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Posts posted by Mystery
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Hey everyone! I think the default theme of the FluxCP needs some sprucing up.... so here is my sort of take on it. The theme revolves around using Hercules and its colours. Check it out for yourself:
Features:
- Mobile Responsive
- Hercules Theme
- FontAwesome
- RSS Fed News
- Status Checkers
- Player Counts
Popup Login & Login Page
Logged-in Header
Please keep in mind that this theme isn't your average FluxCP theme. Also please note that the theme is not done... tons of more work to do still!
This will eventually be uploaded into the repo where members can help make PRs to fix anything / add anything into the theme.
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That was my mistake. I edited ;P That wasn't what I wanted to put haha. Using this mapflag: "adjust_skill_damage PA_PRESSURE 200" will increase the skill damage ;P. My apologies. I personally haven't used the zone with Pal's Pressure. Not 100% sure it will affect the amount drained. If it doesn't then I believe it will need a source edit.According to what i am reading it caps only the Damage to the HP.
The second question was Damage to SP.
So from what i understand this won't help me in this case.
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We're also way behind especially since there's whole bunch of additional new skills for Summoner now ;P
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Why do you want to change the source for or add a plugin for changing the damage output of Paladin's pressure? Use the map_zone conf when you switch to Hercules.Lets try something else:
this is my current pressure SP damage:
case PA_PRESSURE:
status_percent_damage(src, bl, 0,5*skilllv, false);
and Hercules:
case PA_PRESSURE:
status_percent_damage(src, bl, 0, 15+5*skill_lv, false);
How do i edit it using HPM?
Once i will understand how the HPM works it will be much easier for me (i have too many source edits i couldn't upgrade my eathena [still at 2010 version]
I already gave you the example above using : "adjust_skill_damage PA_PRESSURE 200"
You just want to increase the damage of the skill? Correct? You can also read this to learn more: http://herc.ws/board/topic/302-introducing-hercules-map-zone-database/
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Em, okay well lets put it this way. If you scroll down... you'll notice the part that says
/* PvP zone is applied to all maps with a pvp mapflag */
name: "PvP" /* changing this name requires MAP_ZONE_PVP_NAME to also be changed in src/map/map.h file */
In this zone, if you add the bonus damage to the skill under here, the skill's damage will only be increased in every map that has the pvp mapflag. So, it would look like so:
/* PvP zone is applied to all maps with a pvp mapflag */ name: "PvP" /* changing this name requires MAP_ZONE_PVP_NAME to also be changed in src/map/map.h file */ disabled_skills: { BS_GREED: "PLAYER" CG_HERMODE: "PLAYER" } disabled_items: { Greed_Scroll: true } mapflags: ( "nocashshop", "adjust_skill_damage HT_LANDMINE 200", )
So of course, change HT_LANDMINE to the Pressure skill. -
February Digest 2017
The following digest covers the month of February 1st - February 28th 2017
Team Changes- hemagx has been moved to Former Core Developer from Core Developer
- Ragno has been moved to Community Contributor
- Frost has been moved to Script Developer from Former Script Developer (welcome back!)
Development Highlights
- Update gitlab-ci configuration to match current debian packages
- Fixes named items having their names changed when near other players
- Adds GvG2 zone on WoE:SE maps, disabling use of Leap/High Jump
- Fixes disguise position de-synchronization
- add chr() and ord() buildins
- Added option to show classchange only to one player
- Fix a CI build failure (gcc-5)
Scripting Highlights
- Add quest log for moscovia quests
- remove useless check for questprogress
- Fixes getbattleflag on npc/other/auction.txt
February Statistics
- During the period there were 19 Commits.
- 10 Commits from Pull Requests with 3 Bugs* fixed from merged issues.
*Please note: Bug fixes are counted as references to issues; it does not include bugs that have been fixed without issue reference. The number of commits includes those that were merged.
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January Digest 2017
The following digest covers the month of January 1st - January 31st 2016
Team Changes- None
Development Highlights
- Update *waitingroom script document (#1537)
- Update md5 calculation to be able to hash a binary buffer
- HPM Hooks Update
- Fix CMDLINE_OPT_PARAM arguments in plugins failing to load
- remove hardcoded chat area size from clif.c, add chat_area_size to battleconf
Database Highlights
Scripting Highlights
- Double NPC Name in Royal Guard job change quest (#1538)
- Fixed announces from Koschei the Immortal (Moscovia Quests) (#1542)
- Add quest log for Juperos Ruins History Quest
January Statistics
- During the period there were 25 Commits.
- 9 Commits from Pull Requests with 0 Bug(s)* fixed from merged issues.
*Please note: Bug fixes are counted as references to issues; it does not include bugs that have been fixed without issue reference.
