Jump to content

Mystery

Community Contributors
  • Content Count

    2635
  • Joined

  • Last visited

  • Days Won

    88

Everything posted by Mystery

  1. Check this topic: http://herc.ws/board/topic/110-hercules-vision-statement/
  2. Your topic title states one thing but then your post states another. For your topic title, you have to change a source file for the max level. In your src/map/map.h, you can find this: #define MAX_LEVEL 150 on line 42. After that, head on over to your db/pre-re(re)/exp.txt and change the max level there accordingly. Now, for your post... that's up to you to decide how to make your skills' damage lower or higher. With the casting, you can visit skill_cast_db in your db/pre-re(re) folder.
  3. No idea. We weren't notified of a reason. Maybe there's a maintenance going on? :S
  4. This has been implemented. Moved topic!
  5. This has been implemented. Moving topic!
  6. This is actually pretty neat to have.. o-O Maybe this is more of a suggestion now? Moving it.
  7. No worries, that's being worked on too
  8. Check your inter-server.conf file: // Level range for sharing within a partyparty_share_level: 15
  9. April Digest 2013 The following digest covers the month of April 1st - April 30th 2013. Team Addition [*]jaBote has joined as a Spanish Moderator. Development Highlights [*]Skill ID Processing Overhaul (0f4a50d) [*]Hanbok & Costumes Update (2df7ce4) [*]Addition of Birthdate to @accinfo (57b5943) [*]Hercules April 22 Patch (19b8cbb) [*]Hercules Channel System Update - IRC Bridge [*]Damage Cap / Limit Feature [*]Variety of different implementations and adjustments [*]Initial Support for 32 Starting Items (5dbbbab) [*]Implemented new NPC range (e1f41ae) [*]Adjustment towards @speed (13d907b) [*]Improvement in structuring of status_get_sc_def (9310584) [*]Introduction to Hercules' Stress Test Server (In-Development) [*]Skill Script Command Adjustment (1c9fdc0) [*]Packet DB Overhaul (2f9f7ce) [*]Updated Map Zone Database - unit-type-based skill restrictions (e6320b8) [*]Introducing socket_datasync (c2d78c0) (Topics: 315, 328) [*]On-Going process of Hercules Renewal (Topic) (Phase Two: ID:383) Scripts [*]Variety of Malangdo script enhancements and implementations (dbb062c, 119b352, 53369ab, 000dd6a) [*]Initial implementation of Archangel Wing Enchantment (7d59a35) Official Mapflags [*]Introducing New/Official Mapflags: (e702cc0) [*]weapon_damage_rate [*]magic_damage_rate [*]misc_damage_rate [*]long_damage_rate [*]short_damage_rate [*]Introducing New/Official mapflag: noknockback (80e9056) [*]Introducing New/Official mapflag: invincible_time_inc (98b26eb) Client Support [*]Client 2012-06-18 and onwards Status Change Timers (267eb1f) [*]Client Char-Select Packet Update (f69814b) [*]Cash Shop Support (39799c4) [*]Introducing Client 2013-03-20 Support (267eb1f) Dropped Updates [*]Dropped char_per_account char-server configuration (a4e273d) Statistics [*]During the period there were 95 commits. [*]Of these 95 commits, 59 included bug-fixes. [*]1 Commit from Pull Request [*]In this month, there were 17,134 Additions and 14,294 Deletions.
  10. Which kind of functionality are you looking/hoping for? And resources? We're setting up our own resource sharing in our community board through our download system. Server review? Yup, we'll have server reviews. In the future, I'm gonna try and get the Latest Server Reviews from the main page loaded onto the boards sidebar as well so that we can have it both on boards and homepage. Which kind of functionality are you looking/hoping for? And resources? We're setting up our own resource sharing in our community board through our download system. Server review? I was thinking of that since the side project about server reviews of Yusifer for RMS is already dead. The project was called RO First Impressions. I actually spoke to Yuki and Yusifer about Midgard-Community combining with First Impressions.
  11. You can't patch rAthena diffs into Hercules so easily. Hercules' Source has gone through some major overhauling and to simply put it in real terms, you can't patch diffs that were made for rAthena automatically towards Hercules. You would need to change the diff a little bit to fit Hercules' source code since Hercules and rAthena has a different source structure.
  12. Actually, it does. It's just hidden . Take a look here: You'd want to click on "Show Diff Stats". By enabling this, you'll see which files were changed in the commit: Then to not show it anymore, just click "Hide Diff Stats".
  13. You're asking for support on a Client, hence, Client-Side Support would be the right section to put this topic in. Topic moved.
  14. Which kind of functionality are you looking/hoping for? And resources? We're setting up our own resource sharing in our community board through our download system.
  15. Yes we do have support for the 2013 client as found here. Very last packet entry.
  16. Could you also mention what's your client date as well please?
  17. Keep in mind this isn't a Support Topic. Support that you're looking for should be created in a different topic please.
  18. Do you think it was just recently broken? Wasn't the Auction system working 100% before?
  19. Mystery

    hi :)

    Welcome to Hercules icabit xD
  20. You gotta be careful when adding source changes from Hercules to rAthena. Hercules has been implementing Renewal Changes as you can see from various commit history. Your best bet is to not try using Hercules Mods on rAthena because our source is different. If you know what you're doing, then go ahead xD
  21. Oh alright... Nvm then! I can't help you there
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.