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Everything posted by Rytech
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Note: There's only 1 issue left with the Baby Star Gladiator job at the moment. When using Union, you will appear as the adult version. I attempted to fix this but the sprite on the client side is bugged. This fix will be put on hold until a client with the glitch fix comes out. Its only a client side issue and won't affect or break anything server side. =General *Updated the descriptions of some config settings. *Added the "baby_hp_sp_penalty" and "baby_crafting_penalty" settings. -Way wasn't this a thing? Oh well. Better to add these now then never. *Added latest tags and ID's for NPC's, skills, and status. *Updated and optomized the sex change code which fixes some issues. -Minstrel / Wanderer / Kagerou / Oboro gender exclusive skills were -not reset on sex change in SQL servers. -Baby Kagerou / Baby Oboro jobs are added to the checks as well. -Due to how range checking is done, the amount of code needed for -checking for certain skills was recuded by half for TXT mode and -the same ranges are used in SQL as well. *Fixed a issue where Baby Taekwon's were not being added to the -Taekwon ranking list. *Increased MAX_SKILL to 5066 to include the new 3rd set of -wedding skills. *Fixed a issue where Baby Taekwon's and Baby Star Gladiator's -were not being detected in cetain party checks. *Fixed a issue where Baby Soul Linker's were not immune to -the debuffing nature of Flying Side Kick. =Database *Added entry's for the 3rd set of wedding skills. -They don't work yet but they will hopefully be coded in soon. -3 new wedding skills? Oh my and their really good ones too. ;D
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=General *Added support for the 2016-02-03aRagexeRE client. -Note: This was supposed to replace the 2015-10-29aRagexeRE -support entirely, but one of Nemo's important patches fails on -the new client at this time. The support for the older client will remain here until the issue is fixed. *Replaced the 2016-03-23bRagexe support with the 2016-12-07eRagexeRE. -This is used for experimental development. *The "jobchange" command is updated. -Updated the listing of jobs and ID's. -All expanded jobs for babys are now listed in its own group. =Database *Updated the exp and exp2 experience tables. -Added tables for baby star gladiator and baby ninja/gunslinger. =Jobs *Baby Summoner *Baby Ninja *Baby Kagerou *Baby Oboro *Baby Taekwon *Baby Star Gladiator *Baby Soul Linker *Baby Gunslinger *Baby Rebellion -All jobs listed above are now fully playable. -Note: A 2016-12-07 or newer client is needed to view these jobs. -There are no stable clients for these dates available to the -public at this time.
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r812 - 2016/12/19 Expanded Baby Jobs??? ABOUT DAMN TIME!!!!
Rytech replied to Rytech's topic in Revision Info
I would be more active if I wasn't dealing with anxiety. -
v1.8 *Added alternate Minstrel/Wanderer outfits.
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=General *Added the "warmer_show_heal" config to skill config. *The alternate outfit for Warlock, Minstreal, and Wanderer is now -enabled. As usual, make sure to have the latest version of the -dress pack to avoid errors. *Did some updateing, cleaning, and organizing to the "jobchange" -command to make job changing by typed words more easy. *Added support for packet 0x2eb (ZC_ACCEPT_ENTER2). *Added a new unit tag and ID. *Added the skill_akaitsuki_damage function. -Added for use with the Akaitsuki skill =Database *Updated some items. -Updated some item names with official names. -Added official prices for the 3 special pile bunkers. -Updated item price for short foxtail staff. -Added some new rebellion items. Currently using dummy names/values. =Jobs *Baby Summoner *Baby Ninja *Baby Kagerou *Baby Oboro *Baby Taekwon *Baby Star Gladiator *Baby Soul Linker *Baby Gunslinger *Baby Rebellion -Added basic support for these jobs. -These are added for testing purposes and are not fully playable yet. =Skills *Summoner -Updating the SP cost of some skills. -Updated the target types for the 2nd wave of skills. -Note: Just getting things prepaired for coding. *AB_HIGHNESSHEAL -Fixed a issue where a animation didn't appear when damaging the undead. *SO_CLOUD_KILL -Skill effect is no longer stackable. *SO_WARMER -Recoded the skill. -Skill effect is no longer stackable. -Now affects player's and monster's. -Now affects both allies and enemies. *OB_ZANGETSU / Distorted Crescent Moon *OB_AKAITSUKI / Ominous Crimson Moonlight -Added support for these skills. *SU_BITE *SU_SCRATCH -Updated the skill range.
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What client are you using?
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Manually hex it, new ragexe could be released *soon* I would if I could but for some reason its not possible to do a stable unpacking for Ragexe's anymore due to something that changed with those clients at some point after the 2015-05-13. RE's however are coming out stable which is why I released this one. Hopefully the issue can be fixed.
