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Wolfeh

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  1. Upvote
    Wolfeh reacted to Aeromesi in Item script: On player death, resurrect, consume item   
    That's what my script does. You can toggle on and off via typing @autoheal to consume said item automatically or not.
  2. Upvote
    Wolfeh reacted to JoyRo in New Improved 3RD JOB Sprites.   
    I spoke to him a fiew days ago.
    He told me he was busy and would fix the sprites asap.
     
  3. Upvote
    Wolfeh reacted to Aeromesi in Item script: On player death, resurrect, consume item   
    Just adjust the Item ID / Requirement in the OnInit.
    Also use @autoheal to Enable/Disable the Auto Phoenix consumption. Inspired by Final Fantasy and brought to the table right to you. Enjoy
    -    script    AutoPhoenix    -,{ end;   OnAtAutoHeal: if ( !AutoHealEnable ) {     AutoHealEnable = 1;     message strcharinfo(0),"[Auto-Heal] Passive skill activated.";     end; } else if ( AutoHealEnable ) {     AutoHealEnable = 0;     message strcharinfo(0),"[Auto-Heal] Passive skill deactivated."; end; }      OnPCDieEvent: if ( AutoHealEnable ) { if (countitem( .ItemReq ) >= .ItemAm ) { delitem .ItemReq, .ItemAm; sleep2 1; atcommand "@raise"; message strcharinfo(0),"[Auto-Heal] Consumed "+getitemname( .ItemReq ) +" x ("+.ItemAm+")."; end; } } else end;   OnInit:     .ItemReq = 501;     .ItemAm = 1;     bindatcmd "autoheal",strnpcinfo(0)+"::OnAtAutoHeal"; end; }
  4. Upvote
    Wolfeh reacted to Legend in Item script: On player death, resurrect, consume item   
    I don't have any idea on making it as an item script,
     
    so i did this NPC script:
     
    http://upaste.me/3497327706d02304e
  5. Upvote
    Wolfeh reacted to Ridley in Item script: On player death, resurrect, consume item   
    @@Wolfeh
    Use item 7621 (Token of Siegfried) 
    It is a misc item, and on death it adds the resurrection button to the game setting window (esc)
     

  6. Upvote
    Wolfeh reacted to a85771416 in [Collection] Sakura's Sprites 2016/9/21 Update,add 200+ headwear   
    haha ,they are maked into .act and spr.
     
     
     I will post some  freebies after i prepare finish
  7. Upvote
    Wolfeh reacted to a85771416 in [Collection] Sakura's Sprites 2016/9/21 Update,add 200+ headwear   
    Now you can see all sprite equiped preview in our website
     
     
     
    ────────────────9/21 Update   Headwear ────────────────
     

     
     
    ────────────────9/5 Update    Fairy walk ────────────────
     
     
     
     
    ────────────────9/3 Update    Fairy Fly────────────────
     

     
    ────────────────Before sprites,Wings────────────────
     
     
  8. Upvote
    Wolfeh reacted to Ind in Introducing Hercules' Stress Test Server   
    Introducing Hercules' Stress Test Server
    Hello~!
     
    The "Stress" Part
    Over 1.000 IndAI units (equivalent to +1k online players) will be in the server playing 24/7, farming, going to pvp, doing woe, playing battlegrounds, doing anything a player does, this will create a perfect scenario for us to debug and test Hercules.
     
    The Development Benefits
    We'll be able to keep track of performance usage 24/7, making us able to detect whenever a update increases a server's usage, allowing us to further optimise said update in order to take the processing down. With the AI characters doing stuff non-stop 24/7 we'll be able to identify and fix any crashes existent. Hercules will gain a super stability boost thanks to this. How to connect / Moving in and out
    This is the fun part.
    No new clients, and no sclient/clientinfo/blablabla edits will be required. get to the test server by typing '@hercules warp', test whatever you like, and go back to your server with '@hercules leave'. This technology *might* also be employed in the future by us to create hercules-hosted inter-server events.
     
    Entirely Secure
    The only data your server will pass to our test server upon warp is the name of the character (and maybe hairstyle vals).
    The test server is unable to modify (or even access) any data on your server, it is entirely secure and damage-free.
     
    Unique to Hercules
    The ability to connect through your ordinary client will be made possible by our custom server hosted over at herc.ws, the code won't be made public.
     
    Coming
    I felt inspired to write about this feature, which is why this announce is out before the feature itself.
    This is one of the features to be powered by our Hercules Plugin Manager and will be made public once the HPM implementation reaches the level capable of sustaining it.

    FAQ
    what if i dont want my players to go to the test server?@hercules is a command like any other, you can restrict access by groups.conf (by default only gms will be able to use it) what if i dont have a test server to use as a gateway to the hercules stress test server?we will also provide clients for those who don't have/want to use a server as the gateway
  9. Upvote
    Wolfeh reacted to Mystery in Ragnarok Guild Masters AKA Ash Vacuum - All Illustrations   
    >O>!!!!!!!! LOVE THESE. I must... hoard ... them... and... put... them... to my.... github.... I really like the black valkyrie too D:. Really love the different colour variations they created too.
  10. Upvote
    Wolfeh got a reaction from Mystery in Ragnarok Guild Masters AKA Ash Vacuum - All Illustrations   
    You're welcome! I also like it, I really like the graphics it has too. While the actual game design may not have been Ragnarok esque I feel they did a very good job with the graphics, it feels very "Ragnarok", maybe because they are more RPG looking and less MMO looking. And yes it seems me and him share the same hobby: mass hoarding Ragnarok graphics. XD Found a post with his github and renders. I stole a "few". <w< >w>
  11. Upvote
    Wolfeh got a reaction from Mystery in Ragnarok Guild Masters AKA Ash Vacuum - All Illustrations   
    Ragnarok Guild Masters was a game created by Gravity for Android. I do believe it briefly had a period of also being on the International server (as Ash Vacuum) but it did not last long and they are no longer active/have been discontinued.

     

    This file contains a ridiculous amount of images that I painstakingly downloaded one at a time from this site. Total file size is about 400 mbs. They are all transparent PNG format. Basically, there is illustrations of each class with 2 alternate palettes, and 3 alternate expressions, making for a total of 24 images per class. Let me know if I missed any so I can add them. Seeing as how the game no longer exists, I do not expect fansites related to it to last long (it is a miracle that this one even lasted this long), so I am gathering and uploading the images before they go down. Gravity isn't using them, so have fun with them.

     

    DOWNLOAD

     

    Preview:

     



  12. Upvote
    Wolfeh got a reaction from bWolfie in Ragnarok Guild Masters AKA Ash Vacuum - All Illustrations   
    Ragnarok Guild Masters was a game created by Gravity for Android. I do believe it briefly had a period of also being on the International server (as Ash Vacuum) but it did not last long and they are no longer active/have been discontinued.

     

    This file contains a ridiculous amount of images that I painstakingly downloaded one at a time from this site. Total file size is about 400 mbs. They are all transparent PNG format. Basically, there is illustrations of each class with 2 alternate palettes, and 3 alternate expressions, making for a total of 24 images per class. Let me know if I missed any so I can add them. Seeing as how the game no longer exists, I do not expect fansites related to it to last long (it is a miracle that this one even lasted this long), so I am gathering and uploading the images before they go down. Gravity isn't using them, so have fun with them.

     

    DOWNLOAD

     

    Preview:

     



  13. Upvote
    Wolfeh got a reaction from Legend in Ragnarok Guild Masters AKA Ash Vacuum - All Illustrations   
    Ragnarok Guild Masters was a game created by Gravity for Android. I do believe it briefly had a period of also being on the International server (as Ash Vacuum) but it did not last long and they are no longer active/have been discontinued.

     

    This file contains a ridiculous amount of images that I painstakingly downloaded one at a time from this site. Total file size is about 400 mbs. They are all transparent PNG format. Basically, there is illustrations of each class with 2 alternate palettes, and 3 alternate expressions, making for a total of 24 images per class. Let me know if I missed any so I can add them. Seeing as how the game no longer exists, I do not expect fansites related to it to last long (it is a miracle that this one even lasted this long), so I am gathering and uploading the images before they go down. Gravity isn't using them, so have fun with them.

     

    DOWNLOAD

     

    Preview:

     



  14. Upvote
    Wolfeh got a reaction from Easycore in Ragnarok Guild Masters AKA Ash Vacuum - All Illustrations   
    Ragnarok Guild Masters was a game created by Gravity for Android. I do believe it briefly had a period of also being on the International server (as Ash Vacuum) but it did not last long and they are no longer active/have been discontinued.

     

    This file contains a ridiculous amount of images that I painstakingly downloaded one at a time from this site. Total file size is about 400 mbs. They are all transparent PNG format. Basically, there is illustrations of each class with 2 alternate palettes, and 3 alternate expressions, making for a total of 24 images per class. Let me know if I missed any so I can add them. Seeing as how the game no longer exists, I do not expect fansites related to it to last long (it is a miracle that this one even lasted this long), so I am gathering and uploading the images before they go down. Gravity isn't using them, so have fun with them.

