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hemagx

Core Developers
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Everything posted by hemagx

  1. hemagx

    Yommy

    Hello Yommy , Beret & Judas i am Hemagx
  2. i hope someone reply @_@
  3. hemagx

    custom refiner

    we have it but for +10 to +20 it's here : https://github.com/HerculesWS/Hercules/blob/master/npc/re/merchants/refine.txt the script command is downrefitem
  4. ex. ["Dady_Scroll"] = { {name = "random1", item = "Odin's_Blessing", cnt = 1, hour = 0, onair = false, guid = false, probability= 5}; {name = "random1", item = "Valkyrja's_Shield", cnt = 1, hour = 0, onair = false, guid = false, probability=1}; {name = "random1", item = "Yggdrasilberry", cnt = 10, hour = 0, onair = false, guid = false, probability=150}; {name = "random1", item = "Daydric_Card", cnt = 1, hour = 0, onair = false, guid = false, probability=5}; {name = "random1", item = "Fricca_Circlet", cnt = 1, hour = 0, onair = false, guid = false, probability=1}; {name = "random1", item = "Secret_Medicine", cnt = 1, hour = 0, onair = false, guid = false, probability=2}; {name = "random1", item = "Tyr's_Blessing", cnt = 30, hour = 0, onair = false, guid = false, probability=100}; {name = "random1", item = "HE_Battle_Manual", cnt = 10, hour = 0, onair = false, guid = false, probability=100}; {name = "random1", item = "Valkyrie_Feather_Band", cnt = 1, hour = 0, onair = false, guid = false, probability=20}; {name = "random1", item = "Isilla_Card", cnt = 1, hour = 0, onair = false, guid = false, probability=1}; {name = "random1", item = "Spark_Candy", cnt = 10, hour = 0, onair = false, guid = false, probability=100}; {name = "random1", item = "Darkness_Helm", cnt = 1, hour = 0, onair = false, guid = false, probability=20}; {name = "random1", item = "Guyak_Pudding", cnt = 10, hour = 0, onair = false, guid = false, probability=120}; {name = "random1", item = "Token_Of_Siegfried_Box", cnt = 1, hour = 0, onair = false, guid = false, probability=120}; {name = "random1", item = "Regeneration_Box10", cnt = 1, hour = 0, onair = false, guid = false, probability=100}; {name = "random1", item = "Lucky_Cookie02", cnt = 30, hour = 0, onair = false, guid = false, probability=150}; }, name = This will decide if item is random or you must get it once you open the box. If you set this value to "must" the item will always drop from the box If you set this value to "random1" or "random2" or "random3" you'll get only 1 item from this group, the probability percent of the item is calculated by the "probability" number of this item on this group divided by the sum of all items in "probability" option of this group multiplied by 100. For example you can setup a box that will always give 10 items in must, and 1 item in random1, and 1 item in random2, and 1 items in random3 item = This is the DB_Name of the item that might drop from the box. cnt = This is where babies are made, it can be also used as an insult by sexists... oops sorry! x_x What I mean is this is the number of items you will get from successful drop from the box. hour = This will decide for how long the item will remain in game before it vanish, be it consumable or equipment. This value is in hours, so if you want to rent an item for 1 week you set this as 168 hours. Set it to 0 so the item will stay permanently after successful drop. onair = If set as true you'll get an announcement with the character name if s/he gets a successful drop of the item from the box. set it as false and nothing will happen. guid = This will put the character name on the item once it successfully drop from the box. set it to false to ignore this feature. probability = This is the probability value of the item drop from the group if the "name" value is set as "random" or "random1" or "random2" or "random3", and is calculated as the current item probability value divided by the total value of the probability of this group.
  5. ummm today i will give example how to use this file it's have more options and better than us group items system :/
  6. Wew ! thx it's really helpful addons ! thank you a lot !
  7. hemagx

    inter server

    i hope hercules team make inter server so we can easy make multi map server and less lag for some maps like WoE for who don't know what's inter server it's server used in AEGIS ( Click here for more info ) ( For more info about inter server ) inter server is made to make connection between zone servers ( map servers ) in AEGIS what's the good about multi map server ? . Well when you have a big server and more than 2000+ online there's more chance to get lag in the maps that have a lot of players like WoE maps when WoE started blah so you can make a new map server only for WoE to make players have better gameing time and no chance for lag blah ,,, thx to listen for me sorry for bad english
  8. LOL make sure when diff your client don't use Arial on all lang type ^^" and use lang type 19 Notice : Never ever make your players use Tahadi Client @@ sucks and you will get a lot of problems xD
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