- Mariel
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Reputation Activity
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- Mariel got a reaction from mleo1 in [Release] ExtendedBG for Hercules (with eAmod BG modes)
You want sexy pics of mine Dastgir? P.S. I'm a guy.
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- Mariel reacted to rans in Simple Cool Anti-Bot
File Name: Simple Cool Anti-Bot
File Submitter: Ranz
File Submitted: 24 Jan 2015
File Category: Utility
This is a Simple Code Improved by me and Originally the method was from Brian.
Features:
Random bot check will trigger when killing a mob.
25% Chance to trigger when killing a Mob.
If already passed the bot check. you will not be check again in the future. (Until you Recon)
You have 3 Chance to prove that you are not Bot.
If you fail. 10days of jail time.
If you reconnect during the checkpoint. you will return in checkpoint after reconnecting.
I have tested this in my server and works fine to me.
If you found bug. Please report it
PS: Sorry for my Grammar and Messy look Script
Click here to download this file
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- Mariel reacted to Kuya Jeo in Magic Blue FluxCP by Plug and Play
File Name: Magic Blue FluxCP by Plug and Play
File Submitter: Zhao Chow
File Submitted: 05 May 2015
File Category: Web Resources
Plug and Play FluxCP 1st Release Theme
Magic Blue FluxCP Theme is Free to all Hercules users
We have other designs not only FluxCP Themes but other design for Ragnarok in our Facebook page
Visit and Do Like us @ http://facebook.com/plugandplayPH
Website : http://plugandplay.cf
Rules :
1. Do not remove the Designer or Credit in the footer
2. Do not sell this theme to others
3. Do not claim this theme ( this theme is made by Plug and Play )
Note : Compatible only for Hercules FluxCP
Click here to download this file
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- Mariel reacted to Dastgir in [Guide] Adding New Status Icons
Hello Hercules Community,
Here's a Guide to Add a New Custom Status Icons(the one displayed on the right)
What you Need?
Knowledge of Editing and Compiling Server(and ofcourse custom icons)
1) Server Side Edits:
open
src/map/status.h
Find
SC_MAX Add Before
SC_MYCUSTOMBUTTON,
Find
SI_MAX, Add Before
SI_MYCUSTOMBUTTON = ID_OF_BUTTON, (ID of Button can be any, but I suggest to have them > 2000, so not to avoid any updates with kRO(which is at 900) now)
P.S: Remember that ID_OF_BUTTON, we gonna need them later.
src/map/status.c
Find
status->IconChangeTable[SC_DECORATION_OF_MUSIC] = SI_DECORATION_OF_MUSIC; Add Below
status->IconChangeTable[SC_MYCUSTOMBUTTON] = SI_MYCUSTOMBUTTON;
Recompile
2) ClientSide Edits
Get a CleanCopy of statusicon folder (https://github.com/ROClientSide/Translation/tree/master/Data/luafiles514/lua%20files/stateicon)
Open efstids.lub
Find:
__newindex = function()error("unknown state") Before it add,
EFST_MYCUSTOMBUTTON = ID_OF_BUTTON, P.S: ID_OF_BUTTON should match the one on source(status.h)
Open stateiconinfo.lub
Find
StateIconList[EFST_IDs.EFST_JUMPINGCLAN] = { Add Before
StateIconList[EFST_IDs.EFST_MYCUSTOMBUTTON] = { haveTimeLimit = 1, posTimeLimitStr = 2, descript = { { "My Custom Button Heading", COLOR_TITLE_BUFF }, {"%s", COLOR_TIME}, --do not edit this, this shows time remaining { "Description 1" }, { "Description 2" }, { "Description 3" } }} Open
stateiconimginfo.lua
Find
[PRIORITY_GOLD] = { OR
[PRIORITY_RED] = { OR
[PRIORITY_BLUE] = { OR
[PRIORITY_GREEN] = { OR
[PRIORITY_WHITE] = { (Depending on what background your Custom Button is)
Add below
[EFST_IDs.EFST_MYCUSTOMBUTTON] = "MYCUSTOMBUTTONFILE.TGA", P.S: Your Button File must be in .TGA form only.
.tga file must go to data/texture/effect/ Folder
And Its DONE!!!
NOTE: Replace MYCUSTOMBUTTON with your own Icon/Effect Name
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- Mariel reacted to malufett in [UPDATE] Harmony Patch
Harmony Patch!!!
This patch is based on Ossi's release(http://herc.ws/board/topic/3267-harmony-patch-3312-30-mai/) and I update it as requested, to support new revision of Hercules as of 7401d98649558d58d97d4543db1d74d33652127b
so for those Hercules users with harmony enable and can't update their server then this is your chance...
Download:
Hercules-Harmony .PATCH - Fixed a minor bug. Thanks to @@trinity
Hercules-Harmony.PATCH
btw I accept coffee..
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- Mariel reacted to Dastgir in [Release] ExtendedBG for Hercules (with eAmod BG modes)
Hello Hercules Community,
Let me explain it first.
It is ExtendedBG, which tends to contain all eAmodBG modes and extra modes(as and when coded).
Some Previews:
http://imgur.com/a/2SSVR
Ohh, and the last thing I forgot to tell,
Its 100% Plugin and Script, no Source Edits ..
Special Thanks To:
jaBote co-founded this project(and really thanks to him , that he motivated me at start at provided some functions and idea of how the base should be, and what we should do it to give flavor of Hercules in it).
Repository Link: https://github.com/dastgirp/eBG (Please read README.md for installation steps)
Leave Comments/Suggestions if you find something.
NOTE:
There might be some(/many) debug messages left in map-server which will be cleaned up. I will add battle.conf soon (you have to add it yourself for now or edit the plugin) The plugin might be a big mess to read/understand (I did many experiments over the year) There might be some bugs Thanks to @Rebel and @Myriad for testing and providing initial feedback
Contact me on Discord: @Dastgir#1460 if there's some urgent issue or else open the issue in github. keep this topic for support.
Want to encourage me??
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- Mariel got a reaction from BattleGrounds in Problem setting up a Hercules server
inter-server.conf should look like this
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- Mariel reacted to Dastgir in @arealoot
File Name: @arealoot
File Submitter: Dastgir
File Submitted: 17 Mar 2015
File Category: Plugins
Hello,
I wanna release this awesome @arealoot plugin.
Credits to Streusel for providing the Source diff, I converted it to a plugin, for easy to install and use
For Changing the Arealoot Range: Either change it via source:
int arealoot_range = 3; //x BY x Range
Or Add this to any one of conf file in conf/battle
// Arealoot, determine the range of arealoot// Min: 1, Max: 10// Default: 3// 2 -> 2x2 range, 3 -> 3x3 rangearealoot_range: 3
Click here to download this file
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- Mariel reacted to Aeromesi in Ultimate Broadcaster
Hey Hercules! Aeromesi here just bringing another release to the table specifically for Hercules.
[Ultimate Broadcaster 1.0]
Special thanks to: IeYasuru (I forgot to include credits, my mind was somewhere else!)
Now, what is the Ultimate Broadcaster? It's an old script that I found on my old eAthena SVN years ago, so I decided to recode it for Hercules! What is included:
GM Menu Features:
Activate Flood Control: You have the option to add a flood control for players based on 1, 2, 3, and 5 minute intervals. You may enabled or disable this feature as you please.
Broadcasting: You may choose "Serverwide Broadcast" to everyone, an "Anonymous broadcast" so no one knows who you are, and a "Multi-broadcast" to give multiple broadcast with timing in between.
Change broadcasting Prices: You have the option to change the serverwide broadcast, Anonymous broadcast, and Multi-broadcast prices all in the NPC with a Last edited by: so and so's name, so you know what GM changed the broadcaster, so no going through the script itself to change the prices.
Toggle ON/OFF: You may disable the NPC and input an override code to be used later to enable the NPC again, but be warned, write down whatever you input, or you WILL NOT be able to turn the NPC back on.
Last edited by: You may view who last edited the NPC and who disabled the NPC last.
Player Menu Features:
Broadcast a message serverwide: Let all players know what you're up to!
Anonymouse message: Anonymously say something to your foes or friends!
Broadcast up to 5 messages serverwide: You have the option to broadcast 2, 3 ,4 or 5 messages IF you enable flood control, if flood control is disabled this option is removed.
Also when flood control is active if you try and activate it you'll be able to run the flood timer again, even run the flood timer even if server restarts or not, and able to change the times IF flood timer is active, that's what you get to change.
So may I say, enjoy?
Also there is a variable in main_func.txt called ".@ServNam$ = "MyRO";" just change that to whatever server name you use.
Any inputs would gladly be appreciated =)
broadcaster.rar
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- Mariel reacted to Aeromesi in Ragnarok Gacha System
[Ragnarok Gacha System]
Pull for Weapons.
Pull for Armor.
Pull for Cards.
Simply Gacha.
New features:
1) Be able to cycle back to main menu and quickly select new item to roll for.
2) Sound is disabled by default, so if you don't want to add client files, don't worry about it. Just put the script in server and test it out.
3) If your weight is above or equal to 50% you won't be able to gacha pull. Just imagine hitting 100% weight and your gacha item drops and someone snatches it real quick, that would be horrible.
Default values (Edit OnInit Label):
.gachaPulls = 20; // How many gacha pulls they need until they can pull for a card
.weaponChance = 2; // Weapon chance 2%
.armorChance = 2; // Armor chance 2%
.weaponFee = 500000; // Weapon fee
.armorFee = 400000; // Armor fee
.cardFee = 900000; // Card fee
$@godItems is an array of item ID's, these item ID's cannot be pulled (god items, super rare cards like gtb, etc, basically any item you don't want pulled add to the array).
Link to download:
https://github.com/Aeromesi/AeromesiCodes/blob/master/Scripts/customnpc/gacha.txt
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- Mariel reacted to grobyczen in [Showcase] Slotmachine Cutin
Hi everyone,
I'm working on a Slot Machine cutin, kind of based on the official slotmachine sprite. Here's what I've got so far:
What do you guys think? Does it look good?
I'll take any sugestions.
Update:
Version 0.1 corrected:
- made the watermarks less intrusive.
alternative version 0.1a:
- tried to make it more sober on the lighting.
- used less colors on the JACKPOT.
So, what do you think. Which one looks better?