Dastgir
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Everything posted by Dastgir
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the file ready in my Hercules folder check in my attach file not yet experienced this yet, but search on internet shows that, if you have imported it from windows, then linebreaks are different(linux and windows handles it differently)So do these commands dos2unix sysinfogen.shchmod +x sysinfogen.shThen , make all
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Plan doesn't matter since they give the same speed(just disk space is increased) (ahh, did I read you purchased webhost, or VPS that has CPanel in it?) make sure its not your fluxcp which causes the problem, try to use normal fluxcp and check if slowness exist.
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Make sure your sysinfogen.sh exist in the hercules directory
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I mean In future, non-English country user did new item_db.conf translatoin by following these steps: convert to old item_db.txt --> did translation --> convert back item_db.conf It will lose some new fields(BuyingStore、Delay、Nouse 、Stack... so on) , So that's why I ask a tool can translate item_db.conf directly. https://github.com/HerculesWS/Hercules/tree/master/tools -> item_merge.lua adds those buyingstore and all fields. I will try to make the tool you requested.
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Is there any tool can translate the Name field of item_db.conf by reference to idnum2itemdisplaynametable.txt (my country ro still read txt file )? Becoz my player's native language isn't English, I need to translate them to my native language It can be made. (I think you should post on database request, less people see this topic) but after this update 8dc6717 , itemdbconverter.pl or online converter seems no longer compatible with new format of item_db.conf , so if there is a tool can translate the Name field of item_db.conf directly, non English country users would be appreciated Cannot understand what you mean.
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Where is that located? item_trade.txt is has been deprecated. character and account bound are script-commands and atcommands ScriptCommand: *getitembound <item id>,<amount>,<bound type>{,<account ID>};*getitembound "<item name>",<amount>,<bound type>{,<account ID>};This command behaves identically to 'getitem', but the items created will bebound to the target character as specified by the bound type. All items createdin this manner cannot be dropped, sold, vended, auctioned, or mailed, and insome cases cannot be traded or stored.Valid bound types are: 1 - Account Bound 2 - Guild Bound 3 - Party Bound 4 - Character Bound---------------------------------------*getitembound2 <item id>,<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>,<bound type>;*getitembound2 "<item name>",<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>,<bound type>;This command behaves identically to 'getitem2', but the items created will bebound to the target character as specified by the bound type. All items createdin this manner cannot be dropped, sold, vended, auctioned, or mailed, and insome cases cannot be traded or stored.For a list of bound types see 'getitembound'. AtCommand: @itembound <item name/ID> <amount> <bound_type>Creates the specified item and bounds it to the account.bound_type: 1 = Account, 2 = Guild, 3 = Party, 4 = Character---------------------------------------@itembound2 <item name/ID> <quantity> <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4> <bound_type>Creates an item with the given parameters (the 'cards' can be any item) and bounds it to the account.identify_flag: 0 = unidentified, 1 = identifiedattribute: 0 = not broken, 1 = brokenbound_type: 1 = Account, 2 = Guild, 3 = Party, 4 = Character
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If that replay have some custom items that your grf don't have, would even crash it.
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freeloop(1); while(@i < 9) { set @Wrd, rand(9); set @Repeated,0; if (@i > 0) { for (set @x, 0; @x < @i; set @x, @x + 1) { if (@Wrd == @KPos[@x]) set @Repeated,1; } } if (!@Repeated) { // Set the position in the array set @KPos[@i],@Wrd; set @i, @i + 1; } } freeloop(0); Just add freeloop(1) and freeloop(0) before and after that part, as shown above.
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but it can revive if Sirius(owner of harmony) have time and want harmony to be back on track.