December Digest 2016
The following digest covers the month of December 1st - December 31st 2016
Team Changes- None
Development Highlights
- Fixed areawarp cell check
- Script command - makeitem2 (78854572)
- Add support for static assertions (on compilers that support them)
- Update party_check_state (017c388c94)
- Clarify the meaning of the MAPID_* constants
- Ensure that pc->addfame() increments the correct fame points
- Re-add -fvisibility=hidden on FreeBSD (necessary for plugins)
- Fixing an small markdown mistake
Scripting Highlights
- Add a custom weight check in ring of the wise king quest
- Fixed incorrect OnTouch label in Crow of Destiny Quest
December Statistics
- During the period there were 18 Commits.
- 5 Commits from Pull Requests with 0 Bug(s)* fixed from merged issues.
*Please note: Bug fixes are counted as references to issues; it does not include bugs that have been fixed without issue reference.
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It's all finished on my end, just waiting for my pull request to be merged.
Has been squashed and merged! Thanks!
Lavenblade reacted to this -
I think you're going to have to add this to your application.php
// Sample items for pages function.
'Downloads' => array('module' => 'pages','action'=>'content&path=downloads') -
Use the title of the page created. I haven't used a CMS for flux, so not 100% sure. But use the page title.
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Thank you so much Mysterious perfect.
okay its not what i meant on the whole,
what i would like to do is have a main navigation top of the page i have that with the default flux menus but what i would like is home downloads, about etc ie
<ul> <li><a href="<?php something goes here?>">Home</a></li> <li><a href="<?php something goes here?>">About</a></li> <li><a href="<?php something goes here?>">downloads</a></li> <li><a href="<?php something goes here?>">etc</a></li> </ul>
i dont understand PHP code, so any help with this will be appreaciated
Kind regards
So then what you want to do is use this code:
<?php echo $this->url(''); ?>
Basically:
- Home URL - <?php echo $this->url(''); ?>
- Downloads - <?php echo $this->url('downloads'); ?>
- etc.
Keep in mind the name of your module goes in between the ' '.
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Remove the drop down classes and just have
<?php foreach ($menus as $menuItem): ?>
<li>
<a href="<?php echo $menuItem['url'] ?>"><?php echo htmlspecialchars(Flux::message($menuItem['name'])) ?></a>
</li>
<?php endforeach ?>So that it's like this:
<?php if (!empty($menus)): ?> <?php foreach ($menus as $menuItem): ?> <li> <a href="<?php echo $menuItem['url'] ?>"><?php echo htmlspecialchars(Flux::message($menuItem['name'])) ?></a> </li> <?php endforeach ?> <?php endif ?>
Basically removes the category's title and just adds the category links without the dropdown.
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They're using AndRO. As far as I know, there isn't a guide for this since I believe it's a paid service. Keep in mind multiple features are disabled / don't work when using AndRO. They have a public client only for iRO Chaos Server.
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anyone help me how to add forums on fluxcp ?
Essentially.... you can. If there was some sort of add-on forum option for Flux, it would make it a lot easier. However, since I doubt there is one, the only alternative route is to go about integrating a forum into flux if you have the knowledge and skills.
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I had to remove your link. Our rules:
- Referral links that directly or indirectly gain you money are prohibited.
You may upload the files (not in a grf format) inside the downloads system.
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Have you updated the emulator?
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Dear all,
Since to post under "employment" takes quite a considerable amount of time for the topic to be shown, I'm wondering if anyone here could update these two plugins by AnnieRuru to the latest Herc Compatible version. I don't mind paying for the work done.
PM me... Thanks!
I do apologize for that. It is currently up now
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Please brush up on our rules: http://herc.ws/board/index.php?app=forums&module=extras§ion=boardrules there's no reason for you to post with a caps-lock button on. Fixed your post.
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Did you manage to find a fix to what you wanted? It's best if you actually posted it here because you never know, someone might want it as well. Also, I know you could kinda spam sonic blow about 2 times if you're fast enough.
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I believe that new inventory is in the new 2016 clients.
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There ya go. Thanks for the reply
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As suggested already, go with non-reseller hostings such as OVH/Limestone/etc. It will be a harder learning curve, but there are plenty of guides for it and you'll have much more control over your server.
I would have to agree with this. I personally wouldn't use "Ragnarok-Based" hosters. I've had in the past when I did have a server, and the experience was never adequate (i.e. Frantech when that was still up). I then ran a server not using a "ragnarok-based" one, and well, there sure was a learning curve... especially if you're used to having things setup for you. I can only say, really, if you're okay with not having much control over your server, have things already setup for you, and pretty much given to you, then sure go with the resellers.
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Nevermind solved lol
What exactly did you solve? It's in the rules that you just don't edit your question/problem and not even giving us the answer.
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Hey! just wondering do you also design for IPS forum? and how much does it cost also? Please PM ME.
I don't talk about prices here. Also, I've only done a IPS Theme for one server so far... thats it.
Changing up the Default Theme?
in Other Graphics Showcase
Posted
WoE Template: