users :
path->search is updated and it needs block_list now, so just add it by yourself.
http://herc.ws/board/topic/4821-bot/?p=67769
Update:
Click here to download this file -
goddameit got a reaction from Noturn in BOT
File Name: BOT
File Submitter: goddameit
File Submitted: 10 Mar 2014
File Category: Source Modifications
Refer:
http://rathena.org/board/files/file/2551-autoattack/
http://rathena.org/board/files/file/2826-autopots/
Preview:
https://www.facebook.com/photo.php?v=774591642560012
https://www.facebook.com/fanen.goddameit/posts/774573372561839
https://www.facebook.com/fanen.goddameit/posts/773655365986973
Info:
This system will make player auto-attack when they active this SC.
Player can put some skill and item to their hotkeys for controlling something,
for example, if I put fly wing to my F1, and it will use it for teleporting.
Hotkeys:
F1 ---> Fly wing
F2 ---> Teleport (Skill)
F3 ~ F7 ---> buff skill for yourself
F8 ---> Main attacking skill
F9 ---> Second chosen skill
Line 2 1st ---> Item for HP (Lower 80%)
Line 2 2nd ---> Item for SP (Lower 80%)
http://i.imgur.com/v3rBXjc.jpg
Active:
sc_start4 SC_BOT,<Duration>,<Use Normal Attack>,0,0,0; Forced End:sc_end SC_BOT; Sample for ONOFF:@boton ---> start @botoff \ @botend ---> end http://pastebin.com/VEpkVF9i
PS:
If everything is right, but BOT still not working, check your SC_BOT definition in db/const.txt and status.h, both must be same value.
For New Version Hercules Users :
path->search is updated and it needs block_list now, so just add it by yourself.
http://herc.ws/board/topic/4821-bot/?p=67769
Update:
Click here to download this file -
goddameit got a reaction from dhaisuke in BOT
File Name: BOT
File Submitter: goddameit
File Submitted: 10 Mar 2014
File Category: Source Modifications
Refer:
http://rathena.org/board/files/file/2551-autoattack/
http://rathena.org/board/files/file/2826-autopots/
Preview:
https://www.facebook.com/photo.php?v=774591642560012
https://www.facebook.com/fanen.goddameit/posts/774573372561839
https://www.facebook.com/fanen.goddameit/posts/773655365986973
Info:
This system will make player auto-attack when they active this SC.
Player can put some skill and item to their hotkeys for controlling something,
for example, if I put fly wing to my F1, and it will use it for teleporting.
Hotkeys:
F1 ---> Fly wing
F2 ---> Teleport (Skill)
F3 ~ F7 ---> buff skill for yourself
F8 ---> Main attacking skill
F9 ---> Second chosen skill
Line 2 1st ---> Item for HP (Lower 80%)
Line 2 2nd ---> Item for SP (Lower 80%)
http://i.imgur.com/v3rBXjc.jpg
Active:
sc_start4 SC_BOT,<Duration>,<Use Normal Attack>,0,0,0; Forced End:sc_end SC_BOT; Sample for ONOFF:@boton ---> start @botoff \ @botend ---> end http://pastebin.com/VEpkVF9i
PS:
If everything is right, but BOT still not working, check your SC_BOT definition in db/const.txt and status.h, both must be same value.
For New Version Hercules Users :
path->search is updated and it needs block_list now, so just add it by yourself.
http://herc.ws/board/topic/4821-bot/?p=67769
Update:
Click here to download this file -
goddameit got a reaction from Lanz in BOT
File Name: BOT
File Submitter: goddameit
File Submitted: 10 Mar 2014
File Category: Source Modifications
Refer:
http://rathena.org/board/files/file/2551-autoattack/
http://rathena.org/board/files/file/2826-autopots/
Preview:
https://www.facebook.com/photo.php?v=774591642560012
https://www.facebook.com/fanen.goddameit/posts/774573372561839
https://www.facebook.com/fanen.goddameit/posts/773655365986973
Info:
This system will make player auto-attack when they active this SC.
Player can put some skill and item to their hotkeys for controlling something,
for example, if I put fly wing to my F1, and it will use it for teleporting.
Hotkeys:
F1 ---> Fly wing
F2 ---> Teleport (Skill)
F3 ~ F7 ---> buff skill for yourself
F8 ---> Main attacking skill
F9 ---> Second chosen skill
Line 2 1st ---> Item for HP (Lower 80%)
Line 2 2nd ---> Item for SP (Lower 80%)
http://i.imgur.com/v3rBXjc.jpg
Active:
sc_start4 SC_BOT,<Duration>,<Use Normal Attack>,0,0,0; Forced End:sc_end SC_BOT; Sample for ONOFF:@boton ---> start @botoff \ @botend ---> end http://pastebin.com/VEpkVF9i
PS:
If everything is right, but BOT still not working, check your SC_BOT definition in db/const.txt and status.h, both must be same value.
For New Version Hercules Users :
path->search is updated and it needs block_list now, so just add it by yourself.
http://herc.ws/board/topic/4821-bot/?p=67769
Update:
Click here to download this file -
goddameit got a reaction from BuLaLaKaW in BOT
File Name: BOT
File Submitter: goddameit
File Submitted: 10 Mar 2014
File Category: Source Modifications
Refer:
http://rathena.org/board/files/file/2551-autoattack/
http://rathena.org/board/files/file/2826-autopots/
Preview:
https://www.facebook.com/photo.php?v=774591642560012
https://www.facebook.com/fanen.goddameit/posts/774573372561839
https://www.facebook.com/fanen.goddameit/posts/773655365986973
Info:
This system will make player auto-attack when they active this SC.
Player can put some skill and item to their hotkeys for controlling something,
for example, if I put fly wing to my F1, and it will use it for teleporting.
Hotkeys:
F1 ---> Fly wing
F2 ---> Teleport (Skill)
F3 ~ F7 ---> buff skill for yourself
F8 ---> Main attacking skill
F9 ---> Second chosen skill
Line 2 1st ---> Item for HP (Lower 80%)
Line 2 2nd ---> Item for SP (Lower 80%)
http://i.imgur.com/v3rBXjc.jpg
Active:
sc_start4 SC_BOT,<Duration>,<Use Normal Attack>,0,0,0; Forced End:sc_end SC_BOT; Sample for ONOFF:@boton ---> start @botoff \ @botend ---> end http://pastebin.com/VEpkVF9i
PS:
If everything is right, but BOT still not working, check your SC_BOT definition in db/const.txt and status.h, both must be same value.
For New Version Hercules Users :
path->search is updated and it needs block_list now, so just add it by yourself.
http://herc.ws/board/topic/4821-bot/?p=67769
Update:
Click here to download this file -
goddameit got a reaction from karazu in BOT
File Name: BOT
File Submitter: goddameit
File Submitted: 10 Mar 2014
File Category: Source Modifications
Refer:
http://rathena.org/board/files/file/2551-autoattack/
http://rathena.org/board/files/file/2826-autopots/
Preview:
https://www.facebook.com/photo.php?v=774591642560012
https://www.facebook.com/fanen.goddameit/posts/774573372561839
https://www.facebook.com/fanen.goddameit/posts/773655365986973
Info:
This system will make player auto-attack when they active this SC.
Player can put some skill and item to their hotkeys for controlling something,
for example, if I put fly wing to my F1, and it will use it for teleporting.
Hotkeys:
F1 ---> Fly wing
F2 ---> Teleport (Skill)
F3 ~ F7 ---> buff skill for yourself
F8 ---> Main attacking skill
F9 ---> Second chosen skill
Line 2 1st ---> Item for HP (Lower 80%)
Line 2 2nd ---> Item for SP (Lower 80%)
http://i.imgur.com/v3rBXjc.jpg
Active:
sc_start4 SC_BOT,<Duration>,<Use Normal Attack>,0,0,0; Forced End:sc_end SC_BOT; Sample for ONOFF:@boton ---> start @botoff \ @botend ---> end http://pastebin.com/VEpkVF9i
PS:
If everything is right, but BOT still not working, check your SC_BOT definition in db/const.txt and status.h, both must be same value.
For New Version Hercules Users :
path->search is updated and it needs block_list now, so just add it by yourself.
http://herc.ws/board/topic/4821-bot/?p=67769
Update:
Click here to download this file -
goddameit got a reaction from Prourhildr in BOT
File Name: BOT
File Submitter: goddameit
File Submitted: 10 Mar 2014
File Category: Source Modifications
Refer:
http://rathena.org/board/files/file/2551-autoattack/
http://rathena.org/board/files/file/2826-autopots/
Preview:
https://www.facebook.com/photo.php?v=774591642560012
https://www.facebook.com/fanen.goddameit/posts/774573372561839
https://www.facebook.com/fanen.goddameit/posts/773655365986973
Info:
This system will make player auto-attack when they active this SC.
Player can put some skill and item to their hotkeys for controlling something,
for example, if I put fly wing to my F1, and it will use it for teleporting.