     

    DOWNLOAD

     

    Preview:

     



  15. Upvote
    Wolfeh reacted to Ridley in Ragnarok Guild Masters AKA Ash Vacuum - All Illustrations   
    I loved the Guild Masters Logo, we once did a Server Logo out of it. Thank you for all those renders, @@Mysterious will go nuts x)
  16. Upvote
    Wolfeh got a reaction from Easycore in Wolfeh's Spriting Tutorial   
    File Name: Wolfeh's Spriting Tutorial
    File Submitter: Wolfeh
    File Submitted: 18 Aug 2016
    File Category: Other Graphics
     
    Another tutorial~ Open the .html file to view the tutorial, Tools folder has all that you will need (besides photoshop) for learning how to sprite and do spriting. Also goes through the basics of creating a .act and how to create the collection image, drop sprite, and inventory image.
     
    Click here to download this file
  17. Upvote
    Wolfeh reacted to Virtue in Naruto Headbands   
    Great!
  18. Upvote
    Wolfeh got a reaction from Virtue in Naruto Headbands   
    File Name: Naruto Headbands
    File Submitter: Wolfeh
    File Submitted: 17 Aug 2016
    File Category: Sprites & Palettes
     
    Warning: Without recolors this will add 72 items to your server with recolors is a total of 180 (original release included in number). I have added files to make it less painful to add them but if you would like to modify, just be aware of this.
     
    Headbands inspired by the anime Naruto. There is black and blue recolors as well as nukenin (missing-nin, plate is striked through) and shippudden (with the long band ties instead of short, after Naruto's long headband in Shippuden) versions, for the ultimate customization for any Naruto fan.
     
    I included a text file with all of the stuff to implement these into your server too (such as item_db, idnum2itemresnametable, idnum2itemdisplaynametable, idnum2itemdesctable, accessoryid.lua, accname.lua, and the SQL server stuff/script), so you won't have to kill your fingers.
     
    Enjoy!
    ~Wolfeh
     
    Click here to download this file
  19. Upvote
    Wolfeh got a reaction from Legend in Guide setting up 2013+ Client for Hercules   
    Because existing link is dead, I edited and reuploaded. Use this instead of default exe to diff with.
     
    http://www.mediafire.com/download/kche7bsa57euvfw/2014-04-16aRagexe.zip
     
    Edit: Skip service select diff WILL cause this client to crash! Be careful with the diffs you apply, if your client is crashing, try only loading recommended, if no crash, remove your diff's one at a time and just play with it (remove diff > error > reapply diff and try removing another diff > repeat, if continue to error try removing multiple diffs at a time, watch where you error (is it when you login? is it char select? service select? etc)) until it works.
     
    Also, be sure to copy files from System/Font from the Translation Project into your RO folder's System/Font directory, or it will give you a RixSquirrel10.eot error.
     
    And if you reallyyyy want to use this client, you will also need this GRF. It has Korean GRF, Translation Project, and the new prontera map with the split model files so the client can actually load it (forgot who made this, found it once and can't find it again). But do know you can use this client though the stability is questionable. It is less of a headache.
  20. Upvote
    Wolfeh reacted to Ind in Obtaining Hercules   
    Obtaining Hercules through Git on Windows
    Downloads
    Download and Install MSysGit Download the latest TortoiseGit

      Installation
    Alright, first go through MSysGit installer and just set it up (its used as a base for TortoiseGit). then once you install MSysGit, launch the installer you just downloaded for TortoiseGit, you'll be prompted by a window similar to the following


    The next window is "Choose SSH Client", select "TortoisePLink", hit Next.


    The next window is "Custom Setup", do not change anything unless you know what you're doing, hit Next.


    We're done with the installation, that was easy, wasn't it?


    Obtaining Hercules
    Go to the folder where you want Hercules to be placed, right click and select "Git Clone..."


    in the URL field, type the following:
    https://github.com/HerculesWS/Hercules.git ensure the 'Directory' field is as desired, and hit 'OK'


    Now Hercules is being downloaded


    Just wait for it to complete the download of your working copy and you'll be good to go.

    Updating Hercules
    Right-Click the folder where you downloaded your working copy and within the TortoiseGit menu, select "Pull..." as shown below


    On the following window just hit 'OK', and your working copy will update.