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Login to mysql, check login table if it have account with account_id 1, user: ryan, pass: cool and gender as S
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http://mirror.irowiki.org/ragnarok/RGZ_Tools.zip This may help you to extract rgz files
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Can you check if the following fields from char-server.conf and map-server.conf matches: userid: passwd: and it should also match with SQL login table with account_id `1` and gender should be 'S'
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FluxCP Hercules comptability with FluxCP rAthena Addons and Themes
Dastgir replied to xeNium's question in Website Support
Yes, also https://www.dropbox.com/s/hemt5js70yan5hh/5.png Is that supposed to be like that? The register image is cutted to be 1/4 of the full image. Maybe its your browser problem, I don't encounter any image cutting, (visited your site from image url) Perhaps, ah beside that, I will deal with the FluxCP later, I must finish the server first, lol. Eh, what do you think about me? I am a teenager that's addicted to build a non-profit community (I am choosing to build a community by making a game server and a forum) and loves classic games (that's why I choose RO rather than RF Online, RO in my country isn't really popular anymore, they're moving to RF Online, Point Blank, Dragon Nest). So, I am not really experienced with RO server, but when I say, I will build it, I will build it seriously, and honestly, with deep frustating, I am shame to admit that sometimes if I had no idea at all, I will copy others work (of course, without downloading but re-scripting it, myself, from scratch, only take the main idea, but still, that's not a good reason to copy others, isn't it?), as I said, I had a non-profit community, which means, our money colour isn't green, but red, lol, in another mean, low budget, perhaps I only can bought paid Guard (such as Internal Guard) and Custom Items, Events, Quests, Mobs, and Maps at low number, other things like website theme, thor theme which sometimes had incredible unbelieveable prices, very expensive. So, do you think my flaw project had a chance to fight in the tight RO server community? I mean, how many players I can got, if my server isn't really special. Beside that, do you know seller that sold lots of custom things at a low prices? If you get a good host, (without laggy) anyone can get good server, a Good server does not mean it should have Any Guard/ Custom Mobs or anything. Classic RO server as near to Official one would get many players too if advertised well and staff is good and game is balanced. -
[Error]: The server communication passwords (default s1/p1) are probably invalid. you haven't edited MySQL s1/p1 of account_id 1 or you haven't changed it from char_server.conf and map_server.conf
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FluxCP Hercules comptability with FluxCP rAthena Addons and Themes
Dastgir replied to xeNium's question in Website Support
Yes, also https://www.dropbox.com/s/hemt5js70yan5hh/5.png Is that supposed to be like that? The register image is cutted to be 1/4 of the full image. Maybe its your browser problem, I don't encounter any image cutting, (visited your site from image url) -
iteminfo.lua or iteminfo.lub convert to old idnum2item?
Dastgir replied to Brynner's question in Client-Side Support
That tool is not meant to translate the korean language to english, this tool is meant to convert itemInfo(used by new client) contents to idnumtables(used by old client) if you wish to use english itemInfo, please use: https://github.com/ROClientSide/Translation/tree/master/System -
Thor Patcher release(version - 2.6.*.*) is beta and can contains bug, also there is new version, which you might check.
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iteminfo.lua or iteminfo.lub convert to old idnum2item?
Dastgir replied to Brynner's question in Client-Side Support
like i said nothing happend when i run lua.exe that's why im asking about this step: 2)If you have lua installed, just double-click "SeperateItemInfo.lua" and it will do the work. and im doing this step to make it work 3)If you don't have lua installed, open command prompt, go to "SeperateItemInfo" Folder, and type the following command "lua SeperateItemInfo.lua" The new guide :updated 7 hours before, says it all different. Make idnum tables from itemInfo:1)Copy itemInfo.lub to "SeperateItemInfo" Folder, If you have .lua, just change the extension to .lub2)If you have lua installed, just double-click "SeperateItemInfo.lua" and it will do the work.3)If you don't have lua installed, just run Seperate.bat4)The files will be stored in "idnum" folder.Note: This can even convert the compiled .lub file to idnum table and lua installed means this package: https://code.google.com/p/luaforwindows/downloads/list -
iteminfo.lua or iteminfo.lub convert to old idnum2item?
Dastgir replied to Brynner's question in Client-Side Support
i know the step on using cmd prompt but im lazy to type haha.. when i use Seperate.bat nothing happens I cannot come and type it for you.... you should have itemInfo.lub in the same folder as tool, and it will make new folder named "idnum" and files will be stored there.. (Please do the kindness of reading Readme, and problem should have been fixed) -
iteminfo.lua or iteminfo.lub convert to old idnum2item?
Dastgir replied to Brynner's question in Client-Side Support
It was first found values till now,I updated it to serialize it by ItemID, try out the new version. thanks for this... btw how to install lua? just run Seperate.bat, if you don't know what to do.. -
What's resnametable.txt do? resnametable.txt makes a duplicate of map(the duplicated map files need not to be renamed and packed in GRF)
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iteminfo.lua or iteminfo.lub convert to old idnum2item?
Dastgir replied to Brynner's question in Client-Side Support
It was first found values till now,I updated it to serialize it by ItemID, try out the new version. -
iteminfo.lua or iteminfo.lub convert to old idnum2item?
Dastgir replied to Brynner's question in Client-Side Support
https://github.com/ROClientSide/Translation/tree/master/Tools -
help please i cant login in my server
Dastgir replied to jpnazar's question in General Server Support
i use 127.0.0.1 in the clientinfo.xml 3 Ports should be forwarded (6121,5121,6900) make sure all those 3 ports are opened. and the configuration in char_athena.conf and map_athena.conf are correct.