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File Name: 2016-02-03aRagexeRE File Submitter: Rytech File Submitted: 26 Nov 2016 File Category: Client Resources Release for the 2016-02-03aRagexeRE game client. Be sure to set the client's grf read order to read rdata.grf before data.grf. Click here to download this file
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File Name: 2015-10-29aRagexeRE Client (Re-Release) File Submitter: Rytech File Submitted: 26 Nov 2016 File Category: Client Resources 2015-10-29aRagexeRE game client. This is a re-release of the 2015-10-29aRagexeRE client which fixes issues from the previous release in 2015. Be sure to set the client to load rdata.grf before data.grf to minimize issues. Click here to download this file
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Wouldn't that mean someone using a spell scroll would also still be invincible?
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What??? I don't understand what your asking. Also runes are supposed to be item casted skills.
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Thank you for sharing this with us. Looking at the file I can see enough to tell this is legit official aegis names. Even Rebellion items are in here too which is nice. However, ive noticed some items are missing. Items like.... 6493 Makibishi 6512 Fire Charm 6513 Ice Charm 6514 Wind Charm 6515 Earth Charm 7663 Full Metal Jacket 7664 Throwing Mine 7665 Dragon Tail Missile Feels like a range of ID's and names are missing. Can you check into this and update it? Thanks.
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V1.7 *Added alternate Warlock outfit. *Removed many unneeded files.
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=General *Added the player_baselv_req_skill config. -This set if the new 2nd wave of skills for the Summoners requires -the players to have a certain base level to unlock them. *Added the latest tags and ID's for NPC's, status, and skills. *The bodystyle command is updated to allow use for Rangers. =NPC *Fixed the facing direction of the custom 3CeAM NPC's. *Enabled Ranger's alternate outfit to be selectable in stylist. *Added the 3ceam_jobchange NPC. -This allow changing players into 3rd jobs and other jobs added -during the renewal era of RO. You can config level requirements -and other things in the NPC. You will still need eA's job changer -for changing through pre-RE jobs. =Jobs *Summoner -Base exp table switched to the same used by 3rd jobs. -Their max base level in official is higher then 99. -Updated the skill tree with newest skills. -Added the Call Baby skill to the skill tree. -Note: Doram's should beable to marry and adopt too. =Skills *Updated the entrys for the 2nd wave of Summoner skills. -Their now learnable but not yet usable.
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did you update to rev. 809? Rytech fixed this bug on this rev... The scenario described here is likely not fixed in the update as I didn't think about it. ill have to look into this on the next update.
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Im having a quite confusing issue. I set my settings in the config.ini file and used the ConfigGenerator tool to apply the setting to the Thor.exe. But when I click the Thor.exe is keep saying.... Thor Patcher cannot launch without configuration data. Ive tried multiple times applying settings and checked all the settings but no matter what I do it keeps saying this and I don't know why. Also what does the name, drag, and drop thing in the ConfigGenerator do exactly? It generates a file but I don't know what to do with it. Using v2.6.4.13b
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Stat Point Requirements At 120 And Higher
Rytech replied to Rytech's topic in Development Discussion
Which is why I was asking for a confirm. -
Stat Point Requirements At 120 And Higher
Rytech replied to Rytech's topic in Development Discussion
Is whats on the iRO wiki true or false? Did you test on a aegis server? -
Looking at the info in the wiki about stat point requirements I noticed something. When it comes to stats of 100 and higher, the requirements start at 16 and increase by 4 for each 5 stats. So 100 - 104, 105 - 109, and 110 - 114. But its a bit different after since the next increase applies for the next 6 stats instead of 5. So 115 - 120. Then the normal rule applies again for 121 - 125 and 126 - 130. Stat Point Info.... http://irowiki.org/wiki/Stats#Raising_Stats I would like to get a confirm on this since the renewal stat point calculation system in Herc and 3CeAM doesn't count that 115 - 120 exception.
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r4 released. =Update Notes *Updated the tables in the config folder. -Equip locations for shadow equips will not display properly -unless your running 3CeAM r810 or higher which fixes a value -limit for equip locations.
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=General *Fixed a error that appears on certain setups for the packet_ver_flag -setting. Guess its set as a signed int. So that means only 2 slots -are left for newer clients? *Updated the item_db perl script. =SQL *Updated the item_db, item_db_3ceam, and item_db_custom files to -set the equip_locations as int(11) as its needed to properly store -the equip location values for shadow equips. This is needed to -properly show the shadow equips equip locations in flux control -panel. User's will need to rebuild their item databases as the -old int(4) setting causes equip locations values for shadow equips -to be set to the old max value of 65535. =NPC *Updated the Global_Functions weapon and armor values. =Documents *Updated the item_db document.