  21. Upvote
    Wolfeh got a reaction from Ridley in Naruto Headbands   
    File Name: Naruto Headbands
    File Submitter: Wolfeh
    File Submitted: 17 Aug 2016
    File Category: Sprites & Palettes
     
    Warning: Without recolors this will add 72 items to your server with recolors is a total of 180 (original release included in number). I have added files to make it less painful to add them but if you would like to modify, just be aware of this.
     
    Headbands inspired by the anime Naruto. There is black and blue recolors as well as nukenin (missing-nin, plate is striked through) and shippudden (with the long band ties instead of short, after Naruto's long headband in Shippuden) versions, for the ultimate customization for any Naruto fan.
     
    I included a text file with all of the stuff to implement these into your server too (such as item_db, idnum2itemresnametable, idnum2itemdisplaynametable, idnum2itemdesctable, accessoryid.lua, accname.lua, and the SQL server stuff/script), so you won't have to kill your fingers.
     
    Enjoy!
    ~Wolfeh
     
    Click here to download this file
  22. Upvote
    Wolfeh got a reaction from AORUS in Realistic/Friendly Wolf   
    File Name: Realistic/Friendly Wolf
    File Submitter: Wolfeh
    File Submitted: 17 Aug 2016
    File Category: Sprites & Palettes
     
    (Animation speed varies slightly in-game from animated gifs.)
     
    The idea behind this sprite was that the default wolf sprite is extremely aggressive looking and horribly exaggerated. I wanted something a little more realistic. Some people think this is a "friendly" looking wolf, to me this is just realistic. The wolf will pant when running around, it listens to its surroundings, actually has a tail (I mean, unless it is part bobcat...), and has black eye rims and lips (though this gives a "cute" appearance in-game, this is just a feature of wolves). One frame even had the legs spaced so far apart as to give the wolf the appearance of being barrel chested, when wolves are the exact opposite. I would like to, sometime in the future, also create other wolf coloration's for this sprite (coat colors of subspecies and such), but that will come later.
     
    You are welcome to modify it if you do not like something about it or want it recolored. Just do not claim as your own (you can claim yourself as the editor) and do not sell this sprite.
     
    Anywho, here you are. Enjoy. Replace the actual mob with it, or make it a pet/custom mob, it's up to you.
     
    ~ Wolfeh
     
    Click here to download this file
  23. Upvote
    Wolfeh got a reaction from bWolfie in Hokage Hat   
    File Name: Hokage Hat
    File Submitter: Wolfeh
    File Submitted: 17 Aug 2016
    File Category: Sprites & Palettes
     
    Hokage hat for all of your Naruto fandom needs. I also have 5 recolors available fashioned after the other kage's, except for the kokorokage (I made that one up), because I wanted something more kawaii-desu. D;
     
    Enjoy!
     
    ~Wolfeh
     
    Click here to download this file
  24. Upvote
    Wolfeh got a reaction from bWolfie in Wolf Ears   
    File Name: Wolf Ears
    File Submitter: Wolfeh
    File Submitted: 17 Aug 2016
    File Category: Sprites & Palettes
     
    Headbands inspired by the anime Naruto. There is black and blue recolors as well as nukenin (missing-nin, plate is striked through) and shippudden (with the long band ties instead of short, after Naruto's long headband in Shippuden) versions, for the ultimate customization for any Naruto fan.
     
    I included a text file with all of the stuff to implement these into your server too (such as item_db, idnum2itemresnametable, idnum2itemdisplaynametable, idnum2itemdesctable, accessoryid.lua, accname.lua, and the SQL server stuff/script), so you won't have to kill your fingers.
     
    Enjoy!
    ~Wolfeh
     
     
    Click here to download this file
  25. Upvote
    Wolfeh got a reaction from bWolfie in Naruto Headbands   
    File Name: Naruto Headbands
    File Submitter: Wolfeh
    File Submitted: 17 Aug 2016
    File Category: Sprites & Palettes
     
    Warning: Without recolors this will add 72 items to your server with recolors is a total of 180 (original release included in number). I have added files to make it less painful to add them but if you would like to modify, just be aware of this.
     
    Headbands inspired by the anime Naruto. There is black and blue recolors as well as nukenin (missing-nin, plate is striked through) and shippudden (with the long band ties instead of short, after Naruto's long headband in Shippuden) versions, for the ultimate customization for any Naruto fan.
     
    I included a text file with all of the stuff to implement these into your server too (such as item_db, idnum2itemresnametable, idnum2itemdisplaynametable, idnum2itemdesctable, accessoryid.lua, accname.lua, and the SQL server stuff/script), so you won't have to kill your fingers.
     
    Enjoy!
    ~Wolfeh
     
    Click here to download this file
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