Hotkeys:
F1 ---> Fly wing
F2 ---> Teleport (Skill)
F3 ~ F7 ---> buff skill for yourself
F8 ---> Main attacking skill
F9 ---> Second chosen skill
Line 2 1st ---> Item for HP (Lower 80%)
Line 2 2nd ---> Item for SP (Lower 80%)
http://i.imgur.com/v3rBXjc.jpg
Active:
sc_start4 SC_BOT,<Duration>,<Use Normal Attack>,0,0,0; Forced End:sc_end SC_BOT; Sample for ONOFF:@boton ---> start @botoff \ @botend ---> end http://pastebin.com/VEpkVF9i
PS:
If everything is right, but BOT still not working, check your SC_BOT definition in db/const.txt and status.h, both must be same value.
For New Version Hercules Users :
path->search is updated and it needs block_list now, so just add it by yourself.
http://herc.ws/board/topic/4821-bot/?p=67769
Update:
Click here to download this file -
goddameit got a reaction from evilpuncker in Marking Warper (Ver.2)
Preview :
You can click special NPC and put its location to your list,
so you will be able to use this warper to go to there.
How to put special NPC ?
Open 2_Mark_Stone.txt and add new setting like this :
<map>,<x>,<y>,<facing>%TAB%duplicate(GG_Record_Mark_Main)%TAB%<NPC Name>%TAB%<sprite id> All you need to notice is your npc name must look like this :
" blablabla#blablabla_uz% " ( % = 1,2,3...9 )
If you set this new npc is _uz2, then you will find it in "2" type when you use warper.
--------------------------------------------------------------------------------------------------------
Download :
mark_warper_2.rar
-
goddameit got a reaction from Hadeszeus in Marking Warper (Ver.2)
Preview :
You can click special NPC and put its location to your list,
so you will be able to use this warper to go to there.
How to put special NPC ?
Open 2_Mark_Stone.txt and add new setting like this :
<map>,<x>,<y>,<facing>%TAB%duplicate(GG_Record_Mark_Main)%TAB%<NPC Name>%TAB%<sprite id> All you need to notice is your npc name must look like this :
" blablabla#blablabla_uz% " ( % = 1,2,3...9 )
If you set this new npc is _uz2, then you will find it in "2" type when you use warper.
--------------------------------------------------------------------------------------------------------
Download :
mark_warper_2.rar
-
goddameit got a reaction from x13th in Change Critical Damage on Emperium from 1 to 2
Request from x13th
battle.c.patch
-
goddameit got a reaction from karazu in change critical damage on emperium from 1 to 2
http://herc.ws/board/topic/4119-change-critical-damage-on-emperium-from-1-to-2/
-
goddameit got a reaction from Hadeszeus in Dedicated NPC [v.3]
Add what you want at here
http://i.imgur.com/w9SetVJ.png
-
goddameit got a reaction from Mumbles in Dedicated NPC [v.3]
Preview :
http://bit.ly/Z0ECZx
Introduction :
You can hire this npc, it will follow you and give you buff.
Download :
dedicated_npc_3.txt
More NPC :
First add new npc like this:
,,,duplicate(DedicatedNPCMain)Add new name define into .npc_name$setarray .npc_name$[0],"Dedicated Poring AAA","Dedicated Poring BBB","Dedicated Poring CCC"; Time Set :
60 seconds
set getvariableofnpc(.npc_time[@id_use],"DedicatedNPCTimer"),gettimetick(2)+60; Update :
2014/02/27 : http://herc.ws/board/topic/4107-dedicated-npc-v2/?p=27298
http://rathena.org/board/topic/74607-dedicated-npc-v2/?p=244414
2014/01/24 : Rewrite timer and npc runner.
Edit :
No repairall? >> reply
-
goddameit got a reaction from Hadeszeus in Dedicated NPC [v.3]
Preview :
http://bit.ly/Z0ECZx
Introduction :
You can hire this npc, it will follow you and give you buff.
Download :
dedicated_npc_3.txt
More NPC :
First add new npc like this:
,,,duplicate(DedicatedNPCMain)Add new name define into .npc_name$setarray .npc_name$[0],"Dedicated Poring AAA","Dedicated Poring BBB","Dedicated Poring CCC"; Time Set :
60 seconds
set getvariableofnpc(.npc_time[@id_use],"DedicatedNPCTimer"),gettimetick(2)+60; Update :
2014/02/27 : http://herc.ws/board/topic/4107-dedicated-npc-v2/?p=27298
http://rathena.org/board/topic/74607-dedicated-npc-v2/?p=244414
2014/01/24 : Rewrite timer and npc runner.
Edit :
No repairall? >> reply